Western RPG'S vs. JRPG's

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Shad0ki11

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#51 Shad0ki11
Member since 2006 • 12576 Posts
I like both, but I prefer JRPGs because they have good stories that aren't so D&D-like..
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Ibacai

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#52 Ibacai
Member since 2006 • 14459 Posts
I'm going to choose door number four Bob. Both.
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ajames_123

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#53 ajames_123
Member since 2004 • 2983 Posts

I prefer JRPG's, not all are turn based either. Take Tales of Symphonia/ Abyss/Eternia. Awsome games with action battle systems.

Eternal Sonatra due out this year is more action than turn based.

I prefer the style,characters,story in JRPG's.

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deactivated-586249e1b64ba

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#54 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts

I take a preference towards JRPGs.

I don't like the approach to combat that WRPGs take. Yes, there are many ways to combat. You can take melee combat, ranged combat, magic combat, a stealthy approach by stabbing your opponents in the back, lure them into a trap, and even just plain avoid them. My problem is that each one of them are just as effective as the other (well, maybe not avoiding). In WRPGs, you can plow through all your enemies as a warrior and burn your way through the same enemies as a mage no problem.

JRPGs on the other hand, you can try to plow through all your enemies using warriors only and try to burn through your enemies using mages. Chances are, you will suffer a terrible death. In many combat situations, you are forced to take a certain approach to combat because many enemies are very strong against your warriors while others are very strong against your mages. Also, unlike WRPGs, many bosses are seriously overpowered and require a lot of strategy because they can take you out in one or two attacks even when all your characters are level 99 or whatever the level cap is.

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astiop

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#55 astiop
Member since 2005 • 3582 Posts
wrpgs. Being able to create your own character instead of being given one to play as is a big + for wrpgs imo. In some Jrpgs I cant stand the main characters and the stuff they say/do. In wrpgs, you choose your own path through words/actions and I really like that. It also ads to the replayability of a game.
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blue_hazy_basic

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#56 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

I take a preference towards JRPGs.

I don't like the approach to combat that WRPGs take. Yes, there are many ways to combat. You can take melee combat, ranged combat, magic combat, a stealthy approach by stabbing your opponents in the back, lure them into a trap, and even just plain avoid them. My problem is that each one of them are just as effective as the other (well, maybe not avoiding). In WRPGs, you can plow through all your enemies as a warrior and burn your way through the same enemies as a mage no problem.

JRPGs on the other hand, you can try to plow through all your enemies using warriors only and try to burn through your enemies using mages. Chances are, you will suffer a terrible death. In many combat situations, you are forced to take a certain approach to combat because many enemies are very strong against your warriors while others are very strong against your mages. Also, unlike WRPGs, many bosses are seriously overpowered and require a lot of strategy because they can take you out in one or two attacks even when all your characters are level 99 or whatever the level cap is.

Technoweirdo

I can only assume you have never played a WRPG in your life?!?!? What party RPG can u obliterate all your enemies without a balancd party?!?!? This is the strangest statement I've ever seen about a WRPG.

EDIT and are you criticising be able to approach a problem from multiple angles? Whats wrong with a thief picking a lock, a fighter bashing it or a mage using magic to unlock it? A troll blocks a passage, a fighter cuts him down, a mage teleports past and a thief sneaks past, again all good solutions whats wrong with that?I'm literally flabbergasted by this post lol

And inany WRPG if youenter a "boss" fight(i hate that term) if you don't use a strategy involving your party's/character's strength's you're going to get your ass handed to you.

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ledzeppelin667

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#57 ledzeppelin667
Member since 2006 • 243 Posts
i don't like rpg's especially jrpg's very much at all because they don't seem to take a whole lot of skill to play, they do have strategy but if i wanted that then i would play an rts game and at least there is some skill involved with those. another thing i don't like is how poorly the stories are done, they often start with a decent concept but then theythey overcomplicate everything the nature of rpgs suggests that it has a good story but this is almost never the case, for a good story, a good book or movie is almost always a better option than an rpg. the last thing i don't like about them is how much grinding you have to do to get anywhere this is just a complete waste of time and only ends up making the game boring, oblivion was a step in the right direction to improving this because the enemys get better as you level and it involves more skill but in my opinion rps's are still by far the worst genre.
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deactivated-586249e1b64ba

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#58 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts
[QUOTE="Technoweirdo"]

I take a preference towards JRPGs.

I don't like the approach to combat that WRPGs take. Yes, there are many ways to combat. You can take melee combat, ranged combat, magic combat, a stealthy approach by stabbing your opponents in the back, lure them into a trap, and even just plain avoid them. My problem is that each one of them are just as effective as the other (well, maybe not avoiding). In WRPGs, you can plow through all your enemies as a warrior and burn your way through the same enemies as a mage no problem.

JRPGs on the other hand, you can try to plow through all your enemies using warriors only and try to burn through your enemies using mages. Chances are, you will suffer a terrible death. In many combat situations, you are forced to take a certain approach to combat because many enemies are very strong against your warriors while others are very strong against your mages. Also, unlike WRPGs, many bosses are seriously overpowered and require a lot of strategy because they can take you out in one or two attacks even when all your characters are level 99 or whatever the level cap is.

blue_hazy_basic

I can only assume you have never played a WRPG in your life?!?!? What party RPG can u obliterate all your enemies without a balancd party?!?!? This is the strangest statement I've ever seen about a WRPG.

EDIT and are you criticising be able to approach a problem from multiple angles? Whats wrong with a thief picking a lock, a fighter bashing it or a mage using magic to unlock it? A troll blocks a passage, a fighter cuts him down, a mage teleports past and a thief sneaks past, again all good solutions whats wrong with that?I'm literally flabbergasted by this post lol

And inany WRPG if youenter a "boss" fight(i hate that term) if you don't use a strategy involving your party's/character's strength's you're going to get your ass handed to you.

I have played a few: Knights of the Old Republic, Knights of the Old Republic II, Jade Empire, Fable, Neverwinter Nights, and The Elder Scrolls IV: Oblivion.

It is my preference that I actually have difficulty getting through parts of a game rather than being able to blow through with little difficulty.

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REVOLUTIONfreak

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#59 REVOLUTIONfreak
Member since 2005 • 18418 Posts
Western RPG's? BLECH!I think that japanese RPG's tend to have not only better gameplay that is more accessible to everyone, but storylines that are ten times better than that of western RPG's.
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Alaris83

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#60 Alaris83
Member since 2004 • 1620 Posts

I take a preference towards JRPGs.

I don't like the approach to combat that WRPGs take. Yes, there are many ways to combat. You can take melee combat, ranged combat, magic combat, a stealthy approach by stabbing your opponents in the back, lure them into a trap, and even just plain avoid them. My problem is that each one of them are just as effective as the other (well, maybe not avoiding). In WRPGs, you can plow through all your enemies as a warrior and burn your way through the same enemies as a mage no problem.

JRPGs on the other hand, you can try to plow through all your enemies using warriors only and try to burn through your enemies using mages. Chances are, you will suffer a terrible death. In many combat situations, you are forced to take a certain approach to combat because many enemies are very strong against your warriors while others are very strong against your mages. Also, unlike WRPGs, many bosses are seriously overpowered and require a lot of strategy because they can take you out in one or two attacks even when all your characters are level 99 or whatever the level cap is.

Technoweirdo

So your arguement against WRPGs is that they offer too much choice? Oh dear, what a world! What a world!

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JAMES_L_BROOKS

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#61 JAMES_L_BROOKS
Member since 2005 • 1463 Posts
DIABLO II
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#62 Riviera_Phantom
Member since 2006 • 3658 Posts
JRPG. Final Fantasy FTW.
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dieworm

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#63 dieworm
Member since 2004 • 6416 Posts

I don't really enjoy RPGs, I kind of enjoyed Paper Mario for the first 3 or 4 parts, but then it got repetative and and started to bore me. Maybe I don't like leveling up or turn based (but I liked Adavnce Wars) or something, which is why I prefer games like Zelda. I did like Mario and Luigi 2 for some reason, maybe it was because it's portable or something.

I did enjoy Pokemon Red and Crystal when they came out, but Diamond bored me after awhile.

What? You said explain. :P

I really want to try out Oblivion, though.

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deactivated-586249e1b64ba

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#64 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts
[QUOTE="Technoweirdo"]

I take a preference towards JRPGs.

I don't like the approach to combat that WRPGs take. Yes, there are many ways to combat. You can take melee combat, ranged combat, magic combat, a stealthy approach by stabbing your opponents in the back, lure them into a trap, and even just plain avoid them. My problem is that each one of them are just as effective as the other (well, maybe not avoiding). In WRPGs, you can plow through all your enemies as a warrior and burn your way through the same enemies as a mage no problem.

JRPGs on the other hand, you can try to plow through all your enemies using warriors only and try to burn through your enemies using mages. Chances are, you will suffer a terrible death. In many combat situations, you are forced to take a certain approach to combat because many enemies are very strong against your warriors while others are very strong against your mages. Also, unlike WRPGs, many bosses are seriously overpowered and require a lot of strategy because they can take you out in one or two attacks even when all your characters are level 99 or whatever the level cap is.

Alaris83

So your arguement against WRPGs is that they offer too much choice? Oh dear, what a world! What a world!

WRPGs, many say are about choices and consequences, problem is, there aren't any consequences (aside from avoiding) for taking a different approach to take down an enemy because they're all equally effective.

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Cedmln

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#65 Cedmln
Member since 2006 • 8802 Posts
You mean. Western RPGs VS Eastern RPG. haveing one side of the side go against just one small country isn't fair.
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Alaris83

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#66 Alaris83
Member since 2004 • 1620 Posts

I don't really enjoy RPGs, I kind of enjoyed Paper Mario for the first 3 or 4 parts, but then it got repetative and and started to bore me. Maybe I don't like leveling up or turn based (but I liked Adavnce Wars) or something, which is why I prefer games like Zelda. I did like Mario and Luigi 2 for some reason, maybe it was because it's portable or something.

I did enjoy Pokemon Red and Crystal when they came out, but Diamond bored me after awhile.

What? You said explain. :P

I really want to try out Oblivion, though.

dieworm

You'll probably love Oblivion then, since it has more in common with a game like Zelda than any RPG.

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Alaris83

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#67 Alaris83
Member since 2004 • 1620 Posts

WRPGs, many say are about choices and consequences, problem is, there aren't any consequences (aside from avoiding) for taking a different approach to take down an enemy because they're all equally effective.

Technoweirdo

Obviously there has to be some balance to it. Otherwise some paths would not be worth playing, right? Also, saying all WRPGs have choices, but no consequences to follow up is a quite a broad generalization on your part.

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AgentVX

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#68 AgentVX
Member since 2006 • 1160 Posts

WRPG's are alot better.

JRPG's are very boring, don't think I ever liked any JRPG's.

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Blommen

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#69 Blommen
Member since 2003 • 1337 Posts
I like both but I do prefer jrpg's. It's a hard choice though cause some of my fav games are wrpg's, like Baldurs Gate and KOTOR but so is the FF series, soooo...
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Hitamaru-homia

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#70 Hitamaru-homia
Member since 2006 • 2046 Posts
JRPG. They have Dragon Warriors and Final Fantasy cant beat that. Oblivion wasnt all that fun looking... MAss Effect wtf? It looks like a shotter!!! Lost oddsey is a TPS too and it's a so called "RPG"..
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blue_hazy_basic

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#71 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="Technoweirdo"]Jade Empire i only played briefly so I can't comment. But in KOTOR's you need a balanced party to be succesful except for blasting through the end battles with your jedi. Besides to really enjoy those games you need to vary your party alot to access all the storylines.

Fable is not an RPG IMO.

NWN again is not really a party game and is a poor shadow of the previous BG series. But the whole point of having minion NPC is to compliment your skills that are lacking (especially if you are a low lvl mage).

Oblivion is not a party game and its exactly why you need to able to approach tasks from different angles until your character is souped up and has a variety of skills. It lets people ROLEPLAY their character rather then being forced to play someone elses story.

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blue_hazy_basic

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#72 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

WRPGs, many say are about choices and consequences, problem is, there aren't any consequences (aside from avoiding) for taking a different approach to take down an enemy because they're all equally effective.Technoweirdo

I'm not quite sure what you mean here? consquences and choices have to with the story line more than character build. WRPG's aren't just about powergaming.

EDIT for example in KOTOR II siding with refugees or the gangs open up very different plots on the world and can push your character down one path or the other

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hot114

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#73 hot114
Member since 2003 • 4489 Posts
From J-RPG's i expect a better leveling system and combat.
From W-RPG's i expect a better itemisationand involving story (freedom of choise)

Two of my fafourite RPG's are planescape: torment and disgaea while both are completely diverent.

Planescape offers a rich story in a detailed world with plenty of freedom while being fairly meager on the leveling/gearing aspect.
Disgaea has a linear storyline full of cliche's while offering the greatest quality AND quantity of itemisation and leveling options i have ever seen in a single game. you can easily spend 3 weeks of tweaking your character after finishing the storyline and still feel that you have tons ahead to progress your character to. (max level 9999, multiple incarnations hours upon hours of item tweaking its just endless.)
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cecx

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#74 cecx
Member since 2004 • 10568 Posts
Western...Oblivion, Kotor, and Mass Effect oh my! :D
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#75 FancyKetchup25
Member since 2006 • 3007 Posts
WRPGs, just because alot of JRPGs are FF clones, Earthbound was a great JPRG, but WRPGs tend to be different, sure alot are alike but they can cover a broad amount of story lines.
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Shad0ki11

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#76 Shad0ki11
Member since 2006 • 12576 Posts

I notice in most Western RPGs, the monsters are usually the same, or revamped versions of the same thing.

Same old orcs, same old elves,same old goblins, same old wolves, same old genericdemons (with horns, hooves, and pitchfork), a lot of the monsters are the same, but all RPGS have them.

Then you look at JRPGS you find monsters that look completely crazy.Things like askeleton-mushroom-bacon-and-eggs-wizard-hamster-demon-looking thing. (pic unavailable on that one...because I just made that one up)

Don't get me wrong though. A lot of JRPGs have just as many generic monsters and enemies as western ones do. I just find it to be more common in Western RPGs.

EDIT: Those statements I made have to do with MMORPGs moreso than single-player RPGs.

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#77 nravasi
Member since 2005 • 511 Posts

I prefer all the way JRPGs, i prefer the japanese anime-like artwork over the "more real" western one, JRPGs tend to emphasize strategy over action in the battles (hence why I prefer turn-based over real-time), the story, while more scripted, tends to be more entertaining and complex, and overall I prefer the fantasy setting of JRPGs.

That's why, in the end, I've beaten dozens of JRPGs and enjoyed most of them, but i've only liked two WRPGs: KOTOR and Fable

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deactivated-5dd711115e664

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#78 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

What type of RPG do you prefer; The traditional Japanesse RPG like Final Fantasy or the Western type RPG like Oblivion.

I prefer Western RPG's. I never found turn based fighting fun or realistic at at all. Western RPG's like Oblivion and Mass Effect I find more interesting as they are more "role playing" and action based.

What do you think?

nikolajz1

Any honest gamer will tell you they both have positives and negatives.

I like Japanese RPGs because they are heavily character and story driven.

WRPGs are more free-roaming and open ended and many have way more character customization. However, I often feel this comes at the expensive of more character development and story. NOt that they are bad in those areas...just that the less linear a game the less central the story becomes.

In short, both are great for their own reasons.

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raver22boy

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#79 raver22boy
Member since 2005 • 192 Posts
Well I like western rpgs best, but I like jrpgs too.