Valkyria Chronicles is not possible on the Xbox 360 - Sega of Japan

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AntiCrimeSpot6

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#1 AntiCrimeSpot6
Member since 2008 • 56 Posts
... because Valkyria Chronicles uses LPCM 5.1, it is not capable on the Xbox 360 since it is not capable of LPCM 5.1
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Legendaryscmt

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#2 Legendaryscmt
Member since 2005 • 12532 Posts
And LPCM is?
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IIJuggaNottII

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#3 IIJuggaNottII
Member since 2008 • 1907 Posts
What level of concern should we have about Valkyria Chronicles....is it even selling on the PS3?
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Ratchet_Fan8

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#4 Ratchet_Fan8
Member since 2008 • 5574 Posts
I trust you with your level % ,posts and link
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AntiCrimeSpot6

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#5 AntiCrimeSpot6
Member since 2008 • 56 Posts
And LPCM is?Legendaryscmt
It is funny how little gamers know about high definition.
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-RPGamer-

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#6 -RPGamer-
Member since 2002 • 34283 Posts
Wait are we talking audio? As in game X isn't possible on system Y b/c of sound? I hope not.
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Silverbond

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#7 Silverbond
Member since 2008 • 16130 Posts
Apparently, nothing exclusive on PS3 is possible on 360.
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Legendaryscmt

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#8 Legendaryscmt
Member since 2005 • 12532 Posts

[QUOTE="Legendaryscmt"]And LPCM is?AntiCrimeSpot6
It is funny how little gamers know about high definition.

Yeah, cause every gamer out then plays in HD.

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ProductNumber49

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#9 ProductNumber49
Member since 2006 • 3840 Posts
if you know so much, please bother to explain a bit...:|
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Animal-Mother

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#10 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Legendaryscmt"]And LPCM is?AntiCrimeSpot6
It is funny how little gamers know about high definition.

were gamers not technicians and yes you are talking about sound
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Rev3nger

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#11 Rev3nger
Member since 2006 • 1127 Posts
And LPCM is?Legendaryscmt
Large Playstation Cell Modulator
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Legendaryscmt

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#12 Legendaryscmt
Member since 2005 • 12532 Posts

[QUOTE="Legendaryscmt"]And LPCM is?Rev3nger
Large Playstation Cell Modulator

Thank you.

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Bigboi500

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#13 Bigboi500
Member since 2007 • 35550 Posts
Well that's too bad for Sega and VC, because not many people will be playing it then.
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surrealnumber5

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#14 surrealnumber5
Member since 2008 • 23044 Posts
What level of concern should we have about Valkyria Chronicles....is it even selling on the PS3? IIJuggaNottII
like get well cards in a morgue
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3picuri3

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#15 3picuri3
Member since 2006 • 9618 Posts

http://en.wikipedia.org/wiki/Linear_pulse_code_modulation

it's just audio. what a silly thread. even i know how easy it is to re-encode video......not to mention the fact that 360 audio compression is not LOSSY. this is so full of fail it almost hurts.

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Squall18

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#16 Squall18
Member since 2004 • 3756 Posts

What level of concern should we have about Valkyria Chronicles....is it even selling on the PS3? IIJuggaNottII

yikes, haha, that was a low blow, haha

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bobcheeseball

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#17 bobcheeseball
Member since 2007 • 9315 Posts
I highly doubt that it would be unplayable on the 360... :|
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AntiCrimeSpot6

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#18 AntiCrimeSpot6
Member since 2008 • 56 Posts

http://en.wikipedia.org/wiki/Linear_pulse_code_modulation

it's just audio. what a silly thread. even i know how easy it is to re-encode video......not to mention the fact that 360 audio compression is not LOSSY. this is so full of fail it almost hurts.

3picuri3
Xbox 360 is only capable of LPCM 2.0, Dolby Digital and DTS. All Lossy.
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Chutebox

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#19 Chutebox
Member since 2007 • 51588 Posts

Lol...That was funny.

LPCM is just how the sound data is sent when the player decodes the audio if I'm correct.

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Chutebox

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#20 Chutebox
Member since 2007 • 51588 Posts

http://en.wikipedia.org/wiki/Linear_pulse_code_modulation

it's just audio. what a silly thread. even i know how easy it is to re-encode video......not to mention the fact that 360 audio compression is not LOSSY. this is so full of fail it almost hurts.

3picuri3
Pretty sure 360 isn't capable of lossless audio.
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AntiCrimeSpot6

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#21 AntiCrimeSpot6
Member since 2008 • 56 Posts

Lol...That was funny.

LPCM is just how the sound data is sent when the player decodes the audio if I'm correct.

Chutebox
Yes, and since Xbox 360 isn't capable of passing LPCM 5.1, you would have no audio in the game.
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3picuri3

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#22 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="3picuri3"]

http://en.wikipedia.org/wiki/Linear_pulse_code_modulation

it's just audio. what a silly thread. even i know how easy it is to re-encode video......not to mention the fact that 360 audio compression is not LOSSY. this is so full of fail it almost hurts.

AntiCrimeSpot6
Xbox 360 is only capable of LPCM 2.0, Dolby Digital and DTS. All Lossy.

please do a bit more reading. and even if some of them have extremely minor loss-rates how does that make the game not possible on the 360? do you realize how incredibly easy it is to manipulate and re-encode audio? i do :).
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Chutebox

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#23 Chutebox
Member since 2007 • 51588 Posts
[QUOTE="Chutebox"]

Lol...That was funny.

LPCM is just how the sound data is sent when the player decodes the audio if I'm correct.

AntiCrimeSpot6
Yes, and since Xbox 360 isn't capable of passing LPCM 5.1, you would have no audio in the game.

I'm sure thers DD or DTS in the game, if not it's not too hard to add...
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3picuri3

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#24 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="Chutebox"]

Lol...That was funny.

LPCM is just how the sound data is sent when the player decodes the audio if I'm correct.

AntiCrimeSpot6
Yes, and since Xbox 360 isn't capable of passing LPCM 5.1, you would have no audio in the game.

so, by your logic, which is flawed, all ports make no changes to code or audio right?
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Animal-Mother

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#25 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Chutebox"]

Lol...That was funny.

LPCM is just how the sound data is sent when the player decodes the audio if I'm correct.

AntiCrimeSpot6
Yes, and since Xbox 360 isn't capable of passing LPCM 5.1, you would have no audio in the game.

You know VC was originally intended for the 360 right? Sure they would have let it go without audio, and the government put mics in my teeth
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AntiCrimeSpot6

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#26 AntiCrimeSpot6
Member since 2008 • 56 Posts
[QUOTE="AntiCrimeSpot6"][QUOTE="3picuri3"]

http://en.wikipedia.org/wiki/Linear_pulse_code_modulation

it's just audio. what a silly thread. even i know how easy it is to re-encode video......not to mention the fact that 360 audio compression is not LOSSY. this is so full of fail it almost hurts.

3picuri3
Xbox 360 is only capable of LPCM 2.0, Dolby Digital and DTS. All Lossy.

please do a bit more reading. and even if some of them have extremely minor loss-rates how does that make the game not possible on the 360? do you realize how incredibly easy it is to manipulate and re-encode audio? i do :).

Except it wouldn't be TrueHD anymore without lossless audio.
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3picuri3

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#27 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="AntiCrimeSpot6"][QUOTE="Chutebox"]

Lol...That was funny.

LPCM is just how the sound data is sent when the player decodes the audio if I'm correct.

Animal-Mother
Yes, and since Xbox 360 isn't capable of passing LPCM 5.1, you would have no audio in the game.

You know VC was originally intended for the 360 right? Sure they would have let it go without audio, and the government put mics in my teeth

hehe, agreed. such nonsense.
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Chutebox

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#28 Chutebox
Member since 2007 • 51588 Posts
[QUOTE="AntiCrimeSpot6"][QUOTE="Chutebox"]

Lol...That was funny.

LPCM is just how the sound data is sent when the player decodes the audio if I'm correct.

Animal-Mother
Yes, and since Xbox 360 isn't capable of passing LPCM 5.1, you would have no audio in the game.

You know VC was originally intended for the 360 right? Sure they would have let it go without audio, and the government put mics in my teeth

Dude, get that **** checked! Fight the machine!
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byge

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#29 byge
Member since 2005 • 930 Posts
Is this a joke post? Did sega really say this?
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Chutebox

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#30 Chutebox
Member since 2007 • 51588 Posts
[QUOTE="AntiCrimeSpot6"][QUOTE="3picuri3"][QUOTE="AntiCrimeSpot6"] Xbox 360 is only capable of LPCM 2.0, Dolby Digital and DTS. All Lossy.

please do a bit more reading. and even if some of them have extremely minor loss-rates how does that make the game not possible on the 360? do you realize how incredibly easy it is to manipulate and re-encode audio? i do :).

Except it wouldn't be TrueHD anymore without lossless audio.

Um, I doubt VC does TrueHD. And if it does I'm going to get it just for that.
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AntiCrimeSpot6

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#31 AntiCrimeSpot6
Member since 2008 • 56 Posts
[QUOTE="Chutebox"][QUOTE="AntiCrimeSpot6"][QUOTE="3picuri3"] please do a bit more reading. and even if some of them have extremely minor loss-rates how does that make the game not possible on the 360? do you realize how incredibly easy it is to manipulate and re-encode audio? i do :).

Except it wouldn't be TrueHD anymore without lossless audio.

Um, I doubt VC does TrueHD. And if it does I'm going to get it just for that.

Sure it does. TrueHD = HD Video + HD Audio.
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Animal-Mother

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#32 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Animal-Mother"][QUOTE="AntiCrimeSpot6"] Yes, and since Xbox 360 isn't capable of passing LPCM 5.1, you would have no audio in the game. Chutebox
You know VC was originally intended for the 360 right? Sure they would have let it go without audio, and the government put mics in my teeth

Dude, get that **** checked! Fight the machine!

I have an appointment with senator conspiracy theory tomorrow at 12
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AntiCrimeSpot6

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#33 AntiCrimeSpot6
Member since 2008 • 56 Posts
Is this a joke post? Did sega really say this?byge
Yes, the musical composer did in the latest edition of Famitsu. He said that only the PS3 can realize his vision of the Valkyria score and it is not possible on the XBox 360.
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Chutebox

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#34 Chutebox
Member since 2007 • 51588 Posts
[QUOTE="AntiCrimeSpot6"][QUOTE="Chutebox"][QUOTE="AntiCrimeSpot6"] Except it wouldn't be TrueHD anymore without lossless audio.

Um, I doubt VC does TrueHD. And if it does I'm going to get it just for that.

Sure it does. TrueHD = HD Video + HD Audio.

No, TrueHD is copyright from Dolby Digital. It's their lossless codec.
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st1ka

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#35 st1ka
Member since 2008 • 8179 Posts
am i the only one wondering where's TC's link?
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3picuri3

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#36 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="AntiCrimeSpot6"][QUOTE="Chutebox"][QUOTE="AntiCrimeSpot6"] Except it wouldn't be TrueHD anymore without lossless audio.

Um, I doubt VC does TrueHD. And if it does I'm going to get it just for that.

Sure it does. TrueHD = HD Video + HD Audio.

you're just owning yourself more. how does that make it not possible on the 360? what about all those games with visual downgrades that were ported to PS3? eh? what about those? are those NOT the same game that is on the 360? guess not. boys, call our lawyers, this man just made us MILLIONS!
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AntiCrimeSpot6

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#37 AntiCrimeSpot6
Member since 2008 • 56 Posts
[QUOTE="Chutebox"][QUOTE="AntiCrimeSpot6"][QUOTE="Chutebox"] Um, I doubt VC does TrueHD. And if it does I'm going to get it just for that.

Sure it does. TrueHD = HD Video + HD Audio.

No, TrueHD is copyright from Dolby Digital. It's their lossless codec.

No, that's Dolby TrueHD
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Chutebox

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#38 Chutebox
Member since 2007 • 51588 Posts
am i the only one wondering where's TC's link?st1ka
Nah, but it's a fun thread so enjoy lol
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Animal-Mother

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#39 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="3picuri3"][QUOTE="AntiCrimeSpot6"][QUOTE="Chutebox"] Um, I doubt VC does TrueHD. And if it does I'm going to get it just for that.

Sure it does. TrueHD = HD Video + HD Audio.

you're just owning yourself more. how does that make it not possible on the 360? what about all those games with visual downgrades that were ported to PS3? eh? what about those? are those NOT the same game that is on the 360? guess not. boys, call our lawyers, this man just made us MILLIONS!

he has a point anticrimespot
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Chutebox

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#40 Chutebox
Member since 2007 • 51588 Posts
[QUOTE="AntiCrimeSpot6"][QUOTE="Chutebox"][QUOTE="AntiCrimeSpot6"] Sure it does. TrueHD = HD Video + HD Audio.

No, TrueHD is copyright from Dolby Digital. It's their lossless codec.

No, that's Dolby TrueHD

Yes, there is no such other thing of TrueHD.
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#41 donalbane
Member since 2003 • 16383 Posts
Even if this were true, there are plenty of things the 360 can do that the PS3 cannot. For example, Oblivion on PS3 couldn't handle all of that wonderful game's DLC. It seems like a waste of time saying that whatever LPCM 5.1 is, the team could have just as easily made it the same good old fashioned 5.1 that the 360 has in all its games. What does LPCM add to the experience? Is it a make or break issue? Because I tried the demo the other day and didn't notice anything special about the sound. What's next, are people going to start saying every Dolby 7.1 capable PS3 game 'isn't possible on 360'? (There's an idea for your next thread, TC!)What a piss-poor argument. I know people with 7.1 recievers, but I've never met one that had 8 speakers hooked up to it.
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#42 BioShockOwnz
Member since 2006 • 52901 Posts
Hmm, sounds like rubbish to me. I remember when VF5 wasn't possible on 360 because of how the PS3 was similar to the arcade kits it was built for, and see how that turned out in the end.
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#43 AntiCrimeSpot6
Member since 2008 • 56 Posts
[QUOTE="donalbane"]Even if this were true, there are plenty of things the 360 can do that the PS3 cannot. For example, Oblivion on PS3 couldn't handle all of that wonderful game's DLC. It seems like a waste of time saying that whatever LPCM 5.1 is, the team could have just as easily made it the same good old fashioned 5.1 that the 360 has in all its games. What does LPCM add to the experience? Is it a make or break issue? Because I tried the demo the other day and didn't notice anything special about the sound. What's next, are people going to start saying every Dolby 7.1 game 'isn't possible on 360'? What a piss-poor argument. I know people with 7.1 recievers, but I've never met one that had 8 speakers hooked up to it.

Yes, when you experience LPCM 5.1 (Or Dolby TrueHD or DTS HD-MA), you are experiencing lossless audio, the way the studio master is intended to be heard.
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Animal-Mother

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#44 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="AntiCrimeSpot6"][QUOTE="donalbane"]Even if this were true, there are plenty of things the 360 can do that the PS3 cannot. For example, Oblivion on PS3 couldn't handle all of that wonderful game's DLC. It seems like a waste of time saying that whatever LPCM 5.1 is, the team could have just as easily made it the same good old fashioned 5.1 that the 360 has in all its games. What does LPCM add to the experience? Is it a make or break issue? Because I tried the demo the other day and didn't notice anything special about the sound. What's next, are people going to start saying every Dolby 7.1 game 'isn't possible on 360'? What a piss-poor argument. I know people with 7.1 recievers, but I've never met one that had 8 speakers hooked up to it.

Yes, when you experience LPCM 5.1 (Or Dolby TrueHD or DTS HD-MA), you are experiencing lossless audio, the way the studio master is intended to be heard.

dude now your just trying to pull something technical out, SW has never talked about LCPM or whatever your talking about, and nor will we ever care. Why bother? Plus your at system wars where we mainly argue about gfx and games, not quality of sound.
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Chutebox

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#45 Chutebox
Member since 2007 • 51588 Posts
[QUOTE="AntiCrimeSpot6"][QUOTE="donalbane"]Even if this were true, there are plenty of things the 360 can do that the PS3 cannot. For example, Oblivion on PS3 couldn't handle all of that wonderful game's DLC. It seems like a waste of time saying that whatever LPCM 5.1 is, the team could have just as easily made it the same good old fashioned 5.1 that the 360 has in all its games. What does LPCM add to the experience? Is it a make or break issue? Because I tried the demo the other day and didn't notice anything special about the sound. What's next, are people going to start saying every Dolby 7.1 game 'isn't possible on 360'? What a piss-poor argument. I know people with 7.1 recievers, but I've never met one that had 8 speakers hooked up to it.

Yes, when you experience LPCM 5.1 (Or Dolby TrueHD or DTS HD-MA), you are experiencing lossless audio, the way the studio master is intended to be heard.

Why do you keep saying LPCM 5.1? You know that's not the only way to get HD sound right? I'd rather use bitstream but unfortunately the Ps3 can't do it.
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hywel69

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#46 hywel69
Member since 2002 • 1086 Posts
So how hard is it to make a game that uses a unique feature of a given platform and then say it would never work on another platofrm PS3/Xbox etc etc. Many wii games would never work on PS3...ZOMG! Does that make the game any good? Does it make the PS3 fail any less....not really.
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Chutebox

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#47 Chutebox
Member since 2007 • 51588 Posts
[QUOTE="Animal-Mother"][QUOTE="AntiCrimeSpot6"][QUOTE="donalbane"]Even if this were true, there are plenty of things the 360 can do that the PS3 cannot. For example, Oblivion on PS3 couldn't handle all of that wonderful game's DLC. It seems like a waste of time saying that whatever LPCM 5.1 is, the team could have just as easily made it the same good old fashioned 5.1 that the 360 has in all its games. What does LPCM add to the experience? Is it a make or break issue? Because I tried the demo the other day and didn't notice anything special about the sound. What's next, are people going to start saying every Dolby 7.1 game 'isn't possible on 360'? What a piss-poor argument. I know people with 7.1 recievers, but I've never met one that had 8 speakers hooked up to it.

Yes, when you experience LPCM 5.1 (Or Dolby TrueHD or DTS HD-MA), you are experiencing lossless audio, the way the studio master is intended to be heard.

dude now your just trying to pull something technical out, SW has never talked about LCPM or whatever your talking about, and nor will we ever care. Why bother? Plus your at system wars where we mainly argue about gfx and games, not quality of sound.

PCM means the player decodes the sound and sends it to whatever device is outputing sound. Bitstream is when the player sends the audio file to the receiver to decode.
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AntiCrimeSpot6

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#48 AntiCrimeSpot6
Member since 2008 • 56 Posts
[QUOTE="Chutebox"][QUOTE="AntiCrimeSpot6"][QUOTE="donalbane"]Even if this were true, there are plenty of things the 360 can do that the PS3 cannot. For example, Oblivion on PS3 couldn't handle all of that wonderful game's DLC. It seems like a waste of time saying that whatever LPCM 5.1 is, the team could have just as easily made it the same good old fashioned 5.1 that the 360 has in all its games. What does LPCM add to the experience? Is it a make or break issue? Because I tried the demo the other day and didn't notice anything special about the sound. What's next, are people going to start saying every Dolby 7.1 game 'isn't possible on 360'? What a piss-poor argument. I know people with 7.1 recievers, but I've never met one that had 8 speakers hooked up to it.

Yes, when you experience LPCM 5.1 (Or Dolby TrueHD or DTS HD-MA), you are experiencing lossless audio, the way the studio master is intended to be heard.

Why do you keep saying LPCM 5.1? You know that's not the only way to get HD sound right? I'd rather use bitstream but unfortunately the Ps3 can't do it.

You don't need to bitstream. PS3 decodes both Dolby TrueHD and DTS HD-MA. Also, when you bitstream, you can't mix primary audio with secondary audio.
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-RPGamer-

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#49 -RPGamer-
Member since 2002 • 34283 Posts
I guess if I ever muted a game that it in turn ruins the entire experience to such a degree that it's equivalent to not even being possible of being played. :?
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#50 heretrix
Member since 2004 • 37881 Posts

[QUOTE="Chutebox"][QUOTE="AntiCrimeSpot6"] Except it wouldn't be TrueHD anymore without lossless audio.AntiCrimeSpot6
Um, I doubt VC does TrueHD. And if it does I'm going to get it just for that.

Sure it does. TrueHD = HD Video + HD Audio.

:lol:

GOD. This is why I love system wars.