http://uk.ps3.ign.com/articles/789/789190p1.html
It's been two months since we first got our hands on Warhawk, the fast paced multiplayer experience from Incognito. In that time, we've blasted our way across the original map in the pre-alpha build multiple times, and have been looking forward to getting our hands on newer stages to blast our way through. We've also been perfecting our dogfighting, flag capturing and zone controlling skills to prepare for the massive 32 player battles that will rage on PS3s. But we could never have expected to see the massive visual and technical strides that have been made with the game that we noticed at Sony's Gamer's Day.
First of all, throw out everything that you've seen on the game up to this point. Yeah, I know, it sounds like an extreme statement to make, but every single texture in the game has been completely redone. Character models stand out with a lot more detail and vehicle models have crisper, sharper skins. The panels on the jeeps and tanks look much more weathered and battle worn than they did before. Even the mini-maps have received extra attention, with new icons on the map that indicates vehicles, enemies and your character's personal vision cone. Even flags or objectives have received light cones to indicate where a player needs to go during a match in case they get confused or lost. With all of the visual improvements, it almost feels like playing a brand new game.
And Incog did all of this in two months
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