What GeOW 3 can look like...potential Graphics King

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qbell

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#151 qbell
Member since 2006 • 1035 Posts
cows can see green!
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FIipMode

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#152 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="FIipMode"][QUOTE="EndorphinMaster"]

I did.

EndorphinMaster

Nah you didn't.

Ok. Whatever floats your boat.

Cool, as long as you know.
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BURSTIIIFIRE

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#153 BURSTIIIFIRE
Member since 2007 • 2025 Posts

[QUOTE="EndorphinMaster"]

[QUOTE="Rockman999"]It's your argument, the burden is on you to prove your point not him.FIipMode

I did.

Nah you didn't.

lol...what an exciting debate you guys are having.

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FIipMode

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#154 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="FIipMode"][QUOTE="EndorphinMaster"]

I did.

BURSTIIIFIRE

Nah you didn't.

lol...what an exciting debate you guys are having.

No its pretty boring, but its still fun to call people out on ridiculous claims and see if they can prove it.
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silentkill62696

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#155 silentkill62696
Member since 2005 • 651 Posts

Looks like someone needs reeducation in making an argument.

1. You make a statement.

2. You back up your statement with proof, like say a link or quote.

I saw a link that proved gears 2 copied uncharted's cover system, 1st proving that Cliff Bleszinski acknowledges that it is different from theirs and secondly proving that uncharted did not copy from gears.

http://www.gamepro.com/article/news/193328/gears-of-war-2-controls-inspired-by-uncharted/

Telling the other person to play both games, when they acknowledge that they have and have adequate knowledge of both games, does not count as proof. It's

about as good as sounding like a little kid whining that their ice cream cone fell on the floor.

Have fun debating :D

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FIipMode

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#156 FIipMode
Member since 2009 • 10850 Posts

Looks like someone needs reeducation in making an argument.

1. You make a statement.

2. You back up your statement with proof, like say a link or quote.

I saw a link that proved gears 2 copied uncharted's cover system, 1st proving that Cliff Bleszinski acknowledges that it is different from theirs and secondly proving that uncharted did not copy from gears.

http://www.gamepro.com/article/news/193328/gears-of-war-2-controls-inspired-by-uncharted/

Telling the other person to play both games, when they acknowledge that they have and have adequate knowledge of both games, does not count as proof. It's

about as good as sounding like a little kid whining that their ice cream cone fell on the floor.

Have fun debating :D

silentkill62696
Lol no need, no need, I'm pretty sure he knows he did a pretty bad job supporting his claims.
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foxhound_fox

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#157 foxhound_fox
Member since 2005 • 98532 Posts

why wouldn't that be able to run on the 360?

lawlessx


The 360 could not handle that level of fidelity.

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MC3887

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#158 MC3887
Member since 2009 • 1507 Posts

[QUOTE="lawlessx"]why wouldn't that be able to run on the 360?

foxhound_fox


The 360 could not handle that level of fidelity.

I just don't think it could make that kind of image quality, add some jaggies and lower texture res a little and I think it would be possible.

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jhcho2

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#159 jhcho2
Member since 2004 • 5103 Posts

It's just a tech demo people. Remember CryEngine 2's tech demo a few years ago? And remember how different Crysis turned out relative to the tech demo? One thing that tech demos don't display is the framerate. It could be running at 15fps, but by no means acceptable gameplay wise.

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EndorphinMaster

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#160 EndorphinMaster
Member since 2009 • 2118 Posts

[QUOTE="BURSTIIIFIRE"]

[QUOTE="FIipMode"] Nah you didn't.FIipMode

lol...what an exciting debate you guys are having.

No its pretty boring, but its still fun to call people out on ridiculous claims and see if they can prove it.

Dude...have you even played either games? :lol:

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FIipMode

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#161 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="FIipMode"][QUOTE="BURSTIIIFIRE"]

lol...what an exciting debate you guys are having.

EndorphinMaster

No its pretty boring, but its still fun to call people out on ridiculous claims and see if they can prove it.

Dude...have you even played either games? :lol:

This is just embarrassing now, is that your proof? I already told you I did.
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EndorphinMaster

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#162 EndorphinMaster
Member since 2009 • 2118 Posts

[QUOTE="EndorphinMaster"]

[QUOTE="FIipMode"] No its pretty boring, but its still fun to call people out on ridiculous claims and see if they can prove it.FIipMode

Dude...have you even played either games? :lol:

This is just embarrassing now, is that your proof? I already told you I did.

If you did, you would know that UC ripped off Gears's cover system.

Come back after you've played both.

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FIipMode

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#163 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="FIipMode"][QUOTE="EndorphinMaster"]

Dude...have you even played either games? :lol:

EndorphinMaster

This is just embarrassing now, is that your proof? I already told you I did.

If you did, you would know that UC ripped off Gears's cover system.

Come back after you've played both.

Cliff Bleszinski doesn't think so, I'll take his word over yours.
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godzillavskong

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#164 godzillavskong
Member since 2007 • 7904 Posts
I don't think that looks much better than Crysis shots or video that I've seen. Also, while this is their tech demo, it isn't certain that they could reach this level of graphical fidelity on the consoles.masterpinky2000
i agree.Its all about the software, look at how good some games were looking at the end of the PS2's life cycle.God of War 1 and 2 looked great, yet the PS2's hardware was supposed to be marginally inferior to the Xbox at the time. So as long as these developers keep crafting these game engines to utilize different consoles powers, then we will continue to see games look better and better.
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Sully28

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#165 Sully28
Member since 2003 • 5097 Posts

[QUOTE="BioShockOwnz"]

So Epic wants to make Uncharted?

BURSTIIIFIRE

Aside from the graphics I am pretty sure Uncharted borrowed alot ofthings from GeOW.

They did, naughty dog said straight off the bat that they were inspired by gears of war. But those screens looks just like the second level in uncharted drakes fortune, where your walking through the jungle with Sully. I guess its nice seeing some color in a demonstration from epic, i really was starting to think those guys were color blind.

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gsgdvcbsa

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#166 gsgdvcbsa
Member since 2005 • 2094 Posts

That looks awesome but I don't know if the 360 can handle that type of fine detail.

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clone01

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#167 clone01
Member since 2003 • 29843 Posts

looks awesome...i'm always a little wary of tech demos, though.

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BURSTIIIFIRE

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#168 BURSTIIIFIRE
Member since 2007 • 2025 Posts

looks awesome...i'm always a little wary of tech demos, though.

clone01

Yeah but even if Gears 3 comes close to that than it will become the best looking game on consoles.

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leadernator

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#169 leadernator
Member since 2003 • 9064 Posts

360 will never produce anything that looks better that KZ2, or Uncharted 2. That's just how it is.

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MC3887

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#170 MC3887
Member since 2009 • 1507 Posts

360 will never produce anything that looks better that KZ2, or Uncharted 2. That's just how it is.

leadernator

Alan wake. Didn't cows say the same about uncharted 1 as well?

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leadernator

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#171 leadernator
Member since 2003 • 9064 Posts

[QUOTE="leadernator"]

360 will never produce anything that looks better that KZ2, or Uncharted 2. That's just how it is.

MC3887

Alan wake. Didn't cows say the same about uncharted 1 as well?

Sorry. That's a big fat NO.

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lucky_star

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#172 lucky_star
Member since 2003 • 2307 Posts

So PC tech demo = Gears 3 now?

:lol:

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marcuskickass

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#173 marcuskickass
Member since 2007 • 839 Posts

[QUOTE="MC3887"]

[QUOTE="leadernator"]

360 will never produce anything that looks better that KZ2, or Uncharted 2. That's just how it is.

leadernator

Alan wake. Didn't cows say the same about uncharted 1 as well?

Sorry. That's a big fat NO.

in your opinion...please stop trying to relay your opinion as fact...IMO i think Halo reach looks technically superior to UC2 and KZ2 along with Alan Wake

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Esnedon

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#174 Esnedon
Member since 2009 • 332 Posts

So PC tech demo = Gears 3 now?

:lol:

lucky_star

That's exactly what I thought...

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Solid_Tango

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#175 Solid_Tango
Member since 2009 • 8609 Posts
sorry for being a party pooper but, the cryengine 2 still looks better than this
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deactivated-635601fd996cc

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#176 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
sorry for being a party pooper but, the cryengine 2 still looks better than thisSolid_Tango
Yeah and the CryEngine 3 is even better. This is what you get when something is aimed for consoles............
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leadernator

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#177 leadernator
Member since 2003 • 9064 Posts

[QUOTE="leadernator"]

[QUOTE="MC3887"]

Alan wake. Didn't cows say the same about uncharted 1 as well?

marcuskickass

Sorry. That's a big fat NO.

in your opinion...please stop trying to relay your opinion as fact...IMO i think Halo reach looks technically superior to UC2 and KZ2 along with Alan Wake

Judging by what we've seen so far... it actually is a fact. Sorry.

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ronvalencia

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#178 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="Adrian_Cloud"][QUOTE="Bus-A-Bus"] Yea since UE3 runs so good on ps3/s

Bus-A-Bus

Its running better now, they got around the bottle necking issues on the PS3 and they finally started to use the SPUs properly.

Are you freakin out of your mind?Spus have been used for 3 yrs now by 3rd party developers.Just go to b3d,actual devs there say that they use spus for skinning,triangle culling and some post processing(that was in 2007).If you want ps3 games to run and look like 360 you HAVE to use spus.Its no secret that everybody uses them.You guys think that devs are left with 3-4 spus for helping rsx but that is such a stupidity...ppu does nothin in ps3,it gives job to spus,so you have to run all your cpu code from 6 spus and you also have to help rss.What you think,how many of them are left for it?Since 3 core cpu in 360 will be pretty much maxed to its limits with Crysis 2,they will probably use 5 spus for physics,a.i,sound...they are lucky if they are left with one spu for skinning and culling,and one for post processing.

Get back to earth,there is not 15 of them,there is 6 and they must do cpu job,and they are not as strong as ppu,so you will have to use more of them then you would use ppus in 360.

NV RSX (G70 variant) has less features and it's less flexible than ATI Xenos, hence it's need for SPE support.

With ATI Xenos (and unified shaders GPU design in general), a programmer can cull a vertex data with a pixel kill instruction.

On G8X vs G7X and Early-Z compare features, also read http://www.nvidia.com/object/IO_37100.html.

For culls,ATI Xenos includes Early-Z pass(1) andHierarchical Z buffer.

1. http://www.generation-nt.com/us/beyond3d-article-ati-xenos-graphics-processor-xbox-360-help-38668732.html