Ultimate showdown: Nintendo vs Sega

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N64DD

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Poll Ultimate showdown: Nintendo vs Sega (76 votes)

Nintendo power! 68%
Sega does, what nintendon't. 32%
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Ant_17

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#1 Ant_17
Member since 2005 • 13634 Posts

Is this hardware or software?

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N64DD

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#2 N64DD
Member since 2015 • 13167 Posts

@Ant_17 said:

Is this hardware or software?

Both. It's an ultimate showdown.

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Ant_17

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#3 Ant_17
Member since 2005 • 13634 Posts

@n64dd said:
@Ant_17 said:

Is this hardware or software?

Both. It's an ultimate showdown.

Well , then i pick Sega.

As much as i like the SNES and Gamecude/Wii , the Sega games are more my liking.

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N64DD

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#4 N64DD
Member since 2015 • 13167 Posts

@Ant_17 said:
@n64dd said:
@Ant_17 said:

Is this hardware or software?

Both. It's an ultimate showdown.

Well , then i pick Sega.

As much as i like the SNES and Gamecude/Wii , the Sega games are more my liking.

fly your sega flag proudly then! I'm working on my snes collection right now and then I'm putting my sights on my genesis.

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Telekill

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#5 Telekill
Member since 2003 • 12061 Posts

Sega for me. Game Gear, Genesis and Dreamcast are favorite systems of mine.

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N64DD

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#6 N64DD
Member since 2015 • 13167 Posts

@Telekill said:

Sega for me. Game Gear, Genesis and Dreamcast are favorite systems of mine.

What games stood out the most for you!?

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deactivated-5c8ff6a32bb23

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#7 deactivated-5c8ff6a32bb23
Member since 2012 • 3185 Posts

Nintender

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freedomfreak

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#8 freedomfreak
Member since 2004 • 52548 Posts

Nintendo.

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Telekill

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#9 Telekill
Member since 2003 • 12061 Posts

Sonic (older systems), Streets of Rage, Ecco, Comix Zone, Jurassic Park (Gen and GG), Shenmue, Space Channel 5, Jet Set Radio, Crazy Taxi... the list goes on.

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Demonjoe93

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#10 Demonjoe93
Member since 2009 • 9869 Posts

I prefer Nintendo, but nothing against the Sega of old, of course.

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Jag85

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#11 Jag85
Member since 2005 • 20629 Posts

In terms of hardware, Sega takes the cake. Sega was producing the most powerful video game hardware throughout much of the '80s and '90s, in the arcades. And they always matched it will all kinds of innovative controls, from analog flight sticks and analog throttles to motion controls and gyroscope-like motion cabinets. But in terms of console hardware, it's close, with Sega and Nintendo both being ahead at various times.

In terms of software, it's very close. Sega excelled in certain genres, while Nintendo excelled in certain other genres. It depends on the genres.

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Renegade_Fury

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#12  Edited By Renegade_Fury
Member since 2003 • 21753 Posts

SEGA. I value Streets of Rage, Sonic, NiGHTS, Panzer Dragoon, Virtua Fighter, Virtual On, Shinobi, Shenmue, House of the Dead, Crazy Taxi, and the Treasure games, Gunstar Heroes, Guardian Heroes, and Alien Soldier, over Metroid, Zelda, F-Zero, Pokemon, and Mario. Plus, if the old SEGA was alive today, I know they'd make a console that wouldn't lose out on third party games, and I know for damn sure, it'd have a competent online infrastructure and OS.

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#13  Edited By Jag85
Member since 2005 • 20629 Posts
@Renegade_Fury said:

SEGA. I value Streets of Rage, Sonic, NiGHTS, Panzer Dragoon, Virtua Fighter, Virtual On, Shenmue, House of the Dead, Crazy Taxi, and the Treasure games, Gunstar Heroes, Guardian Heroes, and Alien Soldier, over Metroid, Zelda, F-Zero, Pokemon, and Mario. Plus, if the old SEGA was alive today, I know they'd make a console that wouldn't lose out on third party games, and I know for damn sure, it'd have a competent online infrastructure and OS.

I went with Sega as well. Sega's first-party software library was more varied and diverse compared to Nintendo's first-party software library, with Sega excelling at a wider variety of genres. And even when it came to genres where Nintendo excels, Sega still held its own against them.

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N64DD

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#14 N64DD
Member since 2015 • 13167 Posts

@Renegade_Fury said:

SEGA. I value Streets of Rage, Sonic, NiGHTS, Panzer Dragoon, Virtua Fighter, Virtual On, Shenmue, House of the Dead, Crazy Taxi, and the Treasure games, Gunstar Heroes, Guardian Heroes, and Alien Soldier, over Metroid, Zelda, F-Zero, Pokemon, and Mario. Plus, if the old SEGA was alive today, I know they'd make a console that wouldn't lose out on third party games, and I know for damn sure, it'd have a competent online infrastructure and OS.

I knew you'd chime in ;)

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ni6htmare01

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#15 ni6htmare01
Member since 2005 • 3990 Posts

Hard to decide, but at the end I have to give Sega a small edges on Dreamcast, Shenmue, Virtual Fighters and Yakuza!

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#16 Renegade_Fury
Member since 2003 • 21753 Posts
@Jag85 said:
@Renegade_Fury said:

SEGA. I value Streets of Rage, Sonic, NiGHTS, Panzer Dragoon, Virtua Fighter, Virtual On, Shenmue, House of the Dead, Crazy Taxi, and the Treasure games, Gunstar Heroes, Guardian Heroes, and Alien Soldier, over Metroid, Zelda, F-Zero, Pokemon, and Mario. Plus, if the old SEGA was alive today, I know they'd make a console that wouldn't lose out on third party games, and I know for damn sure, it'd have a competent online infrastructure and OS.

I went with Sega as well. Sega's first-party software library is a lot more varied and diverse compared to Nintendo's first-party software library, with Sega excelling at a wider variety of genres. And even when it came to genres where Nintendo excels, Sega still held its own against them.

Yeah, it's nothing against those Nintendo franchises, because those are the ones that I do like, but that more diverse lineup on SEGA's side is key. It's just a shame how overlooked and forgotten most of SEGA's first party games are today.

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osan0

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#17 osan0
Member since 2004 • 18245 Posts

initally i was just going to vote nintendo. easy decision. some cracking consoles, lots of brilliant games, overall mad company. nuff said.

but then i remembered....sega bankroll total war and are to release warhammer total war. that changes things.

its pretty much the only good thing sega do though (and long may they continue to do it). outside of that segas output is very poor.

so still nintendo overall....but total war is total war.

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#18 Renegade_Fury
Member since 2003 • 21753 Posts

@n64dd: Got to rep my boys. :)

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#19 cainetao11
Member since 2006 • 38063 Posts

Sega. I was the only one in my neighborhood with Sega Master system. The Ninja, Black Belt, Kenseiden, Zillion, Miracle Warriors Seal of the Dark Lord.

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N64DD

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#20 N64DD
Member since 2015 • 13167 Posts

@cainetao11 said:

Sega. I was the only one in my neighborhood with Sega Master system. The Ninja, Black Belt, Kenseiden, Zillion, Miracle Warriors Seal of the Dark Lord.

Can't say I played any of those.

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#21 JeremyGTS
Member since 2014 • 40 Posts

Nintendo. I had both SNES and Genesis but my SNES was played more and had better games in my opinion. I did like Primal Rage on Sega lol. Also Sonic 2 was great. SNES had Megaman X1-3 so that wins for me. I still have a Sega Saturn and Dreamcast though and still play them from time to time.

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#22 Megavideogamer
Member since 2004 • 6554 Posts

Sega was great back in the grand 16-bit console war of 1988-1997 The Sega Genesis gave Nintendo a run for their money with 32 Million Sega Genesis consoles sold Versus 49.10 Million Super Nintendo consoles. Sega continued to sell the Sega Genesis after the original run against Nintendo. They scored a win in North America with the Sega Genesis 1, and 2. over the SNES. But overall Super NES managed to eventually win over the Genesis after a 2 year head start by Sega. The Sega Genesis launched in Japan in 1988 it would be a full 2 years before SNES launched in Japan in 1990.

Sega continued in Brazil with many forms of Genesis clone consoles by Tec Toy along with Majestic Sega Genesis 3 Then the Sega Genesis 4 Firecore console Eventually 40 million Sega Genesis consoles were sold worldwide. Still did not catch Nintendo 49.10 million SNES sales.

This was the first major console war during the golden age of consoles. The 16 bit era was the true beginning of the Videogame industry. Sega Vs Nintendo was a great console war with 2 videogame companies making awesome games during this era, This console sales race would be the start of many franchises and it was a great time to be a gamer.

Nintendo eventually won but it was not easy for them. Sega gave them a hell of a fight. The 16 bit era remains my favorite videogame generation of all time.

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#23 Jag85
Member since 2005 • 20629 Posts

@Megavideogamer:

The SNES only won in Japan. In the rest of the world, it was the Mega Drive/Genesis that won. The reason why the SNES sold more overall is because of its huge lead in Japan, where the Mega Drive came third place behind NEC's PC Engine.

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#24  Edited By Mr_Huggles_dog
Member since 2014 • 7805 Posts

Mario, Star Fox, Goldeneye, Perfect Dark, Turok, Mario Kart, Metroid, Zelda, RC Pro AM, Wave Race, F Zero.....man oh man....the memories.

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#25 magmadragoonx4
Member since 2015 • 697 Posts

I play Sega games every day even today and totally love them.

I voted for Nintendo because they are still around and despite their many flaws they bring innovation even today. Nintendo's hardware department has never been the greatest but their software is top notch.

Sega has done plenty of the same but it did die in the hardware and its probably going to in the software department as well. I play the Japanese PSO2 almost everyday and I hope I'm wrong but everything seems to be going in that direction. I know persona is fairly popular though but that's about it.

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#26 NyaDC
Member since 2014 • 8006 Posts

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deactivated-5d6bb9cb2ee20

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#27  Edited By deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

Nintendo. Sega was fine, no issues with them, but Nintendo is Nintendo.

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deactivated-57ad0e5285d73

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#28  Edited By deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

The facts say Nintendo. They're still in the game.

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#29 GreySeal9
Member since 2010 • 28247 Posts

Nintendo by far. Sega made more quirky off-the-beaten-path kind of stuff but Nintendo has made more important games and have a better track record when it comes to quality control. I wouldn't put any Sega game anywhere near a title like Metroid Prime or Super Mario Galaxy 2.

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#30 GreySeal9
Member since 2010 • 28247 Posts

@Heirren said:

The facts say Nintendo. They're still in the game.

For me, it's less about them still being in the game than Nintendo being influential on a level that Sega didn't reach.

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deactivated-58ce94803a170

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#31 deactivated-58ce94803a170
Member since 2015 • 8822 Posts

I have madd respect for Sega, i grew up a Sega kid thriving off beat em ups and shoot em ups etc, but i got to give it to Nintendo, boy was i missing on some greatness.

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deactivated-57ad0e5285d73

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#32 deactivated-57ad0e5285d73
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@GreySeal9 said:
@Heirren said:

The facts say Nintendo. They're still in the game.

For me, it's less about them still being in the game than Nintendo being influential on a level that Sega didn't reach.

I tend to agree but on a video game hardware level, Sega were pioneers. Did anybody else truly push the envelop like SEga did?

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#33  Edited By Jag85
Member since 2005 • 20629 Posts
@Renegade_Fury said:
@Jag85 said:
@Renegade_Fury said:

SEGA. I value Streets of Rage, Sonic, NiGHTS, Panzer Dragoon, Virtua Fighter, Virtual On, Shenmue, House of the Dead, Crazy Taxi, and the Treasure games, Gunstar Heroes, Guardian Heroes, and Alien Soldier, over Metroid, Zelda, F-Zero, Pokemon, and Mario. Plus, if the old SEGA was alive today, I know they'd make a console that wouldn't lose out on third party games, and I know for damn sure, it'd have a competent online infrastructure and OS.

I went with Sega as well. Sega's first-party software library is a lot more varied and diverse compared to Nintendo's first-party software library, with Sega excelling at a wider variety of genres. And even when it came to genres where Nintendo excels, Sega still held its own against them.

Yeah, it's nothing against those Nintendo franchises, because those are the ones that I do like, but that more diverse lineup on SEGA's side is key. It's just a shame how overlooked and forgotten most of SEGA's first party games are today.

Some more classic first-party Sega franchises: Heavyweight Champ, Monaco GP, Zaxxon, Hang-On, Space Harrier, Alex Kidd, OutRun, Wonder Boy, After Burner, Shinobi, Phantasy Star, Golden Axe, Columns, Virtua Racing, Daytona USA, Virtua Cop, Virtua Striker, Fighting Vipers, Dragon Force, Sakura Wars, Scud Race, Sega Bass Fishing, Ferrari F355 Challenge, Space Channel 5, Virtua Tennis, Jet Set Radio, Skies of Arcadia, Monkey Ball, Initial D, Yakuza, Valkyria Chronicles, Total War, etc.

Sega produced classics in almost every genre there is. The sheer versatility and diversity of Sega's first-party line-up was unparalleled, and arguably still unrivalled by any video game company to this day.

@GreySeal9 said:

For me, it's less about them still being in the game than Nintendo being influential on a level that Sega didn't reach.

Not true. Sega's influence on the video game industry was arguably bigger than Nintendo. What Sega was doing in the arcades was years ahead of, and sometimes even generations ahead of, what Nintendo was doing on consoles. On a hardware level, Sega was pushing technology much further than Nintendo. And on a software level, Sega had a bigger influence on a wider variety of genres.

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N64DD

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#34 N64DD
Member since 2015 • 13167 Posts

@nyadc said:

That's sexy as ****.

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#35 Renegade_Fury
Member since 2003 • 21753 Posts
@Jag85 said:
@Renegade_Fury said:
@Jag85 said:
@Renegade_Fury said:

SEGA. I value Streets of Rage, Sonic, NiGHTS, Panzer Dragoon, Virtua Fighter, Virtual On, Shenmue, House of the Dead, Crazy Taxi, and the Treasure games, Gunstar Heroes, Guardian Heroes, and Alien Soldier, over Metroid, Zelda, F-Zero, Pokemon, and Mario. Plus, if the old SEGA was alive today, I know they'd make a console that wouldn't lose out on third party games, and I know for damn sure, it'd have a competent online infrastructure and OS.

I went with Sega as well. Sega's first-party software library is a lot more varied and diverse compared to Nintendo's first-party software library, with Sega excelling at a wider variety of genres. And even when it came to genres where Nintendo excels, Sega still held its own against them.

Yeah, it's nothing against those Nintendo franchises, because those are the ones that I do like, but that more diverse lineup on SEGA's side is key. It's just a shame how overlooked and forgotten most of SEGA's first party games are today.

Some more classic first-party Sega franchises: Heavyweight Champ, Monaco GP, Zaxxon, Hang-On, Space Harrier, Alex Kidd, OutRun, Wonder Boy, After Burner, Shinobi, Phantasy Star, Golden Axe, Columns, Virtua Racing, Daytona USA, Virtua Cop, Virtua Striker, Fighting Vipers, Dragon Force, Sakura Wars, Scud Race, Sega Bass Fishing, Ferrari F355 Challenge, Space Channel 5, Virtua Tennis, Jet Set Radio, Skies of Arcadia, Monkey Ball, Initial D, Yakuza, Valkyria Chronicles, Total War, etc.

Sega produced classics in almost every genre there is. The sheer versatility and diversity of Sega's first-party line-up was unparalleled, and arguably still unrivalled by any video game company to this day.

Most definitely. Even while I was writing some of my favorites, I knew I was leaving so much off, but that's just the thing, there are so many, lol. The Virtua series alone covers so many different genres. It's also good to see some of these IP's seeing life again, aside from Shenmue. Monster World is coming back for instance, and hopefully more follow.

Oh, the stream is back, btw. :D

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deactivated-57ad0e5285d73

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#36 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@Jag85 said:
And on a software level, Sega had a bigger influence on a wider variety of genres.

I've seen you say things like this before but it simply is not true. Nintendo has had a much bigger influence on game design.

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#37  Edited By Jag85
Member since 2005 • 20629 Posts

@Heirren said:
@Jag85 said:
And on a software level, Sega had a bigger influence on a wider variety of genres.

I've seen you say things like this before but it simply is not true. Nintendo has had a much bigger influence on game design.

...In a few genres. Sega's influence on game design was bigger across a wider variety of genres. That's the difference.

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deactivated-57ad0e5285d73

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#38 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@Jag85 said:
@Heirren said:
@Jag85 said:
And on a software level, Sega had a bigger influence on a wider variety of genres.

I've seen you say things like this before but it simply is not true. Nintendo has had a much bigger influence on game design.

...In a few genres. Sega's influence on game design was bigger across a wider variety of genres. That's the difference.

Hey sega is one of my favorites, too. First, you forgot Virtua On in your list. Second, I don't think they had as big of an influence as you make it out to be. Curious where you see these influences. On Nintendos side they made HUGE risks--designed consoles around their ideas. These ideas have become common stay in the industry.

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#39 speedfreak48t5p
Member since 2009 • 14490 Posts

Nintendo.

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#40  Edited By Jag85
Member since 2005 • 20629 Posts

@Heirren said:

Hey sega is one of my favorites, too. First, you forgot Virtua On in your list. Second, I don't think they had as big of an influence as you make it out to be. Curious where you see these influences. On Nintendos side they made HUGE risks--designed consoles around their ideas. These ideas have become common stay in the industry.

Renegade_Fury already mentioned Virtual On in his list. My list was just an expansion of his list.

Nintendo didn't take anywhere near as many risks as Sega did. On a hardware level, a lot of the things Nintendo did were just building on what Sega already did before them. Sega were experimenting with things like force feedback, motion controls, analog sticks, 3D polygons, stereoscopic 3D, virtual reality, holographics, CD-ROM, online multiplayer, etc. long before Nintendo. It's partly because Sega were taking so many risks (combined with bad business decisions) that they almost went bankrupt.

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#41 hrt_rulz01
Member since 2006 • 22679 Posts

I was more of a Sega kid growing up, so I'll say that.

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#42 foxhound_fox
Member since 2005 • 98532 Posts

Nintendo is still making consoles and is a highly profitable company.

Sega has been relegated to a third party publisher for years.

Nintendo is the obvious winner.

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deactivated-57ad0e5285d73

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#43 deactivated-57ad0e5285d73
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@Jag85 said:
@Heirren said:

Hey sega is one of my favorites, too. First, you forgot Virtua On in your list. Second, I don't think they had as big of an influence as you make it out to be. Curious where you see these influences. On Nintendos side they made HUGE risks--designed consoles around their ideas. These ideas have become common stay in the industry.

Renegade_Fury already mentioned Virtual On in his list. My list was just an expansion of his list.

Nintendo didn't take anywhere near as many risks as Sega did. On a hardware level, a lot of the things Nintendo did were just building on what Sega already did before them. Sega were experimenting with things like force feedback, motion controls, analog sticks, 3D polygons, stereoscopic 3D, virtual reality, holographics, CD-ROM, online multiplayer, etc. long before Nintendo. It's partly because Sega were taking so many risks (combined with bad business decisions) that they almost went bankrupt.

Where were these risks. Experimenting does not equate to influential. The rumble back, regardless of whether or not it was first, brought the widespread idea of force feedback in the home. Analog sticks--that's NIntendo with the Nintendo 64.

How are you crediting sega with things like 3D polygons? CD ROM? etc..

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#44 so_hai
Member since 2007 • 4385 Posts

Sega haven't been in the same category as Nintendo for so long that it's a bit like comparing Samsung to Westinghouse.

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#45  Edited By Jag85
Member since 2005 • 20629 Posts

@Heirren said:

Where were these risks. Experimenting does not equate to influential. The rumble back, regardless of whether or not it was first, brought the widespread idea of force feedback in the home. Analog sticks--that's NIntendo with the Nintendo 64.

How are you crediting sega with things like 3D polygons? CD ROM? etc..

Force feedback was popularized by Sega arcade games like Hang-On, Space Harrier and OutRun. Analog flight sticks were popularized by Sega arcade games like Space Harrier and After Burner. 3D polygons were widely popularized by Sega arcade games like Virtua Racing and Virtua Fighter. And the Sega CD popularized the CD-ROM format in Western gaming markets.

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drummerdave9099

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#46 drummerdave9099
Member since 2010 • 4606 Posts

Nintender

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TrappedInABox91

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#47  Edited By TrappedInABox91
Member since 2013 • 1483 Posts

History already says Nintendo, and I say...Yeah. Nintendo.

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deactivated-57ad0e5285d73

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#48 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@Jag85 said:
@Heirren said:

Where were these risks. Experimenting does not equate to influential. The rumble back, regardless of whether or not it was first, brought the widespread idea of force feedback in the home. Analog sticks--that's NIntendo with the Nintendo 64.

How are you crediting sega with things like 3D polygons? CD ROM? etc..

Force feedback was popularized by Sega arcade games like Hang-On, Space Harrier and OutRun. Analog flight sticks were popularized by Sega arcade games like Space Harrier and After Burner. 3D polygons were widely popularized by Sega arcade games like Virtua Racing and Virtua Fighter, And the Sega CD helped popularize the CD-ROM format in Western console markets.

Force feedback in arcades and in the home is not the same thing. The technology was already in use in the likes of aircraft simulators/etc. I won't disagree with these titles being influential, because they were, but Sega by no means was the first to use such tech. Same deal with analog flight sticks. Segas games here were more of a simplified, child friendly, way to give the feeling of being a pilot of sorts. We're talkin about an era where aviation was a popular childhood dream.

3D was up and coming. Namco and Atari had just as much of a push here as Sega did.

With Sega CD I'd actually argue that it diminished the CD branding a little. That console was looked at as a failure. The features it offered were poor fmv. The console brought enormous hesitation to consumers regarding the upcoming Saturn. Had Sega not rushed all these add ons to market the saturn would have likely been more successful in the US.

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superbuuman

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#49 superbuuman
Member since 2010 • 6400 Posts

Nintendo for me, but I was also lucky to have good mates that own SEGA consoles Master System & MegaDrive/Geneis ...& we pretty much swap systems from time to time..awesome time back then. :P

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#50 sayyy-gaa
Member since 2002 • 5850 Posts

*points to username * sega!