Uncharted 4 Single-Player Tech Analysis

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Zero_epyon

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#1 Zero_epyon
Member since 2004 • 20508 Posts

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Zero_epyon

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#2 Zero_epyon
Member since 2004 • 20508 Posts

tl;dw Game looks nice. Compressed video didn't allow for proper framerate tests, but looks stable.

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DEadliNE-Zero0

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#4  Edited By DEadliNE-Zero0
Member since 2014 • 6607 Posts

It'll probably be locke dta 30fps. No need to worry

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Howmakewood

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#5 Howmakewood
Member since 2015 • 7840 Posts

Looks great, but that gas canister still doesn't bounce up and down, comon ND you can do it!

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dynamitecop

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#6 dynamitecop
Member since 2004 • 6395 Posts

@4:28

Those "oddities" they discovered are temporal reconstruction, it's residual data from previous frames still being drawn, just like I said....

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jun_aka_pekto

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#7 jun_aka_pekto
Member since 2010 • 25255 Posts

Looks nice. If it's Crysis roomy, then it's roomy enough to me.

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deactivated-5f3ec00254b0d

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#8 deactivated-5f3ec00254b0d
Member since 2009 • 6278 Posts

Looks great and seems to run smoothly. I guess it's a matter of preference but the general presentation seems too cartoonish for my taste. I like how the missions are more open, yet I'm guessing the levels won't be as multi-layered as in Rise of the Tomb Raider. Curious to play it, clearly ND will expand on some of tLoU ideas, I just hope the gameplay is of better quality.

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deactivated-57d8401f17c55

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#9 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

Damn this game looks great.

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Epak_

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#10 Epak_
Member since 2004 • 11911 Posts

@dynamitecop said:

@4:28

Those "oddities" they discovered are temporal reconstruction, it's residual data from previous frames still being drawn, just like I said....

Yeah, seems to only affect the shadows though.

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Bigfatmistake

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#11  Edited By Bigfatmistake
Member since 2016 • 383 Posts

Finally, some pure gameplay. Yup, Witcher3 on ultra looks better.

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misterpmedia

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#12 misterpmedia
Member since 2013 • 6209 Posts

@sts106mat said:

not a fan of the "ready brek" style glowing outlines on enemies, but the game is looking good.

You can turn those off, you're in luck,

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deactivated-5a8875b6c648f

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#13 deactivated-5a8875b6c648f
Member since 2015 • 954 Posts

@bigfatmistake said:

Finally, some pure gameplay. Yup, Witcher3 on ultra looks better.

No, kidding...

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QuadKnight

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#14 QuadKnight
Member since 2015 • 12916 Posts

Looks incredible.

Quantum Fail = Rekt.

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Pedro

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#15 Pedro
Member since 2002 • 74021 Posts

I think there is way too much focus on graphics. This over reliance has caused a change in priority and it has been the detriment of many games. All of the subtitles are nice but they add very little if anything to the gameplay. Beyond my annoyance of this focus on graphics the gameplay shown in the video looks very promising.

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Heil68

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#16 Heil68
Member since 2004 • 60833 Posts

@Chozofication said:

Damn this game looks great.

Indeed! Finally the games are pushing the hardware to the max..

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GarGx1

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#17 GarGx1
Member since 2011 • 10934 Posts

@Heil68 said:
@Chozofication said:

Damn this game looks great.

Indeed! Finally the games are pushing the hardware to the max..

I really do hope not, if that's as much as a PS4 can do they really do need a PS4.5.

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scatteh316

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#18 scatteh316
Member since 2004 • 10273 Posts

Looks amazing.... very impressed with the tiny amount of pop-in there is too considering the amount of grass and things that have to be drawn.

They also seem to have aded some nice touches to the gameplay too.

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Heil68

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#20 Heil68
Member since 2004 • 60833 Posts

@GarGx1 said:
@Heil68 said:
@Chozofication said:

Damn this game looks great.

Indeed! Finally the games are pushing the hardware to the max..

I really do hope not, if that's as much as a PS4 can do they really do need a PS4.5.

Nope, as long as games look and perform better than previous gen, I'm fine and they are.

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GarGx1

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#21 GarGx1
Member since 2011 • 10934 Posts

@Heil68: Don't get me wrong here, Uncharted 4 looks fantastic but I'd like to think there is still something left in the PS4's tank.

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Heil68

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#22 Heil68
Member since 2004 • 60833 Posts

@GarGx1 said:

@Heil68: Don't get me wrong here, Uncharted 4 looks fantastic but I'd like to think there is still something left in the PS4's tank.

usually games get better looking as gen progresses. But with the price point of console, I dont ever expect to see a huge gap in fidelity like we seen in past gens.

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deactivated-5f19d4c9d7318

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#23 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts

Looks really impressive, i wasn't expecting quite such a jump in level size, i like how the pop-in seems to be limited well as that can be an immersion breaker.

I'm guessing the outlines and yellow marker indicates an enemy awareness system for stealth gameplay. It's probably important for gameplay but i hope they include the option to turn it off.

@Heil68 said:
@GarGx1 said:

@Heil68: Don't get me wrong here, Uncharted 4 looks fantastic but I'd like to think there is still something left in the PS4's tank.

usually games get better looking as gen progresses. But with the price point of console, I dont ever expect to see a huge gap in fidelity like we seen in past gens.

It depends just how much of a difference asynchronous compute makes, I remember Cerny seemed to be banking on it giving the console legs in press conferences around launch and it's only been used in a handful of games like BF4 and InFamous thus far. It's use should become more mainstream as DX12 gets used more on PC which should hopefully highlight it to devs more for the PS4. I'm guessing ND will use it already though so who knows.

He's a quote from Tomorrow Children's devs:

"On a 33.333 ms frame, we saved roughly 6ms by using the async compute pipes. Thats where the 18% comes from. Those savings went up to 10ms on our stress test level. Really if you’re working on a AMD GCN GPU, I can’t recommend looking into async compute enough!"

So around 30% increase in some particularly high load circumstances that most devs haven't even touched and it'll stack with the usual efficiency improvements that come over a generation. Plus there could be further resources freed up in the future via reductions in the OS footprint so there should be some wiggle room.

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#24 tormentos
Member since 2003 • 33798 Posts

@dynamitecop said:

@4:28

Those "oddities" they discovered are temporal reconstruction, it's residual data from previous frames still being drawn, just like I said....

NO is residual fanboysm on your brain.

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StrongBlackVine

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#25 StrongBlackVine
Member since 2012 • 13262 Posts

@hoosier7: The markers on enemies can be disabled.

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#26 DaVillain  Moderator
Member since 2014 • 58762 Posts

Everything from this point on looks fantastic, ND is gonna go all out with this last Uncharted game and I been very impress what I have seen so far.

@Heil68 said:
@GarGx1 said:
@Heil68 said:
@Chozofication said:

Damn this game looks great.

Indeed! Finally the games are pushing the hardware to the max..

I really do hope not, if that's as much as a PS4 can do they really do need a PS4.5.

Nope, as long as games look and perform better than previous gen, I'm fine and they are.

That goes double for me. I'm not looking for raw graphics, as long as the game is fun, I'm all good.

BTW, I like the sig Heil, never came to my mind comparing Shadow Fall to QB.

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#27  Edited By silversix_
Member since 2010 • 26347 Posts

Graphically very impressive knowing the specs of the console. ND knows what's up.

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Ant_17

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#28 Ant_17
Member since 2005 • 13634 Posts

I got the urge to play UC2.

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A-new-Guardian

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#29 A-new-Guardian
Member since 2015 • 2458 Posts

Graphics King it is then.

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#30 emgesp
Member since 2004 • 7849 Posts

Damn that looks good.

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ToScA-

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#31 ToScA-
Member since 2006 • 5783 Posts

Graphics king probably. Console graphics king at the very least

Not a fan of the game itself though; TLOU2 can't come soon enough.

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deactivated-5f19d4c9d7318

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#32  Edited By deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts

@StrongBlackVine said:

@hoosier7: The markers on enemies can be disabled.

Thanks for letting me know, good to have the option.