"A consoles true graphical power lies not in the console itself but in the minds of the developers"
Andrew James, Gamer , 07/04/2007
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"A consoles true graphical power lies not in the console itself but in the minds of the developers"
Andrew James, Gamer , 07/04/2007
[QUOTE="Ninja-Vox"]Jeez I can't believe people still think the Xbox only came one year after the PS2. The PS2 launched March 4, 2000 and the Xbox launched November 15, 2001. Now lets do some math and not just subtract 2000-2001. Count the months and you get 21 MONTHS guess how many months are in ONE year, its 12. So the Xbox launched closer to TWO YEARS from the PS2. So you cant compare the PS2 and Xbox graphically differences at launch. As for which system has better graphics, how long did it take the 360 to get a beautiful game like Gears. It took a year and how long as the PS3 been out, maybe half a year. Right out the bat the PS3s 1st generation games look just as good as many of the 360s second generation games and that just using its ports and rushed launch games. Now lets see what happens when devs have more time with the PS3 before you try to claim who is better or that they are all equal. umm im qutie sure oblivion and graw looked quite spectacular... jeez you cows are ignorantEvery day there is a Playstation 3 graphics debate. It's amazing that it hasn't sunk in yet, really. At E3 a few years ago, we all remember Sony showing off all the photo-realistic CGI and the cows lapping up the fact that the PS3 would be a "supercomputer" as Kutagari said, capable of unmatched realism. At the time, all the 360 had was actual real game shots, and if you remember for a good few months lemmings were treated pretty much as cows are now - non-stop bashing because of their inferior graphics. The cows were pretty much certain that their system was on another plateau compared to the 360.
 We know now that that is not the case, yet still we get graphics debated every day. So i ask you to look at the original XBox. It launched a year after the PS2, with better tech, and from day one games like Halo were sharper than anything the PS2 had produced up until that point. Dead or Alive 3 set a visual benchmark. From day one, it had better graphics. I'm not saying it was the better console or anything like that, but graphically, there's no question. And it continued from that point on, as PS2 games looked better, Xbox games did to, always one step ahead of the PS2 visually, as seen with every multi-plat on the two consoles.
But ask yourself - was the difference that big? We all know the Xbox looked better, but would we buy an xbox over a ps2 JUST because of the graphical difference? No, most people did because of the online, for games like Halo - i dont think anyone bought an xbox for the graphics, because the difference was so small. Nicer lighting and animations in splinter cell, some sharper textures in Burnout.
 Agreed?
 Now look at the PS3 and the 360. Day one, the PS3 looks darned good, but better than the 360? No. We all know the current best-looking console game is gears of war, which looks to be defeated by Mass Effect (possibly...). Both 360 games. Am i saying the 360 has better graphics? Of course not. Just that it's JUST AS GOOD AS THE PS3.
And dont get me wrong, there might be a difference between the two, but if there is, it's clearly less than the difference between the original xbox and PS2, which we've already established was negligable.
 So face it, Sony-fans, graphically, the two systems are pretty much the same. The added cost on your PS3 is down to the Blu-Ray inside, not because it's on some higher level of tech than the 360.
Javy03
[QUOTE="Ninja-Vox"]We'll see, dude. Uncharted, MGS, Motorstorm....they all rip Gears to shreds. The question is whether Gears 2, Halo 3, Forza, Too Human, and Mass Effect will truly win out over what PS3 has to offer. If it's such a dimension, something you cannot forsee, then why talk about it like you're so sure? The difference is not so minute when you're talking 1080p with high-res textures, self-shadowing, possibly ray-tracing, physics and AI or animations along with some astounding particle effects... It's gotten to the point where the difference can become a chasm that really makes people interested. Or, not. I know developers are doing a superb job on games like Mass Effect, and they could sustain a limited difference for a long time. But games like Ratchet and Clank and Lair hammer it right home for me...I'm on the bloody edge. I'll definitely get my fill of b****in' looking games, no question. Anyway, good luck, but it's seriously difficult to doubt that the PS3 is a capable machine. wow... have you [QUOTE="Redfingers"]Take Resistance for example. It has 30 levels to how many in Gears? It has particle effects that are flipping gorgeous, requiring a huge amount of physics calculations, acceptable physics as far as character models, and some gigantic environments....this is compared to Gears. Gears has some good blood particles, and supposedly the rain is very good, but none of it is very physics intensive and clearly the Playstation 3 has it on the content realm. I'm just saying, you step that game up, with some additional content (Insomniac spent a lot of time creating the game engine...Epic just used UE3, which means far less work on part of the developer, and yet, the only thing we really saw that was visibly superior was stronger texturing on the whole), up the resolution to 1080p, more calculation-intensive physics, larger environments, and texture streaming (something that was missing from Resistance according to Brian Hastings) and you have an amazing experience. Again, there is no denying that that makes a quality experience. Part of the reason Oblivion and Gears of War (I would argue probably the main reason) were rated so high was because of their outstanding visuals. Take that to the next level, and you have an even more involving experience. Motorstorm displays this in spades. I seriously think Motorstorm 2 will shock people. And that's all that's required. wow... you seriously have no clue.... Have you EVER taken into consideration that geow was designed so that it had less people at the same time? Ressistance is a RUN AND GUN... Its no fun running and gunning through 4 people.... Geow is a totaly different game and you comparing the two shows your ignorance.Every day there is a Playstation 3 graphics debate. It's amazing that it hasn't sunk in yet, really. At E3 a few years ago, we all remember Sony showing off all the photo-realistic CGI and the cows lapping up the fact that the PS3 would be a "supercomputer" as Kutagari said, capable of unmatched realism. At the time, all the 360 had was actual real game shots, and if you remember for a good few months lemmings were treated pretty much as cows are now - non-stop bashing because of their inferior graphics. The cows were pretty much certain that their system was on another plateau compared to the 360.
We know now that that is not the case, yet still we get graphics debated every day. So i ask you to look at the original XBox. It launched a year after the PS2, with better tech, and from day one games like Halo were sharper than anything the PS2 had produced up until that point. Dead or Alive 3 set a visual benchmark. From day one, it had better graphics. I'm not saying it was the better console or anything like that, but graphically, there's no question. And it continued from that point on, as PS2 games looked better, Xbox games did to, always one step ahead of the PS2 visually, as seen with every multi-plat on the two consoles.
But ask yourself - was the difference that big? We all know the Xbox looked better, but would we buy an xbox over a ps2 JUST because of the graphical difference? No, most people did because of the online, for games like Halo - i dont think anyone bought an xbox for the graphics, because the difference was so small. Nicer lighting and animations in splinter cell, some sharper textures in Burnout.
Agreed?
Now look at the PS3 and the 360. Day one, the PS3 looks darned good, but better than the 360? No. We all know the current best-looking console game is gears of war, which looks to be defeated by Mass Effect (possibly...). Both 360 games. Am i saying the 360 has better graphics? Of course not. Just that it's JUST AS GOOD AS THE PS3.
And dont get me wrong, there might be a difference between the two, but if there is, it's clearly less than the difference between the original xbox and PS2, which we've already established was negligable.
So face it, Sony-fans, graphically, the two systems are pretty much the same. The added cost on your PS3 is down to the Blu-Ray inside, not because it's on some higher level of tech than the 360.
Redfingers
[QUOTE="downPlayDemon"][QUOTE="Ninja-Vox"][QUOTE="Roushrsh"]I have a better comparison, PS1 and N64, N64 released before , it started selling pretty well , it used the old game cases, then the PS1 came out , IT used something new CD's just like how the PS3 is now using Blueray disks, and in the end nintendo started out with more sales but ended up losing, thats my point of view, although it aint important , and can possibly be wrong.
Ninja-Vox
he is saying graphics do matter, but he is using a 12 year old example as opposed to your more recent example. I dont think N64 released first, but i could be wrong.
He makes no mention of graphics. He seems to think this thread is about one system winning over the other. Playstation had CDs and Nintendo didn't so they lost - PS3 has blu-ray and xbox 360 doesn't, so it'll lose. What relevance at all does that have to a topic addressing the alleged graphical differences between the two systems? LOL its true what I posted has nothing to do with this topic but I never mention that sony was gonna win I just meant that If every thing goes the way it did like the 1st gen then sony will win,I'll add right now that if it goes the same way as 2nd gen then they will lose , or it could go in a totally different way which I dont think is possible since its either lose or win at this point , no tie.Ah . So one day we can so Motorstorm like graphics with the Wii. Cool."A consoles true graphical power lies not in the console itself but in the minds of the developers"
Andrew James, Gamer , 07/04/2007
ajames_123
Every day there is a Playstation 3 graphics debate. It's amazing that it hasn't sunk in yet, really. At E3 a few years ago, we all remember Sony showing off all the photo-realistic CGI and the cows lapping up the fact that the PS3 would be a "supercomputer" as Kutagari said, capable of unmatched realism. Ninja-Vox
Lol and dont forget the quote that "Krazy Ken" made stating if you wanted a PS3 you would get a second job.. :lol:
Listen all of you STFU lol
Honestly Im a proud owner of both
and I expect Ps3 to have better graphics because it came out a year after 360
All I ever see in these forums is graphical debates on each console yet we overlook how good the games
really do f**in look compared to last generationÂ
I think we should be focusing on that insteadÂ
[QUOTE="ajames_123"]"A consoles true graphical power lies not in the console itself but in the minds of the developers"
Andrew James, Gamer , 07/04/2007
chadwardennn
Graphics are not just about high resolutions, its also about s.tyle and being original. If a developer can do that then it doesnt need to be high res mud sprays like motorstorm.
Example, in my opinion Shadow of the colossus is graphically superior to motorstorm due to its beautiful s.tyle and animation.
Graphics are not just about high resolutions, its also about s.tyle and being original. If a developer can do that then it doesnt need to be high res mud sprays like motorstorm.
Example, in my opinion Shadow of the colossus is graphically superior to motorstorm due to its beautiful s.tyle and animation.
ajames_123
True, art s.tyle is also important. But so are the texture details and resolution.
Arts.tyle has nothing to do with the power within the console, but rather with the creative minds of the developers. So ur point is not valid.
Â
Zelda Twilight Princess with next-gen graphics would be totally awesome, u cant deny this.
Good art s.tyle + bad textures and resolution not better than Same good art s.tyle + good textures and resolution
[QUOTE="Ninja-Vox"]Every day there is a Playstation 3 graphics debate. It's amazing that it hasn't sunk in yet, really.
Hewkii
Dont forget the cows that start the threads claiming the PS3 is "teh inov8tion 4 j0o!!"Â :lol:
[QUOTE="Ninja-Vox"]that's odd, because aren't lemmings the ones who start those? yeah why? ... ow nvm Chadwardenn sees what u mean.,Every day there is a Playstation 3 graphics debate. It's amazing that it hasn't sunk in yet, really.
Hewkii
[QUOTE="ajames_123"]Graphics are not just about high resolutions, its also about s.tyle and being original. If a developer can do that then it doesnt need to be high res mud sprays like motorstorm.
Example, in my opinion Shadow of the colossus is graphically superior to motorstorm due to its beautiful s.tyle and animation.
chadwardennn
True, art s.tyle is also important. But so are the texture details and resolution.
Arts.tyle
has nothing to do with the power within the console, but rather with
the creative minds of the developers. So ur point is not valid.
Â
Zelda Twilight Princess with next-gen graphics would be totally awesome, u cant deny this.
Good art s.tyle + bad textures and resolution not better than Same good art s.tyle + good textures and resolution
Well of course not, if a game has good art s.tyle and good textures and resolution then that would be better. My point is though Art s.tyle is more important than jus high resolution and shiny textures.
Like you said "Art s.tyle
has nothing to do with the power within the console, but rather with
the creative minds of the developers" if you read my previous posts thats what i said.
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