Why, then, hasn't a single game equaled books like War and Peace and The Divine Comedy?
I believe it has something to do with the fact that video-games have only been around for less than half a century, whereas books have had enough time to mature--probably for more than 3000years.
Ravenshout
I've never read either so I can't say specifically, but true, video games are still new, dominated initially by programmers telling stories rather than writers. And even nowadays when you have writers, you have a team of writers rather than 1 person planning out and conducting everything, which I think can impact the end outcome. And that's not including the other creative team members of the art, music and design departments. Plus the writing has to take into consideration gaming content, so does random generic quest #435 having some narative mean it's part of the story? Should it be?
Either way though, I lean more to the side of 'a picture can tell a thousand words' viewpoint. It's how normal life works. You see someone's emotions on their face, not by them explaining it intricately. How much of a novel/book is descriptive? It's probably why I can't be bothered to read much anymore. A novel will take a few pages to describe a setting and context, before even touching the plot of a chapter, whilst a game or movie can show all that in 5 minutes. Can part of why gaming/movies are belittled against books be that things just happen too quickly? One of my favourite movies is A Beautiful Mind. But I can't recite to you dialogue or quote passages off my mind like book fans can. It's the overall story and plot and themes that stand out. I don't remember the exact colour, feel or smell of a table pushed out a window, nor do I really care.
Another point is that comparing TWD to a different novel/book is a tad unfair. I've not played TWD yet, but if the exact same story had been written in a novel, full of eloquently expressed and intricate described settings/characters and whatnot, would that innately make the novel better than the game? Even if all that was written, was still there in the game (just visually shown or audibly heard rather than narratively expressed)? I don't personally think so. A story is a story. It can be good or bad regardless of medium.
It's not like gamers are the most welcoming of bunches either. Look at Journey winning GOTY here. It took out hardcore gameplay to tell a simplistic story based on visuals and music and a lesser degree, the gameplay. But because it had simplistic gameplay, gamers lambast it being chosen as GOTY (or that it deserved a high score in the first place). Could War and Piece be converted into an acceptable game with generally acceptable gameplay? If not, then maybe you just can't compare certain stories across different mediums. Heck, TWD has zombies, making it difficult to compare to a realistic setting in the first place.
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