USA Today on Halo 3, GREAT STORY!

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_KenKittyragi_

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#1 _KenKittyragi_
Member since 2007 • 1967 Posts

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

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p2rus

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#2 p2rus
Member since 2005 • 2859 Posts

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

_KenKittyragi_

i play it online...the story is meh. if halo 3 had no online...im sure it wouldnt be as big of a deal.

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Coyo7e

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#3 Coyo7e
Member since 2005 • 3672 Posts

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

_KenKittyragi_

I loved the first Halo, hated Halo 2..... But wow I dont hold the halo story in that high of a regard.

Master chief was cool and the idea was some decent sci-fi to make an action game off of. But its not even near that good.

I just want Halo 3 to be a much better game then Halo or Halo 2. I already know the story really doesnt get me.

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II-FBIsniper-II

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#4 II-FBIsniper-II
Member since 2005 • 18067 Posts

Andpeople say halo doesn't have a good story.

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Heil68

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#5 Heil68
Member since 2004 • 60831 Posts
The Halo3 war machine continues forward.
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Uzumaki_Naruto5

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#6 Uzumaki_Naruto5
Member since 2005 • 1058 Posts

Microsoft is advertising the **** out of this game.

Anyways, lol at halo story, its pretty crappy and yes ive played them both. Its the gameplay where Halo excels.

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Mr47fitter

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#7 Mr47fitter
Member since 2007 • 2273 Posts
even if you do not like halo, you still have to appreciate the fact the some games are getting as big and renowned as other entertainment franchises.(ie. movies books)
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p2rus

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#8 p2rus
Member since 2005 • 2859 Posts
even if you do not like halo, you still have to appreciate the fact the some games are getting as big and renowned as other entertainment franchises. lkike bioshock and(ie. movies books)Mr47fitter
like bioshock or mgs4?
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Coyo7e

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#9 Coyo7e
Member since 2005 • 3672 Posts

even if you do not like halo, you still have to appreciate the fact the some games are getting as big and renowned as other entertainment franchises.(ie. movies books)Mr47fitter

I dont think its a good thing but one reality is.....

Great games cost money to make, a lot of money to make. So now we have to deal with inane advertising... hackneyed storys and characters..... lame attempts to capture the teenage males short attention span..... But sifting through the crap sometimes those high dollor dev. games make an exp. that is amazing......

..... Bioshock anyone?

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lordseer

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#10 lordseer
Member since 2004 • 4671 Posts

I think you guys are kind of forgetting something about Halo when you dismiss its story and single player.

Halo FEELS epic. From the moment you turn it on and hear that bad ass theme music, you feel like you are really taking part of something big, and this whole sense of being involved in something that is on a grand scale comes from its success in the SP area.

Halo is one of the few games that really makes you feel like you are part of some grand event. You feel like part of the epic Halo world.

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Snake_Plisken88

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#11 Snake_Plisken88
Member since 2007 • 137 Posts

That's good, a review from USA today and a good one at that, this is what will draw casuals to this game, not reviews from game publications.

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Mr47fitter

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#12 Mr47fitter
Member since 2007 • 2273 Posts

[QUOTE="Mr47fitter"]even if you do not like halo, you still have to appreciate the fact the some games are getting as big and renowned as other entertainment franchises. lkike bioshock and(ie. movies books)p2rus
like bioshock or mgs4?

No like Halo 3 or the older mario games and yes halo is just as big.

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YD_11

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#13 YD_11
Member since 2006 • 1867 Posts
The Halo series has a great story so i dont know what all the nay-sayers are sippin on. Especially if you have read the books! There is a lot more to halo's story then most realize and then are in most other games.
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JAMES_L_BROOKS

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#14 JAMES_L_BROOKS
Member since 2005 • 1463 Posts

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

_KenKittyragi_

publicity much...halo has the worst story ever, designed for the USA of today

MGS has a real story

pretty much every FF has a real story

Killzone has a real story

heck even kingdom hearts (made for kids in japan by square/disney) has a better story, i watched thehalo 3ending its just as i predicted.

and i can tell you this halo isnot emotionally engaging in anyway, im starting to think this guy is joking

when i see master cheif i feel no emotion, you knwo why because he cant show emotion, even if he had a face, the game engine sucks too much to give him emotion

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lordseer

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#15 lordseer
Member since 2004 • 4671 Posts

[QUOTE="Mr47fitter"]even if you do not like halo, you still have to appreciate the fact the some games are getting as big and renowned as other entertainment franchises. lkike bioshock and(ie. movies books)p2rus
like bioshock or mgs4?

bioshock and MGS haven't even come close to touching upon pop culture like Halo.

The only game that even comes close are the Final Fantasy games (maybe the DQ also) over in Japan.

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Vyse_The_Daring

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#16 Vyse_The_Daring
Member since 2003 • 5318 Posts
Haha awesome, inb4tenpagesofhate. This is sure to piss plenty of people off. Halo does have a good story, despite the popular SW belief.
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Uzumaki_Naruto5

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#17 Uzumaki_Naruto5
Member since 2005 • 1058 Posts

I think you guys are kind of forgetting something about Halo when you dismiss its story and single player.

Halo FEELS epic. From the moment you turn it on and hear that bad ass theme music, you feel like you are really taking part of something big, and this whole sense of being involved in something that is on a grand scale comes from its success in the SP area.

Halo is one of the few games that really makes you feel like you are part of some grand event. You feel like part of the epic Halo world.

lordseer

not really, i bet most people wont believe me but whatever but it was painful playing the campaign for me. I ended the campaign with my cousin on both halos. The stories were below medicore. The only people who think it has a good story have never played games like MGS, Final Fantasy, Xenogears etc.

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Vandalvideo

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#18 Vandalvideo
Member since 2003 • 39655 Posts
They must have not played a tons of great story driven games. :o
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kcpp2b

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#19 kcpp2b
Member since 2006 • 12498 Posts
[QUOTE="_KenKittyragi_"]

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

p2rus

i play it online...the story is meh. if halo 3 had no online...im sure it wouldnt be as big of a deal.

Halo 1 was praised for it's SP was it not?

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p2rus

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#20 p2rus
Member since 2005 • 2859 Posts

Haha awesome, inb4tenpagesofhate. This is sure to piss plenty of people off. Halo does have a good story, despite the popular SW belief. Vyse_The_Daring

seriously though it doesnt, who actually would care if the sp was taken out of halo 3...like the hardcores, but thast it. everyone else...online.

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Uzumaki_Naruto5

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#21 Uzumaki_Naruto5
Member since 2005 • 1058 Posts
[QUOTE="_KenKittyragi_"]

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

JAMES_L_BROOKS

publicity much...halo has the worst story ever, designed for the USA of today

MGS has a real story

pretty much every FF has a real story

Killzone has a real story

heck even kingdom hearts (made for kids in japan by square/disney) has a better story, i watched thehalo 3ending its just as i predicted.

and i can tell you this halo isnot emotionally engaging in anyway, im starting to think this guy is joking

when i see master cheif i feel no emotion, you knwo why because he cant show emotion, even if he had a face, the game engine sucks too much to give him emotion

Even though your a fanboy I kinda agree with you. Master Cheif has no personality or character at all. He is just a blank character who casuals think is cool because he do teh big jumps and shoot people. He has no personality whatsoever which is just stupid.

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Hitamaru-homia

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#22 Hitamaru-homia
Member since 2006 • 2046 Posts

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

_KenKittyragi_

Halo's Story we not used to? GO PLAY MGS1,MGS2,MGS3,FFinal fantasy 7,8,10. -.- come on,bunch of Casuals talking out of the hat.

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p2rus

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#23 p2rus
Member since 2005 • 2859 Posts
[QUOTE="p2rus"][QUOTE="_KenKittyragi_"]

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

kcpp2b

i play it online...the story is meh. if halo 3 had no online...im sure it wouldnt be as big of a deal.

Halo 1 was praised for it's SP was it not?

yeah but thats cause it only had sp...and was it selling for the story, or cause it was a fun game to LAN with and had great gameplay? hmmm. take a wild guess.

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JAMES_L_BROOKS

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#24 JAMES_L_BROOKS
Member since 2005 • 1463 Posts
[QUOTE="JAMES_L_BROOKS"][QUOTE="_KenKittyragi_"]

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

Uzumaki_Naruto5

publicity much...halo has the worst story ever, designed for the USA of today

MGS has a real story

pretty much every FF has a real story

Killzone has a real story

heck even kingdom hearts (made for kids in japan by square/disney) has a better story, i watched thehalo 3ending its just as i predicted.

and i can tell you this halo isnot emotionally engaging in anyway, im starting to think this guy is joking

when i see master cheif i feel no emotion, you knwo why because he cant show emotion, even if he had a face, the game engine sucks too much to give him emotion

Even though your a fanboy I kinda agree with you. Master Cheif has no personality or character at all. He is just a blank character who casuals think is cool because he do teh big jumps and shoot people. He has no personality whatsoever which is just stupid.

thank you, i do not feel any from of emotion when i see the blank face of masterchief... lol, but when i see those flood, well every emotion inside me kicks in and starts screaming, now they knowhow to express themselves... lol

scarcasm FTW!!!!!

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lordseer

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#25 lordseer
Member since 2004 • 4671 Posts
[QUOTE="lordseer"]

I think you guys are kind of forgetting something about Halo when you dismiss its story and single player.

Halo FEELS epic. From the moment you turn it on and hear that bad ass theme music, you feel like you are really taking part of something big, and this whole sense of being involved in something that is on a grand scale comes from its success in the SP area.

Halo is one of the few games that really makes you feel like you are part of some grand event. You feel like part of the epic Halo world.

Uzumaki_Naruto5

not really, i bet most people wont believe me but whatever but it was painful playing the campaign for me. I ended the campaign with my cousin on both halos. The stories were below medicore. The only people who think it has a good story have never played games like MGS, Final Fantasy, Xenogears etc.

You are simply transfering your own opinion onto the masses who obviously (Halo 2's sales are indictive) feel very differently from you.

I think Halo has a great story and I have played MGS and FF. I played through about 3 hours of MGS 3 because the controls were terrible and FF X for maybe 4-5 hours because both the gameplay and story bored the hell out of me. Then again I realize I am in the minority and don't speak as if my opinion represents the majority as you do when speaking of halo.

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kcpp2b

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#26 kcpp2b
Member since 2006 • 12498 Posts

yeah but thats cause it only had sp...and was it selling for the story, or cause it was a fun game to LAN with and had great gameplay? hmmm. take a wild guess.

p2rus

Dozens of reviews game it AAA+ because of it's amazing Campaign. Say what you wish pal but Halo campaign is a huge draw just as much IF NOT MORE than it's MP. I know I hated Halo 2 MP so for me it's SP all the way but things like Forge interest me Heavily and it looks a lot better to me than Halo 2 with the new weapons and things you can now do. I'm willing to go at it again without any negative thinking from Halo 2

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lordseer

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#27 lordseer
Member since 2004 • 4671 Posts
[QUOTE="Uzumaki_Naruto5"][QUOTE="JAMES_L_BROOKS"][QUOTE="_KenKittyragi_"]

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

JAMES_L_BROOKS

publicity much...halo has the worst story ever, designed for the USA of today

MGS has a real story

pretty much every FF has a real story

Killzone has a real story

heck even kingdom hearts (made for kids in japan by square/disney) has a better story, i watched thehalo 3ending its just as i predicted.

and i can tell you this halo isnot emotionally engaging in anyway, im starting to think this guy is joking

when i see master cheif i feel no emotion, you knwo why because he cant show emotion, even if he had a face, the game engine sucks too much to give him emotion

Even though your a fanboy I kinda agree with you. Master Cheif has no personality or character at all. He is just a blank character who casuals think is cool because he do teh big jumps and shoot people. He has no personality whatsoever which is just stupid.

thank you, i do not feel any from of emotion when i see the blank face of masterchief... lol, but when i see those flood, well every emotion inside me kicks in and starts screaming, now they knowhow to express themselves... lol

scarcasm FTW!!!!!

Master Chief is the embodiment of a hero who gives himself to save humanity. That is what MC is as a character. His actions / heroics speak to who he is. They don't need to spend the game developing a backround for him because it wouldn't fit with the flow of the game or the story in the game.

Halo also has very developed and complexed enemies, and they take the time to develop them rather than having them being mindless drones like every other game. Even the AI is represenative of the personalities of the enemies you are fighting.

Seriously I wish people could seperate fanboism from rationalism.

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JAMES_L_BROOKS

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#28 JAMES_L_BROOKS
Member since 2005 • 1463 Posts
[QUOTE="JAMES_L_BROOKS"][QUOTE="Uzumaki_Naruto5"][QUOTE="JAMES_L_BROOKS"][QUOTE="_KenKittyragi_"]

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

lordseer

publicity much...halo has the worst story ever, designed for the USA of today

MGS has a real story

pretty much every FF has a real story

Killzone has a real story

heck even kingdom hearts (made for kids in japan by square/disney) has a better story, i watched thehalo 3ending its just as i predicted.

and i can tell you this halo isnot emotionally engaging in anyway, im starting to think this guy is joking

when i see master cheif i feel no emotion, you knwo why because he cant show emotion, even if he had a face, the game engine sucks too much to give him emotion

Even though your a fanboy I kinda agree with you. Master Cheif has no personality or character at all. He is just a blank character who casuals think is cool because he do teh big jumps and shoot people. He has no personality whatsoever which is just stupid.

thank you, i do not feel any from of emotion when i see the blank face of masterchief... lol, but when i see those flood, well every emotion inside me kicks in and starts screaming, now they knowhow to express themselves... lol

scarcasm FTW!!!!!

Master Chief is the embodiment of a hero who gives himself to save humanity. That is what MC is as a character. His actions / heroics speak to who he is. They don't need to spend the game developing a backround for him because it wouldn't fit with the flow of the game or the story in the game.

Halo also has very developed and complexed enemies, and they take the time to develop them rather than having them being mindless drones like every other game. Even the AI is represenative of the personalities of the enemies you are fighting.

Seriously I wish people could seperate fanboism from rationalism.

take time to develope them??? whos them, whats being developed, please enlighten me on how halo is complex in its story

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Vandalvideo

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#29 Vandalvideo
Member since 2003 • 39655 Posts
Master Chief is the embodiment of a hero who gives himself to save humanity. That is what MC is as a character. His actions / heroics speak to who he is. They don't need to spend the game developing a backround for him because it wouldn't fit with the flow of the game or the story in the game. Halo also has very developed and complexed enemies, and they take the time to develop them rather than having them being mindless drones like every other game. Even the AI is represenative of the personalities of the enemies you are fighting.Seriously I wish people could seperate fanboism from rationalism.lordseer
MC has a name and a real reason to fight, and I personally am stunned that Bungie hasn't elaborated on that. Having read the book that talks about his past, I can honestly say his motivations are intriguing, a LOT more intriguing than some vague martyr. (oops). They should have elaborated.
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p2rus

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#30 p2rus
Member since 2005 • 2859 Posts
"

Master Chief is the embodiment of a hero who gives himself to save humanity. That is what MC is as a character. His actions / heroics speak to who he is. They don't need to spend the game developing a backround for him because it wouldn't fit with the flow of the game or the story in the game.

Halo also has very developed and complexed enemies, and they take the time to develop them rather than having them being mindless drones like every other game. Even the AI is represenative of the personalities of the enemies you are fighting"

wow sorry but i did these things called commentaries for english class...

and this reminds me of it so bad.

u just toook some expresionless character from a video game and mixed in hype and advertisments from both 3rd parties and ms, and then got "a hero who gives himself to save humanity"

u even use the line "a hero need not speak, others will speak for him when he is gone"

and to not need a background...sorry but thats kind of the idea with close emotional connection to a character..

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The_Ish

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#31 The_Ish
Member since 2006 • 13913 Posts

Well, I really like the story, and I really like Master Chief. Hurray for USA today...I guess?

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JAMES_L_BROOKS

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#32 JAMES_L_BROOKS
Member since 2005 • 1463 Posts
"

Master Chief is the embodiment of a hero who gives himself to save humanity. That is what MC is as a character. His actions / heroics speak to who he is. They don't need to spend the game developing a backround for him because it wouldn't fit with the flow of the game or the story in the game.

Halo also has very developed and complexed enemies, and they take the time to develop them rather than having them being mindless drones like every other game. Even the AI is represenative of the personalities of the enemies you are fighting"

wow sorry but i did these things called commentaries for english class...

and this reminds me of it so bad.

u just toook some expresionless character from a video game and mixed in hype and advertisments from both 3rd parties and ms, and then got "a hero who gives himself to save humanity"

u even use the line "a hero need not speak, others will speak for him when he is gone"

and to not need a background...sorry but thats kind of the idea with close emotional connection to a character..

p2rus

mastercheif is a soldier who is trained to kill his entire life, hes like if robo cop, and the terminator had some freakish child

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Thanatos465

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#33 Thanatos465
Member since 2007 • 436 Posts
Halo's story was cool.......until halo 2 came out
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ATrillionaire

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#34 ATrillionaire
Member since 2003 • 172 Posts
Halo has the best story I've ever experienced in a video game. The problem is, that story isn't explained well in the game, and I, too, wouldn't understand much of it had I not read the books. The books are wonderful science fiction fun, and trust me, they really open the story up in the game. Maybe Bungie should clue people in who only play the game on some important elements with a free fiction guide or something.
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lordseer

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#35 lordseer
Member since 2004 • 4671 Posts

take time to develope them??? whos them, whats being developed, please enlighten me on how halo is complex in its story

What's being developed are the elites, the brutes, and the flood. Each enemy has it's own personality. Brutes are big dumb strong enemies that charge head first into battle.

The little grunts or whatever they are called flee like cowards and try to hide from you rather than fighting you straight ahead.

The elites being the most intelligent of the 3 play like it and use cover and try to flank around you to get their kills.

As for thier developed stories you have the enemy faction splitting and betraying each other. THey even have one of your most hated enemies outcasted as a heretic and he takes the side of humanity. There is so much more than this guy is a bad guy, shoot this bad guy, involved with Halo's gameplay / story.

If anything the flood are most represenative of enemies from other games. They are just mindless, peronality-less, drones.

Even in the MGS games, the only enemies with any real individulality or personality are the bosses. Halo manages to institute personalities into your enemies on a grand scale.

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JAMES_L_BROOKS

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#36 JAMES_L_BROOKS
Member since 2005 • 1463 Posts

Halo has the best story I've ever experienced in a video game. The problem is, that story isn't explained well in the game, and I, too, wouldn't understand much of it had I not read the books. The books are wonderful science fiction fun, and trust me, they really open the story up in the game. Maybe Bungie should clue people in who only play the game on some important elements with a free fiction guide or something.ATrillionaire

you clearly have not read,watched, or played that much....

halohas no message

MGS4 portrays on the world not and how its getting to a point where war is what the world revolves around

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-Sora

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#37 -Sora
Member since 2004 • 15152 Posts
[QUOTE="_KenKittyragi_"]

http://www.usatoday.com/tech/gaming/2007-09-17-digital-download-halo_N.htm?csp=34

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

p2rus

i play it online...the story is meh. if halo 3 had no online...im sure it wouldnt be as big of a deal.

If Metal Gear Solid had no singleplayer.....im sure it wouldnt be as big of a deal :|
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lordseer

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#39 lordseer
Member since 2004 • 4671 Posts
"

Master Chief is the embodiment of a hero who gives himself to save humanity. That is what MC is as a character. His actions / heroics speak to who he is. They don't need to spend the game developing a backround for him because it wouldn't fit with the flow of the game or the story in the game.

Halo also has very developed and complexed enemies, and they take the time to develop them rather than having them being mindless drones like every other game. Even the AI is represenative of the personalities of the enemies you are fighting"

wow sorry but i did these things called commentaries for english class...

and this reminds me of it so bad.

u just toook some expresionless character from a video game and mixed in hype and advertisments from both 3rd parties and ms, and then got "a hero who gives himself to save humanity"

u even use the line "a hero need not speak, others will speak for him when he is gone"

and to not need a background...sorry but thats kind of the idea with close emotional connection to a character..

p2rus

He is a character (inc cliche) who's actions speak for himself. Delving deep into master chief's past would not fit the game or its story. The story is made to function in the game and it does that.

"Deep" "revealing" flash backs into MC's past would interupt the flow of the game and distract from the overall conflict being portrayed in the game. I am willing to guess we will become much more attached to the Chief when we see whatever conflict surrounds cortana and see his reaction. They will pull us into the game through empathy for the character and his current situation, not his past.

Seriously I can think of no other way to round out MC as a character in the way that some of the people here would prefer to, other than through flashbacks, and in the first two games, they simply would have detracted from the pacing.

One brilliant thing about the all hated advertisments and hype for this game is that they can supply us with information into the chief's past with commercials like the one where he is lying in the grass as a child and then it fastforwards to his jumping into a fight. We'll have to wait and see how exactly Halo 3 portrays MC and exactly what manner they choose to do it in.

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lordseer

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#40 lordseer
Member since 2004 • 4671 Posts

[QUOTE="ATrillionaire"]Halo has the best story I've ever experienced in a video game. The problem is, that story isn't explained well in the game, and I, too, wouldn't understand much of it had I not read the books. The books are wonderful science fiction fun, and trust me, they really open the story up in the game. Maybe Bungie should clue people in who only play the game on some important elements with a free fiction guide or something.JAMES_L_BROOKS

you clearly have not read,watched, or played that much....

halohas no message

MGS4 portrays on the world not and how its getting to a point where war is what the world revolves around

Dude, you need to learn to accept other's opinions and not try to overide their's with your own.

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JAMES_L_BROOKS

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#41 JAMES_L_BROOKS
Member since 2005 • 1463 Posts
[QUOTE="JAMES_L_BROOKS"]

[QUOTE="ATrillionaire"]Halo has the best story I've ever experienced in a video game. The problem is, that story isn't explained well in the game, and I, too, wouldn't understand much of it had I not read the books. The books are wonderful science fiction fun, and trust me, they really open the story up in the game. Maybe Bungie should clue people in who only play the game on some important elements with a free fiction guide or something.lordseer

you clearly have not read,watched, or played that much....

halohas no message

MGS4 portrays on the world not and how its getting to a point where war is what the world revolves around

Dude, you need to learn to accept other's opinions and not try to overide their's with your own.

i respect eoples choices, im just telling you that you shoudl look deeper into the story and plot before saying anything

and im not overideing them with my own, im saying my own, im not changing your quote, like a lemming did to be a few min ago

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-Sora

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#42 -Sora
Member since 2004 • 15152 Posts

[QUOTE="ATrillionaire"]Halo has the best story I've ever experienced in a video game. The problem is, that story isn't explained well in the game, and I, too, wouldn't understand much of it had I not read the books. The books are wonderful science fiction fun, and trust me, they really open the story up in the game. Maybe Bungie should clue people in who only play the game on some important elements with a free fiction guide or something.JAMES_L_BROOKS

you clearly have not read,watched, or played that much....

halohas no message

MGS4 portrays on the world not and how its getting to a point where war is what the world revolves around

Because of course, to have a good story it must have a deep underlying message and complex symbolism :|
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Coyo7e

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#43 Coyo7e
Member since 2005 • 3672 Posts
[QUOTE="p2rus"][QUOTE="_KenKittyragi_"]

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

kcpp2b

i play it online...the story is meh. if halo 3 had no online...im sure it wouldnt be as big of a deal.

Halo 1 was praised for it's SP was it not?

For me the best part of Halo 1, what really made the game a ****c, was co-op. Alone the SP game was really good, co-op with a friend was awsome. Playing through Halo with my buddy on the original xbox laucnh day made that system worth it for me right away.

To bad there was never another good co-op on the system untill halo 2, and Iwas disaponted with halo 2. It felt much more linear and dull to me then halo 1.

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lordseer

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#44 lordseer
Member since 2004 • 4671 Posts
[QUOTE="kcpp2b"][QUOTE="p2rus"][QUOTE="_KenKittyragi_"]

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

Coyo7e

i play it online...the story is meh. if halo 3 had no online...im sure it wouldnt be as big of a deal.

Halo 1 was praised for it's SP was it not?

For me the best part of Halo 1, what really made the game a ****c, was co-op. Alone the SP game was really good, co-op with a friend was awsome. Playing through Halo with my buddy on the original xbox laucnh day made that system worth it for me right away.

To bad there was never another good co-op on the system untill halo 2, and Iwas disaponted with halo 2. It felt much more linear and dull to me then halo 1.

Damn right man. One of my best video game memories ever, was blasting through Halo 1 with a friend. I remember the insanity and overall joy of the first few levels fighting against the flood. It was an awesome, awesome, experience.

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Coyo7e

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#45 Coyo7e
Member since 2005 • 3672 Posts
[QUOTE="lordseer"][QUOTE="JAMES_L_BROOKS"]

[QUOTE="ATrillionaire"]Halo has the best story I've ever experienced in a video game. The problem is, that story isn't explained well in the game, and I, too, wouldn't understand much of it had I not read the books. The books are wonderful science fiction fun, and trust me, they really open the story up in the game. Maybe Bungie should clue people in who only play the game on some important elements with a free fiction guide or something.JAMES_L_BROOKS

you clearly have not read,watched, or played that much....

halohas no message

MGS4 portrays on the world not and how its getting to a point where war is what the world revolves around

Dude, you need to learn to accept other's opinions and not try to overide their's with your own.

i respect eoples choices, im just telling you that you shoudl look deeper into the story and plot before saying anything

and im not overideing them with my own, im saying my own, im not changing your quote, like a lemming did to be a few min ago

Busting out Metal gear story lines as great story telling is not your best weapon.

I despise metal gear story lines. The characters feel dull and and cookie cutter to me.

Am I saying you are wrong for liking it? no.

In my opinion metal gear sucks. Halo is just as good as metal gear if not better as far as I am concerned.

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-Sora

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#46 -Sora
Member since 2004 • 15152 Posts

Busting out Metal gear story lines as great story telling is not your best weapon.

I despise metal gear story lines. The characters feel dull and and cookie cutter to me.

Am I saying you are wrong for liking it? no.

In my opinion metal gear sucks. Halo is just as good as metal gear if not better as far as I am concerned.

Coyo7e
Umm, you will need a flame sheild.
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omarguy01

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#47 omarguy01
Member since 2004 • 8139 Posts
Halo's story was cool.......until halo 2 came outThanatos465
yep i agree... but it seems like halo 3 fixes that
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TBoogy

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#48 TBoogy
Member since 2007 • 4382 Posts
[QUOTE="Coyo7e"][QUOTE="kcpp2b"][QUOTE="p2rus"][QUOTE="_KenKittyragi_"]

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

lordseer

i play it online...the story is meh. if halo 3 had no online...im sure it wouldnt be as big of a deal.

Halo 1 was praised for it's SP was it not?

For me the best part of Halo 1, what really made the game a ****c, was co-op. Alone the SP game was really good, co-op with a friend was awsome. Playing through Halo with my buddy on the original xbox laucnh day made that system worth it for me right away.

To bad there was never another good co-op on the system untill halo 2, and Iwas disaponted with halo 2. It felt much more linear and dull to me then halo 1.

Damn right man. One of my best video game memories ever, was blasting through Halo 1 with a friend. I remember the insanity and overall joy of the first few levels fighting against the flood. It was an awesome, awesome, experience.

I concur, as well.

Playing the entire campaign with my best friend was great.

Having multiplayer deathmatches with my cousin and two of his friends was a blast.

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_KenKittyragi_

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#49 _KenKittyragi_
Member since 2007 • 1967 Posts
[QUOTE="lordseer"][QUOTE="JAMES_L_BROOKS"]

[QUOTE="ATrillionaire"]Halo has the best story I've ever experienced in a video game. The problem is, that story isn't explained well in the game, and I, too, wouldn't understand much of it had I not read the books. The books are wonderful science fiction fun, and trust me, they really open the story up in the game. Maybe Bungie should clue people in who only play the game on some important elements with a free fiction guide or something.JAMES_L_BROOKS

you clearly have not read,watched, or played that much....

halohas no message

MGS4 portrays on the world not and how its getting to a point where war is what the world revolves around

Dude, you need to learn to accept other's opinions and not try to overide their's with your own.

i respect eoples choices, im just telling you that you shoudl look deeper into the story and plot before saying anything

and im not overideing them with my own, im saying my own, im not changing your quote, like a lemming did to be a few min ago

[QUOTE="lordseer"][QUOTE="JAMES_L_BROOKS"]

[QUOTE="ATrillionaire"]Halo has the best story I've ever experienced in a video game. The problem is, that story isn't explained well in the game, and I, too, wouldn't understand much of it had I not read the books. The books are wonderful science fiction fun, and trust me, they really open the story up in the game. Maybe Bungie should clue people in who only play the game on some important elements with a free fiction guide or something.JAMES_L_BROOKS

you clearly have not read,watched, or played that much....

halohas no message

MGS4 portrays on the world not and how its getting to a point where war is what the world revolves around

Dude, you need to learn to accept other's opinions and not try to overide their's with your own.

i respect eoples choices, im just telling you that you shoudl look deeper into the story and plot before saying anything

and im not overideing them with my own, im saying my own, im not changing your quote, like a lemming did to be a few min ago

[QUOTE="p2rus"]"

Master Chief is the embodiment of a hero who gives himself to save humanity. That is what MC is as a character. His actions / heroics speak to who he is. They don't need to spend the game developing a backround for him because it wouldn't fit with the flow of the game or the story in the game.

Halo also has very developed and complexed enemies, and they take the time to develop them rather than having them being mindless drones like every other game. Even the AI is represenative of the personalities of the enemies you are fighting"

wow sorry but i did these things called commentaries for english class...

and this reminds me of it so bad.

u just toook some expresionless character from a video game and mixed in hype and advertisments from both 3rd parties and ms, and then got "a hero who gives himself to save humanity"

u even use the line "a hero need not speak, others will speak for him when he is gone"

and to not need a background...sorry but thats kind of the idea with close emotional connection to a character..

lordseer

He is a character (inc cliche) who's actions speak for himself. Delving deep into master chief's past would not fit the game or its story. The story is made to function in the game and it does that.

"Deep" "revealing" flash backs into MC's past would interupt the flow of the game and distract from the overall conflict being portrayed in the game. I am willing to guess we will become much more attached to the Chief when we see whatever conflict surrounds cortana and see his reaction. They will pull us into the game through empathy for the character and his current situation, not his past.

Seriously I can think of no other way to round out MC as a character in the way that some of the people here would prefer to, other than through flashbacks, and in the first two games, they simply would have detracted from the pacing.

One brilliant thing about the all hated advertisments and hype for this game is that they can supply us with information into the chief's past with commercials like the one where he is lying in the grass as a child and then it fastforwards to his jumping into a fight. We'll have to wait and see how exactly Halo 3 portrays MC and exactly what manner they choose to do it in.

Yea, I agree. It seems though that in Halo 3, MC is gonna have some more personality and show some more emotion and still kick serious ***. If you wanna know the awesome Halo story, read the books, that's what they are for. His actions especially do speak for himself too. He expresses anger, sadness, and sarcasm through his actions and little speech.

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Coyo7e

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#50 Coyo7e
Member since 2005 • 3672 Posts
[QUOTE="Coyo7e"][QUOTE="kcpp2b"][QUOTE="p2rus"][QUOTE="_KenKittyragi_"]

Halo's story "is rich and complicated in ways that we're not used to in video games," Lev Grossman declared recently in Time. The level of lore rivals that of Jane Austen novels, he wrote, and its quality is Wagnerian. "Halo takes itself seriously as, if not art, certainly a spectacle. But art seems more apt."

Halo does "what a truly good book or film or TV show does," says Peter Molyneux, a pioneering game developer (Populous, Black & White) and founder of Lionhead Studios, which like Bungie was acquired by Microsoft. "Halo delivers it in a way that more than ever before is emotionally engaging. In our industry, Halo represents pretty much the top of the game of what we are able to do with our dramatic content."

lordseer

i play it online...the story is meh. if halo 3 had no online...im sure it wouldnt be as big of a deal.

Halo 1 was praised for it's SP was it not?

For me the best part of Halo 1, what really made the game a ****c, was co-op. Alone the SP game was really good, co-op with a friend was awsome. Playing through Halo with my buddy on the original xbox laucnh day made that system worth it for me right away.

To bad there was never another good co-op on the system untill halo 2, and Iwas disaponted with halo 2. It felt much more linear and dull to me then halo 1.

Damn right man. One of my best video game memories ever, was blasting through Halo 1 with a friend. I remember the insanity and overall joy of the first few levels fighting against the flood. It was an awesome, awesome, experience.

Thats where my hopes are really high for Halo 3. If the xbox live co-op can capture that feel again it will rock.

THe question is this. Does having the co-op on xbox live take away from having your buddy sitting next to you?

I look at it like this. No game will ever be able to catch me with a co-op the way halo 1 did, but I hope I will be able to say that halo 3 makes for the best online co-op exp. I have ever had.

It will be diff. but hopefully just as good.