This is the first time I have heard something this stupid. I am not going to be mean or anything but, I was kind of into Too human before this (note that I am in a too human club). I don't know about this game anymore, now that I have seen weak gameplay, and now hearing that this game is going to be short.
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http://www.gamepro.com/news.cfm?article_id=111784
Denis Dyack, one of the more outspoken developers of the upcoming Silicon Knights title Too Human, recently spoke with GamesIndustry.biz and gave his opinion on what gamers these days are looking for in terms of length. One of his previous titles, Blood Omen: Legacy of Kain, offered about 60 hours of play, but Dyack feels that players no longer want to devote nearly that much time to any one specific game in this day and age.
"[G]ames have changed. People don't want that any more," he opined. "I don't care how good the game is -- I don't want to play something that's one hundred hours long. As much as I love World of Warcraft, I pulled myself out of it."
In contrast to the 100-hour epics of old, Dyack has stated that his upcoming game Too Human is going to be released as a trilogy, and he believes that offering it in three equally divided parts is going to be more beneficial to gamers.
"If we're going to craft an epic story, we decided we had to divide it into manageable chunks for the consumer," he later added. "At the same time, we wanted to do a game that has a chance to evolve and take advantage of development changes. We think the future is all about content."
However, Dyack does admit that the script for Too Human is "three times bigger than anything [Silicon Knights] has done before", making it an epic game in its own right. GI.biz later made the point that gamers would be forced to buy all three games in order to get an overall sense of the story, but Dyack denies this, claiming that all three games will offer their own self-contained plots.
"Too Human will be self-contained across each game of the trilogy," he affirmed. "There'll be more background for those that play all three. It's not a hook, it's a promise that if players want something epic, this is where to come. What we're trying to do is create something that moves the industry towards a very content-rich environment. I love trilogy books and series. We've got a lot of things to say in Too Human and we couldn't do it in anything shorter than three games."
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