UPDATED Wii Gimmicks that are actually pretty good [56k]

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Tony-Harrison

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#1 Tony-Harrison
Member since 2008 • 1884 Posts

Iamma start with the obvious ones.

Number 5: Metroid Prime 3's Nunchuck Grapple Hook. Just hook with your left hand.

Think: Mortal Kombat's Scorpian fighting Halo's Jackals.

Number 4: Everything that was in No More Heroes. The insane(ly frantic) combination of Wii motion sensing and button mashing.
If you live outside of the US then import the American version and run it on the Freeloader.

Number 3: Puzzle solving by moving around the remote. Dude, your holding it the wrong way!

Pick up umbrella. Umbrella is now Wii remote. Hold Wii remote upside down. Use umbrella as pulley.

Number 2: Pro Evolution 2008. For complex manoeuvres easily.

Terrorists like to call it Soccer. Others call it multiplatform.

Number 1: Improving on the best game of last generation.

Nintendo call it new gen. I call it a new improvement over the last generation.


RhanyC4 posted Medal of Honor Heroes 2 and most people agreed that K&M > Wii Remote >>> Duel Analogue.



Deathscape666 was the first of many people to talk about Super Mario Galaxy.



MetroidPrimePWN said tilt control for MMR was pretty fun.




Gobla posted this screenshot of Truama Center.

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butcrackofdeath

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#2 butcrackofdeath
Member since 2008 • 30 Posts

Well Metroid Prime 3's grapple hook sucked when you had to use it in battle, it only worked like 1/5th of the time.

Also what's with that screenshot of RE4. Did the Wii version look worse than the Gamecube version or something.

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Tony-Harrison

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#3 Tony-Harrison
Member since 2008 • 1884 Posts

Well Metroid Prime 3's grapple hook sucked when you had to use it in battle, it only worked like 1/5th of the time.

Also what's with that screenshot of RE4. Did the Wii version look worse than the Gamecube version or something.

butcrackofdeath

No and No. :|

EDIT: The motion sensing levers and engine panels are a little unresponsive in the later game and where rightfully criticized by critics. But the grapple hook was one of the most praised things in reviews.

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Rahnyc4

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#4 Rahnyc4
Member since 2005 • 6660 Posts
this game



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butcrackofdeath

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#5 butcrackofdeath
Member since 2008 • 30 Posts
[QUOTE="butcrackofdeath"]

Well Metroid Prime 3's grapple hook sucked when you had to use it in battle, it only worked like 1/5th of the time.

Also what's with that screenshot of RE4. Did the Wii version look worse than the Gamecube version or something.

Tony-Harrison

No and No. :|

Great argument. I like how you proved my opinion wrong on Metroid Prime 3's grapple hook by saying "no."

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humber_matus

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#6 humber_matus
Member since 2007 • 2101 Posts
[QUOTE="Tony-Harrison"][QUOTE="butcrackofdeath"]

Well Metroid Prime 3's grapple hook sucked when you had to use it in battle, it only worked like 1/5th of the time.

Also what's with that screenshot of RE4. Did the Wii version look worse than the Gamecube version or something.

butcrackofdeath

No and No. :|

Great argument. I like how you proved my opinion wrong on Metroid Prime 3's grapple hook by saying "no."

do you honestly expect anything more from a person that claims that RE4 was the best game of last generation?

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locopatho

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#7 locopatho
Member since 2003 • 24300 Posts
Interesting how you suggest the bloody version of No More Heroes. Thought Wii owners were too mature for those icky bloody games ;)
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GundamGuy0

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#8 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="Tony-Harrison"][QUOTE="butcrackofdeath"]

Well Metroid Prime 3's grapple hook sucked when you had to use it in battle, it only worked like 1/5th of the time.

Also what's with that screenshot of RE4. Did the Wii version look worse than the Gamecube version or something.

butcrackofdeath

No and No. :|

Great argument. I like how you proved my opinion wrong on Metroid Prime 3's grapple hook by saying "no."

I never had any problems with it... maybe that's just me.

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Tony-Harrison

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#9 Tony-Harrison
Member since 2008 • 1884 Posts

this game



Rahnyc4

I haven't played it but everyone says that it's underrated on the Wii.

Those graphics look pretty good for the Wii too. How open are the environments compared to Call of Duty 4?

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butcrackofdeath

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#10 butcrackofdeath
Member since 2008 • 30 Posts

do you honestly expect anything more from a person that claims that RE4 was the best game of last generation?

humber_matus

I don't see what's so unbelievable about that.

However we all know that Paper Mario: The Thousand-Year Door was the best game of last gen.

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DireOwl

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#11 DireOwl
Member since 2007 • 3352 Posts
I agree on 5, 4, and 2. I can't say I'm to much of a fan "puzzle solving" with the Wii mote. To me it is just more of a pain than innovative. With RE4 they did a very good job incorporating the controls, but nothing that really set it apart from the other versions of the game.
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VendettaRed07

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#12 VendettaRed07
Member since 2007 • 14012 Posts

[QUOTE="Rahnyc4"]this game

Tony-Harrison

I haven't played it but everyone says that it's underrated on the Wii.

Those graphics look pretty good for the Wii too. How open are the environments compared to Call of Duty 4?

actually i thought it was incredibly over rated. I bought it, thought it was horrible, and returned it for Cod4 like the next week

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Rahnyc4

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#13 Rahnyc4
Member since 2005 • 6660 Posts
[QUOTE="Tony-Harrison"]

[QUOTE="Rahnyc4"]this game

VendettaRed07

I haven't played it but everyone says that it's underrated on the Wii.

Those graphics look pretty good for the Wii too. How open are the environments compared to Call of Duty 4?

actually i thought it was incredibly over rated. I bought it, thought it was horrible, and returned it for Cod4 like the next week

then again people play it for the fact that your using I.R, rather than duel analog on a console. the fact that youre playing against a large amount of people online was a plus too. to really enjoy the game, you have to seriously be fixed on the wii's first person shooter possibilities.

This game really gave wii players a sample of what multi-player online first person shooters could be like, though it didnt take wii's hardware to the max. The fact that you can put your skills against others was its selling point. the draw back was that it didnt have voice chat. maybe conduit will fix that.
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Shinobishyguy

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#14 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Tony-Harrison"]

[QUOTE="Rahnyc4"]this game

VendettaRed07

I haven't played it but everyone says that it's underrated on the Wii.

Those graphics look pretty good for the Wii too. How open are the environments compared to Call of Duty 4?

actually i thought it was incredibly over rated. I bought it, thought it was horrible, and returned it for Cod4 like the next week

I can understand hating on this game...but is there any game on the wii you did enjoy?

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VendettaRed07

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#15 VendettaRed07
Member since 2007 • 14012 Posts
[QUOTE="VendettaRed07"][QUOTE="Tony-Harrison"]

[QUOTE="Rahnyc4"]this game

Rahnyc4

I haven't played it but everyone says that it's underrated on the Wii.

Those graphics look pretty good for the Wii too. How open are the environments compared to Call of Duty 4?

actually i thought it was incredibly over rated. I bought it, thought it was horrible, and returned it for Cod4 like the next week

then again people play it for the fact that your using I.R, rather than duel analog on a console. the fact that youre playing against a large amount of people online was a plus too. to really enjoy the game, you have to seriously be fixed on the wii's first person shooter possibilities.

This game really gave wii players a sample of what multi-player online first person shooters could be like, though it didnt take wii's hardware to the max. The fact that you can put your skills against others was its selling point. the draw back was that it didnt have voice chat. maybe conduit will fix that.

i know the controls are great, and the onlines connection wasnt great at all, the maps were terrible imo, seemed like a run of the mill pc fps from like 1998 just with better graphics.

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VendettaRed07

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#16 VendettaRed07
Member since 2007 • 14012 Posts
[QUOTE="VendettaRed07"][QUOTE="Tony-Harrison"]

[QUOTE="Rahnyc4"]this game

Shinobishyguy

I haven't played it but everyone says that it's underrated on the Wii.

Those graphics look pretty good for the Wii too. How open are the environments compared to Call of Duty 4?

actually i thought it was incredibly over rated. I bought it, thought it was horrible, and returned it for Cod4 like the next week

I can understand hating on this game...but is there any game on the wii you did enjoy?

yup

No more Heros,

i did love mario galaxy, but i would have prefered it to go in a different direction than the other mario platformers

Zack and wiki was awesome, Mp3 was pretty good, but not as good as 1 imo, and tramua center 1 and 2 were good as well

but thats all really

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Shinobishyguy

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#17 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Shinobishyguy"][QUOTE="VendettaRed07"][QUOTE="Tony-Harrison"]

[QUOTE="Rahnyc4"]this game

VendettaRed07

I haven't played it but everyone says that it's underrated on the Wii.

Those graphics look pretty good for the Wii too. How open are the environments compared to Call of Duty 4?

actually i thought it was incredibly over rated. I bought it, thought it was horrible, and returned it for Cod4 like the next week

I can understand hating on this game...but is there any game on the wii you did enjoy?

yup

No more Heros,

i did love mario galaxy, but i would have prefered it to go in a different direction than the other mario platformers

Zack and wiki was awesome, Mp3 was pretty good, but not as good as 1 imo, and tramua center 1 and 2 were good as well

but thats all really

you should get brawl
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SER69

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#18 SER69
Member since 2003 • 7096 Posts
Aw, I should get me Zack & Wiki....
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Rahnyc4

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#19 Rahnyc4
Member since 2005 • 6660 Posts
[QUOTE="Rahnyc4"][QUOTE="VendettaRed07"][QUOTE="Tony-Harrison"]

[QUOTE="Rahnyc4"]this game

VendettaRed07

I haven't played it but everyone says that it's underrated on the Wii.

Those graphics look pretty good for the Wii too. How open are the environments compared to Call of Duty 4?

actually i thought it was incredibly over rated. I bought it, thought it was horrible, and returned it for Cod4 like the next week

then again people play it for the fact that your using I.R, rather than duel analog on a console. the fact that youre playing against a large amount of people online was a plus too. to really enjoy the game, you have to seriously be fixed on the wii's first person shooter possibilities.

This game really gave wii players a sample of what multi-player online first person shooters could be like, though it didnt take wii's hardware to the max. The fact that you can put your skills against others was its selling point. the draw back was that it didnt have voice chat. maybe conduit will fix that.

i know the controls are great, and the onlines connection wasnt great at all, the maps were terrible imo, seemed like a run of the mill pc fps from like 1998 just with better graphics.

i dont know about your connection, but the connection runned well over here. your downing the game, then again this game was a quick cash in on EA's part, since it was a psp game. i might add it was actually a pretty good psp port, that basically exceeded expectations for those who actually played it.
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deactivated-5f4694ac412a8

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#20 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts

Great list. I also liked some of the little mini games in Super Mario Galaxy. The galaxies with just one star, like the manta ray surfing.

Anyway, Medal of Honor: Heroes 2 is a terrible game if you compare it to... basically any good FPS of the 21st century on the PC. I don't recommend this game at all. Fifty dollars is a rip off. I can easily get a better FPS on Steam for much cheaper!

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Tony-Harrison

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#21 Tony-Harrison
Member since 2008 • 1884 Posts
[QUOTE="Shinobishyguy"]I can understand hating on this game...but is there any game on the wii you did enjoy?VendettaRed07

yup

No more Heros,

i did love mario galaxy, but i would have prefered it to go in a different direction than the other mario platformers

Zack and wiki was awesome, Mp3 was pretty good, but not as good as 1 imo, and tramua center 1 and 2 were good as well

but thats all really

I haven't got either Trauma Center. When I was going through my Phoenix Write phase on the DS after completing Phoenix Write 1, I remember being interested in Trauma Center, but was put off when I found it was significantly different.

I suppose I should pick up Trauma Center 2. The series is getting good scores on the Wii and everybody seems to recommend it.

p.s. post some screens. ^_^

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MetroidPrimePwn

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#22 MetroidPrimePwn
Member since 2007 • 12399 Posts

Tilt control in Mercury Meltdown Revolution was pretty fun.

Controlling the music ball in Super Mario Galaxy was fun. Sure, it would've been EASIER with an analogue stick, but those sections wouldn't have been fun at all if they weren't challenging.

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Tony-Harrison

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#23 Tony-Harrison
Member since 2008 • 1884 Posts

Tilt control in Mercury Meltdown Revolution was pretty fun.MetroidPrimePwn

I really liked MMR. It scored 8.5 here so I'm surprised more people don't mention it. Probably because it isn't a first person shooter, but I recommend people look out for it in second hand racks. There must be a few copies floating around in every shop.





Overall a really underrated game by people on this forum. The Wiimote controls the table.

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aznfool07

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#25 aznfool07
Member since 2005 • 3552 Posts
No More Heroes owns.
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butcrackofdeath

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#26 butcrackofdeath
Member since 2008 • 30 Posts
[QUOTE="butcrackofdeath"]

Well Metroid Prime 3's grapple hook sucked when you had to use it in battle, it only worked like 1/5th of the time.

Also what's with that screenshot of RE4. Did the Wii version look worse than the Gamecube version or something.

mdisen

Yikes, you're not too bright.

I'm stupid because I have an opinion and the TC posted a wierd picture.

Whatever you say.

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DivergeUnify

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#31 DivergeUnify
Member since 2007 • 15150 Posts
[QUOTE="butcrackofdeath"][QUOTE="Tony-Harrison"][QUOTE="butcrackofdeath"]

Well Metroid Prime 3's grapple hook sucked when you had to use it in battle, it only worked like 1/5th of the time.

Also what's with that screenshot of RE4. Did the Wii version look worse than the Gamecube version or something.

humber_matus

No and No. :|

Great argument. I like how you proved my opinion wrong on Metroid Prime 3's grapple hook by saying "no."

do you honestly expect anything more from a person that claims that RE4 was the best game of last generation?

It's a respectable opinion to belive so. What do you think it was? God of War? rofl
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foxhound_fox

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#32 foxhound_fox
Member since 2005 • 98532 Posts
Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.
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DivergeUnify

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#33 DivergeUnify
Member since 2007 • 15150 Posts
Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.foxhound_fox
Agreed completely
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Oroin

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#34 Oroin
Member since 2006 • 3041 Posts

[QUOTE="foxhound_fox"]Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.DivergeUnify
Agreed completely

I agree too. different way of playing. but not an improvement.

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angelkimne

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#35 angelkimne
Member since 2006 • 14037 Posts

Angelkimne thinks this is a boring, gimmicky thread.

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SolidTy

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#36 SolidTy
Member since 2005 • 49991 Posts

[QUOTE="foxhound_fox"]Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.DivergeUnify
Agreed completely

Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.foxhound_fox

Excellent job.

We have essentially replaced ANALOG STICKS with WRIST WAVING in some games, and people don't seem to understand that's it's less effiecient.

Different? Yes.

Improved? Highly Debatable.

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Vriess12

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#37 Vriess12
Member since 2008 • 89 Posts

[QUOTE="DivergeUnify"][QUOTE="foxhound_fox"]Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.SolidTy

Agreed completely

Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.foxhound_fox

Excellent job.

We have essentially replaced ANALOG STICKS with WRIST WAVING in some games, and people don't seem to understand that's it's less effiecient.

Different? Yes.

Improved? Highly Debatable.

I don't think it's really debatable. The actual aiming is far better. Analog stick aiming is clumsy. Wii remote aiming might be better than a mouse in some ways.

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manicfoot

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#38 manicfoot
Member since 2006 • 2670 Posts
I enjoy collecting starbits in SMG while doing complicated platforming. It makes me feel like I haz teh skills! :o
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lucidflux

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#39 lucidflux
Member since 2006 • 277 Posts

Excellent job.

We have essentially replaced ANALOG STICKS with WRIST WAVING in some games, and people don't seem to understand that's it's less effiecient.

Different? Yes.

Improved? Highly Debatable.

SolidTy

Wrist "waving" is a good way to get killed in MP3. It's the equivalent of jacking the analog stick up or down on 360.
MP3's IR requires a steady hand.

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GundamGuy0

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#40 GundamGuy0
Member since 2003 • 10970 Posts

[QUOTE="DivergeUnify"][QUOTE="foxhound_fox"]Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.SolidTy

Agreed completely

Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.foxhound_fox

Excellent job.

We have essentially replaced ANALOG STICKS with WRIST WAVING in some games, and people don't seem to understand that's it's less effiecient.

Different? Yes.

Improved? Highly Debatable.

Immersion factor plus 1

That's an Improvment IMO.

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SolidTy

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#41 SolidTy
Member since 2005 • 49991 Posts
[QUOTE="SolidTy"]

Excellent job.

We have essentially replaced ANALOG STICKS with WRIST WAVING in some games, and people don't seem to understand that's it's less effiecient.

Different? Yes.

Improved? Highly Debatable.

lucidflux

Wrist "waving" is a good way to get killed in MP3. It's the equivalent of jacking the analog stick up or down on 360.
MP3's IR requires a steady hand.

I said in SOME GAMES, Metroid not being one of them. I own Metroid, and I agree.

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SolidTy

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#42 SolidTy
Member since 2005 • 49991 Posts
[QUOTE="SolidTy"]

[QUOTE="DivergeUnify"][QUOTE="foxhound_fox"]Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.Vriess12

Agreed completely

Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.foxhound_fox

Excellent job.

We have essentially replaced ANALOG STICKS with WRIST WAVING in some games, and people don't seem to understand that's it's less effiecient.

Different? Yes.

Improved? Highly Debatable.

I don't think it's really debatable. The actual aiming is far better. Analog stick aiming is clumsy. Wii remote aiming might be better than a mouse in some ways.

But Aiming isn't far better, it's better in some respects, but it's wonky at times.

As far as PC vs. Wii, Mice still haven't been topped. I have a Wireless Laser Mouse, and it's precision just can't be touched.

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GundamGuy0

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#43 GundamGuy0
Member since 2003 • 10970 Posts
[QUOTE="Vriess12"][QUOTE="SolidTy"]

[QUOTE="DivergeUnify"][QUOTE="foxhound_fox"]Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.SolidTy

Agreed completely

Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.foxhound_fox

Excellent job.

We have essentially replaced ANALOG STICKS with WRIST WAVING in some games, and people don't seem to understand that's it's less effiecient.

Different? Yes.

Improved? Highly Debatable.

I don't think it's really debatable. The actual aiming is far better. Analog stick aiming is clumsy. Wii remote aiming might be better than a mouse in some ways.

But Aiming isn't far better, it's better in some respects, but it's wonky at times.

As far as PC vs. Wii, Mice still haven't been topped. I have a Wireless Laser Mouse, and it's precision just can't be touched.

Your far more skilled because you've been using mice for ever... that doesn't mean the Wii remote is better or worse, It's hard for a experienced gamer to say it's better because they are so good at what they have been forced to use for so long... I'm not a PC gamer so I can't do the WSAD or whatever very well... See where I'm going with this...

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Tony-Harrison

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#44 Tony-Harrison
Member since 2008 • 1884 Posts
[QUOTE="SolidTy"]

[QUOTE="foxhound_fox"]Other than the IR sensor provided by the Wiimote nothing in Metroid Prime 3 would have been less fun with conventional button pressing. Novel ideas yes but it didn't "improve" the experience, it only "changed" it. That's the big difference between what the Wii is actually doing compared to what it was supposed to do.GundamGuy0

Excellent job.

We have essentially replaced ANALOG STICKS with WRIST WAVING in some games, and people don't seem to understand that's it's less effiecient.

Different? Yes.

Improved? Highly Debatable.

Immersion factor plus 1

That's an Improvment IMO.

The immersion in Metroid Prime 3 was highly improved over the originals I thought. Although that was partially due to the IR sensor and motion gestures, but also the IR control of your ship interface.

Could it have been improved upon though?

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foxhound_fox

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#45 foxhound_fox
Member since 2005 • 98532 Posts
I don't think it's really debatable. The actual aiming is far better. Analog stick aiming is clumsy. Wii remote aiming might be better than a mouse in some ways. Vriess12

No it isn't. The mouse is still much more accurate and responsive.

Immersion factor plus 1

That's an Improvment IMO.

GundamGuy0

I still found the first two Prime's to be much more immersive. The change of narrative from the scanning to actual voice-overs was jarring, especially when Samus didn't have a voice alongside many other voices. It felt completely out of place considering the already established medium used to tell the story in the first two.

The only thing that was improved in Prime 3 was the aiming with the Wiimote and obviously the graphics. Other than that, everything else was better in Prime 2. The items in Prime 3, however novel, didn't top those in Prime 2. The Echo Visor, Annihilator Beam and Light Suit alone make Prime 2 the superior of the three. That and the story in Prime 2 was much better... it may have been more fleshed out and obvious in Prime 3 but the ending was more than disappointing, especially how it ended on a very "Metroid" note (just ending, saying "mission complete" like all the rest of them) even after establishing a relatively deep story. The characters as well were quite underwhelming... there was so much room for character development and it was sad that they only got a few lines.

My absolute biggest complaint about Prime 3 aside from the ending and last two boss fights was that of the suit-ship control integration into the actual gameplay. It was an extremely good idea that could have made the game fantastic if they had actually focused on using it more. Retro could have done an absolute ass-load of stuff with not only the cockpit controls but the surface-to-ship controls. What they did was decent but it could have been SO much more.

Prime 3 was good but it was nowhere near the quality of the first two Prime's, especially that of Prime 2. The boss fights on the whole, even though flashy and cool, got quite repeitive after a while, especially considering all of them had a "jump shockwave" attack. All the boss fights in Prime 2 were extraordinarily unique and in some cases quite challenging (Boost Ball Guardian, Spider Ball Guardian, Dark Samus and Emperor Ing). Prime 3 could have been so much more but in the end, especially considering the level of disappointment presented with the last two boss fights...
[spoiler] especially with Dark Samus, who was the main antagonist of the series and a diabolical villain... to be so easily and simply destroyed at the end of the game after those four intense fights in Prime 2 left a bad taste in my mouth [/spoiler]
...ended up being a stark disappointment for a huge Metroid fan. It was enjoyable but not nearly as much as I had hoped looking back on it now. Prime 2 is easily the best game in the series. It took what made Prime 1 fantastic (that was, recreating Super Metroid in 3D), reinterpreting it and taking it to a completely other level.
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DivergeUnify

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#46 DivergeUnify
Member since 2007 • 15150 Posts

Your far more skilled because you've been using mice for ever... that doesn't mean the Wii remote is better or worse, It's hard for a experienced gamer to say it's better because they are so good at what they have been forced to use for so long... I'm not a PC gamer so I can't do the WSAD or whatever very well... See where I'm going with this...

GundamGuy0
As a person who owns a Wii and plays PC games, no the mouse is better. Aiming is faster, more accurate, more responses, crosshairs in a fixed location, and personally, I like my ability to change sensitivity in game
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anasbouzid

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#47 anasbouzid
Member since 2004 • 2340 Posts
[QUOTE="GundamGuy0"]

Your far more skilled because you've been using mice for ever... that doesn't mean the Wii remote is better or worse, It's hard for a experienced gamer to say it's better because they are so good at what they have been forced to use for so long... I'm not a PC gamer so I can't do the WSAD or whatever very well... See where I'm going with this...

DivergeUnify

As a person who owns a Wii and plays PC games, no the mouse is better. Aiming is faster, more accurate, more responses, crosshairs in a fixed location, and personally, I like my ability to change sensitivity in game

coming soon: see conduit

also...i agree after playing mp3 alot and pc shooters...but the wiimote comes pretty close and is much better than analog

i would say pc>>wiimote>>>>>analog

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goblaa

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#48 goblaa
Member since 2006 • 19304 Posts

needs moar gimmick!

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Shinobishyguy

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#49 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Vriess12"]I don't think it's really debatable. The actual aiming is far better. Analog stick aiming is clumsy. Wii remote aiming might be better than a mouse in some ways. foxhound_fox

No it isn't. The mouse is still much more accurate and responsive.

Immersion factor plus 1

That's an Improvment IMO.

GundamGuy0


I still found the first two Prime's to be much more immersive. The change of narrative from the scanning to actual voice-overs was jarring, especially when Samus didn't have a voice alongside many other voices. It felt completely out of place considering the already established medium used to tell the story in the first two.

The only thing that was improved in Prime 3 was the aiming with the Wiimote and obviously the graphics. Other than that, everything else was better in Prime 2. The items in Prime 3, however novel, didn't top those in Prime 2. The Echo Visor, Annihilator Beam and Light Suit alone make Prime 2 the superior of the three. That and the story in Prime 2 was much better... it may have been more fleshed out and obvious in Prime 3 but the ending was more than disappointing, especially how it ended on a very "Metroid" note (just ending, saying "mission complete" like all the rest of them) even after establishing a relatively deep story. The characters as well were quite underwhelming... there was so much room for character development and it was sad that they only got a few lines.

My absolute biggest complaint about Prime 3 aside from the ending and last two boss fights was that of the suit-ship control integration into the actual gameplay. It was an extremely good idea that could have made the game fantastic if they had actually focused on using it more. Retro could have done an absolute ass-load of stuff with not only the cockpit controls but the surface-to-ship controls. What they did was decent but it could have been SO much more.

Prime 3 was good but it was nowhere near the quality of the first two Prime's, especially that of Prime 2. The boss fights on the whole, even though flashy and cool, got quite repeitive after a while, especially considering all of them had a "jump shockwave" attack. All the boss fights in Prime 2 were extraordinarily unique and in some cases quite challenging (Boost Ball Guardian, Spider Ball Guardian, Dark Samus and Emperor Ing). Prime 3 could have been so much more but in the end, especially considering the level of disappointment presented with the last two boss fights...
[spoiler] especially with Dark Samus, who was the main antagonist of the series and a diabolical villain... to be so easily and simply destroyed at the end of the game after those four intense fights in Prime 2 left a bad taste in my mouth [/spoiler]
...ended up being a stark disappointment for a huge Metroid fan. It was enjoyable but not nearly as much as I had hoped looking back on it now. Prime 2 is easily the best game in the series. It took what made Prime 1 fantastic (that was, recreating Super Metroid in 3D), reinterpreting it and taking it to a completely other level.

.

You said that metroid prime 3 was the best in the prime series when you firs played it.

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DivergeUnify

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#50 DivergeUnify
Member since 2007 • 15150 Posts
[QUOTE="DivergeUnify"][QUOTE="GundamGuy0"]

Your far more skilled because you've been using mice for ever... that doesn't mean the Wii remote is better or worse, It's hard for a experienced gamer to say it's better because they are so good at what they have been forced to use for so long... I'm not a PC gamer so I can't do the WSAD or whatever very well... See where I'm going with this...

anasbouzid

As a person who owns a Wii and plays PC games, no the mouse is better. Aiming is faster, more accurate, more responses, crosshairs in a fixed location, and personally, I like my ability to change sensitivity in game

coming soon: see conduit

also...i agree after playing mp3 alot and pc shooters...but the wiimote comes pretty close and is much better than analog

i would say pc>>wiimote>>>>>analog

That's a huge step up for fps on Wii if true(without having to go into menus)