Unsurprisinly Digital Foundry say the 360 is the superior version of DR2

This topic is locked from further discussion.

Avatar image for bryn8150
bryn8150

795

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#151 bryn8150
Member since 2004 • 795 Posts

"If you happen to own both HD consoles, there's no doubt which version you should be aiming for: Dead Rising 2 on Xbox 360 is technically the much better game, and the exclusive DLC is another noteworthy factor in its favour. However, if you only own a PlayStation 3, the question is really whether the technical inadequacies have any real impact on the gameplay experience."

http://www.eurogamer.net/articles/digitalfoundry-dead-rising-2-faceoff?page=2

i expect the cows will just dismiss this as a game they were never going to play away

Vinegar_Strokes
wait a minute...COWS have told us for years that PS3 is way more powerful than the 360. how can this be.
Avatar image for Xire_XII
Xire_XII

3092

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#152 Xire_XII
Member since 2007 • 3092 Posts

Man, the gap between the two is mindblowingly. I'm digusted.

Jesus. It looks about the same more or less.

Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#153 Deathtransit
Member since 2007 • 3086 Posts
As a cow, I hate that it takes more effort for the PS3 versions because Sony overcomplicated their architecture, and so devs cut corners to save $. I will get the 360 version At least Sony seems to have learned and by what I've read will make the PS4 more accessible. Wasn't it Kaz who wanted the PS3 to be hard to develop for? That was some genius right there, thanks for a generation of shoddy multiplats.
Avatar image for CuteCakes
CuteCakes

756

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#154 CuteCakes
Member since 2010 • 756 Posts
Wasn't it Kaz who wanted the PS3 to be hard to develop for? That was some genius right there, thanks for a generation of shoddy multiplats.Deathtransit
Thats what happens when you build a console around a blu ray player.
Avatar image for blacktorn
blacktorn

8299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#155 blacktorn
Member since 2004 • 8299 Posts
it looks the same as the first game to me
Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#156 Deathtransit
Member since 2007 • 3086 Posts
[QUOTE="Deathtransit"]Wasn't it Kaz who wanted the PS3 to be hard to develop for? That was some genius right there, thanks for a generation of shoddy multiplats.CuteCakes
Thats what happens when you build a console around a blu ray player.

Blu Ray had nothing to do with it. They wanted it hard to develop for so the graphics would get better as the gen went on. I remember them saying if devs could max it out right away they would have nothing to show later on.
Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#157 _Cadbury_
Member since 2006 • 2936 Posts
Both versions look identical.... This game comparing stuff is getting real old.
Avatar image for ProjectNatalFan
ProjectNatalFan

2471

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#158 ProjectNatalFan
Member since 2010 • 2471 Posts

like i said this isnt even big news anymore, its only big news when its the other way around. Multiplats are best on the 360 because of this and xbox LIVE...

Avatar image for rompetraseros
rompetraseros

1222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#159 rompetraseros
Member since 2005 • 1222 Posts

nothing new here.. im glad i have both consoles. People who have both n get PS3 version are just... well not too bright

Avatar image for oldskooler79
oldskooler79

1632

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#160 oldskooler79
Member since 2004 • 1632 Posts

nothing new here.. im glad i have both consoles. People who have both n get PS3 version are just... well not too bright

rompetraseros

My thoughts as well.

Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#161 _Cadbury_
Member since 2006 • 2936 Posts

like i said this isnt even big news anymore, its only big news when its the other way around. Multiplats are best on the 360 because of this and xbox LIVE...

ProjectNatalFan
I don't see what XBL has to do with it, unless of course it's to justify the money you spend on it.
Avatar image for rompetraseros
rompetraseros

1222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#162 rompetraseros
Member since 2005 • 1222 Posts

[QUOTE="Vinegar_Strokes"]

"If you happen to own both HD consoles, there's no doubt which version you should be aiming for: Dead Rising 2 on Xbox 360 is technically the much better game, and the exclusive DLC is another noteworthy factor in its favour. However, if you only own a PlayStation 3, the question is really whether the technical inadequacies have any real impact on the gameplay experience."

http://www.eurogamer.net/articles/digitalfoundry-dead-rising-2-faceoff?page=2

i expect the cows will just dismiss this as a game they were never going to play away

bryn8150

wait a minute...COWS have told us for years that PS3 is way more powerful than the 360. how can this be.

they couldnt unlock the hidden powers yet , of course

Avatar image for markinthedark
markinthedark

3676

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#163 markinthedark
Member since 2005 • 3676 Posts

[QUOTE="CuteCakes"][QUOTE="Deathtransit"]Wasn't it Kaz who wanted the PS3 to be hard to develop for? That was some genius right there, thanks for a generation of shoddy multiplats.Deathtransit
Thats what happens when you build a console around a blu ray player.

Blu Ray had nothing to do with it. They wanted it hard to develop for so the graphics would get better as the gen went on. I remember them saying if devs could max it out right away they would have nothing to show later on.

thats the dumbest thing i have ever heard.

So their plan was to intentionally gimp the PS3 for the majority of its lifecycle to drive console buyers increasingly to a competitive platform.... whats the payoff exactly?

Avatar image for Skittles_McGee
Skittles_McGee

9136

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#164 Skittles_McGee
Member since 2008 • 9136 Posts
That is utterly super and I hope the extra couple pixels help you justify your buying decision.
Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#165 _Cadbury_
Member since 2006 • 2936 Posts

[QUOTE="Deathtransit"][QUOTE="CuteCakes"] Thats what happens when you build a console around a blu ray player.markinthedark

Blu Ray had nothing to do with it. They wanted it hard to develop for so the graphics would get better as the gen went on. I remember them saying if devs could max it out right away they would have nothing to show later on.

thats the dumbest thing i have ever heard.

So their plan was to intentionally gimp the PS3 for the majority of its lifecycle to drive console buyers increasingly to a competitive platform.... whats the payoff exactly?



http://news.cnet.com/sony-ps3-is-hard-to-develop-for-on-purpose/

-company chief, Hirai, the brains behind the entire PlayStation empire, explained to the Official PlayStation Magazine in its February issue that Sony didn't want to make it easy on developers.

"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?" explained Hirai.-

There you have it. and how hasn't it paid off? The PS3 has the most impressive exclusives this gen.

Avatar image for lamprey263
lamprey263

45632

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#166 lamprey263
Member since 2006 • 45632 Posts
I'm buying the Xbox 360 version, not because it's the better one it's just my console of preference, still though the only difference is that it seems like brightness and contrast differences levels, maybe something that can be changed in the options. Shouldn't stop the game from being fun on whichever console you're on. Though I do appreciate the Case Zero being on Xbox 360, and I get to carry over the experience.
Avatar image for markinthedark
markinthedark

3676

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#167 markinthedark
Member since 2005 • 3676 Posts

[QUOTE="markinthedark"]

[QUOTE="Deathtransit"] Blu Ray had nothing to do with it. They wanted it hard to develop for so the graphics would get better as the gen went on. I remember them saying if devs could max it out right away they would have nothing to show later on. _Cadbury_

thats the dumbest thing i have ever heard.

So their plan was to intentionally gimp the PS3 for the majority of its lifecycle to drive console buyers increasingly to a competitive platform.... whats the payoff exactly?


There you have it. and how hasn't it paid off? The PS3 has the most impressive exclusives this gen.

not sure if serious?

Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#168 _Cadbury_
Member since 2006 • 2936 Posts

[QUOTE="_Cadbury_"]

[QUOTE="markinthedark"]

thats the dumbest thing i have ever heard.

So their plan was to intentionally gimp the PS3 for the majority of its lifecycle to drive console buyers increasingly to a competitive platform.... whats the payoff exactly?

markinthedark

There you have it. and how hasn't it paid off? The PS3 has the most impressive exclusives this gen.

not sure if serious?


How unfortunate.

Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#169 Deathtransit
Member since 2007 • 3086 Posts

[QUOTE="Deathtransit"][QUOTE="CuteCakes"] Thats what happens when you build a console around a blu ray player.markinthedark

Blu Ray had nothing to do with it. They wanted it hard to develop for so the graphics would get better as the gen went on. I remember them saying if devs could max it out right away they would have nothing to show later on.

thats the dumbest thing i have ever heard.

So their plan was to intentionally gimp the PS3 for the majority of its lifecycle to drive console buyers increasingly to a competitive platform.... whats the payoff exactly?

Yup, it was dumb, but they've learned and PS4 will not be so arcane. It is a really dumb idea though, since engines are always evolving anyways.
Avatar image for clone01
clone01

29846

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#170 clone01
Member since 2003 • 29846 Posts

[QUOTE="ArtisTool"]

Still justifying your purchase with these eh? :lol: UC2, KZ2, GoWIII, Heavy Rain, GT5 etc must all really sting eh? :P

TacticalDesire

Oh god the first of many OT posts...

surprisingly, he's been banned.
Avatar image for RawDeal_basic
RawDeal_basic

1959

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#171 RawDeal_basic
Member since 2002 • 1959 Posts

[QUOTE="ArtisTool"]

Still justifying your purchase with these eh? :lol: UC2, KZ2, GoWIII, Heavy Rain, GT5 etc must all really sting eh? :P

VanDammFan

Dont forget PS3 version of UT3 is superior. AND Oblivion on PS3 is as well..AND having a bluray player, and free online thats just as good as LIVE is the icing on the cake..YUmm...I like icing..:)

:|

Bethesda released a patch that makes the 360 version of Oblivion look identical to the PS3 version.

Avatar image for RoOodriGowW
RoOodriGowW

3309

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#172 RoOodriGowW
Member since 2008 • 3309 Posts

Isn't it obvious that a capcom game will look better on the 360?They don't give a F* about their customers , unlike almighty platinum games that learned from their mistake and made Vanquish completely flawless on both systems by actually developing it for the ps3 and the developing it for the 360 , I know , doesn't it sound crazy?You are making a multiplat game and you develop it individually for each platform , wow these guys are insane! /sarcasm

I really wanted to see a huge spike in ps3 sales just to unveil these lazy greed asses.

Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#173 Deathtransit
Member since 2007 • 3086 Posts
@Cadbury: Thanks for finding the link, but being last out the gate they could have easily had superior multiplats and exclusives, and developing engines and technology would have assured progression throughout the gen.
Avatar image for finalfantasy94
finalfantasy94

27442

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#174 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="rompetraseros"]

nothing new here.. im glad i have both consoles. People who have both n get PS3 version are just... well not too bright

oldskooler79

My thoughts as well.

Yea cause the graphical difference is so jaring:roll:. I mean hell even the scores are different....oh wait. Also you didint account for those who have both,but dont wanna pay for live or likes the DS3 more or has more friends on ps3 ect. Please think before using the term not to bright.

Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#175 _Cadbury_
Member since 2006 • 2936 Posts
@Cadbury: Thanks for finding the link, but being last out the gate they could have easily had superior multiplats and exclusives, and developing engines and technology would have assured progression throughout the gen. Deathtransit
I don't think they could have changed the hardware within a year to suit that idea. Anyway, it still has generally better exclusives, and I really don't think multiplat differences are that much of a big deal, they are always blown out of proportion. In the case of dead rising 2 if you didn't play the games side by side you would have no clue about what was different. As far as looks go they are identical imo.
Avatar image for RoOodriGowW
RoOodriGowW

3309

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#176 RoOodriGowW
Member since 2008 • 3309 Posts

[QUOTE="oldskooler79"]

[QUOTE="rompetraseros"]

nothing new here.. im glad i have both consoles. People who have both n get PS3 version are just... well not too bright

finalfantasy94

My thoughts as well.

Yea cause the graphical difference is so jaring:roll:. I mean hell even the scores are different....oh wait. Also you didint account for those who have both,but dont wanna pay for live or likes the DS3 more or has more friends on ps3 ect. Please think before using the term not to bright.

Exactly , I have both with gold live subscription and I'm getting the ps3 version.I can still play the dlc without having the disc on the 360 and I prefer my friends than godamn shadows , crazy I know.

Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#177 Deathtransit
Member since 2007 • 3086 Posts
[QUOTE="Deathtransit"]@Cadbury: Thanks for finding the link, but being last out the gate they could have easily had superior multiplats and exclusives, and developing engines and technology would have assured progression throughout the gen. _Cadbury_
I don't think they could have changed the hardware within a year to suit that idea. Anyway, it still has generally better exclusives, and I really don't think multiplat differences are that much of a big deal, they are always blown out of proportion. In the case of dead rising 2 if you didn't play the games side by side you would have no clue about what was different. As far as looks go they are identical imo.

I'm sorry, their are HOSTS of noticeably worse multiplats, and the trend isn't slowing down. And if they would have just unified the RAM multiplats would be better.
Avatar image for markinthedark
markinthedark

3676

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#178 markinthedark
Member since 2005 • 3676 Posts

[QUOTE="Deathtransit"]@Cadbury: Thanks for finding the link, but being last out the gate they could have easily had superior multiplats and exclusives, and developing engines and technology would have assured progression throughout the gen. _Cadbury_
I don't think they could have changed the hardware within a year to suit that idea. Anyway, it still has generally better exclusives, and I really don't think multiplat differences are that much of a big deal, they are always blown out of proportion. In the case of dead rising 2 if you didn't play the games side by side you would have no clue about what was different. As far as looks go they are identical imo.

yes but the PS3 could have improved multiplats, and improved exclusives if they had went for more traditional architecture... so how is it a good thing they didnt?

Avatar image for HavocV3
HavocV3

8068

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#179 HavocV3
Member since 2009 • 8068 Posts

[QUOTE="markinthedark"]

[QUOTE="Deathtransit"] Blu Ray had nothing to do with it. They wanted it hard to develop for so the graphics would get better as the gen went on. I remember them saying if devs could max it out right away they would have nothing to show later on. _Cadbury_

thats the dumbest thing i have ever heard.

So their plan was to intentionally gimp the PS3 for the majority of its lifecycle to drive console buyers increasingly to a competitive platform.... whats the payoff exactly?



http://news.cnet.com/sony-ps3-is-hard-to-develop-for-on-purpose/

-company chief, Hirai, the brains behind the entire PlayStation empire, explained to the Official PlayStation Magazine in its February issue that Sony didn't want to make it easy on developers.

"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?" explained Hirai.-

There you have it. and how hasn't it paid off? The PS3 has the most impressive exclusives this gen.

it was an anti-Piracy measure. (notice how it hasn't been cracked until this year?)

considering they'd never be vocal directly to the community on that subject, that's a load of crap.

Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#180 _Cadbury_
Member since 2006 • 2936 Posts
[QUOTE="_Cadbury_"][QUOTE="Deathtransit"]@Cadbury: Thanks for finding the link, but being last out the gate they could have easily had superior multiplats and exclusives, and developing engines and technology would have assured progression throughout the gen. Deathtransit
I don't think they could have changed the hardware within a year to suit that idea. Anyway, it still has generally better exclusives, and I really don't think multiplat differences are that much of a big deal, they are always blown out of proportion. In the case of dead rising 2 if you didn't play the games side by side you would have no clue about what was different. As far as looks go they are identical imo.

I'm sorry, their are HOSTS of noticeably worse multiplats, and the trend isn't slowing down. And if they would have just unified the RAM multiplats would be better.

I wouldn't agree with 'noticeably' worse. And DR2 is just not one of them. They look identical. I find it actually kind of laughable to think that eurogamer did the comparison. If there were so many noticeably worse ps3 multiplats the scores wouldn't always be the same. And there are cases where the PS3 version not only performs better but SCORES better (e.g dragon age). The fact is, no ps3 owner who plays these games is going to notice the difference. They aren't being disadvantaged. The only time people notice a difference is when they have a computer programme hooked up counting the frame rate drops that the people can't notice and account for themselves when playing the game as it should be played, for FUN, not so they can analyse and nit pick at it. Because lets be honest here, no one is going to do that in the real world. Theyre just going to play their game.
Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#181 _Cadbury_
Member since 2006 • 2936 Posts

[QUOTE="_Cadbury_"][QUOTE="Deathtransit"]@Cadbury: Thanks for finding the link, but being last out the gate they could have easily had superior multiplats and exclusives, and developing engines and technology would have assured progression throughout the gen. markinthedark

I don't think they could have changed the hardware within a year to suit that idea. Anyway, it still has generally better exclusives, and I really don't think multiplat differences are that much of a big deal, they are always blown out of proportion. In the case of dead rising 2 if you didn't play the games side by side you would have no clue about what was different. As far as looks go they are identical imo.

yes but the PS3 could have improved multiplats, and improved exclusives if they had went for more traditional architecture... so how is it a good thing they didnt?

Maybe they could have been improved, maybe they couldn't. But either way the people buying the games aren't suffering for it as some people would like to believe. Sony tried a new type of architecture. If no one ever tried something new, nothing would ever evolve. If developers were more willing to embrace the hardware then maybe we would see better looking games all round. The best looking games this gen were developed with it. So I really don't see it as a failure on Sony's part, not at all.
Avatar image for CuteCakes
CuteCakes

756

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#182 CuteCakes
Member since 2010 • 756 Posts

[QUOTE="markinthedark"]

[QUOTE="_Cadbury_"] I don't think they could have changed the hardware within a year to suit that idea. Anyway, it still has generally better exclusives, and I really don't think multiplat differences are that much of a big deal, they are always blown out of proportion. In the case of dead rising 2 if you didn't play the games side by side you would have no clue about what was different. As far as looks go they are identical imo._Cadbury_

yes but the PS3 could have improved multiplats, and improved exclusives if they had went for more traditional architecture... so how is it a good thing they didnt?

Maybe they could have been improved, maybe they couldn't. But either way the people buying the games aren't suffering for it as some people would like to believe. Sony tried a new type of architecture. If no one ever tried something new, nothing would ever evolve. If developers were more willing to embrace the hardware then maybe we would see better looking games all round. The best looking games this gen were developed with it. So I really don't see it as a failure on Sony's part, not at all.



Sony create difficult hardware but it isn't their fault?

Cow logic :D

Were the Cows saying this when the Saturn was released? "its not Sega's fault, must be lazy devs!!!!!!111111111"

Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#183 Deathtransit
Member since 2007 • 3086 Posts
@Cadbury: Forget DR2, do I really need to list all the noticeably worse multiplats? And let's not forget, there are ALOT of multiple system owners. And I don't care if Joe Casual doesn't notice differences, I do, and I don't want the sub HD or poor framerate version. As a cow, I'd like to get the PS3 version, but my preference for smoother running and better looking versions outweighs that.
Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#184 Deathtransit
Member since 2007 • 3086 Posts
again @ cadbury: Why should developers pay more and spend more time on a third place console. Developing times are already long. Should they delay all three versions?
Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#185 _Cadbury_
Member since 2006 • 2936 Posts

[QUOTE="_Cadbury_"][QUOTE="markinthedark"]

yes but the PS3 could have improved multiplats, and improved exclusives if they had went for more traditional architecture... so how is it a good thing they didnt?

CuteCakes

Maybe they could have been improved, maybe they couldn't. But either way the people buying the games aren't suffering for it as some people would like to believe. Sony tried a new type of architecture. If no one ever tried something new, nothing would ever evolve. If developers were more willing to embrace the hardware then maybe we would see better looking games all round. The best looking games this gen were developed with it. So I really don't see it as a failure on Sony's part, not at all.



Sony create difficult hardware but it isn't their fault?

Cow logic :D

Were the Cows saying this when the Saturn was released? "its not Sega's fault, must be lazy devs!!!!!!111111111"


Did I say Sony isn't to blame for making unusual hardware? No. I said they aren't a failure FOR making unusual hardware. Don't try and put your fanboy spin on my words.

Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#187 _Cadbury_
Member since 2006 • 2936 Posts
@Cadbury: Forget DR2, do I really need to list all the noticeably worse multiplats? And let's not forget, there are ALOT of multiple system owners. And I don't care if Joe Casual doesn't notice differences, I do, and I don't want the sub HD or poor framerate version. As a cow, I'd like to get the PS3 version, but my preference for smoother running and better looking versions outweighs that.Deathtransit
I honestly believe you're part of a minority who actually see worse quality for playing a game as it should be played. I for one play ps3 multiplats and don't see the 'poorer quality'. I have fun with the game. The only game ive played that was slightly irritating was fallout 3 with its freezing issue. Anyway as I said, many of the games that are supposedly inferior get the exact same score.
again @ cadbury: Why should developers pay more and spend more time on a third place console. Developing times are already long. Should they delay all three versions?Deathtransit
I don't think the ps3s 'third place position' is viewed the same way in the eyes of a developer as people on the internet... The ps3 may have the least sales at this stage, but not by much, and the gap has been closing. Which of course, suggests that the ps3 has been outselling the 360.
Avatar image for finalfantasy94
finalfantasy94

27442

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#188 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="_Cadbury_"][QUOTE="Deathtransit"]@Cadbury: Thanks for finding the link, but being last out the gate they could have easily had superior multiplats and exclusives, and developing engines and technology would have assured progression throughout the gen. Deathtransit
I don't think they could have changed the hardware within a year to suit that idea. Anyway, it still has generally better exclusives, and I really don't think multiplat differences are that much of a big deal, they are always blown out of proportion. In the case of dead rising 2 if you didn't play the games side by side you would have no clue about what was different. As far as looks go they are identical imo.

I'm sorry, their are HOSTS of noticeably worse multiplats, and the trend isn't slowing down. And if they would have just unified the RAM multiplats would be better.

Alot of the host noticeably are more around 06 07 I think. Also it depends what you define as noticeably. I count noticeably when something is at a bayonetta level. Iv bought tons of multiplats lately and havent run into that.

Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#189 Deathtransit
Member since 2007 • 3086 Posts
actually , it is a failure. Just look at the bad press whenever a poor PS3 port is released. @Cadbury
Avatar image for bryn8150
bryn8150

795

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#190 bryn8150
Member since 2004 • 795 Posts

[QUOTE="markinthedark"]

[QUOTE="Deathtransit"] Blu Ray had nothing to do with it. They wanted it hard to develop for so the graphics would get better as the gen went on. I remember them saying if devs could max it out right away they would have nothing to show later on. _Cadbury_

thats the dumbest thing i have ever heard.

So their plan was to intentionally gimp the PS3 for the majority of its lifecycle to drive console buyers increasingly to a competitive platform.... whats the payoff exactly?



http://news.cnet.com/sony-ps3-is-hard-to-develop-for-on-purpose/

-company chief, Hirai, the brains behind the entire PlayStation empire, explained to the Official PlayStation Magazine in its February issue that Sony didn't want to make it easy on developers.

"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?" explained Hirai.-

There you have it. and how hasn't it paid off? The PS3 has the most impressive exclusives this gen.

yes, but those exclusives are getting obliterated in sales by games like Call of Duty and Halo reach. nobody will remember that Uncharted 2 won a bunch of GOTY awards in 2015, but they'll remember Halo 3 Halo reach, Wii Fit and Modern warfare 2 selling 10s of Millions of copies.

Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#191 _Cadbury_
Member since 2006 • 2936 Posts
actually , it is a failure. Just look at the bad press whenever a poor PS3 port is released. @CadburyDeathtransit
Again, that doesn't make Sony a failure. You ignore the amazing games that have been produced using the hardware, e.g uncharted 2 with the current best console graphics. And why is the bad press directed at Sony? Why not the developers who do not put the effort into their games? If other multiplats can be made to look and perform identically or near it, why can't all multiplats?
Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#192 Deathtransit
Member since 2007 • 3086 Posts
[QUOTE="Deathtransit"]actually , it is a failure. Just look at the bad press whenever a poor PS3 port is released. @Cadbury_Cadbury_
Again, that doesn't make Sony a failure. You ignore the amazing games that have been produced using the hardware, e.g uncharted 2 with the current best console graphics. And why is the bad press directed at Sony? Why not the developers who do not put the effort into their games? If other multiplats can be made to look and perform identically or near it, why can't all multiplats?

Like I said before, because it costs more and takes longer.
Avatar image for Pug-Nasty
Pug-Nasty

8508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#193 Pug-Nasty
Member since 2009 • 8508 Posts

[QUOTE="Deathtransit"][QUOTE="CuteCakes"] Thats what happens when you build a console around a blu ray player.markinthedark

Blu Ray had nothing to do with it. They wanted it hard to develop for so the graphics would get better as the gen went on. I remember them saying if devs could max it out right away they would have nothing to show later on.

thats the dumbest thing i have ever heard.

So their plan was to intentionally gimp the PS3 for the majority of its lifecycle to drive console buyers increasingly to a competitive platform.... whats the payoff exactly?

But that's not why they did it, or what has happened as a result of it. Rather, it's more the reason why ps3 exclusives continue to improve (and have outshined the 360 for quite some time), while the 360 development has tapered off, and doesn't impress anyone anymore.

Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#194 Deathtransit
Member since 2007 • 3086 Posts
@FF94: I consider it worse at the GTA4 level, the PS3 version is flat out ugly next to the 360, and not as smooth. I don't like sub HD, and yes it's noticeable. Even when I didn't have a 360 I thought the PS3 version was ugly. This year we've had Bayonetta and Mafia 2, even RDR was sub HD.
Avatar image for Deathtransit
Deathtransit

3086

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#195 Deathtransit
Member since 2007 • 3086 Posts
The saving grace is Sony has it's studios and supports them well, and they invest in good engine technology.
Avatar image for Karnage108
Karnage108

2595

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#196 Karnage108
Member since 2010 • 2595 Posts
I got it on preorder for 360. Hopefully will get it around noon tomorrow.
Avatar image for finalfantasy94
finalfantasy94

27442

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#197 finalfantasy94
Member since 2004 • 27442 Posts

@FF94: I consider it worse at the GTA4 level, the PS3 version is flat out ugly next to the 360, and not as smooth. I don't like sub HD, and yes it's noticeable. Even when I didn't have a 360 I thought the PS3 version was ugly. This year we've had Bayonetta and Mafia 2, even RDR was sub HD.Deathtransit

Wait you talking about DR2? Umm from what iv seen your going overbord my friend. Also no to RDR. I can barely tell the difference between RDR on ps3 and 360 besides the grass thing. Again if this issues were as big as you are making them out to be the score and review would reflect most of that. Since it was done for games like bayonetta. This is a fine example of people blowing up small things.

Avatar image for _Cadbury_
_Cadbury_

2936

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#198 _Cadbury_
Member since 2006 • 2936 Posts
[QUOTE="_Cadbury_"][QUOTE="Deathtransit"]actually , it is a failure. Just look at the bad press whenever a poor PS3 port is released. @CadburyDeathtransit
Again, that doesn't make Sony a failure. You ignore the amazing games that have been produced using the hardware, e.g uncharted 2 with the current best console graphics. And why is the bad press directed at Sony? Why not the developers who do not put the effort into their games? If other multiplats can be made to look and perform identically or near it, why can't all multiplats?

Like I said before, because it costs more and takes longer.

That doesn't make Sony/the ps3 a failure.... It just means that naturally, some devs can't achieve what other devs can. That or they're just lazy.
Avatar image for santoron
santoron

8584

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#199 santoron
Member since 2006 • 8584 Posts

Cow logic :D


Were the Cows saying this when the Saturn was released? "its not Sega's fault, must be lazy devs!!!!!!111111111"

CuteCakes

From the very same DF analysis:

it is very difficult to avoid criticising the developer for not giving the PS3 version of Dead Rising 2 the same sort of love that the 360 game clearly received.

So according to your line of thinking, DF is a Sony Fanboy for calling out the devs for a poor port. :roll:

Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#200 Episode_Eve
Member since 2004 • 16986 Posts

Yeah, I just saw this and it seems the 360 version has slightly more graphical bells and whistles. The difference is negligible IMO, while playing. The worst thing about it is the mandatory install, compared to the 360. I would get the 360 version were it not for the online co-op (not playing for XBL Gold).