Why I was disappointed with Uncharted 3:
It was too linear/scripted/whatever. Uncharted 2 had it just right. It was a game that really felt like it was a cinematic "movie-game". Uncharted 3 felt at times a little too close to the movie part.
The story was stupid. In Uncharted 2, the story was better and made more sense. The third left too many questions and had too many plot holes. Chloe is much worse in this game, and it's weird how Cutter and Chloe just disappear after a certain part of the game. It feels unorganized
The beginning dragged on too long. This kinda goes back to the first bullet. There was too much just walking around doing nothing while listening to the characters talk and moving the analog stick forward. It makes replaying the game a drag.
Naughty Dog failed with the villains. I didn't care for the new villains. I actually felt the villains in U2 and 1 were better because they felt like characters I wanted to hate for a good reason. This time, they just felt annoying and not deep enough for them to really affect you the way ND wanted them to.
The two biggest set pieces were almost back to back. Call that poor pacing. They should have thrown one in the beginning.
Things I liked:
Cutter is cool.
Last half is really really good.
The ship and horseback setpieces were really well done and better than anything in U2.
Close Combat is much better this time around.
Multiplayer is better.
Some great new weapons.
When I'm in control and playing the game, it's a blast.
I'd give it an even 9.0. Outstanding game that trips all over itself...yet just still good enough to be a 9.0.
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