[QUOTE="XturnalS"][QUOTE="gasmaskman"] Find a way, like Steam, or reward people with legitimate copies, so that it's harder to pirate, or if you do you won't get the full game, or they have to constantly be on the internet, etc. Stardock knows what's up, and their indie games sell very well because of this. Anyways, how do we know that a pirate was going to buy a game in the first place??
imprezawrx500
Well I know Ubi has alot of TC games on Steam but I think its fair to say that it only does so much. Crysis is finally out on Steam but that didnt stop it from being heavily priated and before that it was on EAs online service. And im sure Warhead was also pirated quite a bit and it was on Steam shortly after it was released. Steam is an awesome service and yes more devs should get behind it.
But constant connection to the internet, sucks if your on a plane and want to play a game on my laptop or is away from an internet connection. I know people werent happy about the proposed DRM in ME with have to authenticate the game via the internet every ten days.
And yes there are those people who are gonna pirate it no matter what. Same with movies and music. But there are those that will get it for free because its there.
this is one huge myth, you only have to download your games then you can play all you like with no internet conection. there is something called "start in offline mode"
the regonal lockouts and high row pricing is what is killing many devs steam sales. if all devs when steam exclusive and used the copy protection as hl2 uses the pirates would have a big task on their hand. try and play tf2 without buying it. hl2 ep2/portal is one mega task to pirate. the thing is all non valve games are in a folder called "common" rather than the users name folder which means they are installed just like any other game making pirating easy, while valve games put files all over the place and make the game much more relient on steam, orange box games basicly haven't been cracked.
portal game fixes = nil
hl2 ep1 game fixes = nil
hl2 ep2 game fixes = nil
tf2 not listed
hl2 has 15 all trying to make the game work and have mostly filed some sort of work but they are a pain in the ass compared to any ubi or ea game crack
try and find another big name game from last xmas that still has basicly no cracks, the fact is valve has really made its games close to crack proof. if all pc games used the technology valve uses pirates would have one huge task on their hand.
I have a friend who abosluty hated steam till he started using it leaglly since games are so hard to pirate on it.
And the thing is steams copy protection doesn't interfere in the same way as secure rom since there are no hardware ties, only have to connect to the internet to download the game or the aditional files if bought as retail, so once the game says 100% you don't need to be conected to the internet as long as game caching is enabled, if you want to move it to another computer just copy the steam folder, no need to install the game again, don't want all your game installed delete them, you can backup any steam game to dvd/hdd
Yes, i know steam can start in offline. Its a great feature and a needed one at that. But not all games are released through steam and the example i used was ME which isnt on steam and was supposedly going to have you be connected to the internet every 10 days to authenticate it.
I'm sure Crysis warhead has been pirated a lot, prolly by those bound and determined to pirate all games. Steam does help and I love steam and its ease of use. But if what you say is true, then all the 3rd party devs are missing out on the protection that valve games put on their software.
So valve is able to reduce piracy for their games but offers no such protection.
So while ubi may release half-assed pc ports may not certainly help them, the fact is piracy is a problem that needs to be addressed.
And if Valve needs to be the leaders in reducing it then they need to step up and offer they knowledge to these other people so perhaps ubi will put effort into their next pc port because there is an incentive to releasing a good product.
Its a two-way street.
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