[QUOTE="Drasonak"]
[QUOTE="AznbkdX"]
Probably should have kept it closed. :P
Fine, I'll post my patchwork list (not in any order):
1. Super Mario Galaxy 2
2. Okami Wii
3. Dragon Age: Origins
4. Pokemon Black/White
5. Super Smash Bros. Brawl
6. Dark Souls
7. The World Ends With You
8. Skyward Sword
9. TF2
10. Portal 2
menes777
How does Portal 2 have good design when it discriminates what walls you can place your portal on for no other reason than to restrict your solution to what the developers intended? If it really was masterfully crafted, it would be more multi-layered and still challenging without obvious fixtures put in place to prevent other viable solutions. Plus other stuff about how the outside levels were too focused on simply placing your portal at a far to reach area and stuff.I would expand on this, but PC gamers are just going to write it off without a response. They're so far into their biased way of thinking, they can't even consider another opinion. I made a good case against Portal 2 (there's more, but those were the big things), and they can't even tell me why it's wrong.
LOL it wouldn't matter what anyone said, you would still discount what anyone said as not proving you wrong. Â Portal 2 is a comical puzzle game where most of the enjoyment comes out of hearing the commentary by Wheatly and GladOS. Â The puzzles were only somewhat challenging (I blame it being on the PS3 for being so easy) but they weren't really why the game was so big. Â If you want a challenge why don't you check out some of the levels created by other users or some of the harder levels on COOP?
Oh god, don't bring up the characters. Â It will probably turn into a rant about feminisim and white privileged racism.
But maybe I'll be surprised
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