turns out PS3 CAN RUN CRYSIS MAXED OUT

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crispytheone88

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#51 crispytheone88
Member since 2006 • 901 Posts

PS# has 256 megs of system ram, and 256 megs for graphics memory

that means there is not enough memory to run the game, period

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Carnagration

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#52 Carnagration
Member since 2007 • 58 Posts
ya but look at the system requirements
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Tiefster

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#53 Tiefster
Member since 2005 • 14639 Posts
Can't believe I'm replaying here but here it goes: Funny thing about the Crysis recommended requirements is that it will still chew through your rig. I really had to tweak to get it running the way I wanted it to (it ran great but I like pushing my rig :twisted: )
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Carnagration

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#54 Carnagration
Member since 2007 • 58 Posts

how was it hard on your rig?

19 inch

with an 8800GTX?

i run on a 19inch and everything MAXED ALL VERYHIGH

and i gotta e6600 and 3 gb of ram

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Lazy_Boy88

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#55 Lazy_Boy88
Member since 2003 • 7418 Posts
That doesn't even prove how well it runs on a PC with those specs let alone PS3. I'm sure PS3 could run it fine if the developer put tons of effort into redesigning it to work with the Cell..... trouble is like other PC ports (aside from UT3) they probably won't.
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Carnagration

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#56 Carnagration
Member since 2007 • 58 Posts

8gb of ram....

what operating system can handle that let alone pick it up off the motherboard....

linux?

NO

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Unreal_393

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#57 Unreal_393
Member since 2007 • 620 Posts

joke post

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bumsoil

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#58 bumsoil
Member since 2006 • 924 Posts

no

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Unforgiven2870

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#59 Unforgiven2870
Member since 2004 • 6386 Posts

Assassins Creed System requirements:

Minimum System Requirements:
* Windows XP or Vista
* 2 GB RAM
* Dual core processor (Intel Pentium D or better)
* 256MB Direct3D 10 compatible video card, or Direct3D 9 card compatible with Shader Model 3.0 or higher
* DirectX compatible driver
* DVD-ROM dual-layer drive
* 16 GB free hard disk space
* DirectX libraries (included)
* Vista compatible sound card
* Keyboard, Mouse
* Microsoft Xbox 360 Controller (optional)

Recommended System Requirements:
* Intel Pentium Core 2 Duo, or better processor
* 3 GB System RAM
* ATI HD2900 series, Nvidia GeForce 8800 series, or better video card
* 5.1 sound card
* Microsoft Xbox 360 controller

*Supported Video Cards at Time of Release

DirectX10 compatible cards, recommended ATI HD2900 series, Nvidia GeForce 8800 series

Direct3D 9 card compatible with Shader Model 3.0 or higher

The PC version of Assassin's Creed is scheduled for a March 25 release in the states."

Crysis PC System Requirements:

Minimum System Requirements

OS Windows XP or Windows Vista
Processor 2.8 GHz or faster (XP); 3.2 GHz or faster (Vista)
Memory 1.0 GB RAM or 1.5 GB RAM (Vista)
Video Card 256 MB
Hard Drive 12 GB
Sound Card DirectX 9.0c compatible

Recommended System Requirements

OS Windows XP / Vista
Processor Intel Core 2 DUO @ 2.2GHz
Memory 2.0 GB RAM
GPU NVIDIA GeForce 8800 GTS/640 Recommended System Requirements
OS Windows XP / Vista
Processor Intel Core 2 DUO @ 2.2GHz
Memory 2.0 GB RAM
GPU NVIDIA GeForce 8800 GTS/640 or similar

Well there you have it folks:)

DBoCaRnAgE
Um wha:question::(
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michael098

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#60 michael098
Member since 2006 • 3441 Posts
People like this give console gamers a bad name, they say the PC being technically far more advanced means nothing yet they cant stop cumming up with excuses and trying to convince thyself that games that look like crysis are possible on consoles....lol
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michael098

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#61 michael098
Member since 2006 • 3441 Posts
Oh, and then there is the fact Ubisoft have no clue on porting their games to PC....
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saolin323

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#62 saolin323
Member since 2007 • 3121 Posts

I though that by reviews. Assassins on PS3 run like garbage, with some huge frame rate drops

Now if you mean 360 can run Crysis fine, yes because Assassins does run great on it, but PS3 would struggle just as it does with Assassins

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michael098

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#63 michael098
Member since 2006 • 3441 Posts

8gb of ram....

what operating system can handle that let alone pick it up off the motherboard....

linux?

NO

Carnagration

Vista 64bit can have up to 128gigs of ram.

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big_smoke_666

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#64 big_smoke_666
Member since 2005 • 871 Posts

I though that by reviews. Assassins on PS3 run like garbage, with some huge frame rate drops

Now if you mean 360 can run Crysis fine, yes because Assassins does run great on it, but PS3 would struggle just as it does with Assassins

saolin323

I take it by your ignorance along with your sig that you havnt even played AC on a PS3 it runs EXACTLY the same as on the 360 unless my PS3 is some sort of magical PS3 which strangely eough it isnt. . .

this topic still wins as one of the most stupid on this board. . .

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saolin323

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#65 saolin323
Member since 2007 • 3121 Posts
[QUOTE="saolin323"]

I though that by reviews. Assassins on PS3 run like garbage, with some huge frame rate drops

Now if you mean 360 can run Crysis fine, yes because Assassins does run great on it, but PS3 would struggle just as it does with Assassins

big_smoke_666

I take it by your ignorance along with your sig that you havnt even played AC on a PS3 it runs EXACTLY the same as on the 360 unless my PS3 is some sort of magical PS3 which strangely eough it isnt. . .

this topic still wins as one of the most stupid on this board. . .

ALL reviews so far that compare them, say PS3 runs like CRAP comparing to 360 version

Here is IGN OWNAGE for the weak PS3

These big open worlds, which are fully interactive, do come at a severe cost on PS3. There is considerable texture pop-in and noticeable framerate issues. Playing back-to-back with the 360 version, it's obvious that Ubisoft did not devote enough resources to the PS3 edition. The framerate is considerably worse, so much so that it begins to affect gameplay in the later levels. You can get through the first two-thirds of Assassin with the framerate being just an annoyance, but it becomes more of an issue for the final third of the missions.

So, what now ? How bad is my "ignorance" in your opinion and how bad is yours ?

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linkin_guy109

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#66 linkin_guy109
Member since 2005 • 8864 Posts
flawed logic ftw!
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him42

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#67 him42
Member since 2004 • 6811 Posts
Epic fail of a thread
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big_smoke_666

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#68 big_smoke_666
Member since 2005 • 871 Posts
[QUOTE="big_smoke_666"][QUOTE="saolin323"]

I though that by reviews. Assassins on PS3 run like garbage, with some huge frame rate drops

Now if you mean 360 can run Crysis fine, yes because Assassins does run great on it, but PS3 would struggle just as it does with Assassins

saolin323

I take it by your ignorance along with your sig that you havnt even played AC on a PS3 it runs EXACTLY the same as on the 360 unless my PS3 is some sort of magical PS3 which strangely eough it isnt. . .

this topic still wins as one of the most stupid on this board. . .

ALL reviews so far that compare them, say PS3 runs like CRAP comparing to 360 version

Here is IGN OWNAGE for the weak PS3

These big open worlds, which are fully interactive, do come at a severe cost on PS3. There is considerable texture pop-in and noticeable framerate issues. Playing back-to-back with the 360 version, it's obvious that Ubisoft did not devote enough resources to the PS3 edition. The framerate is considerably worse, so much so that it begins to affect gameplay in the later levels. You can get through the first two-thirds of Assassin with the framerate being just an annoyance, but it becomes more of an issue for the final third of the missions.

So, what now ? How bad is my "ignorance" in your opinion and how bad is yours ?

well considering you are taking what you claim to know from a review and i have played it on both consoles and actually know that it runs virtually the same on both, i would say your ignorance is completely intact while i am well informed becuase i have actually played it on both. . . but then again i am also not looking at the PS3 or 360 version through fanboy goggles. . .

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butteater86

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#69 butteater86
Member since 2007 • 1306 Posts

YES, YOU'VE TOTALLY CONVINCED ME!

..............

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Tuzolord

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#70 Tuzolord
Member since 2007 • 1409 Posts
lol kids these days
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AzatiS

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#71 AzatiS
Member since 2004 • 14969 Posts
lol, lets see if it can run it first and tehn talk about max settings/resolutions/Fps.
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Luigi_Vincetana

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#72 Luigi_Vincetana
Member since 2004 • 7389 Posts
[QUOTE="DBoCaRnAgE"]

PS3 CAN MAX OUT ASSASINS CREED

WHICH MEANS IOT CAN MAX OUT CRYSIS

SINCE CRYSIS SPECS ON PC ARE LOWER THAN ASSASINS CREED's

big_smoke_666

you should probly think about stopping before you get sigged . . .

yes i want to play Crysis to but i'm doing the smart thing and building a high end gaming computer for myself maybe you should do the same if you are so intent on playing Crysis cos it probably wont come to PS3 and it definately wont look as good just accept it. . .

Are you getting any new peripherals with that rig your saving up for? If so you may want to bump up the budget.
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skrat_01

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#73 skrat_01
Member since 2007 • 33767 Posts

PLease GTFO SW forums. You are emabrassing yourself.

Crytek says

"you cannot get Crysis as it is on PC on any console. What you would have to do is compromise the design and the level design […] the consoles just offer a memory difference which is the most important statement here – the memory difference in the PS3 and Xbox 360 doesn't allow Crysis – the same on console as it is on PC. In order to make Crysis's gameplay [on console] you would have to make a derivative Crysis and optimize it for the Xbox 360 and PS3. In fact, if we do it, we'll optimize it for each platform."

Link

"Diemer was quoted as saying that "next generation consoles like the Xbox 360 and the PlayStation 3 do not offer the sufficient power" needed for some high-quality Crysis action."

Link

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AirGuitarist87

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#74 AirGuitarist87
Member since 2006 • 9499 Posts
The logic...it burns us!
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Taalon

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#75 Taalon
Member since 2006 • 3424 Posts
Joke thread, but if not, PC minimum requirement are far different from console requirements. This is because of different hardware and settings. A PS3/360 GPU will not work in a PC because they are made differently.
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Funkyhamster

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#76 Funkyhamster
Member since 2005 • 17366 Posts
Please tell me you're joking...
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HuusAsking

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#77 HuusAsking
Member since 2006 • 15270 Posts

well considering you are taking what you claim to know from a review and i have played it on both consoles and actually know that it runs virtually the same on both, i would say your ignorance is completely intact while i am well informed becuase i have actually played it on both. . . but then again i am also not looking at the PS3 or 360 version through fanboy goggles. . .

big_smoke_666

Well, given the choice between you and the professionals, we'll take the latter. After all, they have to provide these opinions for a living. Besides, they both outclass and outnumber you.

As for the whole Crysis issue, Crysis won't be possible as it is without a lot of memory--something all the current-generation consoles lack. Even on its lowest graphics settings, Crysis all by itself demands well over 600MB of memory--and that's just system memory. Let's not start on the graphics memory. Perhaps that's why the box demands a minimum 1GB.

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Shatilov

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#78 Shatilov
Member since 2005 • 4150 Posts
:lol:
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samusarmada

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#79 samusarmada
Member since 2005 • 5816 Posts
*shakes head*
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whoody12

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#80 whoody12
Member since 2004 • 4717 Posts

A/ these are requerments

B/ different developer

C/ nothing can run crysis on max ( all max @ 2560*1600)

D/ could be horrible optimised

do I need more to own you ?

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the1stfandb

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#81 the1stfandb
Member since 2007 • 2397 Posts
As it turns out a 7900 and 256mb of ram cant max crysis and AC is a bad port. Many have already said it but i just wanted to say it again.
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the1stfandb

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#82 the1stfandb
Member since 2007 • 2397 Posts

PLease GTFO SW forums. You are emabrassing yourself.

Crytek says

"you cannot get Crysis as it is on PC on any console. What you would have to do is compromise the design and the level design […] the consoles just offer a memory difference which is the most important statement here – the memory difference in the PS3 and Xbox 360 doesn't allow Crysis – the same on console as it is on PC. In order to make Crysis's gameplay [on console] you would have to make a derivative Crysis and optimize it for the Xbox 360 and PS3. In fact, if we do it, we'll optimize it for each platform."

Link

"Diemer was quoted as saying that "next generation consoles like the Xbox 360 and the PlayStation 3 do not offer the sufficient power" needed for some high-quality Crysis action."

Link

skrat_01

I would nvr play crysis on a console but if they do optimize it for both what do u think would run it better? The 360 has one block 512 ddr3 it shares for ram and gpu and the ps3 256mb xdr ram and then 256mb ddr3 for the gpu.

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saolin323

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#83 saolin323
Member since 2007 • 3121 Posts
Assassins runs FAR worst on PS3 than 360, so if one console could run Crysis, that would be 360 for sure, not the weaker PS3
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SSCyborg

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#84 SSCyborg
Member since 2007 • 7625 Posts

Does it ever end? :cry: Its not even funny anymore.

strudel420

:( I laughed lol

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skrat_01

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#85 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"]

PLease GTFO SW forums. You are emabrassing yourself.

Crytek says

"you cannot get Crysis as it is on PC on any console. What you would have to do is compromise the design and the level design […] the consoles just offer a memory difference which is the most important statement here – the memory difference in the PS3 and Xbox 360 doesn't allow Crysis – the same on console as it is on PC. In order to make Crysis's gameplay [on console] you would have to make a derivative Crysis and optimize it for the Xbox 360 and PS3. In fact, if we do it, we'll optimize it for each platform."

Link

"Diemer was quoted as saying that "next generation consoles like the Xbox 360 and the PlayStation 3 do not offer the sufficient power" needed for some high-quality Crysis action."

Link

the1stfandb

I would nvr play crysis on a console but if they do optimize it for both what do u think would run it better? The 360 has one block 512 ddr3 it shares for ram and gpu and the ps3 256mb xdr ram and then 256mb ddr3 for the gpu.

Problem is the game cant be 'optimised' to run on either consoles in its current form.

You would have to have loading during levels - blocking off entires areas, ramataically reduce the physics and destructible objects, reduce the visual quality and resolution - and a plethora of other things.

If you had good enough deveopment teams then you could have this 'Crysis barstard child - which really isnt Crysis' running equally on either system - depending on how good the coders are for each system in the developement team.

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the1stfandb

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#86 the1stfandb
Member since 2007 • 2397 Posts
[QUOTE="the1stfandb"][QUOTE="skrat_01"]

PLease GTFO SW forums. You are emabrassing yourself.

Crytek says

"you cannot get Crysis as it is on PC on any console. What you would have to do is compromise the design and the level design […] the consoles just offer a memory difference which is the most important statement here – the memory difference in the PS3 and Xbox 360 doesn't allow Crysis – the same on console as it is on PC. In order to make Crysis's gameplay [on console] you would have to make a derivative Crysis and optimize it for the Xbox 360 and PS3. In fact, if we do it, we'll optimize it for each platform."

Link

"Diemer was quoted as saying that "next generation consoles like the Xbox 360 and the PlayStation 3 do not offer the sufficient power" needed for some high-quality Crysis action."

Link

skrat_01

I would nvr play crysis on a console but if they do optimize it for both what do u think would run it better? The 360 has one block 512 ddr3 it shares for ram and gpu and the ps3 256mb xdr ram and then 256mb ddr3 for the gpu.

Problem is the game cant be 'optimised' to run on either consoles in its current form.

You would have to have loading during levels - blocking off entires areas, ramataically reduce the physics and destructible objects, reduce the visual quality and resolution - and a plethora of other things.

If you had good enough deveopment teams then you could have this 'Crysis barstard child - which really isnt Crysis' running equally on either system - depending on how good the coders are for each system in the developement team.

Cyris: impulse like Far cry: instints

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skrat_01

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#87 skrat_01
Member since 2007 • 33767 Posts
\

Cyris: impulse like Far cry: instints

the1stfandb
Pretty much
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Burnsmiesta

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#88 Burnsmiesta
Member since 2004 • 1672 Posts
Fantastic. Unfortunately your not going to get Crysis on consoles, if news is to be believed. So what is the point in this thread?
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Holden1985

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#89 Holden1985
Member since 2007 • 530 Posts
Same can be said for the 360 then tc going by your logic.
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Vandalvideo

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#90 Vandalvideo
Member since 2003 • 39655 Posts
No, its just that these people are horrible optimizors. AC !=/ Crysis.
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Supafly1

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#91 Supafly1
Member since 2003 • 4441 Posts
And TF2 runs bad on PS3. Is that because of the bad optimization? Yes it is but Ubisoft ports on PC are also badly optimized, including AC.
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saolin323

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#92 saolin323
Member since 2007 • 3121 Posts

Same can be said for the 360 then tc going by your logic.Holden1985

Actually by IGN review, Assassins on PS3 runs FAR WORST than on 360, so 360 could run Crysis 10x better than PS3 by TC logic

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HuusAsking

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#93 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="the1stfandb"]\

Cyris: impulse like Far cry: instints

skrat_01
Pretty much

And that's what Crytek said. Spinoff projects are possible, but not the original--no ifs, ands, or buts.
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omgimba

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#94 omgimba
Member since 2007 • 2645 Posts

Any developer could make super mario bros 1 run at PC at specs way beyond anything a pc has today...

The conclusion of that the nes can run Crysis maxed out easily...

Most stupid topic ever?

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smack_masta

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#95 smack_masta
Member since 2006 • 2748 Posts
Toke Jopic.
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HuusAsking

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#96 HuusAsking
Member since 2006 • 15270 Posts

Any developer could make super mario bros 1 run at PC at specs way beyond anything a pc has today...

The conclusion of that the nes can run Crysis maxed out easily...

Most stupid topic ever?

omgimba

Bad analogy, since we already know it can run (with a few hiccups) on a modified M6502 (now talk about ancient).

Thing is, the device doesn't exist (yet) that can truly max out Crysis. Most estimates peg Crysis at about a year future-proof.

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HuusAsking

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#97 HuusAsking
Member since 2006 • 15270 Posts
Toke Jopic.smack_masta
Never heard of Jopic before. Where can I get some of that stuff? ;)
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Hellsing2o2

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#98 Hellsing2o2
Member since 2004 • 3504 Posts

PS# has 256 megs of system ram, and 256 megs for graphics memory

that means there is not enough memory to run the game, period

crispytheone88

I measured Crysis's RAM usage, And at max settings (no AA/AF) Crysis uses up to 1.3GB of system RAM and 600MB of video RAM.

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big_smoke_666

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#99 big_smoke_666
Member since 2005 • 871 Posts
[QUOTE="big_smoke_666"]

well considering you are taking what you claim to know from a review and i have played it on both consoles and actually know that it runs virtually the same on both, i would say your ignorance is completely intact while i am well informed becuase i have actually played it on both. . . but then again i am also not looking at the PS3 or 360 version through fanboy goggles. . .

HuusAsking

Well, given the choice between you and the professionals, we'll take the latter. After all, they have to provide these opinions for a living. Besides, they both outclass and outnumber you.

Mate all i am saying is that he should atleast play it on both consoles before he casts aspersions based on the opinion of someone else and form his own. . . its not like i'm saying disregard the reviewers opinion though they aren't all ways right and example would be saying the orange box for PS3 lags all the time when in actual fact it does not and plays the same on both consoles (360 and PS3). . .

and read through this thread the guy is clearly an anti PS3 Lemming without question. . .

anyway to that guy who told me i should up my budget i think i will be just fine building a descent rig for a little over or under $1,500AUD i already have a monitor and speakers that are of good quality and if i should need more money i'll just save but thanks for your concern. . .

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JiveT

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#100 JiveT
Member since 2005 • 8619 Posts
I thought it would turn out this way. Cell SPU's have limitless power.