I am soooo tired of the inability to "read" between the lines, not just here but other board and comment sections as well. I keep hearing misinformed stuff like, Valve is small, Valve doesn't have time, Valve doesn't do ports, Valve doesn't have enough money...not enough resourses....etc etc...it's really kinda making me ill, because none of that is true. It's like people seriously hampered by an incapability to observe and recognize the obvious, even if its right in front of them.
1. Yes Valve is an "independent" game developer, but for being an "indy", Valve is not small. They are one of the larger ones with 250 employees (probably more now) and growing. A term "small dev-studio" would be one along the likes of SPLASH DAMAGE (approx 60 employees), who seem to be be having no problems making games for all three HD platforms, despite their size.
Valve are also among the wealtiest indy developers out there....not poor by a longshot. Valve hires new staff constantly, and if they wanted to hire people that have PS3 architechture knowledge they could at any time...in fact, they probably already have.
This establishes internal resources
2. Valve has had ported many of their games to several consoles, Dreamcast, PS2, XBOX, XBOX 360, and even PS3. For almost all of their ports, including left 4 Dead, Valve has used outside companies to do the ports for them.
In general, Valves seems to love to port their games to consoles, especially their Half Life games, I assume since Half Life(s) tend to cost the most for them to make. Obviously THE ORANGE BOX was done by EA in 2007, and contrary to popular belief, The "broken" PS3 version was fixed years ago. It actually plays fine.
This establishes ability and willingness (or non willingness) to get console porting done.
3. EA and Valve are in bed together. EA mostly distributes, and depending on the given situation, sometimes they port. EA has also wanted to do ports of L4D, especially L4D 2 for the PS3, but Valve rebuffed that. Obviously EA has enough resources to parachute drop game developers onto Valve's Offices around the clock, Call Of Duty Style. EA's greed is well established, it's legendary in fact. So Why would Valve not let EA port L4D(s) to the PS3?
This establishes that while Valve is "independent", they do have backing from EA, The second largest game publisher in the world.
In all, make no mistake, Valve is totally free to create and not create games for whomever they choose, this topic is to simply quash the misunderstandings of what is and what is not at play here.
Obviously, Valves recent refusal to allow their games on the PS3 platform has absolutely nothing to do with resources, ability, or know how....it's obviously because of something much different.
Log in to comment