[QUOTE="Smoke_ManMuscle"][QUOTE="-RPGamer-"] Did I say you can't adjust the sensitivity? Hmmm, nope sure didn't. I gave you fluidity/intuitive b/c it's a pointer set up (much like a light gun), the percision I left open seeing as it's user specific (nothing is really stopping a person from being precise with dual analog, I've seen people do really well with it actually).
It's not a fact, I stated a flaw with it already earlier in the thread. The term "better" in this case is user specific, it's a preference. Do you understand the difference between subjectivity and fact?
-RPGamer-
I understand that you're dodging my points instead of addressing them. Yes, I know I can adjust sensitivity. You're saying that the sensitivity granted by the wiimote is no different than the sensitivity allowed through settings by dual analog. You're inferring that this alone nullifies the idea that the wiimote is more sensitive than dual analog. I guess that makes sense...I mean, it's not like there's built-in aim assist in dual analog fps titles or anything.
Fact: Wiimote is more precise than dual analog. This is not debatable. Try again and I'm putting you on my ignore list.
Fact: Wiimote is more fluid than dual analog. At least you've admitted this much.
Fact: Wiimote is better than dual analog for FPS titles. Now, if you want to argue that a user can'tfind it better because that user doesn't have the required hand-eye cooridination, then I'll retract my previous statements on mass opinion. But the fact is that a twitch player using wiimote will be faster and more accurate than a twitch player on dual analog for the same reasons that a twitch player using a keyboard and mouse will conquer both.
It ain't rocket science.
Actually your orignal point didn't even mention sensitivity (it dealt with turn velocity), I brought that up. Interesting how you say I'm dodging my own comments, right? And the sensitivity has little to do with assisted aiming, you're mixing concepts of control at this point.
Ignore me all you damn well please, it won't hurt my feelings. :)
The control is only as precise as the user, a Wiimote user could suck with precision if he/she can't keep a steady arm going, however, that same user could find dual analog relatively easy to become percise. So if it's so factual why is it possible for users to experience different results. The Wiimote has the ability to be very precise, that's what I'll give you (Iwould not claim it factual).
The Wiimote is more fluid, it's hard not to be considering it's free form and not limited to a small circular area with a analog stick pivoting around.
The last one is not fact. It's subjective. The term better in this case (I'll keep repeating this) is per person. If it's so factual this thread wouldn't exist, and the poll wouldn't be as it is (albeit some of those I would bet are fanboys on both sides). There is no guarantee that a Wiimote player will be faster, or find the control method better in every case, which is what would make this factual.
This isn't rocket science... b/c it's based on subjectivity and not straight up facts.
I mentioned turning speed, which you called sensitivity. They're the same thing. If you turn up aiming sensitivity, your turning speed increases.
Let's put it this way: the evidence supports that the wiimote is better. The evidence does not support that the wiimote is worse.
Now weasel your way out of that one. If you keep wiggling, we'll be down to nonsensical straw grasps before the next fifteen minutes are up.
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