Walking Dead (The Game) isn't on par with books like War and Peace.

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madsnakehhh

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#52 madsnakehhh
Member since 2007 • 18368 Posts

[QUOTE="madsnakehhh"]

[QUOTE="Ravenshout"] I think so.

drinkerofjuice

As bad as this place is...i haven't seen anyone in all my years that claims something similar to this...aside from the few and obvious trolls.

Seriously. Who are these people? This board has yet to reach that level of stupidity.

There have been some horrible fake trolls through the years, i don't have any doubt someone made a similar claim, but yeah, no serious gamer or any serious person for that matter will claim that a video game is on par with books on the storytelling level.

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Ravenshout

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#53 Ravenshout
Member since 2012 • 1265 Posts

[QUOTE="drinkerofjuice"][QUOTE="madsnakehhh"]

As bad as this place is...i haven't seen anyone in all my years that claims something similar to this...aside from the few and obvious trolls.

madsnakehhh

Seriously. Who are these people? This board has yet to reach that level of stupidity.

There have been some horrible fake trolls through the years, i don't have any doubt someone made a similar claim, but yeah, no serious gamer or any serious person for that matter will claim that a video game is on par with books on the storytelling level.

System Wars is just a subset of the general gaming community. Do realize that not all gamers are enlightened about things related to story-telling or writing. Unfortunately, they tend to be very vocal. (maybe not here, but system wars can be googled)

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Ravenshout

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#54 Ravenshout
Member since 2012 • 1265 Posts

Little known fact: Tolstoy originally planned for the book to be called War, what is it Good For.

white_sox

Thank you.

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deactivated-59b71619573a1

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#55 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

i agree with TC, but the Bieber generation wouldn't know right from wrong If I was helping the poor or banging their sister.heeweesRus

Well done, you quoted a line from Max Payne 3

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Some-Mist

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#56 Some-Mist
Member since 2009 • 5631 Posts
is this supposed to be a surprise? the main point of a book is to tell a story. There isn't any user input/interaction (with some minor exceptions). If a book couldn't tell a better story than a movie or a videogame and the medium consistently provided an inferior experience... then what would be the point of reading a book? if videogames were even close to telling that good of a story, the walking dead isn't the game you would want to use for your comparison. you'd probably want to use something like planescape: torment tbh..
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gettingpatches

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#57 gettingpatches
Member since 2011 • 218 Posts

Rather than directly compare games to books, which I feel is a tad unfair copnsidering that for most story isn't the highest priority. Such as interactivity, the option to to decide the story and perhaps experience it from a more personal perspective of the main character (ok outside of choose your own adventure books, btu they're pretty much D&D singleplayer). Admittedly this isn't exactly the best example, but in oblivion during the fighters guild questline you take some hist sap and slay a bunch of goblins in a village, return and find that instead of goblins or whatever they were you've slain villagers. Not the most original concept, but it was given a different perspective through interactivity as it made me feel more responsible (although I'll admit I had thought that this was already the case during the mission as it's not hidden that well). Another aspect that games (especially valve ones) do quite well is passive story telling, such as telling a story through the environment rather than directly giving it to the player allowing them to draw there own conclusions.

Ultimately only time will tell if we ever get a game equivalent to the literary classics, after all books have been around for millenia whilst games have been around for a lot less with few placing a heavy emphasis on the main story.

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IAmNot_fun

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#58 IAmNot_fun
Member since 2010 • 3336 Posts
What exactly do you want to prove by stating something we already know?
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Goyoshi12

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#59 Goyoshi12
Member since 2009 • 9687 Posts

Good, I hated War and Peace so I'm glad Walking Dead isn't on par with it.

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FrozenLiquid

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#60 FrozenLiquid
Member since 2007 • 13555 Posts

Who dares to argue that The Walking Dead delves deeper into various themes surrounding the human condition?

Who dares to argue that The Walking Dead has more well-developed characters than War and Peace?

Who dares to argue that The Walking Dead has better prose and metaphors than War and Peace?

Ravenshout
I don't think anyone has even dared compare them mate.
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savagetwinkie

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#61 savagetwinkie
Member since 2008 • 7981 Posts
Writers can try their hardest to impact you emotionally in video games, but they will never get past the disconnect with the story when between the story you can tea bag everything in site.
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Goyoshi12

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#62 Goyoshi12
Member since 2009 • 9687 Posts

Writers can try their hardest to impact you emotionally in video games, but they will never get past the disconnect with the story when between the story you can tea bag everything in site.savagetwinkie

Can't really tea bag in the Walking Dead.

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jg4xchamp

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#63 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="v13_KiiLtz"]Walking Dead >>>>>>>>>>>>>>>>>>>>>>>>>> War and Peace deal with it op

Lol you all got trolled by kiiltz. What baboons.
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Sali217

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#64 Sali217
Member since 2012 • 1301 Posts
No game, movie or TV show is on par with books like War and Peace. O_o. Wtf.
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noobmuhaha

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#65 noobmuhaha
Member since 2012 • 214 Posts

its not a game it's dragons lair all over again

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SPYDER0416

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#66 SPYDER0416
Member since 2008 • 16736 Posts

Well this is the lamest troll thread ever.

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AdrianWerner

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#67 AdrianWerner
Member since 2003 • 28441 Posts

Writers can try their hardest to impact you emotionally in video games, but they will never get past the disconnect with the story when between the story you can tea bag everything in site.savagetwinkie
Actually, I think it's much easier to create emotional impact in videogame than in a book or even a movie.

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Ravenshout

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#68 Ravenshout
Member since 2012 • 1265 Posts

[QUOTE="savagetwinkie"]Writers can try their hardest to impact you emotionally in video games, but they will never get past the disconnect with the story when between the story you can tea bag everything in site.AdrianWerner

Actually, I think it's much easier to create emotional impact in videogame than in a book or even a movie.

Why, then, hasn't a single game equaled books like War and Peace and The Divine Comedy?

I believe it has something to do with the fact that video-games have only been around for less than half a century, whereas books have had enough time to mature--probably for more than 3000years.

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RyanShazam

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#69 RyanShazam
Member since 2006 • 6498 Posts

I personally think games tell some amazing stories, and not all game stories suck like a lot of posters think on this forum. I dont think games will ever be on par as books, but hey, movies cant even do a book justice also.

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Bruce_Benzing

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#70 Bruce_Benzing
Member since 2012 • 1731 Posts

Playing Chapter 1 today .Free on XBL. I actually like it better then the series,,,

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skrat_01

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#71 skrat_01
Member since 2007 • 33767 Posts
It takes either a real idiot or a terrible comedian to make that kind of comparison.
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speedfreak48t5p

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#72 speedfreak48t5p
Member since 2009 • 14490 Posts

War and Peace is overrated, it was one of the longest and most boring books I ever read. Seriously some parts had absolutely nothing to do with the story, it was just irrelevant. The Walking Dead game and show do show the human condition, it shows the struggles and emotions.

War and Peace can be compared to a long conference meeting where you only get the message if you survive the boredom. The Walking Dead delivers the same message in an entertaning and far superior way.

ShadowMoses900

Congratations Shadowmoses. This is the most intelligent post you've made in a long time. :)

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skrat_01

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#73 skrat_01
Member since 2007 • 33767 Posts
Writers can try their hardest to impact you emotionally in video games, but they will never get past the disconnect with the story when between the story you can tea bag everything in site.savagetwinkie
Eh? They already are, and have been for decades now. There's plenty of excellent games that can be considered 'emotionally engaging', and plenty others that actually avoid ludo-narrative dissonance. Which isn't to say that games that do exhibit the problem are suddenly null in their qualities either. Games are extremely young, with 3D only being adopted by the mainstream less then 20 years ago, comparable to the early decades of cinema, the language of games and elements like story are still developing, and probably will be for decades.
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Ravenshout

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#74 Ravenshout
Member since 2012 • 1265 Posts

[QUOTE="savagetwinkie"]Writers can try their hardest to impact you emotionally in video games, but they will never get past the disconnect with the story when between the story you can tea bag everything in site.skrat_01
Eh? They already are, and have been for decades now. There's plenty of excellent games that can be considered 'emotionally engaging', and plenty others that actually avoid ludo-narrative dissonance. Which isn't to say that games that do exhibit the problem are suddenly null in their qualities either. Games are extremely young, with 3D only being adopted by the mainstream less then 20 years ago, comparable to the early decades of cinema, the language of games and elements like story are still developing, and probably will be for decades.

I like your pragmatism.

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AdrianWerner

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#75 AdrianWerner
Member since 2003 • 28441 Posts

Why, then, hasn't a single game equaled books like War and Peace and The Divine Comedy?

Ravenshout

Equalled in what? I sure got much more emotional response from plenty of games than I did from Divine Comedy or War and Peace.

There's more to art than emotional response.

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rjdofu

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#76 rjdofu
Member since 2008 • 9171 Posts

No sh!t. Who says otherwise?

Bigboi500
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Ravenshout

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#77 Ravenshout
Member since 2012 • 1265 Posts

[QUOTE="Ravenshout"]

Why, then, hasn't a single game equaled books like War and Peace and The Divine Comedy?

AdrianWerner

Equalled in what? I sure got much more emotional response from plenty of games than I did from Divine Comedy or War and Peace.

There's more to art than emotional response.

You are delusional. I shall stop responding to you hereon.

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deactivated-6243ee9902175

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#78 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

War and Peace doesn't have zombies, making it terrible in comparison.

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platniumgamer

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#79 platniumgamer
Member since 2011 • 3960 Posts

Worst. Thread. Ever.

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speedfreak48t5p

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#80 speedfreak48t5p
Member since 2009 • 14490 Posts

Worst. Thread. Ever.

platniumgamer
No, most SNIPER and Shadowmoses threads are even worse than this.
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PannicAtack

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#81 PannicAtack
Member since 2006 • 21040 Posts

[QUOTE="AdrianWerner"]

[QUOTE="savagetwinkie"]Writers can try their hardest to impact you emotionally in video games, but they will never get past the disconnect with the story when between the story you can tea bag everything in site.Ravenshout

Actually, I think it's much easier to create emotional impact in videogame than in a book or even a movie.

Why, then, hasn't a single game equaled books like War and Peace and The Divine Comedy?

I believe it has something to do with the fact that video-games have only been around for less than half a century, whereas books have had enough time to mature--probably for more than 3000years.

The Divine Comedy isn't a book. It's a poem. And it's more heralded for its historical context, mythology, and symbolism than for its emotional impact. And very few people have more than a passing familiarity with so much as the first third of it.
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AdrianWerner

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#82 AdrianWerner
Member since 2003 • 28441 Posts

You are delusional. I shall stop responding to you hereon.

Ravenshout

Sorry, but whenever I hear a young person say how much impact divine comedy had on him, all I can think of is he's just pretending to appear sophisticated.

It's a masterpiece of literature, but emotional impact? I felt more for Mass Effect characters than anything that happened in Divine Comedy. It's not that kind of work.

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Ravenshout

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#83 Ravenshout
Member since 2012 • 1265 Posts

[QUOTE="Ravenshout"]

You are delusional. I shall stop responding to you hereon.

AdrianWerner

Sorry, but whenever I hear a young person say how much impact divine comedy had on him, all I can think of is he's just pretending to appear sophisticated.

It's a masterpiece of literature, but emotional impact? I felt more for Mass Effect characters than anything that happened in Divine Comedy. It's not that kind of work.

I think we have a confusion here: If you read the OP, I do not confine the argument to emotional impact only.

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Ravenshout

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#84 Ravenshout
Member since 2012 • 1265 Posts

[QUOTE="Ravenshout"]

You are delusional. I shall stop responding to you hereon.

AdrianWerner

Sorry, but whenever I hear a young person say how much impact divine comedy had on him, all I can think of is he's just pretending to appear sophisticated.

It's a masterpiece of literature, but emotional impact? I felt more for Mass Effect characters than anything that happened in Divine Comedy. It's not that kind of work.

War and Peace has better developed characters than Mass Effect. If you say otherwise, then you are either a Biodrone or a Canadian-Nationalist.

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SciFiRPGfan

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#85 SciFiRPGfan
Member since 2010 • 694 Posts

[QUOTE="AdrianWerner"]

[QUOTE="Ravenshout"]

Why, then, hasn't a single game equaled books like War and Peace and The Divine Comedy?

Ravenshout

Equalled in what? I sure got much more emotional response from plenty of games than I did from Divine Comedy or War and Peace.

There's more to art than emotional response.

You are delusional. I shall stop responding to you hereon.


Probably not. Games by their nature might be able to get people invested in them more than other less interactive media. That's because unlike those other media such as books, they can actually make people (the ones who are supposed to experience them) directly responsible for what is going on in them.

Just take the abovementioned Mass Effect as an example. In Mass Effect, a player gets his squad and throughout the game he gets to know them, builds relationships with them, helps them solve their problems or receives help from them, etc. and them bam... there may come a situation when he will be forced to sacrify one of them. And that's the thing.

If Mass Effect was a book, the player (reader) would just continue reading and see which of the squadmates has the main protagonsit decided to sacrify, but since it is a videogame, the game will be "waiting" for player to make that decision. It won't be the protagonist who will sacrify one of his comrades, but the player - i.e real living person - himself. And this difference alone can affect how one feels about some (same?) situation.

So, the discussion about emotional engagement in some book vs. some videogame is pretty much independent from what seemed to be your original point, OP, anyway and there's no reason to overreact.

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KungfuKitten

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#86 KungfuKitten
Member since 2006 • 27389 Posts

Books take too long to read them.

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Ravenshout

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#87 Ravenshout
Member since 2012 • 1265 Posts

Books take too long to read them.

KungfuKitten

Actually, most books (non-academic ones) take about as much time needed to finish big RPGs. It's just that books require more concentration on its text that reading even a chapter feels like forever.

A game requires you to listen, see, judge, and act, thereby stimulating the parts of your brain related to those psycho-motor acts. In other words, playing games stimulates many parts of your brain, if not all parts of your brain, thus giving rise to the entertaining sensation which, in turn, keeps you engaged to the experience.

A book, sadly, requires you only to see and judge. There's only so much input our brain can receive before it tells us to doze off.

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MetroidPrimePwn

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#88 MetroidPrimePwn
Member since 2007 • 12399 Posts

War and Peace doesn't have zombies, making it terrible in comparison.

Whiteblade999

Agreed.

Now, Pride and Prejudice and Zombies, THAT is a masterpiece of literature :P

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Ravenshout

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#89 Ravenshout
Member since 2012 • 1265 Posts

[QUOTE="Whiteblade999"]

War and Peace doesn't have zombies, making it terrible in comparison.

MetroidPrimePwn

Agreed.

Now, Pride and Prejudice and Zombies, THAT is a masterpiece of literature :P

Jane Austen as a novelist was not equal in stature to Tolstoy.

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Sphire

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#90 Sphire
Member since 2004 • 2081 Posts

Why, then, hasn't a single game equaled books like War and Peace and The Divine Comedy?

I believe it has something to do with the fact that video-games have only been around for less than half a century, whereas books have had enough time to mature--probably for more than 3000years.

Ravenshout

I've never read either so I can't say specifically, but true, video games are still new, dominated initially by programmers telling stories rather than writers. And even nowadays when you have writers, you have a team of writers rather than 1 person planning out and conducting everything, which I think can impact the end outcome. And that's not including the other creative team members of the art, music and design departments. Plus the writing has to take into consideration gaming content, so does random generic quest #435 having some narative mean it's part of the story? Should it be?

Either way though, I lean more to the side of 'a picture can tell a thousand words' viewpoint. It's how normal life works. You see someone's emotions on their face, not by them explaining it intricately. How much of a novel/book is descriptive? It's probably why I can't be bothered to read much anymore. A novel will take a few pages to describe a setting and context, before even touching the plot of a chapter, whilst a game or movie can show all that in 5 minutes. Can part of why gaming/movies are belittled against books be that things just happen too quickly? One of my favourite movies is A Beautiful Mind. But I can't recite to you dialogue or quote passages off my mind like book fans can. It's the overall story and plot and themes that stand out. I don't remember the exact colour, feel or smell of a table pushed out a window, nor do I really care.

Another point is that comparing TWD to a different novel/book is a tad unfair. I've not played TWD yet, but if the exact same story had been written in a novel, full of eloquently expressed and intricate described settings/characters and whatnot, would that innately make the novel better than the game? Even if all that was written, was still there in the game (just visually shown or audibly heard rather than narratively expressed)? I don't personally think so. A story is a story. It can be good or bad regardless of medium.

It's not like gamers are the most welcoming of bunches either. Look at Journey winning GOTY here. It took out hardcore gameplay to tell a simplistic story based on visuals and music and a lesser degree, the gameplay. But because it had simplistic gameplay, gamers lambast it being chosen as GOTY (or that it deserved a high score in the first place). Could War and Piece be converted into an acceptable game with generally acceptable gameplay? If not, then maybe you just can't compare certain stories across different mediums. Heck, TWD has zombies, making it difficult to compare to a realistic setting in the first place.

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KungfuKitten

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#91 KungfuKitten
Member since 2006 • 27389 Posts

[QUOTE="KungfuKitten"]

Books take too long to read them.

Ravenshout

Actually, most books (non-academic ones) take about as much time needed to finish big RPGs. It's just that books require more concentration on its text that reading even a chapter feels like forever.

A game requires you to listen, see, judge, and act, thereby stimulating the parts of your brain related to those psycho-motor acts. In other words, playing games stimulates many parts of your brain, if not all parts of your brain, thus giving rise to the entertaining sensation which, in turn, keeps you engaged to the experience.

A book, sadly, requires you only to see and judge. There's only so much input our brain can receive before it tells us to doze off.

Yes I'm rilly good at dozing off.
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ShadowsDemon

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#92 ShadowsDemon
Member since 2012 • 10059 Posts
Of course not? :|
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skrat_01

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#93 skrat_01
Member since 2007 • 33767 Posts

I like your pragmatism.

Ravenshout

Cheers, thanks!

[QUOTE="KungfuKitten"]

Books take too long to read them.

Ravenshout

Actually, most books (non-academic ones) take about as much time needed to finish big RPGs. It's just that books require more concentration on its text that reading even a chapter feels like forever.

A game requires you to listen, see, judge, and act, thereby stimulating the parts of your brain related to those psycho-motor acts. In other words, playing games stimulates many parts of your brain, if not all parts of your brain, thus giving rise to the entertaining sensation which, in turn, keeps you engaged to the experience.

A book, sadly, requires you only to see and judge. There's only so much input our brain can receive before it tells us to doze off.

It can be said many games often appeal more to our more 'primal instincts' related to action, which fits with games predominantly being based around verbs - running, jumping, shootan' etc.

Which is why you've got that disconnect - as far as games are concerned in the categories emotionally engaging, and 'intellectually challenging' thematically speaking (not problem solving), they're usually associated at being lacklustre compared to books or film - because that primal focus can be at odds. But yeah, as I said before, things are changing and our understanding has grown a ton.

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Heil68

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#94 Heil68
Member since 2004 • 60819 Posts
Stories like Kz2 with rich and deep characters like Rico are untouchable in literature.
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Ravenshout

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#95 Ravenshout
Member since 2012 • 1265 Posts

Stories like Kz2 with rich and deep characters like Rico are untouchable in literature. Heil68
Come on, I can find worse characters than Rico.

Pity him.

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brickdoctor

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#96 brickdoctor
Member since 2008 • 9746 Posts

No video game has reached the level of the best movies or books. That doesn't mean games shouldn't be rewarded for getting one step closer.

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Vaasman

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#97 Vaasman
Member since 2008 • 15875 Posts

TC, don't breed.

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ShadowsDemon

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#98 ShadowsDemon
Member since 2012 • 10059 Posts

[QUOTE="Heil68"]Stories like Kz2 with rich and deep characters like Rico are untouchable in literature. Ravenshout

Come on, I can find worse characters than Rico.

Pity him.

He was joking....