True Or False: Zelda Hasn't Evolved Since 1998

  • 154 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for Seabas989
Seabas989

13567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#51 Seabas989
Member since 2009 • 13567 Posts

False. Majoras' Mask and Windwaker felt different then OOT.

Plus it was juts a demo and we don't even know much outside of gameplay and the art. We don't know if the game has voice acting but Link not talking is a good thing. And since he was the only one shown, how do you know the npcs don't talk.

It's Windwaker all over again. People refusing to play the game because of the art style. Last I checked it wasn't long ago that people hated TP's style. :|

Avatar image for lordlors
lordlors

6128

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 lordlors
Member since 2004 • 6128 Posts
[QUOTE="charizard1605"]False. The Legend of Zelda II differed greatly from the original Zelda by adding things to the mix. A Link to the Past innovated the formula, essentially setting the template for the adventure which is followed even today. Ocarin of Time represented a paradigm shift for the series, whereas Majora's Mask completely altered the series' structure and core narrative. The Wind Waker adjusted the core mechanics and structure as well as the basic plotline yet again, whil Twilight Princess kept things fresh by adding motion controls to the mix. And all this doesn't even take into account the handheld games, each of which have contributed something new to the formula. Sorry TC, but Nintendo have consistently kept the Zelda series fresh, and will do it again with SkyWard Sword, about which, incidentally, we know next to nothing, so please stop making false assumptions about it.

Apparently, there are people who will never be satisfied and LoZ will always be in their eyes "just a rehash of the same old same old". I don't get with the desire for "dark" things. PC, Xbox, PS has a lot of those. I was a PC only gamer and boy was i tired of the "dark". Good thing i have seen the "light" of nintendo games.
Avatar image for 789shadow
789shadow

20195

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#54 789shadow
Member since 2006 • 20195 Posts

[QUOTE="789shadow"]

[QUOTE="black_chamber99"] you seem to be taking this personally. relax dude. and btw, majoras mask was my favorite zelda gamefunsohng

I just find most Zelda criticism to be ridiculous. And Majora's Mask sucked. :P

doesnt that make yourself ridiculous according to your own standards? :P

I just despised the save system sooooooooo much.......

Avatar image for forgot_it
forgot_it

6756

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 forgot_it
Member since 2004 • 6756 Posts
Zelda definitely evolves, I think it's just that the jump from 2D to 3D makes the other changes less apparent.
Avatar image for caseypayne69
caseypayne69

5396

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 0

#56 caseypayne69
Member since 2002 • 5396 Posts
True or False: Halo hasn't evolved, God Of War hasn't evolved, Gears hasn't evolved, MGS hasn't evolved. :roll: Zelda has better gameplay mechanics / level / dungeon design then pretty much every game out there. Stop hating. :|WhenCicadasCry
MGS what? Shows you haven't played it. And zelda is an old franchise that is stale.
Avatar image for 789shadow
789shadow

20195

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#57 789shadow
Member since 2006 • 20195 Posts

[QUOTE="WhenCicadasCry"]True or False: Halo hasn't evolved, God Of War hasn't evolved, Gears hasn't evolved, MGS hasn't evolved. :roll: Zelda has better gameplay mechanics / level / dungeon design then pretty much every game out there. Stop hating. :|caseypayne69
MGS what? Shows you haven't played it. And zelda is an old franchise that is stale.

Which shows you haven't played Zelda.

Avatar image for MotionNight
MotionNight

358

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58 MotionNight
Member since 2010 • 358 Posts
Majora's Mask was completely different from any previous Zelda game with the 3 day time limit and all the focus being on one town with lots of side quests. Also the masks that let you play as a Deku, Goron, or Zora. Wind Waker completely changed the artstyle to cel-shaded and took place on top of a sunken Hyrule. Sailing was something never done before in a Zelda game. Skyward Sword from what we know of it so far, uses motion plus in a way we've never seen from a Zelda game. That alone changes the game significantly since you can't just randomly tap a button to attack your enemy and the direction you slice makes a difference. And what's with people getting upset over voice acting? Nintendo does not equal Square Enix. They aren't going to add voice overs unless it significantly changes how the game plays. Aonuma said so himself. Zelda has never tried to compete with movies. It's a game. Never have I read a piece of text while the character makes a charming sound effect and think "man, I wish he talked that line to me instead."
Avatar image for Solid_Tango
Solid_Tango

8609

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 Solid_Tango
Member since 2009 • 8609 Posts
Agreed, but the fans dont care, why should we? I personally cant stand zelda anymore i rather play a bioware rpg
Avatar image for eveileb-ekam
eveileb-ekam

1578

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 eveileb-ekam
Member since 2009 • 1578 Posts

Ugh, why would you want to bastardise Zelda by making it "dark and gritty" and what not? Why not, you know, go and play the multitude of other games that do that exactly, and leave Zelda to the people that want a light hearted fantasy adventure with subtle hints of thematic texture, and a boat load of lore to delve into?

Its like watching a Pixar film and wanting it to have themes and aesthetics more akin to The Godfather. Here is an idea: dont watch the Pixar film, and watch The Godfather instead. Problem solved.

Avatar image for mccoyca112
mccoyca112

5434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#61 mccoyca112
Member since 2007 • 5434 Posts

True or False: Halo hasn't evolved, God Of War hasn't evolved, Gears hasn't evolved, MGS hasn't evolved. :roll: Zelda has better gameplay mechanics / level / dungeon design then pretty much every game out there. Stop hating. :|WhenCicadasCry

An honest answer is halo and mgs with every sequel have evolved a great deal. Never been a huge zelda fan, so thats for another discussion. Yet, isnt tp, and whats this new zelda called?; Arent they basically oot? Never played these two, but its what I gather so..

Avatar image for WhenCicadasCry
WhenCicadasCry

2727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62 WhenCicadasCry
Member since 2010 • 2727 Posts
[QUOTE="WhenCicadasCry"]True or False: Halo hasn't evolved, God Of War hasn't evolved, Gears hasn't evolved, MGS hasn't evolved. :roll: Zelda has better gameplay mechanics / level / dungeon design then pretty much every game out there. Stop hating. :|caseypayne69
MGS what? Shows you haven't played it. And zelda is an old franchise that is stale.

Metal Gear is just as old as Zelda. :lol: The fact that pretty much every game in the Zelda series is critically acclaimed debunks your argument that it's stale.
Avatar image for eveileb-ekam
eveileb-ekam

1578

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 eveileb-ekam
Member since 2009 • 1578 Posts

[QUOTE="WhenCicadasCry"]True or False: Halo hasn't evolved, God Of War hasn't evolved, Gears hasn't evolved, MGS hasn't evolved. :roll: Zelda has better gameplay mechanics / level / dungeon design then pretty much every game out there. Stop hating. :|mccoyca112

An honest answer is halo and mgs with every sequel have evolved a great deal. Never been a huge zelda fan, so thats for another discussion. Yet, isnt tp, and whats this new zelda called?; Arent they basically oot? Never played these two, but its what I gather so..

Twilight Princess and Skyward Sword are nothing like Ocarina of Time, especially the latter (which we know hardly anything about, except its divergance from the Ocarina format).
Avatar image for black_chamber99
black_chamber99

1696

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 black_chamber99
Member since 2010 • 1696 Posts
Why would you want voice acting in a Zelda game? Part of its charm is its dialogue that is more reliant on text than speech. Nobody wants to hear Zelda, Link, Ganon, or Tingle talking. We all saw how well that went with CD-i Zelda. And I think the inclusion of Wii Motion + instantly revitalizes the Zelda series, as if it needs that. The Zelda series has been consistently great with each entry, and improves upon its predecessors more than any game series on the market.princeofshapeir
speak for yourself
Avatar image for WhenCicadasCry
WhenCicadasCry

2727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 WhenCicadasCry
Member since 2010 • 2727 Posts

[QUOTE="WhenCicadasCry"]True or False: Halo hasn't evolved, God Of War hasn't evolved, Gears hasn't evolved, MGS hasn't evolved. :roll: Zelda has better gameplay mechanics / level / dungeon design then pretty much every game out there. Stop hating. :|mccoyca112

An honest answer is halo and mgs with every sequel have evolved a great deal. Never been a huge zelda fan, so thats for another discussion. Yet, isnt tp, and whats this new zelda called?; Arent they basically oot? Never played these two, but its what I gather so..

Exchanging the Cardboard Box for a Barrel isn't evolutionary. They may add gameplay mechanics, but they also did the same for each Zelda. New weapons, puzzles, characters ect.
Avatar image for farnham
farnham

21147

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#66 farnham
Member since 2003 • 21147 Posts

actually zelda had a lot of experiments implemented since 1998. so yes it has evolved

MM - 3 days, schedules for townsfolk

Oracles games - Link between two games Both impressive yet totally different. Age and Season mechanic

WW- Graphics, Sea

MinishCap - Shrinking, Kin Stones, Sword Techs you can learn (adopted by TP)

4 Swords- Multiplayer, Connectivity

TP - Wolf mechanics, Motion Controls and Pointing

Phantom Hourglass - Controls, One big dungeon you go back too

Spirit Tracks - Stamps, Pacman

I would also like to point out that the often criticised TP is actually the second highest rated Zelda game in existence and was the best rated game in 2006

Avatar image for mccoyca112
mccoyca112

5434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#67 mccoyca112
Member since 2007 • 5434 Posts

[QUOTE="mccoyca112"]

[QUOTE="WhenCicadasCry"]True or False: Halo hasn't evolved, God Of War hasn't evolved, Gears hasn't evolved, MGS hasn't evolved. :roll: Zelda has better gameplay mechanics / level / dungeon design then pretty much every game out there. Stop hating. :|WhenCicadasCry

An honest answer is halo and mgs with every sequel have evolved a great deal. Never been a huge zelda fan, so thats for another discussion. Yet, isnt tp, and whats this new zelda called?; Arent they basically oot? Never played these two, but its what I gather so..

Exchanging the Cardboard Box for a Barrel isn't evolutionary. They may add gameplay mechanics, but they also did the same for each Zelda. New weapons, puzzles, characters ect.

Subtle change like that(which is such a weak example by the way) for mgs. Did you even get in depth with the game? Or even an hour into it. Please dont make me give you a good rundown because it'll take a while and my spell check is acting funny. As for zelda, I was just curious, because thats what I honestly see. Again though, never played them so my opinion can be seen as moot.

Avatar image for yellonet
yellonet

7768

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 yellonet
Member since 2004 • 7768 Posts

True Or False: Zelda Hasn't Evolved Since 1998black_chamber99

Well... more true than false anyway.

All Zelda games up to and including OoT evolved the franchise, after that it seems that Nintendo believes they have the perfect formula that doesn't need to evolve anymore, tbh the later games feels just like OoT, only better looking with different stories and slightly different dungeons and bosses.

the only thing I was thinking while watching the debut trailer to skyward sword is 'same old zelda..'. Instead of coming up with a truly original artstyle, it looks like nintendo just lazily combined the artstyles of wind waker and twilight princess, taking the worst aspects of both. It lacks wind waker's fluid painting-in-motion style, and it still has the same outdated, stiff animation and flat textures from Twilight princess. All they really added was the 1.1 sword controls, and after seeing some move and kinect stuff doing the exact same thing (see sorcery) it isnt all that impressive. No voice acting, again *sigh*.black_chamber99

Pretty much true, voice acting is fine as long as Link doesn't talk.

I just wish Nintendo would have the balls to take zelda in a new direction. Something darker, more story-driven. Doesn't look like that's gonna happen anytime soon since hardcore zelda fans dont seem to want evolution, and are content with the same old thing..black_chamber99
Yep, I want change although I'm not sure that a darker and more story driven game is the way to go.

I think part of the reason why the franchise seems to have stopped evolving is that perhaps Nintendo got scared when they got criticism about the graphical change in Wind Waker that they don't dare step too far from the OoT concept any more. I mean if they got that much negativity from just changing the art style what would happen if they tried changing the gameplay? Also Nintendo may have fallen into a trap where they've taken the game in a direction that is a one-way street so to speak, there might not be any good path to evolve the current game.

OoT was a big change, both in style and in gameplay, and not just because it went to 3D, there were lots of other changes too that evolved Zelda as a whole, that change worked out well.

I just hope Nintendo will muster up the guts and imaginative power to stop treading in their own footsteps and once again really evolve the series.

Avatar image for Mercenary848
Mercenary848

12143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 Mercenary848
Member since 2007 • 12143 Posts

[QUOTE="789shadow"]

[QUOTE="juden41"] I'd like to see Zelda do something like that, with that type of dark, gloomy, opressive atmosphere. I think it would be cool and I would like it. That's just, like, my opinion, maaaan.juden41

Except Demon's Souls already has done it, like you said. Should Kirby do the same thing?

When I tried to explain what I meant by 'dark,' I used Demon's Souls as an example. It could totally fit, Zelda is based in woody fantasy areas with swords and epic monsters to begin with. Kirby is more obviously cartoony. I think I'm going to start drawing Zelda concept art so people can see what I exactly mean when I say 'dark.'

Seeing as how so many games are going the dark and gloomy route it would feel almost cliche/bandwagony if Zelda did.

Avatar image for WhenCicadasCry
WhenCicadasCry

2727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 WhenCicadasCry
Member since 2010 • 2727 Posts

[QUOTE="WhenCicadasCry"][QUOTE="mccoyca112"]

An honest answer is halo and mgs with every sequel have evolved a great deal. Never been a huge zelda fan, so thats for another discussion. Yet, isnt tp, and whats this new zelda called?; Arent they basically oot? Never played these two, but its what I gather so..

mccoyca112

Exchanging the Cardboard Box for a Barrel isn't evolutionary. They may add gameplay mechanics, but they also did the same for each Zelda. New weapons, puzzles, characters ect.

Subtle change like that(which is such a weak example by the way) for mgs. Did you even get in depth with the game? Or even an hour into it. Please dont make me give you a good rundown because it'll take a while and my spell check is acting funny. As for zelda, I was just curious, because thats what I honestly see. Again though, never played them so my opinion can be seen as moot.

I'm a huge Metal Gear fan, and the only differences between 1 - 4 is the Octocamo. It still has the same pseudo tank controls, wacky bosses, convoluted story, ect. You could eat snakes in 3, run around naked in 2... :P
Avatar image for Mercenary848
Mercenary848

12143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 Mercenary848
Member since 2007 • 12143 Posts

[QUOTE="mccoyca112"]

[QUOTE="WhenCicadasCry"] Exchanging the Cardboard Box for a Barrel isn't evolutionary. They may add gameplay mechanics, but they also did the same for each Zelda. New weapons, puzzles, characters ect. WhenCicadasCry

Subtle change like that(which is such a weak example by the way) for mgs. Did you even get in depth with the game? Or even an hour into it. Please dont make me give you a good rundown because it'll take a while and my spell check is acting funny. As for zelda, I was just curious, because thats what I honestly see. Again though, never played them so my opinion can be seen as moot.

I'm a huge Metal Gear fan, and the only differences between 1 - 4 is the Octocamo. It still has the same pseudo tank controls, wacky bosses, convoluted story, ect. You could eat snakes in 3, run around naked in 2... :P

I am really considering getting the remake of snake eater for the 3DS. But that would be my first mgs and I know I will just end up buying the whole series

Avatar image for trollop_scat
trollop_scat

2656

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#72 trollop_scat
Member since 2006 • 2656 Posts

I agree with TC, this Zelda just looks like more of the same. If I had an 8 year old kid I'd buy it but I dont so I wont...

Avatar image for Supabul
Supabul

4266

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#73 Supabul
Member since 2004 • 4266 Posts

Zelda hasn't Evolved Since 1998 because its perfect, their's absolutely nothing they can do to improve the game.

Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#74 KungfuKitten
Member since 2006 • 27389 Posts

I agree with TC, this Zelda just looks like more of the same. If I had an 8 year old kid I'd buy it but I dont so I wont...

trollop_scat
You could always adopt one.
Avatar image for Km0n
Km0n

337

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 Km0n
Member since 2008 • 337 Posts

[QUOTE="Fuhgeddabouditt"]eh this "stop hating" "haters gonna hate" thing is annoying. 1kryptic

Ya, it really is. The OP brings a valid point and he's not "hating".

stop hating

Avatar image for sam_nintendo
sam_nintendo

2066

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 sam_nintendo
Member since 2005 • 2066 Posts

So when MM put focus on side-quests, added the day system, and changed the story, that wasn't enough?

And when WW changed the artst yle drastically, as well as putting a big twist on the story, that wasn't enough?

And when TP merged a re-imagined Hyrule in the style of OoT with the mechanic of the Dark World from ALttP, as well as inserting darker elements into the world, that wasn't enough?

And when SS seems to add a massive focus onto motion controls, change the artst yle, that isn't enough?

What do you want the series to do?

Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#77 KungfuKitten
Member since 2006 • 27389 Posts

So when MM put focus on side-quests, added the day system, and changed the story, that wasn't enough?

And when WW changed the artst yle drastically, as well as putting a big twist on the story, that wasn't enough?

And when TP merged a re-imagined Hyrule in the style of OoT with the mechanic of the Dark World from ALttP, as well as inserting darker elements into the world, that wasn't enough?

And when SS seems to add a massive focus onto motion controls, change the artst yle, that isn't enough?

What do you want the series to do?

sam_nintendo

They can't find much to moan about, so they just moan at random. There are a few things that one zelda did better than the other but they're all awesome.

The best 'critisism' You could find is probably in a 'what would You add to Zelda' thread like the one on wii board right now. Ideas like adding a difficulty setting show real issues people had. I also found the bosses in TP to be way too easy, so i would also be for a difficulty setting, or a new game+ with higher difficulty alike the master version of OoT.

Avatar image for Respawn-d
Respawn-d

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 Respawn-d
Member since 2010 • 2936 Posts
True or False: Halo hasn't evolved, God Of War hasn't evolved, Gears hasn't evolved, MGS hasn't evolved. :roll: Zelda has better gameplay mechanics / level / dungeon design then pretty much every game out there. Stop hating. :|WhenCicadasCry
Those games all have evolved in gameplay and story.
Avatar image for Respawn-d
Respawn-d

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 Respawn-d
Member since 2010 • 2936 Posts

Zelda hasn't Evolved Since 1998 because its perfect, their's absolutely nothing they can do to improve the game.

Supabul
Then stop making it.
Avatar image for HoolaHoopMan
HoolaHoopMan

14724

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80 HoolaHoopMan
Member since 2009 • 14724 Posts
I would probably agree. For the most part all of the zelda games follow a set pattern and the gameplay is usually the same. Some like it, some don't. I wish they would just give the series a rest and come up with something new.
Avatar image for black_chamber99
black_chamber99

1696

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#81 black_chamber99
Member since 2010 • 1696 Posts

Zelda hasn't Evolved Since 1998 because its perfect, their's absolutely nothing they can do to improve the game.

Supabul
zelda fans are funny. content with the same old thing they've been playing since the 90's. no growth, no evolution
Avatar image for mccoyca112
mccoyca112

5434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#82 mccoyca112
Member since 2007 • 5434 Posts

[QUOTE="mccoyca112"]

[QUOTE="WhenCicadasCry"] Exchanging the Cardboard Box for a Barrel isn't evolutionary. They may add gameplay mechanics, but they also did the same for each Zelda. New weapons, puzzles, characters ect. WhenCicadasCry

Subtle change like that(which is such a weak example by the way) for mgs. Did you even get in depth with the game? Or even an hour into it. Please dont make me give you a good rundown because it'll take a while and my spell check is acting funny. As for zelda, I was just curious, because thats what I honestly see. Again though, never played them so my opinion can be seen as moot.

I'm a huge Metal Gear fan, and the only differences between 1 - 4 is the Octocamo. It still has the same pseudo tank controls, wacky bosses, convoluted story, ect. You could eat snakes in 3, run around naked in 2... :P

Sincerely hope you dont think thats it lol, but to each his own :)

Avatar image for Zero5000X
Zero5000X

8314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#83 Zero5000X
Member since 2004 • 8314 Posts
So you've always been able to control Link's sword and shield by moving the controller around?
Avatar image for sam_nintendo
sam_nintendo

2066

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 sam_nintendo
Member since 2005 • 2066 Posts
[QUOTE="Supabul"]

Zelda hasn't Evolved Since 1998 because its perfect, their's absolutely nothing they can do to improve the game.

black_chamber99
zelda fans are funny. content with the same old thing they've been playing since the 90's. no growth, no evolution

You must be pretty awesome, since you seem to be the only person that can dictate what is quality and what is not. Because Zelda has changed and evolved, but luckily you've been here to set all us foolish people straight and let us know that those changes weren't worthwhile. THANK YOU!
Avatar image for ithilgore2006
ithilgore2006

10494

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#85 ithilgore2006
Member since 2006 • 10494 Posts

Define "evolution" in regards to game sequels, and list its criteria.

Avatar image for Half-Way
Half-Way

5001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#86 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="789shadow"]

[QUOTE="1kryptic"]

Ya, it really is. The OP brings a valid point and he's not "hating".

TacticalDesire

He's level 2 with one post. :| Not to mention there are no valid negative points to make.

I think he does make some decent points...Zelda is really only loved so MUCH because its well Zelda...the fact is if Zelda was a completely new Ip released with what it offers now, but with no prior history or fans...it would not do particularly well and you can almost bank on that. Zelda simply survives on nostalgia and love of the series...which isn't all bad, but the greatness of it is somewhat overrated, not saying Zelda is bad, but its not some godly series with little to no flaws either.

the fact that zelda clones like Darksiders and Okami get prised alot, proves you lack of logic

Avatar image for Half-Way
Half-Way

5001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="Supabul"]

Zelda hasn't Evolved Since 1998 because its perfect, their's absolutely nothing they can do to improve the game.

black_chamber99

zelda fans are funny. content with the same old thing they've been playing since the 90's. no growth, no evolution

FPS fans dont seem to have a problem with that, and judgingkillzone and halospopularity they dont need it either.

Avatar image for yellonet
yellonet

7768

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#88 yellonet
Member since 2004 • 7768 Posts

So when MM put focus on side-quests, added the day system, and changed the story, that wasn't enough?

And when WW changed the artst yle drastically, as well as putting a big twist on the story, that wasn't enough?

And when TP merged a re-imagined Hyrule in the style of OoT with the mechanic of the Dark World from ALttP, as well as inserting darker elements into the world, that wasn't enough?

And when SS seems to add a massive focus onto motion controls, change the artst yle, that isn't enough?

What do you want the series to do?

sam_nintendo

The things you mention are details that change, the formula have stayed the same in all the games after OoT, if you've played one of them you will not be surprised in any of the other games and you will many times know how to solve a problem or defeat an enemy because it was very alike in another Zelda game.
There's just not any genuinly new gaming experience going from one game to the next, it was very obvious that some stuff in TP was directly taken from WW.
Yes, Zelda is a great franchise, but it's time to mix it up and really evolve the game, not just keep changing details.

Avatar image for Thunderdrone
Thunderdrone

7154

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#89 Thunderdrone
Member since 2009 • 7154 Posts

I just wish Nintendo would have the balls to take zelda in a new direction. Something darker, more story-driven. black_chamber99

Go play Darksiders. It was made for people like you.

Avatar image for antifanboyftw
antifanboyftw

2214

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 antifanboyftw
Member since 2007 • 2214 Posts

How do you know there is no voice acting? There was no story in the demo.

nintendoman562

how many nintendo games have real voice acting? (as in no grunts or single words being uttered every few minutes.) kid icarus for example looks like one.

Avatar image for Thunderdrone
Thunderdrone

7154

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 Thunderdrone
Member since 2009 • 7154 Posts

[QUOTE="nintendoman562"]

How do you know there is no voice acting? There was no story in the demo.

antifanboyftw

how many nintendo games have real voice acting? (as in no grunts or single words being uttered every few minutes.) kid icarus for example looks like one.

And it sounds like a crappy SEGA game.
Avatar image for yellonet
yellonet

7768

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#92 yellonet
Member since 2004 • 7768 Posts
[QUOTE="antifanboyftw"]

[QUOTE="nintendoman562"]

How do you know there is no voice acting? There was no story in the demo.

Thunderdrone

how many nintendo games have real voice acting? (as in no grunts or single words being uttered every few minutes.) kid icarus for example looks like one.

And it sounds like a crappy SEGA game.

Off topic: Yeah, the voice acting in that game sounded completely out of place. Might not be final though.
Avatar image for DJ-Lafleur
DJ-Lafleur

35604

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#93 DJ-Lafleur
Member since 2007 • 35604 Posts

The only thing all Zelda games have in common is the fact that you travel through dungeons and the fact that Link has a sword, really.Otherwise Each Zelda has always differed and added something fresh:

Ocarina of Time evolved Zelda's gameplay, by making Zelda 3D and adding Z-targeting.First Zellda game to

Majora's Mask added masks which give you unique powers/abilities, or even completely transform you, which added more depth to Zelda's gameplay, and then added the "3 days" feature to add a twist to Zelda's gameplay.

Wind Waker gave the series a completely different look and art-style, and made it so you were traveling by boat instead of on foot or Epona (Link's horse).

The Oracle games were actually two seperate games that could be connected once one was beaten and a code was put into the other. Both games shared certain items, but both had some different items as well, and the rod of seasons and harp of ages made each of their respective games have a different feel to it, as well as the creative, unique dungeons in each.

The Four Sword games added multiplayer to the Zelda games, and the cool thing about the multiplayer is that it could be cooperative and/or competitive.

Minish Cap made it so you could shrink, and this made it so you could access paths that you couldn't normally go through when normal sized, which added a bit of depth to the exploration, and most dungeons could only be entered when tiny-sized. This game also added sword techniques.

Twilight princess had it so you could switch between human form and wolf form, which differed from each other quite a bit. This was also the first Zelda game to implement motion controls (assuming you got the Wii version, of course). This game also got a "darker" look and style; darker compared to other Zeldas except maybe Majora's mask anyways.

Phantom Hourglass added touch controls. The Ocean of the temple King, while a pain in the ass, was something different. And there was ship customization, too. This game also added Wifi for it's muliplayer.

Spirit Tracks added a train to the main overworld, which was controlled much differently than the boats or Epona. This was also the first game in the series where Zelda joins you on your quest, which was kinda neat and something different storywise.

Skyward Sword is changing the controls of combat again, and making them completely based off of the Wii motion +, where Twilight princess was only partially based off of motion controls. The series is getting another visual reboot as well, and looks like a mesh between Wiind Waker and Twilight Princess sort of, as well as perhaps the classic style of Link seen in such games as A Link to the past or Link's Awakening.

Avatar image for Ross_the_Boss6
Ross_the_Boss6

4056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#94 Ross_the_Boss6
Member since 2009 • 4056 Posts

It uses a lot of the same mechanics in every game but I wouldn't say it never evolves. I did feel like Twilight Princess was a step back though (still a fun game), but Skyward Sword seems to be moving in the right direction.

Avatar image for 789shadow
789shadow

20195

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#95 789shadow
Member since 2006 • 20195 Posts

[QUOTE="antifanboyftw"]

[QUOTE="nintendoman562"]

How do you know there is no voice acting? There was no story in the demo.

Thunderdrone

how many nintendo games have real voice acting? (as in no grunts or single words being uttered every few minutes.) kid icarus for example looks like one.

And it sounds like a crappy SEGA game.

Oh my god, Pit's one-liners were atrocious. :P

Avatar image for Loco_Live
Loco_Live

3147

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#96 Loco_Live
Member since 2010 • 3147 Posts

Yeah, its pretty much stayed the same for years.

Avatar image for 789shadow
789shadow

20195

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#97 789shadow
Member since 2006 • 20195 Posts

Yeah, its pretty much stayed the same for years.

Loco_Live

Funny how no specific examples of this are ever given.

Avatar image for Loco_Live
Loco_Live

3147

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#98 Loco_Live
Member since 2010 • 3147 Posts

[QUOTE="Loco_Live"]

Yeah, its pretty much stayed the same for years.

789shadow

Funny how no specific examples of this are ever given.

The way you progress through the games has been the same since ALttP. The story is almost always the same. Gameplay is almost always the same.

Avatar image for 789shadow
789shadow

20195

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#99 789shadow
Member since 2006 • 20195 Posts

[QUOTE="789shadow"]

[QUOTE="Loco_Live"]

Yeah, its pretty much stayed the same for years.

Loco_Live

Funny how no specific examples of this are ever given.

The way you progress through the games has been the same since ALttP. The story is almost always the same. Gameplay is almost always the same.

Huh whu? Yes, progression is similar, but that's the genre, dude. Storywise, everyone likes to drone on and on about "It's just rescue the princess". True, this is a common theme, but it varies immensely in importance and execution. Sometimes it doesn't even come into play until later in the game. Not to mention that the rest of the story is always different from game to game. Gameplay-wise, you expect too much change. Zelda has changed it's gameplay just as much as every other series the last decade.