To bad any game that is coming out or is out is inferior to Scribblenauts!!

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Twin-Blade

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#51 Twin-Blade
Member since 2005 • 6806 Posts

[QUOTE="AdrianWerner"]

[QUOTE="Redonkulous_D"]

You fail tounderstand the concept of the game. There's no obvious solution(for the ones that have obvious solutions, you are awarded for trying something original). Some seemingly obvious solutions may not turn out how you planned(the teleporter that was expected to transport little Maxwell across the shark infested waters ended up sending him to a medieval era where he was attacked by assassins). And since you can't use the same solution twice, the more you play, the harder it gets to come up with a soution, but since the game has a library containing thousands of nouns, there always is one. You just have to find it. With this mechanic, and 220 built-in levels, the game can already be confirmed to be rather challenging.

BTBAM127

I understand the concept of the game well, I just don't agree with you. It lacks challenge to me, unless it will limit your freedom in later levels.

And really..how many times can you go through one puzzle? 30 ? 50? it will get boring far quicker than you will run out of ideas.

i 100% agree with you. the hype for this game is disgusting, and im stoked for this game and i think they hype is 100% to much. like you go int oa thread about scribblenauts and you say sometihng bad about it, get your flame sheild ready.

anyway, my main point is, that like you said if they limit your freedom in later levels to make it harder that would be a good idea. i was thinking that they could like say "you cant use a word that has c, r or t in it"

I think I should point out that they do this by not allowing you to finish every level with the same certain tools. That ladder you used last level might have worked then, but it wont help climb that mountain, for example.

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BTBAM127

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#52 BTBAM127
Member since 2006 • 2522 Posts

[QUOTE="BTBAM127"]

[QUOTE="AdrianWerner"]I understand the concept of the game well, I just don't agree with you. It lacks challenge to me, unless it will limit your freedom in later levels.

And really..how many times can you go through one puzzle? 30 ? 50? it will get boring far quicker than you will run out of ideas.

Twin-Blade

i 100% agree with you. the hype for this game is disgusting, and im stoked for this game and i think they hype is 100% to much. like you go int oa thread about scribblenauts and you say sometihng bad about it, get your flame sheild ready.

anyway, my main point is, that like you said if they limit your freedom in later levels to make it harder that would be a good idea. i was thinking that they could like say "you cant use a word that has c, r or t in it"

I think I should point out that they do this by not allowing you to finish every level with the same certain tools. That ladder you used last level might have worked then, but it wont help climb that mountain, for example.

yeah thats true, but my main point is hype. why cant people just be a little bit excited for a game, and then WAIT TILL IT COMES OUT then instead of being overly hyped about it and potentially very dissapointed, why not just moderatly hype a game, and if it turns out to surpass your hype, well then even better, the game came out better then you had hoped. hyping a game the best game ever, before most of you have ever put your hands on it and played for hours is silly.

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Twin-Blade

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#53 Twin-Blade
Member since 2005 • 6806 Posts

[QUOTE="Twin-Blade"]

[QUOTE="BTBAM127"]

i 100% agree with you. the hype for this game is disgusting, and im stoked for this game and i think they hype is 100% to much. like you go int oa thread about scribblenauts and you say sometihng bad about it, get your flame sheild ready.

anyway, my main point is, that like you said if they limit your freedom in later levels to make it harder that would be a good idea. i was thinking that they could like say "you cant use a word that has c, r or t in it"

BTBAM127

I think I should point out that they do this by not allowing you to finish every level with the same certain tools. That ladder you used last level might have worked then, but it wont help climb that mountain, for example.

yeah thats true, but my main point is hype. why cant people just be a little bit excited for a game, and then WAIT TILL IT COMES OUT then instead of being overly hyped about it and potentially very dissapointed, why not just moderatly hype a game, and if it turns out to surpass your hype, well then even better, the game came out better then you had hoped. hyping a game the best game ever, before most of you have ever put your hands on it and played for hours is silly.

Yeah, I agree with that 100%.

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Bread_or_Decide

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#54 Bread_or_Decide
Member since 2007 • 29761 Posts
Its got one hell of a gimmick. Lets see if its enough for an entire game.
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deactivated-63f6895020e66

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#55 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Its got one hell of a gimmick. Lets see if its enough for an entire game.Bread_or_Decide
What's the "gimmick" on it?
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Bread_or_Decide

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#56 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"]Its got one hell of a gimmick. Lets see if its enough for an entire game.IronBass
What's the "gimmick" on it?

Do I really need to spell it out? Get it? Spell it out....okay. "Type in any word and it'll work in the game." Its when one feature sells a game. This usually doesn't work btw.
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SeanDiff

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#57 SeanDiff
Member since 2007 • 933 Posts

Looks like something PC and PS3 gamers have had for a while now.

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deactivated-63f6895020e66

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#58 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Do I really need to spell it out? Get it? Spell it out....okayBread_or_Decide
:lol: You win sir.
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deactivated-63f6895020e66

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#59 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

Looks like something PC and PS3 gamers have had for a while now.

SeanDiff
What PC or PS3 game is like this one? I can't think of any, tbh.
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Bread_or_Decide

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#60 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"] Do I really need to spell it out? Get it? Spell it out....okayIronBass
:lol: You win sir.

haha. Don't get me wrong. The game looks neat but I think we've seen things like this tried on the DS before to mixed results.
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deactivated-63f6895020e66

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#61 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
haha. Don't get me wrong. The game looks neat but I think we've seen things like this tried on the DS before to mixed results.Bread_or_Decide
Yeah. I personally am not too interested in the game in the first place. It could be interesting if it works as promised, though.
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Mr_Matthews

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#62 Mr_Matthews
Member since 2009 • 277 Posts

This game is going to get all 7's and 8's when it comes out and people are going to forget about it after a couple weeks.

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Twin-Blade

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#63 Twin-Blade
Member since 2005 • 6806 Posts

Looks like something PC and PS3 gamers have had for a while now.

SeanDiff

A PS3 fan with an avatar like that...

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Cherokee_Jack

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#64 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="IronBass"][QUOTE="Bread_or_Decide"] Do I really need to spell it out? Get it? Spell it out....okayBread_or_Decide
:lol: You win sir.

haha. Don't get me wrong. The game looks neat but I think we've seen things like this tried on the DS before to mixed results.

Like what, for instance?
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shawn7324

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#65 shawn7324
Member since 2006 • 8690 Posts

This game doesn't appeal to me at all.

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legol1

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#66 legol1
Member since 2005 • 1998 Posts
do you know if the game will support multiple language ?
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Tylendal

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#67 Tylendal
Member since 2006 • 14681 Posts

[QUOTE="Redonkulous_D"]

[QUOTE="oldmanriver1"]

^^yeah agreed I mean whats stopping you from just making an atomic bomb in most levels where you need to destroy enemies for example. The games a great concept but I just don't think it will work in the end.

oldmanriver1

You'd die too... You can't just spawn a bomb and destroy everything without destroying yourself. Youhave to make it out of the levels alive, which is part ofthe challenge.And there's no single solution, every level will have a different set of possible solutions that you have to find.

Ah I see that makes more sense. I still think that there is a risk of a few items completely dominanting most puzzles though given the amount of options you have (around 3000?) I mean if you were just one of those people who wanetd to breeze through the game without finding other ways to complete the puzzle then wouldn't it still prove really easy?

Well, of course it would be easy. I'm sure you can use Chuck Norris to beat any level. But where's the fun in that... you might as well buy a big adventure game, then go through it step by step with a strategy guide. Half the fun is finding some obscure way to do something.
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Ontain

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#68 Ontain
Member since 2005 • 25501 Posts

it will be nice and unique, but also it will propably be pretty weak puzzle game (ie it will not offer any true puzzle challenge). Crayon physics already was a bit too easy and Scribblenaut will offer even more freedom, thus it will be even easier.

I just don't see how they can actualy make a challenging and entertaining game around this concept, it seems more like a great digital toy.

AdrianWerner
a game like that is not merely about beating it. it's about being creative enough to come up with new and more interesting ways to solve the puzzles.
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Bread_or_Decide

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#69 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"][QUOTE="IronBass"] :lol: You win sir.Cherokee_Jack
haha. Don't get me wrong. The game looks neat but I think we've seen things like this tried on the DS before to mixed results.

Like what, for instance?

Its not exactly the same but that game where you drew your hero and vehicles. I forget the title. This idea of creating in-game items. But Scribblenaughts uses it to solve puzzles. Again its different but its the same family of ideas.
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scar-hawk

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#70 scar-hawk
Member since 2008 • 5404 Posts
Drawn to Life? I believe that game was made by the same devs of scribblenauts.