Was Titanfall 2 a victim of false marketing?

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Ghosts4ever

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#1 Ghosts4ever
Member since 2015 • 26171 Posts

well today i was thinking about false marketing and it take me into titanfall 2. a Game that is advertise for its MP turn out a SP game.

I mean EA market this game as MP game so masses will believe its a MP game but in reality its SP game. its SP is better than its MP. lets face it. Titanfall 2 MP is COD with mech, SP is very different. and unlike MP, the SP in game is great.

EA did wrong and false marketing to this game. it should have been market as SP FPS with tack on MP. because it is.

what do you think? is this game victim of false marketing? is EA responsible?

Discuss

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deactivated-59d151f079814

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#2  Edited By deactivated-59d151f079814
Member since 2003 • 47239 Posts

... Titanfall 2's campaign is only like 5 hours long.. With not much replay value..

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Wiiboxstation

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#3 Wiiboxstation
Member since 2014 • 1753 Posts

@sSubZerOo: I played it twice.

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blueinheaven

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#4  Edited By blueinheaven
Member since 2008 • 5567 Posts

The first Titanfall was MP so obviously they want to target that market with the second one. It has both SP and MP so no false marketing regardless of how good or bad each element of the game is. Halo 5 has SP so bad it may as well not be there but the fact is it has MP and (sort of) SP so they can target both types of player.

Read a selection of press and user reviews before buying and you can never go wrong.

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#5 foxhound_fox
Member since 2005 • 98532 Posts

It released a week after it's main competition. That is direct market cannibalism and a poor decision on EA's behalf.

They should have released Titanfall first, about a month before Battlefield, given people time to play it, and then move onto Battlefield when they knew full well it would dominate their sales.

It almost seems like to me they actively sabotaged Titanfall's success to pad Battlefield's numbers. And probably killed the IP as a result.

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#6  Edited By uninspiredcup  Online
Member since 2013 • 62837 Posts

Infinity Ward has always came across as over-sure of themselves -and with Call Of Duty's success, understandable.

Being humbled can be a positive experience, these assholes (Jason West and Vince Zampella) deserved a boot in the teeth.

Hopefully Kojima is also punished for his insubordination.

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deactivated-587acdd100f19

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#7  Edited By deactivated-587acdd100f19
Member since 2008 • 908 Posts

@wiiboxstation said:

@sSubZerOo: I played it twice.

That still doesn't make it acceptable.

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Alucard_Prime

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#8 Alucard_Prime
Member since 2008 • 10107 Posts

I haven't yet played online sufficiently enough to tell, but the matches that I played didn't grab my attention like the first game did. I dont think I like the idea of them removing the AI you could shoot to get Titan meter from the first game. Anyways, I need to play it more soon, still looks nice especially some of the weapons, but it just feels different than the first game so far.

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#9  Edited By caryslan2
Member since 2005 • 2486 Posts

@foxhound_fox said:

It released a week after it's main competition. That is direct market cannibalism and a poor decision on EA's behalf.

They should have released Titanfall first, about a month before Battlefield, given people time to play it, and then move onto Battlefield when they knew full well it would dominate their sales.

It almost seems like to me they actively sabotaged Titanfall's success to pad Battlefield's numbers. And probably killed the IP as a result.

Titanfall 2 should have come out in early 2017, with the best time being March, April, or May. That way, it would be out months after the hype for Battlefield 1 and Call of Duty ended, and people would want a new FPS game to play.

It worked for Doom, it worked for Battlefield Hardline a couple of years ago. I don't see why it would not have not worked for Titanfall 2.

Titanfall is a young IP, and EA sandwiched it in between the two biggest names in the genre.

Battlefield 1 had tons of hype this year, and Call of Duty is a big seller at the end of the day. Even a low selling COD will still move millions of copies.

EA has noone to blame but themselves for Titanfall 2's failure to sell well. Respawn did their job and delivered one of the best FPS games of 2016.

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#10 W1NGMAN-
Member since 2008 • 10109 Posts

BF1/COD is what hurt TF2 ... even though it's better than either of those games.

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Ghosts4ever

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#11 Ghosts4ever
Member since 2015 • 26171 Posts
@uninspiredcup said:

Infinity Ward has always came across as over-sure of themselves -and with Call Of Duty's success, understandable.

Being humbled can be a positive experience, these assholes (Jason West and Vince Zampella) deserved a boot in the teeth.

Hopefully Kojima is also punished for his insubordination.

as someone who hate COD since modern warfare.

TF2 is thier best work in a term of SP.

the thing is people believe its MP game because EA advertise it. its not. its MP is not good. its SP despite short but good.

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deactivated-5cd08b1605da1

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#12 deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

No. Titanfall 2 was a victim of poor business decisions. Releasing it between B1 and CoD:IW was just dumb as fvck. AAA publishers should realise people dont have the money to buy all their games just because its christmas... Dishonored 2, Watch Dogs 2 and Titanfall 2 all suffered because of this

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#13  Edited By Liquid_
Member since 2003 • 3832 Posts

@Vatusus said:

No. Titanfall 2 was a victim of poor business decisions. Releasing it between B1 and CoD:IW was just dumb as fvck. AAA publishers should realise people dont have the money to buy all their games just because its christmas... Dishonored 2, Watch Dogs 2 and Titanfall 2 all suffered because of this

In a nutshell all of this should have been made obvious to EA/Ubisoft/Bethesda. The profits for TF2 would have probably tripled had they released it a month earlier. Let this be a lesson to those in charge of release dates.

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#14 xxyetixx
Member since 2004 • 3041 Posts

Yeah what everyone else is saying. Poor release window. I got COD and Battlefield no need for another COD with Mechs had they delayed this game till January/February it may had done better.

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#15 lawlessx
Member since 2004 • 48753 Posts

No..the game failed because it was released right next to two of the biggest FPS giants of the year. The game should have been pushed to 2017

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deactivated-5d6bb9cb2ee20

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#16 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

It's such a shame too, because titanfall 2 is great.

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#17 jun_aka_pekto
Member since 2010 • 25255 Posts

Oh well. Titanfall 2 is next in line once I get my fill of Fallout 4 and Doom 2016. That might take a while though.

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#18  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts
@sSubZerOo said:

... Titanfall 2's campaign is only like 5 hours long.. With not much replay value..

Is that playing like a regular Joe, finding all perks or doing a speed run?

I'm the kind who likes to find all perks (or kill any survivor) before moving on to the next stage. I like to make sure the stage I'm leaving is empty.

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#19  Edited By applefan1991  Moderator
Member since 2009 • 3397 Posts

Titanfall 2 was a victim of being released with Battlefield 1 and Call of Duty within a month timeframe. They are much bigger IP's. It sucks because after having played extensive time with Battlefield, Infinite Warfare, Modern Warfare Remastered and Titanfall 2, I've found Titanfall 2 to be the most fun overall. Plus they are doing something the others aren't with offering all the DLC for free.

Had they released Titanfall 2 in August or September or early spring 2017 it would have sold MUCH more. EA messed this one up.

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#20 mems_1224
Member since 2004 • 56919 Posts

It was definitely false advertising. They sold me a sequel to one of the best shooters this generation and instead all we got was a really shitty CoD game with soft ass robots

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#21 mark1974
Member since 2015 • 4261 Posts

@sSubZerOo said:

... Titanfall 2's campaign is only like 5 hours long.. With not much replay value..

It's painful for me to hear you say it doesn't have replay value. It's pure fun and I've replayed it several times. You don't get anything new out of it by replaying it but it is just so fun and the weapons feel and sound great and the level design is really good. I'm not much of a multiplayer fan but I do also enjoy that mode too. For me it's more fun than most mp games. It kills me to hear anyone knock the campaign because I thought it was so good. Length means nothing to me. I'm a quality over quantity type of guy. I'm so happy they didn't add filler to stretch it out. It's five hours long but when I play it ten times because I love it so much its 50 hours long.

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#22 jun_aka_pekto
Member since 2010 • 25255 Posts

@mark1974 said:

It's painful for me to hear you say it doesn't have replay value. It's pure fun and I've replayed it several times. You don't get anything new out of it by replaying it but it is just so fun and the weapons feel and sound great and the level design is really good. I'm not much of a multiplayer fan but I do also enjoy that mode too. For me it's more fun than most mp games. It kills me to hear anyone knock the campaign because I thought it was so good. Length means nothing to me. I'm a quality over quantity type of guy. I'm so happy they didn't add filler to stretch it out. It's five hours long but when I play it ten times because I love it so much its 50 hours long.

Titanfall's SP campaign is really just 5 hours for regular people? I honestly would have liked more filler if it meant killing more mechs.

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#23 cainetao11
Member since 2006 • 38074 Posts

Your assessment is ridiculous. Whether you or others liked the MP or not, EA made it known in advertising that both modes were available in Titanfall 2. There is no false advertising here.

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#24 mark1974
Member since 2015 • 4261 Posts

@jun_aka_pekto said:
@mark1974 said:

It's painful for me to hear you say it doesn't have replay value. It's pure fun and I've replayed it several times. You don't get anything new out of it by replaying it but it is just so fun and the weapons feel and sound great and the level design is really good. I'm not much of a multiplayer fan but I do also enjoy that mode too. For me it's more fun than most mp games. It kills me to hear anyone knock the campaign because I thought it was so good. Length means nothing to me. I'm a quality over quantity type of guy. I'm so happy they didn't add filler to stretch it out. It's five hours long but when I play it ten times because I love it so much its 50 hours long.

Titanfall's SP campaign is really just 5 hours for regular people? I honestly would have liked more filler if it meant killing more mechs.

I actually don't know how long it is exactly as I have never timed myself. It's more than i can play through in one day of gaming. Maybe 8 hours for some? I know it takes me forever if i play in the highest difficulty.

If you want to kill more mechs then replay the levels you like the most, that's what I do. I personally prefer the non mech parts of the game though. Most games once you've seen it you have seen it and don't want to play through it again. This one is just pure fun gameplay to me and I can play it over and over. I also feel the same way about Dishonored 2. These two are my favorite games of the year.

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#25  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

@mark1974 said:

I actually don't know how long it is exactly as I have never timed myself. It's more than i can play through in one day of gaming. Maybe 8 hours for some? I know it takes me forever if i play in the highest difficulty.

If you want to kill more mechs then replay the levels you like the most, that's what I do. I personally prefer the non mech parts of the game though. Most games once you've seen it you have seen it and don't want to play through it again. This one is just pure fun gameplay to me and I can play it over and over. I also feel the same way about Dishonored 2. These two are my favorite games of the year.

Those are the kind of details I like to see. Doom 2016 is the same way in allowing replay of individual levels. Plus, if I pick up a perk while replaying a level, it gets carried over to my overall game profile.

Titanfall 2 is definitely next on my list.

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#26 mark1974
Member since 2015 • 4261 Posts

@jun_aka_pekto: I think you will like it. I actually enjoy it more than Doom but Doom is longer and bigger and is probably the better campaign. Something about Titanfall 2 just makes it more fun for me though.

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#27 DragonfireXZ95
Member since 2005 • 26716 Posts

@Alucard_Prime said:

I haven't yet played online sufficiently enough to tell, but the matches that I played didn't grab my attention like the first game did. I dont think I like the idea of them removing the AI you could shoot to get Titan meter from the first game. Anyways, I need to play it more soon, still looks nice especially some of the weapons, but it just feels different than the first game so far.

They still have AI in some of the modes for MP.

However, all of the maps freaking suck. The best map is a map from the first game that was ported over, which is sad.

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#28 lamprey263
Member since 2006 • 45469 Posts

Titanfall 2 is a great SP and MP game, it's definitely got far more replay value though as an MP game, but the SP is worth several playthroughs by itself. It's a victim of idiots on the internet spreading prejudicial hate.

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#29 gamevet77
Member since 2013 • 555 Posts

Titanfall 2 both SP an MP are really good. I really don't understand the hate on it.

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#30 jg4xchamp
Member since 2006 • 64057 Posts

Titanfall 1 sold on a good multiplayer, and Titanfall 2's money maker and staying power was still going to be multiplayer. Titafanll 2 having a good single player mode doesn't offset that, so it wasn't false advertising. It was EA sacrificing that game to Call of Duty, so Battlefield 1 could kick ass that did the game dirty.

I'm fairly disappointed in the multiplayer, but I'm also not exactly mems tier in terms of disappointment with that game. The movement mechanics are still stellar, as the game occupies a nice middle ground between the ultra skillful Unreal n Quake and the overly simplistic Call of Duty. The titans themselves are still fun to use, if a bit gimped, and the maps really only have what I would argue 2 genuinely bad ones. The rest are closer to unimpressive if not average, and that hurts the game because Titanfall's mechanics while good, aren't exactly exceptional enough to carry average maps. Especially when the first game had what I would consider excellent ones.

It's still a good multiplayer game, and what it lacks in depth in say comparison to Battlefield 1, it makes up for in just being more fun to control. I'd agree and say the first game is still better (a good campaign doesn't offset how much tighter I felt the mp was in the first one), but it's a marginal difference overall to me. The games were always good, they just never ascended to a level where I'd want to play them over stuff I think is closer to great: like Rainbow Six, Overwatch, and even Halo 5. Which while isn't as fluid in its movement, is more gratifying overall as an action game. As far as mp, the campaign blows in that game.

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#31 deactivated-587acdd100f19
Member since 2008 • 908 Posts

Just bad advertising. I've seen more coherent pleas from fan threads purchase begging than I have commercials for the game.

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#32 Pray_to_me
Member since 2011 • 4041 Posts

Really enjoyed Titanfall 2. Lemmings seem to hate it so they should make Titanfall 3 a PlayStation exclusive.

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#33 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

Like a majority of FPS titles, it's both SP and MP. So I see no issue of "false marketing" here. Which anyone finds better is subjective and immaterial to the debate.

The only thing that Titanfall 2 is a victim of, is mishandled release schedule by EA's colossally failed executive management. I mean really, to have it go up against the two FPS juggernauts (BF and COD of course) in the very same month?? Not only that but to have it competing with one of their own flagship brands?? Not one person on the EA board saw how this would compromise the sales potential of this promising new series? And it really is promising, the campaign while short is incredibly polished, a very memorable experience from beginning to end, that feels very fresh in this over saturated market.

Who ever made this executive decision should be fired. Out of a cannon. Into the sun!

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#34 SecretPolice
Member since 2007 • 45671 Posts

@AdobeArtist said:

Like a majority of FPS titles, it's both SP and MP. So I see no issue of "false marketing" here. Which anyone finds better is subjective and immaterial to the debate.

The only thing that Titanfall 2 is a victim of, is mishandled release schedule by EA's colossally failed executive management. I mean really, to have it go up against the two FPS juggernauts (BF and COD of course) in the very same month?? Not only that but to have it competing with one of their own flagship brands?? Not one person on the EA board saw how this would compromise the sales potential of this promising new series? And it really is promising, the campaign while short is incredibly polished, a very memorable experience from beginning to end, that feels very fresh in this over saturated market.

Who ever made this executive decision should be fired. Out of a cannon. Into the sun!

Super duper post, all true and would read again.

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#35 Ghosts4ever
Member since 2015 • 26171 Posts

@jg4xchamp said:

Titanfall 1 sold on a good multiplayer, and Titanfall 2's money maker and staying power was still going to be multiplayer. Titafanll 2 having a good single player mode doesn't offset that, so it wasn't false advertising. It was EA sacrificing that game to Call of Duty, so Battlefield 1 could kick ass that did the game dirty.

I'm fairly disappointed in the multiplayer, but I'm also not exactly mems tier in terms of disappointment with that game. The movement mechanics are still stellar, as the game occupies a nice middle ground between the ultra skillful Unreal n Quake and the overly simplistic Call of Duty. The titans themselves are still fun to use, if a bit gimped, and the maps really only have what I would argue 2 genuinely bad ones. The rest are closer to unimpressive if not average, and that hurts the game because Titanfall's mechanics while good, aren't exactly exceptional enough to carry average maps. Especially when the first game had what I would consider excellent ones.

It's still a good multiplayer game, and what it lacks in depth in say comparison to Battlefield 1, it makes up for in just being more fun to control. I'd agree and say the first game is still better (a good campaign doesn't offset how much tighter I felt the mp was in the first one), but it's a marginal difference overall to me. The games were always good, they just never ascended to a level where I'd want to play them over stuff I think is closer to great: like Rainbow Six, Overwatch, and even Halo 5. Which while isn't as fluid in its movement, is more gratifying overall as an action game. As far as mp, the campaign blows in that game.

the thing is its SP is better than its Mp but what they advertise is the MP. and thats what we called a false marketing campaign.

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#36 Bread_or_Decide
Member since 2007 • 29761 Posts

HUH WUT

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#37 W1NGMAN-
Member since 2008 • 10109 Posts

@charizard1605 said:

It's such a shame too, because titanfall 2 is great.

Just beat the campaign yesterday. By far the best SP FPS I've played in yeeearrrs!! (Yet to play DOOM though)

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#38  Edited By DragonfireXZ95
Member since 2005 • 26716 Posts

The campaign was decent from what I played, but that was it. Probably would have given it a 7 or 8.

The MP was mediocre, however. Probably a 6 for that.

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#39 FLOPPAGE_50
Member since 2004 • 4500 Posts

@sSubZerOo said:

... Titanfall 2's campaign is only like 5 hours long.. With not much replay value..

It was real good though, better than anything COD has done recently

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#40 FLOPPAGE_50
Member since 2004 • 4500 Posts

@Pray_to_me said:

Really enjoyed Titanfall 2. Lemmings seem to hate it so they should make Titanfall 3 a PlayStation exclusive.

This is false, I loved it, many of my friends love it and play it daily on XB1

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#41 jg4xchamp
Member since 2006 • 64057 Posts

@ghosts4ever said:
@jg4xchamp said:

Titanfall 1 sold on a good multiplayer, and Titanfall 2's money maker and staying power was still going to be multiplayer. Titafanll 2 having a good single player mode doesn't offset that, so it wasn't false advertising. It was EA sacrificing that game to Call of Duty, so Battlefield 1 could kick ass that did the game dirty.

I'm fairly disappointed in the multiplayer, but I'm also not exactly mems tier in terms of disappointment with that game. The movement mechanics are still stellar, as the game occupies a nice middle ground between the ultra skillful Unreal n Quake and the overly simplistic Call of Duty. The titans themselves are still fun to use, if a bit gimped, and the maps really only have what I would argue 2 genuinely bad ones. The rest are closer to unimpressive if not average, and that hurts the game because Titanfall's mechanics while good, aren't exactly exceptional enough to carry average maps. Especially when the first game had what I would consider excellent ones.

It's still a good multiplayer game, and what it lacks in depth in say comparison to Battlefield 1, it makes up for in just being more fun to control. I'd agree and say the first game is still better (a good campaign doesn't offset how much tighter I felt the mp was in the first one), but it's a marginal difference overall to me. The games were always good, they just never ascended to a level where I'd want to play them over stuff I think is closer to great: like Rainbow Six, Overwatch, and even Halo 5. Which while isn't as fluid in its movement, is more gratifying overall as an action game. As far as mp, the campaign blows in that game.

the thing is its SP is better than its Mp but what they advertise is the MP. and thats what we called a false marketing campaign.

That's not false marketing it all, stupid maybe, but not false. That's now how english works.

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#42 Ghosts4ever
Member since 2015 • 26171 Posts

@jg4xchamp said:

That's not false marketing it all, stupid maybe, but not false. That's now how english works.

Titanfall 2 is primilary SP game that EA deem it as a MP game. clearly a false marketing and representation.

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deactivated-5c18005f903a1

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#43  Edited By deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

So basically is false advertising because you don't happen to like the MP.

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Ghosts4ever

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#44 Ghosts4ever
Member since 2015 • 26171 Posts

@boycie said:

So basically is false advertising because you don't happen to like the MP.

or because its SP is better than its MP yet it advertise heavily for MP?

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deactivated-5c18005f903a1

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#45 deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

@ghosts4ever said:
@boycie said:

So basically is false advertising because you don't happen to like the MP.

or because its SP is better than its MP yet it advertise heavily for MP?

It's only better because you think it is though. It's not a fact it's just your usual black or white opinion.

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jg4xchamp

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#46 jg4xchamp
Member since 2006 • 64057 Posts

@ghosts4ever said:
@jg4xchamp said:

That's not false marketing it all, stupid maybe, but not false. That's now how english works.

Titanfall 2 is primilary SP game that EA deem it as a MP game. clearly a false marketing and representation.

But it's not primarily a sp game. You liking the sp more, and being wrong about everything doesn't make it so. We been over this, you have bad taste fam. The world can't revolve around your shit, we'd somehow get worse games than we already do.

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David719

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#47 David719
Member since 2007 • 2187 Posts

False marketing how?

Last I checked there was still multiplayer.

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#48 XBBeatsPSPC
Member since 2017 • 12 Posts

If EA made Doom they would be swimming in cash

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BlackShirt20

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#49 BlackShirt20
Member since 2005 • 2631 Posts

Titanfall 2 failed because it went multiplat.