VR is finally on its deathbed and the numbers to prove it.

  • 169 results
  • 1
  • 2
  • 3
  • 4
Avatar image for Bread_or_Decide
Bread_or_Decide

29761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#101 Bread_or_Decide
Member since 2007 • 29761 Posts

@tryit said:
@blueberry_bandit said:
@Bread_or_Decide said:
@npiet1 said:
@Bread_or_Decide said:

It needs to be affordable and have mainstream appeal.

Covering your face, nobody wants that. Hell, little thin 3D glasses killed 3D. Now Imagine a big thing on your head, nobody wants that.

Also the price, too expensive.

Have you used vr? Its no way comparable to vr in the slightest. 3d viewing was horrible and the picture made my eyes feel uncomfortable. It wasn't the glasses that killed 3d at all. It was the overall experience. I will agree about the price which is why i was reluctant to get it. I thought it was like buying a new console but after getting one i realized its like playing a new console.

What are you talking about? Modern 3D is the best that it's ever been. And despite the cool visuals, people still hated wearing something on their face. It's not an appealing experience. This is the first time 3D has ever worked, since the lame blue and red glasses days.

VR works, but no one wants to put that thing on their heads and cut off the world to experience it.

One solution and it's pretty simple: Reduce the size.

People will be fine with sunglasses VR. Wearing something almost unnoticable on your face that lets you shift to new realities will be seen as a superpower.

again speaking for 'everyone' kinda makes you look like you dont know what your talking about from the very start.

a LOT of people (such as myself) do not have problem wearing the headsets. Will they get smaller? yes, will they all have cameras on the front for AR experiences? yes of course, will they be glasses sized? likely not.

if you dont like it, dont buy it, just read about VR experiences instead.

I think the poor VR sales have said enough, more than I could ever say.

Hey man, you love it, that's fine but don't be blind as to why it's not a big hit with normal people.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#102 TryIt
Member since 2017 • 13157 Posts

@Bread_or_Decide said:
@tryit said:
@Bread_or_Decide said:
@tryit said:
@Bread_or_Decide said:

It needs to be affordable and have mainstream appeal.

Covering your face, nobody wants that. Hell, little thin 3D glasses killed 3D. Now Imagine a big thing on your head, nobody wants that.

Also the price, too expensive.

1. maybe the mainstream should not play it. Kind of like how there is uber high end audio, not for everyone.

2. I have no problem with covering my face, so please do not speak for 'everyone'

Hey man don't get salty because it's not a mainstream hit. It's fine for products to be niche. Hell, I buy 4KUD movies and I know that's a niche product. But I'm not under any delusion about its non-popularity.

Did I speak for everyone? I said that's why it's not a mainstream hit. In general, audiences don't like covering their faces. Okay you do. But clearly the majority do not, hence the poor sales.

being 'mainstream' is a bad thing as far as I am concerned.

I like High End Audio

I find Big Mac's only good in a pinch

high end products do not fail because they are niche

I'm not disagreeing with you friend. Mainstream does usually mean it's a more compromised product.

I'm just explaining why VR perhaps has not taken off the way it should have.

I think once fashion concerned people actually try it they will be less concerned about what they look like with a helmet on.

I say the reason it has not taken off is one thing and one thing only.

content.

the high end uber advertised, hyped to all hell content is not out yet.

Avatar image for asylumni
asylumni

3304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#103 asylumni
Member since 2003 • 3304 Posts
@Bread_or_Decide said:

What are you talking about? Modern 3D is the best that it's ever been. And despite the cool visuals, people still hated wearing something on their face. It's not an appealing experience. This is the first time 3D has ever worked, since the lame blue and red glasses days.

VR works, but no one wants to put that thing on their heads and cut off the world to experience it.

I'm not sure that's accurate or that simple. With the price premium in theaters and most TV manufacturers using pricey active shutter glasses with limited battery life that needed recharged (though LG used the same glasses you could take home from the theater). Saying it was solely because people didn't like wearing glasses seems oversimplified and misleading with all the other factors in play.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#104 TryIt
Member since 2017 • 13157 Posts

@asylumni said:
@Bread_or_Decide said:

What are you talking about? Modern 3D is the best that it's ever been. And despite the cool visuals, people still hated wearing something on their face. It's not an appealing experience. This is the first time 3D has ever worked, since the lame blue and red glasses days.

VR works, but no one wants to put that thing on their heads and cut off the world to experience it.

I'm not sure that's accurate or that simple. With the price premium in theaters and most TV manufacturers using pricey active shutter glasses with limited battery life that needed recharged (though LG used the same glasses you could take home from the theater). Saying it was solely because people didn't like wearing glasses seems oversimplified and misleading with all the other factors in play.

as someone who has had an Oculus for over a year i can say there are two reasons I dont use it as much as I would like.

1. set up, wires here, wires there, get game started, is camera set. well with the new standard for cables for VR it sounds like much of that problem will be solved.

2. content. I like games with depth etc, sitting around playing a carnval basketball game doesnt do much for me. Now I can see that as a great party game but for me naaa.

the 3rd is likely cost, but as I had mentioned before I think there is room in gaming for the equivalent of High End Audio

Avatar image for Bread_or_Decide
Bread_or_Decide

29761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#105 Bread_or_Decide
Member since 2007 • 29761 Posts

@asylumni said:
@Bread_or_Decide said:

What are you talking about? Modern 3D is the best that it's ever been. And despite the cool visuals, people still hated wearing something on their face. It's not an appealing experience. This is the first time 3D has ever worked, since the lame blue and red glasses days.

VR works, but no one wants to put that thing on their heads and cut off the world to experience it.

I'm not sure that's accurate or that simple. With the price premium in theaters and most TV manufacturers using pricey active shutter glasses with limited battery life that needed recharged (though LG used the same glasses you could take home from the theater). Saying it was solely because people didn't like wearing glasses seems oversimplified and misleading with all the other factors in play.

As someone who dabbled in 3D TV's, the LG were the best. A trip to the theater always gave me spare glasses to use at home.

Avatar image for Bread_or_Decide
Bread_or_Decide

29761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#106 Bread_or_Decide
Member since 2007 • 29761 Posts

@tryit said:
@Bread_or_Decide said:
@tryit said:
@Bread_or_Decide said:
@tryit said:

1. maybe the mainstream should not play it. Kind of like how there is uber high end audio, not for everyone.

2. I have no problem with covering my face, so please do not speak for 'everyone'

Hey man don't get salty because it's not a mainstream hit. It's fine for products to be niche. Hell, I buy 4KUD movies and I know that's a niche product. But I'm not under any delusion about its non-popularity.

Did I speak for everyone? I said that's why it's not a mainstream hit. In general, audiences don't like covering their faces. Okay you do. But clearly the majority do not, hence the poor sales.

being 'mainstream' is a bad thing as far as I am concerned.

I like High End Audio

I find Big Mac's only good in a pinch

high end products do not fail because they are niche

I'm not disagreeing with you friend. Mainstream does usually mean it's a more compromised product.

I'm just explaining why VR perhaps has not taken off the way it should have.

I think once fashion concerned people actually try it they will be less concerned about what they look like with a helmet on.

I say the reason it has not taken off is one thing and one thing only.

content.

the high end uber advertised, hyped to all hell content is not out yet.

I keep waiting to take the plunge myself. Not sure what I'm waiting for exactly.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#107 TryIt
Member since 2017 • 13157 Posts

@Bread_or_Decide said:
@tryit said:
@Bread_or_Decide said:
@tryit said:
@Bread_or_Decide said:

Hey man don't get salty because it's not a mainstream hit. It's fine for products to be niche. Hell, I buy 4KUD movies and I know that's a niche product. But I'm not under any delusion about its non-popularity.

Did I speak for everyone? I said that's why it's not a mainstream hit. In general, audiences don't like covering their faces. Okay you do. But clearly the majority do not, hence the poor sales.

being 'mainstream' is a bad thing as far as I am concerned.

I like High End Audio

I find Big Mac's only good in a pinch

high end products do not fail because they are niche

I'm not disagreeing with you friend. Mainstream does usually mean it's a more compromised product.

I'm just explaining why VR perhaps has not taken off the way it should have.

I think once fashion concerned people actually try it they will be less concerned about what they look like with a helmet on.

I say the reason it has not taken off is one thing and one thing only.

content.

the high end uber advertised, hyped to all hell content is not out yet.

I keep waiting to take the plunge myself. Not sure what I'm waiting for exactly.

I would wait until second generation.

(as a side note I think people who have VR headsets telling people to hold off until gen 2.0 might affect actual sales as well)

Avatar image for nethernova
nethernova

5721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#108 nethernova
Member since 2008 • 5721 Posts
@Bread_or_Decide said:

Did I speak for everyone?

Yes. That's what you are doing when you say "nobody wants that". How is it even possible not to understand that?

Avatar image for MarkAndExecute
MarkAndExecute

450

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#109 MarkAndExecute
Member since 2012 • 450 Posts

@kali-b1rd said:

Why do you want VR to die?

Why do you want the most potentially immersive form of monitor that you could possible get prior to being plugged into the matrix?

What is wrong with you people...

It's cuz Nintendo or MS isn't jumping aboard the bandwagon. Then all of a sudden they're turn around say that VR is gonna dominate.

Avatar image for npiet1
npiet1

3576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#110 npiet1
Member since 2018 • 3576 Posts

@Bread_or_Decide said:
@npiet1 said:
@Bread_or_Decide said:

It needs to be affordable and have mainstream appeal.

Covering your face, nobody wants that. Hell, little thin 3D glasses killed 3D. Now Imagine a big thing on your head, nobody wants that.

Also the price, too expensive.

Have you used vr? Its no way comparable to vr in the slightest. 3d viewing was horrible and the picture made my eyes feel uncomfortable. It wasn't the glasses that killed 3d at all. It was the overall experience. I will agree about the price which is why i was reluctant to get it. I thought it was like buying a new console but after getting one i realized its like playing a new console.

What are you talking about? Modern 3D is the best that it's ever been. And despite the cool visuals, people still hated wearing something on their face. It's not an appealing experience. This is the first time 3D has ever worked, since the lame blue and red glasses days.

VR works, but no one wants to put that thing on their heads and cut off the world to experience it.

Yeah its the best its ever been and its still terrible. It has nothing to do with wearing anything on your face. Otherwise why do people wear sunnys, helmets etc. Not one person who ive shown my psvr has complained about wearing it nor the weight, only the price. No one cares about cutting of the world most people do that already when watching a movie or listening to music or just day dreaming.

Avatar image for so_hai
so_hai

4385

Forum Posts

0

Wiki Points

0

Followers

Reviews: 89

User Lists: 0

#111 so_hai
Member since 2007 • 4385 Posts

It's a niche hobby as compared to gaming at large. It's the cherry on top that most people either don't require, don't understand or are just traditional players (like me).

I'm not saying its good or bad, but it needs to be essential to your gaming experience, and until it is, it won't dominate anything.

Avatar image for KBFloYd
KBFloYd

22714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#112 KBFloYd
Member since 2009 • 22714 Posts

@so_hai said:

It's a niche hobby as compared to gaming at large. It's the cherry on top that most people either don't require, don't understand or are just traditional players (like me).

I'm not saying its good or bad, but it needs to be essential to your gaming experience, and until it is, it won't dominate anything.

especially when the format has FOUR CORE GAMES in 3 years!!!!

resident evil 7

skyrim

fallout 4

Doom

Avatar image for blueberry_bandit
Blueberry_Bandit

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#113 Blueberry_Bandit
Member since 2017 • 891 Posts

@KBFloYd said:
@so_hai said:

It's a niche hobby as compared to gaming at large. It's the cherry on top that most people either don't require, don't understand or are just traditional players (like me).

I'm not saying its good or bad, but it needs to be essential to your gaming experience, and until it is, it won't dominate anything.

especially when the format has FOUR CORE GAMES in 3 years!!!!

resident evil 7

skyrim

fallout 4

Doom

2 years. And you forgot Wipeout, Elite Dangerous, Project Cars 2, Alien Isolation, and there are upcoming AAA exclusives like Stormland, Respawn's game, Valve's 3 games, and more unannounced.

Avatar image for KBFloYd
KBFloYd

22714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#114  Edited By KBFloYd
Member since 2009 • 22714 Posts

@blueberry_bandit said:
@KBFloYd said:
@so_hai said:

It's a niche hobby as compared to gaming at large. It's the cherry on top that most people either don't require, don't understand or are just traditional players (like me).

I'm not saying its good or bad, but it needs to be essential to your gaming experience, and until it is, it won't dominate anything.

especially when the format has FOUR CORE GAMES in 3 years!!!!

resident evil 7

skyrim

fallout 4

Doom

2 years. And you forgot Wipeout, Elite Dangerous, Project Cars 2, Alien Isolation, and there are upcoming AAA exclusives like Stormland, Respawn's game, Valve's 3 games, and more unannounced.

wipeout VR is an addon patch to wipeout. not a standalone game...same for project cars. you can not buy standalone VR versions of these games.

they are additions to already exisiting core games.

alien isloation is also not sold as a standalone VR game. its a patched mode.

come to think of it. resident evil 7,skyrim,fallout doom are all not sold seperately. so in reality VR has ZERO exclusive CORE Games.

thanks for clarifying.

Avatar image for deactivated-6092a2d005fba
deactivated-6092a2d005fba

22663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#115 deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

@blueberry_bandit said:
@i_p_daily said:
@blueberry_bandit said:
@ProtossRushX said:

well which is it is it on its death bed or are critics saying its the best experience they ever had

theres 2 friggin posts on the front page saying different things about VR

It's the latter. The article has no integrity as I was able to easily prove earlier in this thread (links provided) that the charts are barely of relevance.

And the article from a well known Sony shill site has integrity?

Oh and if you're not an alt then WOW you really have a boner, well a virtual one for VR, must suck to be rooting for a dying gimmick :(

And here you are, hating on something you've never tried - something you said yourself. No one is going to take you seriously until you actually try VR.

I will ask again and see if you can actually answer the question without deflecting.

Does an article from a well known Sony shill site have any integrity???

If you refuse to answer or deflect again, then we will accept that NO that's sites opinion doesn't have any integrity.

Avatar image for deactivated-5b8284346a788
deactivated-5b8284346a788

295

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

#116 deactivated-5b8284346a788
Member since 2018 • 295 Posts

VR is like 3D graphics were back then, it just takes more time to get to where we are right now in terms of 3D graphics. When it gets there though it will destroy 2D gaming.

Avatar image for scatteh316
scatteh316

10273

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#117  Edited By scatteh316
Member since 2004 • 10273 Posts
@sheephats said:

VR is like 3D graphics were back then, it just takes more time to get to where we are right now in terms of 3D graphics. When it gets there though it will destroy 2D gaming.

Back then, 3D graphics didn't require you to have a plastic box hanging off your face to use them.

Back then, 3D graphics could be enjoyed by everyone without any side effects.

Back then, 3D graphics had better software support and was backed by a much larger amount of developers.

So no, VR is not like 3D graphics at all.

Avatar image for deactivated-6068afec1b77d
deactivated-6068afec1b77d

2539

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#118  Edited By deactivated-6068afec1b77d
Member since 2017 • 2539 Posts

Well, good. It should die

Sparta kick in to the pit

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#119  Edited By locopatho
Member since 2003 • 24300 Posts

VR is a very cool experience but it makes me feel sick inside 45 mins. Lets just say I like to game for "slightly" longer than that ;)

Avatar image for deactivated-5c0b07b32bf03
deactivated-5c0b07b32bf03

6005

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#120  Edited By deactivated-5c0b07b32bf03
Member since 2014 • 6005 Posts

@i_p_daily: Dude the only reason you're coming back to this thread is because you got thoroughly rekt in my thread. All anyone has to do is peep my recent PSVR thread to observe your destruction. You're just spouting the same crap you spouted over there. You gave up on that thread because you got owned, and now you're trying to save face. I mean, come on, dude. Have a little dignity.

Avatar image for Bread_or_Decide
Bread_or_Decide

29761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#121 Bread_or_Decide
Member since 2007 • 29761 Posts

@npiet1: That’s your opinion. Certain films looked amazing in 3D. Avatar, Thor Ragnarok. And hey man, that may be true but it still doesnt change that VR hasnt been more popular. Its nice that you and your two friends love VR. No one else does.

Avatar image for npiet1
npiet1

3576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#122 npiet1
Member since 2018 • 3576 Posts

@Bread_or_Decide said:

@npiet1: That’s your opinion. Certain films looked amazing in 3D. Avatar, Thor Ragnarok. And hey man, that may be true but it still doesnt change that VR hasnt been more popular. Its nice that you and your two friends love VR. No one else does.

Your mom was there too, but she wasn't playing vr ?

Avatar image for Bread_or_Decide
Bread_or_Decide

29761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#123 Bread_or_Decide
Member since 2007 • 29761 Posts

@npiet1 said:
@Bread_or_Decide said:

@npiet1: That’s your opinion. Certain films looked amazing in 3D. Avatar, Thor Ragnarok. And hey man, that may be true but it still doesnt change that VR hasnt been more popular. Its nice that you and your two friends love VR. No one else does.

Your mom was there too, but she wasn't playing vr ?

My mom died last year. So I don't know how that's possible. Unless you were banging her ghost.

And if so, at least she's getting some in the afterlife.

Avatar image for blueberry_bandit
Blueberry_Bandit

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#124 Blueberry_Bandit
Member since 2017 • 891 Posts

@KBFloYd said:
@blueberry_bandit said:
@KBFloYd said:
@so_hai said:

It's a niche hobby as compared to gaming at large. It's the cherry on top that most people either don't require, don't understand or are just traditional players (like me).

I'm not saying its good or bad, but it needs to be essential to your gaming experience, and until it is, it won't dominate anything.

especially when the format has FOUR CORE GAMES in 3 years!!!!

resident evil 7

skyrim

fallout 4

Doom

2 years. And you forgot Wipeout, Elite Dangerous, Project Cars 2, Alien Isolation, and there are upcoming AAA exclusives like Stormland, Respawn's game, Valve's 3 games, and more unannounced.

wipeout VR is an addon patch to wipeout. not a standalone game...same for project cars. you can not buy standalone VR versions of these games.

they are additions to already exisiting core games.

alien isloation is also not sold as a standalone VR game. its a patched mode.

come to think of it. resident evil 7,skyrim,fallout doom are all not sold seperately. so in reality VR has ZERO exclusive CORE Games.

thanks for clarifying.

It's still a full game you can play, same with Alien Isolation. Also, Skyrim, Fallout, and Doom are sold separately, do your research.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#125 TryIt
Member since 2017 • 13157 Posts

@npiet1 said:
@Bread_or_Decide said:

@npiet1: That’s your opinion. Certain films looked amazing in 3D. Avatar, Thor Ragnarok. And hey man, that may be true but it still doesnt change that VR hasnt been more popular. Its nice that you and your two friends love VR. No one else does.

Your mom was there too, but she wasn't playing vr ?

kind of matches you politics

Avatar image for blueberry_bandit
Blueberry_Bandit

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#126 Blueberry_Bandit
Member since 2017 • 891 Posts

@i_p_daily said:
@blueberry_bandit said:
@i_p_daily said:
@blueberry_bandit said:
@ProtossRushX said:

well which is it is it on its death bed or are critics saying its the best experience they ever had

theres 2 friggin posts on the front page saying different things about VR

It's the latter. The article has no integrity as I was able to easily prove earlier in this thread (links provided) that the charts are barely of relevance.

And the article from a well known Sony shill site has integrity?

Oh and if you're not an alt then WOW you really have a boner, well a virtual one for VR, must suck to be rooting for a dying gimmick :(

And here you are, hating on something you've never tried - something you said yourself. No one is going to take you seriously until you actually try VR.

I will ask again and see if you can actually answer the question without deflecting.

Does an article from a well known Sony shill site have any integrity???

If you refuse to answer or deflect again, then we will accept that NO that's sites opinion doesn't have any integrity.

You're making such a big deal about something that I have barely talked about. I'm not aware of how much of a "shill" they are, but even if they are, that doesn't change the fact that the article in this thread is pointless.

@watercrack445 said:

Well, good. It should die

Sparta kick in to the pit

Hopefully consoles die too. Because why not, lets hate on everything. Your motto, not mine.

@scatteh316 said:
@sheephats said:

VR is like 3D graphics were back then, it just takes more time to get to where we are right now in terms of 3D graphics. When it gets there though it will destroy 2D gaming.

Back then, 3D graphics didn't require you to have a plastic box hanging off your face to use them.

Back then, 3D graphics could be enjoyed by everyone without any side effects.

Back then, 3D graphics had better software support and was backed by a much larger amount of developers.

So no, VR is not like 3D graphics at all.

3D graphics still gave some people motion sickness (though not on the level of VR) that was eventually reduced significantly.

3D graphics did not have better software support. It took a long time before games like Doom, Quake, Wolfenstein came out.

3D graphics also required expensive hardware .

Avatar image for scatteh316
scatteh316

10273

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#127  Edited By scatteh316
Member since 2004 • 10273 Posts
@blueberry_bandit said:
@scatteh316 said:
@sheephats said:

VR is like 3D graphics were back then, it just takes more time to get to where we are right now in terms of 3D graphics. When it gets there though it will destroy 2D gaming.

Back then, 3D graphics didn't require you to have a plastic box hanging off your face to use them.

Back then, 3D graphics could be enjoyed by everyone without any side effects.

Back then, 3D graphics had better software support and was backed by a much larger amount of developers.

So no, VR is not like 3D graphics at all.

3D graphics still gave some people motion sickness (though not on the level of VR) that was eventually reduced significantly.

3D graphics did not have better software support. It took a long time before games like Doom, Quake, Wolfenstein came out.

3D graphics also required expensive hardware .

The adaption rate for 3D is and was much faster then VR...........

The Oculus Rift V1 was released over 2 years ago now and it's AAA gaming support is still pretty much none existent.

And if you compare that to how quickly 3D caught on in the first 2 years of it's life there's just no comparison, VR is massively behind 3D's journey to the mainstream.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#128  Edited By TryIt
Member since 2017 • 13157 Posts

@scatteh316 said:
@blueberry_bandit said:
@scatteh316 said:
@sheephats said:

VR is like 3D graphics were back then, it just takes more time to get to where we are right now in terms of 3D graphics. When it gets there though it will destroy 2D gaming.

Back then, 3D graphics didn't require you to have a plastic box hanging off your face to use them.

Back then, 3D graphics could be enjoyed by everyone without any side effects.

Back then, 3D graphics had better software support and was backed by a much larger amount of developers.

So no, VR is not like 3D graphics at all.

3D graphics still gave some people motion sickness (though not on the level of VR) that was eventually reduced significantly.

3D graphics did not have better software support. It took a long time before games like Doom, Quake, Wolfenstein came out.

3D graphics also required expensive hardware .

The adaption rate for 3D is and was much faster then VR...........

The Oculus Rift V1 was released over 2 years ago now and it's AAA gaming support is still pretty much none existent.

And if you compare that to how quickly 3D caught on in the first 2 years of it's life there's just no comparison, VR is massively behind 3D's journey to the mainstream.

that is true however you need to put a correction into your forumla.

There was no such thing as a AAA game when 3D came out. as such, the likes of 3 developers creating Doom were only competing with Duke Nukem for players attention, so its much easier to do.

that said, VR is more complex in hardware required, set up, getting possible customers to experience it without spending $700 etc. so its a different ball game

Avatar image for deactivated-5c18005f903a1
deactivated-5c18005f903a1

4626

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#129 deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

@tryit said:
@scatteh316 said:
@blueberry_bandit said:
@scatteh316 said:
@sheephats said:

VR is like 3D graphics were back then, it just takes more time to get to where we are right now in terms of 3D graphics. When it gets there though it will destroy 2D gaming.

Back then, 3D graphics didn't require you to have a plastic box hanging off your face to use them.

Back then, 3D graphics could be enjoyed by everyone without any side effects.

Back then, 3D graphics had better software support and was backed by a much larger amount of developers.

So no, VR is not like 3D graphics at all.

3D graphics still gave some people motion sickness (though not on the level of VR) that was eventually reduced significantly.

3D graphics did not have better software support. It took a long time before games like Doom, Quake, Wolfenstein came out.

3D graphics also required expensive hardware .

The adaption rate for 3D is and was much faster then VR...........

The Oculus Rift V1 was released over 2 years ago now and it's AAA gaming support is still pretty much none existent.

And if you compare that to how quickly 3D caught on in the first 2 years of it's life there's just no comparison, VR is massively behind 3D's journey to the mainstream.

that is true however you need to put a correction into your forumla.

There was no such thing as a AAA game when 3D came out. as such, the likes of 3 developers creating Doom were only competing with Duke Nukem for players attention, so its much easier to do.

that said, VR is more complex in hardware required, set up, getting possible customers to experience it without spending $700 etc. so its a different ball game

It's pretty easy to try VR for not a lot of money these days.

Most people have a decent smart phone and all you need is one of these headset for £10 and you can get a pretty good VR experience. Surprisingly good in fact. I was very impressed.

Of course it's no way as good as the full fat version that you have but you can at least experience what most people will buy it for... Porn.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#130  Edited By TryIt
Member since 2017 • 13157 Posts

@boycie said:
@tryit said:
@scatteh316 said:
@blueberry_bandit said:

3D graphics still gave some people motion sickness (though not on the level of VR) that was eventually reduced significantly.

3D graphics did not have better software support. It took a long time before games like Doom, Quake, Wolfenstein came out.

3D graphics also required expensive hardware .

The adaption rate for 3D is and was much faster then VR...........

The Oculus Rift V1 was released over 2 years ago now and it's AAA gaming support is still pretty much none existent.

And if you compare that to how quickly 3D caught on in the first 2 years of it's life there's just no comparison, VR is massively behind 3D's journey to the mainstream.

that is true however you need to put a correction into your forumla.

There was no such thing as a AAA game when 3D came out. as such, the likes of 3 developers creating Doom were only competing with Duke Nukem for players attention, so its much easier to do.

that said, VR is more complex in hardware required, set up, getting possible customers to experience it without spending $700 etc. so its a different ball game

It's pretty easy to try VR for not a lot of money these days.

Most people have a decent smart phone and all you need is one of these headset for £10 and you can get a pretty good VR experience. Surprisingly good in fact. I was very impressed.

Of course it's no way as good as the full fat version that you have but you can at least experience what most people will buy it for... Porn.

lol...

ummm no.

1. you have to download a movie

2. if its a game its extremely basic

regardless my point point is: AAA games did not exist when 3D came about so the only thing those three developers creating Doom where competing for on your attention was Duke Nukem, Saturday Night at the movies showing 'Trading Places', maybe some good music on the stereo or maybe some VHS video that momma brought back from the store and the vast majority of people didnt even play video games..

so not that hard.

Avatar image for deactivated-5c18005f903a1
deactivated-5c18005f903a1

4626

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#131 deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

@tryit said:
@boycie said:
@tryit said:
@scatteh316 said:
@blueberry_bandit said:

3D graphics still gave some people motion sickness (though not on the level of VR) that was eventually reduced significantly.

3D graphics did not have better software support. It took a long time before games like Doom, Quake, Wolfenstein came out.

3D graphics also required expensive hardware .

The adaption rate for 3D is and was much faster then VR...........

The Oculus Rift V1 was released over 2 years ago now and it's AAA gaming support is still pretty much none existent.

And if you compare that to how quickly 3D caught on in the first 2 years of it's life there's just no comparison, VR is massively behind 3D's journey to the mainstream.

that is true however you need to put a correction into your forumla.

There was no such thing as a AAA game when 3D came out. as such, the likes of 3 developers creating Doom were only competing with Duke Nukem for players attention, so its much easier to do.

that said, VR is more complex in hardware required, set up, getting possible customers to experience it without spending $700 etc. so its a different ball game

It's pretty easy to try VR for not a lot of money these days.

Most people have a decent smart phone and all you need is one of these headset for £10 and you can get a pretty good VR experience. Surprisingly good in fact. I was very impressed.

Of course it's no way as good as the full fat version that you have but you can at least experience what most people will buy it for... Porn.

lol...

ummm no.

1. you have to download a movie

2. if its a game its extremely basic

regardless my point point is: AAA games did not exist when 3D came about so the only thing those three developers creating Doom where competing for on your attention was Duke Nukem, Saturday Night at the movies showing 'Trading Places', maybe some good music on the stereo or maybe some VHS video that momma brought back from the store

so not that hard.

Loads of games came out in 1993... what are you on about?

Plus you can easy stream VR porn from loads of sites, you don't have to download anything.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#132  Edited By TryIt
Member since 2017 • 13157 Posts

@boycie said:
@tryit said:
@boycie said:
@tryit said:

that is true however you need to put a correction into your forumla.

There was no such thing as a AAA game when 3D came out. as such, the likes of 3 developers creating Doom were only competing with Duke Nukem for players attention, so its much easier to do.

that said, VR is more complex in hardware required, set up, getting possible customers to experience it without spending $700 etc. so its a different ball game

It's pretty easy to try VR for not a lot of money these days.

Most people have a decent smart phone and all you need is one of these headset for £10 and you can get a pretty good VR experience. Surprisingly good in fact. I was very impressed.

Of course it's no way as good as the full fat version that you have but you can at least experience what most people will buy it for... Porn.

lol...

ummm no.

1. you have to download a movie

2. if its a game its extremely basic

regardless my point point is: AAA games did not exist when 3D came about so the only thing those three developers creating Doom where competing for on your attention was Duke Nukem, Saturday Night at the movies showing 'Trading Places', maybe some good music on the stereo or maybe some VHS video that momma brought back from the store

so not that hard.

Loads of games came out in 1993... what are you on about?

Plus you can easy stream VR porn from loads of sites, you don't have to download anything.

yeah 'a load of games' yeah your right...it wasnt just Duke Nukem there was also Day of the Tentacle

look here are the facts

Fact 1. AAA games did not exist in 1993

Fact 2. The overall market was considerably smaller then it is today

Fact 3. The games themselves like nearly 100% of them where all made by small teams. So its not like Doom was trying to create the next 'Uncharted 2'

so the point here is that today you have people who are playing games with multi-million dollar budgets, nearly the entire human history of video on demand (meaning technology in general has given us a lot more distractions), and tons of games everywhere. So its harder to get peoples attention, it requires more to get their attention.

please dont be hard about this...take a breath and think about what I am saying...please

Avatar image for blueberry_bandit
Blueberry_Bandit

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#133  Edited By Blueberry_Bandit
Member since 2017 • 891 Posts

@scatteh316 said:
@blueberry_bandit said:
@scatteh316 said:
@sheephats said:

VR is like 3D graphics were back then, it just takes more time to get to where we are right now in terms of 3D graphics. When it gets there though it will destroy 2D gaming.

Back then, 3D graphics didn't require you to have a plastic box hanging off your face to use them.

Back then, 3D graphics could be enjoyed by everyone without any side effects.

Back then, 3D graphics had better software support and was backed by a much larger amount of developers.

So no, VR is not like 3D graphics at all.

3D graphics still gave some people motion sickness (though not on the level of VR) that was eventually reduced significantly.

3D graphics did not have better software support. It took a long time before games like Doom, Quake, Wolfenstein came out.

3D graphics also required expensive hardware .

The adaption rate for 3D is and was much faster then VR...........

The Oculus Rift V1 was released over 2 years ago now and it's AAA gaming support is still pretty much none existent.

And if you compare that to how quickly 3D caught on in the first 2 years of it's life there's just no comparison, VR is massively behind 3D's journey to the mainstream.

It took more than a decade for 3D games to gain some traction and longer still to become the focus of gaming.

Also Oculus Rift is getting 5 AAA VR exclusives, two of which with confirmed 2019 release dates.

Avatar image for Steppy_76
Steppy_76

2858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#134  Edited By Steppy_76
Member since 2005 • 2858 Posts

@blueberry_bandit said:
@scatteh316 said:
@blueberry_bandit said:
@scatteh316 said:
@sheephats said:

VR is like 3D graphics were back then, it just takes more time to get to where we are right now in terms of 3D graphics. When it gets there though it will destroy 2D gaming.

Back then, 3D graphics didn't require you to have a plastic box hanging off your face to use them.

Back then, 3D graphics could be enjoyed by everyone without any side effects.

Back then, 3D graphics had better software support and was backed by a much larger amount of developers.

So no, VR is not like 3D graphics at all.

3D graphics still gave some people motion sickness (though not on the level of VR) that was eventually reduced significantly.

3D graphics did not have better software support. It took a long time before games like Doom, Quake, Wolfenstein came out.

3D graphics also required expensive hardware .

The adaption rate for 3D is and was much faster then VR...........

The Oculus Rift V1 was released over 2 years ago now and it's AAA gaming support is still pretty much none existent.

And if you compare that to how quickly 3D caught on in the first 2 years of it's life there's just no comparison, VR is massively behind 3D's journey to the mainstream.

It took more than a decade for 3D games to gain some traction and longer still to become the focus of gaming.

Also Oculus Rift is getting 5 AAA VR exclusives, two of which with confirmed 2019 release dates.

??? first gen 3d accelerators released in 1995. Nintendo 64 came in 96. Quake came in 96. Unreal by 98. Half Life in 98. The ps2 in 2000. Within 5 years of consumer release of first generation 3d accelerators gaming had already completely switched from 2D to 3D. Your timeline is WAY off.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#135 TryIt
Member since 2017 • 13157 Posts

@Steppy_76 said:
@blueberry_bandit said:
@scatteh316 said:
@blueberry_bandit said:
@scatteh316 said:

Back then, 3D graphics didn't require you to have a plastic box hanging off your face to use them.

Back then, 3D graphics could be enjoyed by everyone without any side effects.

Back then, 3D graphics had better software support and was backed by a much larger amount of developers.

So no, VR is not like 3D graphics at all.

3D graphics still gave some people motion sickness (though not on the level of VR) that was eventually reduced significantly.

3D graphics did not have better software support. It took a long time before games like Doom, Quake, Wolfenstein came out.

3D graphics also required expensive hardware .

The adaption rate for 3D is and was much faster then VR...........

The Oculus Rift V1 was released over 2 years ago now and it's AAA gaming support is still pretty much none existent.

And if you compare that to how quickly 3D caught on in the first 2 years of it's life there's just no comparison, VR is massively behind 3D's journey to the mainstream.

It took more than a decade for 3D games to gain some traction and longer still to become the focus of gaming.

Also Oculus Rift is getting 5 AAA VR exclusives, two of which with confirmed 2019 release dates.

??? first gen 3d accelerators released in 1995. Nintendo 64 came in 96. Quake came in 96. Unreal by 98. Half Life in 98. The ps2 in 2000. Within 5 years of consumer release of first generation 3d accelerators gaming had already completely switched from 2D to 3D. Your timeline is WAY off.

where is Doom on your list?

Avatar image for deactivated-60bf765068a74
deactivated-60bf765068a74

9558

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#136 deactivated-60bf765068a74
Member since 2007 • 9558 Posts

I know people personally in real life who still play VR daily its not dead its not even close to dead. They play that VR chat game and tons of other stuff and they love it.

Maybe PC VR is dying but not PSVR

Avatar image for bigfootpart2
bigfootpart2

1131

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#137  Edited By bigfootpart2
Member since 2013 • 1131 Posts

Calling VR a fad or saying it's dead is giving it too much credit. VR was never really alive in the first place. Motion controls were a fad. VR was something that no one other than tech journalists and uber nerds ever really cared about or bought. Now VR stuff is in the bargain bin, and even at bargain bin prices no one cares about it.

Let's be honest here, at a time when video games are becoming mainstream and even have kind of a cool factor, strapping scuba goggles to your face and prancing around like a fairy is for complete dorks.

It also has kind of the same problem as motion controls where almost no one playing a video game actually wants to do anything physical while playing. You play video games because you want to be lazy. Looking around and swinging your arms around is too much work.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#138 TryIt
Member since 2017 • 13157 Posts

@bigfootpart2 said:

Calling VR a fad or saying it's dead is giving it too much credit. VR was never really alive in the first place. Motion controls were a fad. VR was something that no one other than tech journalists and uber nerds ever really cared about or bought. Now VR stuff is in the bargain bin, and even at bargain bin prices no one cares about it.

Let's be honest here, at a time when video games are becoming mainstream and even have kind of a cool factor, strapping scuba goggles to your face and prancing around like a fairy is for complete dorks.

It also has kind of the same problem as motion controls where almost no one playing a video game actually wants to do anything physical while playing. You play video games because you want to be lazy. Looking around and swinging your arms around is too much work.

that is factually ridiculous and funny given the amount of money that is currently being invested in VR.

Avatar image for mane_basic
mane_basic

539

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#139 mane_basic
Member since 2002 • 539 Posts

I always love these topic when it comes up. first off I own an oculus rift and go I enjoy them both but i'm not surprise at this cause from day one I have said the more devs push for people to move around to play their games the less people will buy it. the ones who room scale gets them excited is a limited group and we r hitting the cap on that. sony is winning cause it's the cheapest and most of their devs focus on seated game play. something oculus has woken up to and is quickly adjusting to. value is too which is the whole reason why their new controller has thumbstick on them. once room scales dies and ports to every game is made vr will pick back up. we want to play our loved games in vr not try some unknown devs crazy ideas that they think is cool for vr. btw all shooters can be easily ported Croteam showed so with SS:VR fusion other devs need to follow their lead and also make games where VR and non-vr gamers can play together in the same game. these things needs to be worked out before there is a 2.0

Avatar image for bigfootpart2
bigfootpart2

1131

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#140  Edited By bigfootpart2
Member since 2013 • 1131 Posts

Companies investing in VR =/=actual consumers buying into VR

I'm betting Facebook is wishing they'd never bothered with Oculus at this point.

Avatar image for blueberry_bandit
Blueberry_Bandit

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#141 Blueberry_Bandit
Member since 2017 • 891 Posts

@Steppy_76 said:
@blueberry_bandit said:
@scatteh316 said:
@blueberry_bandit said:
@scatteh316 said:

Back then, 3D graphics didn't require you to have a plastic box hanging off your face to use them.

Back then, 3D graphics could be enjoyed by everyone without any side effects.

Back then, 3D graphics had better software support and was backed by a much larger amount of developers.

So no, VR is not like 3D graphics at all.

3D graphics still gave some people motion sickness (though not on the level of VR) that was eventually reduced significantly.

3D graphics did not have better software support. It took a long time before games like Doom, Quake, Wolfenstein came out.

3D graphics also required expensive hardware .

The adaption rate for 3D is and was much faster then VR...........

The Oculus Rift V1 was released over 2 years ago now and it's AAA gaming support is still pretty much none existent.

And if you compare that to how quickly 3D caught on in the first 2 years of it's life there's just no comparison, VR is massively behind 3D's journey to the mainstream.

It took more than a decade for 3D games to gain some traction and longer still to become the focus of gaming.

Also Oculus Rift is getting 5 AAA VR exclusives, two of which with confirmed 2019 release dates.

??? first gen 3d accelerators released in 1995. Nintendo 64 came in 96. Quake came in 96. Unreal by 98. Half Life in 98. The ps2 in 2000. Within 5 years of consumer release of first generation 3d accelerators gaming had already completely switched from 2D to 3D. Your timeline is WAY off.

3D games existed way before then. You're moving goalposts here.

@bigfootpart2 said:

Calling VR a fad or saying it's dead is giving it too much credit. VR was never really alive in the first place. Motion controls were a fad. VR was something that no one other than tech journalists and uber nerds ever really cared about or bought. Now VR stuff is in the bargain bin, and even at bargain bin prices no one cares about it.

Let's be honest here, at a time when video games are becoming mainstream and even have kind of a cool factor, strapping scuba goggles to your face and prancing around like a fairy is for complete dorks.

It also has kind of the same problem as motion controls where almost no one playing a video game actually wants to do anything physical while playing. You play video games because you want to be lazy. Looking around and swinging your arms around is too much work.

"VR was something that no one other than tech journalists and uber nerds ever really cared about or bought."

You're literally describing gaming in the 1970s/1980s which invalidates your whole point about VR's future because just like gaming became mainstream, VR has an even better chance.

These scuba goggles will eventually be normal-sized glasses, so that argument is also off the table, and basically no one that tries VR cares about how they look.

You don't have to be active while using VR; that's an option. You can sit down and play seated games, or literally lie on your back staring at the ceiling and play normal games on a virtual screen. But physical activity is good for anyone, and many people will start replacing their exercise schedules and sports with VR games.

Avatar image for blueberry_bandit
Blueberry_Bandit

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#142  Edited By Blueberry_Bandit
Member since 2017 • 891 Posts

@bigfootpart2 said:

Companies investing in VR =/=actual consumers buying into VR

I'm betting Facebook is wishing they'd never bothered with Oculus at this point.

They'd be laughing in their offices at you hysterically for that comment. They keep getting more committed to VR every year. They keep getting more excited about it, and showing off huge progress in R&D.

They plan to inject another $3 billion into VR over the next 9 years.

Facebook can see the future very clearly. They know that VR will play a massive role in our lives.

Avatar image for bigfootpart2
bigfootpart2

1131

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#143  Edited By bigfootpart2
Member since 2013 • 1131 Posts
@blueberry_bandit said:

You don't have to be active while using VR; that's an option. You can sit down and play seated games, or literally lie on your back staring at the ceiling and play normal games on a virtual screen. But physical activity is good for anyone, and many people will start replacing their exercise schedules and sports with VR games.

This is like word for word what people said about motion controls, wii sports, and that board thing for the wii. Now we look back on that idea and laugh.

People play video games because they feel like being lazy assholes. And you can't change human nature.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#144 TryIt
Member since 2017 • 13157 Posts

@bigfootpart2 said:
@blueberry_bandit said:

You don't have to be active while using VR; that's an option. You can sit down and play seated games, or literally lie on your back staring at the ceiling and play normal games on a virtual screen. But physical activity is good for anyone, and many people will start replacing their exercise schedules and sports with VR games.

This is like word for word what people said about motion controls, wii sports, and that board thing for the wii. Now we look back on that idea and laugh.

People play video games because they feel like being lazy assholes. And you can't change human nature.

no its not.

wii sports perhaps but I know that the general population has always been Meh about Kinetic for example.

regardless of that point, you are not in prediction mode instead of stating how it is currently mode.

did you notice that?

Avatar image for bigfootpart2
bigfootpart2

1131

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#145 bigfootpart2
Member since 2013 • 1131 Posts

There's nothing to predict. VR is a failed idea that will never be anything more than a niche/fringe thing.

Avatar image for tryit
TryIt

13157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#146  Edited By TryIt
Member since 2017 • 13157 Posts

@bigfootpart2 said:

There's nothing to predict. VR is a failed idea that will never be anything more than a niche/fringe thing.

I cant believe you missed the point

here is the point

1. you started by explaining how things are

2. then you started to predict about how thing will be. (that is called a prediction)

when talking about how things currently are right now without predicting the following is FACT

FACT 1. BILLIONS of dollars have been poured into VR and is still being spent on content and hardware

FACT 2. second generation is already known, documented and ready to go. plus a new standard agreed on by many vendors. This is not speculation this is fact that is easy to look up an verify.

what will be the impact of that investment and second generation is a different conversation.

see?

Avatar image for bigfootpart2
bigfootpart2

1131

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#147 bigfootpart2
Member since 2013 • 1131 Posts

Billions were also poured into motion controls and 3D HDTVs. Those ideas caught on more than VR has, but are still regarded as failures/fads. Just because companies are spending money does not mean this is something consumers want.

Avatar image for wiiboxstation
Wiiboxstation

1753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#148 Wiiboxstation
Member since 2014 • 1753 Posts

VR is a great idea and all.

Unfortunately for me it made me sick and was extremely uncomfertable to play.

Avatar image for kmp
KMP

380

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#149 KMP
Member since 2017 • 380 Posts

@bigfootpart2: lol VR is nothing like 3D and Wii motion controls bub

Avatar image for blueberry_bandit
Blueberry_Bandit

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#150 Blueberry_Bandit
Member since 2017 • 891 Posts

@bigfootpart2 said:
@blueberry_bandit said:

You don't have to be active while using VR; that's an option. You can sit down and play seated games, or literally lie on your back staring at the ceiling and play normal games on a virtual screen. But physical activity is good for anyone, and many people will start replacing their exercise schedules and sports with VR games.

This is like word for word what people said about motion controls, wii sports, and that board thing for the wii. Now we look back on that idea and laugh.

People play video games because they feel like being lazy assholes. And you can't change human nature.

Maybe, just maybe it's because motion controls and Wii sports were not transformative experiences that can allow for true AAA games above and behind the heights of today's AAA games? VR can do this.

Just imagine when a AAA VRMMO is released and how revolutionary it will be, or even just some of the 2019/2020 AAA VR games. VR games will set the bar for gaming's highest achievements going forward.

@bigfootpart2 said:

There's nothing to predict. VR is a failed idea that will never be anything more than a niche/fringe thing.

Based on literally nothing other than "Gamers are lazy" Well you do realize that gaming is only one part of VR? There are countless uses for both consumers and enterprise. And as I said, VR games don't have to be active and people completely underestimate their ability to play active VR games anyway - it can turn lazy people into VR gamers.

VR (combined with AR) is literally going to replace the smartphone, that's how big it's going to be, and that's what almost everyone in the tech industry can see.

@bigfootpart2 said:

Billions were also poured into motion controls and 3D HDTVs. Those ideas caught on more than VR has, but are still regarded as failures/fads. Just because companies are spending money does not mean this is something consumers want.

This comparison goes nowhere. 3D TVs are so limited in their application. VR can be used in literally almost every industry with lots of home uses too. Same with motion controls, a very limited set of applications when used with screens compared to VR.