What is the best way to play an FPS?

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bladeeagle

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#51 bladeeagle
Member since 2006 • 1863 Posts

[QUOTE="CHRION987"]

[QUOTE="OreoMilkshake"]I just don't like pressing keys to do things in a game. I'm sorry for having an opinion.OreoMilkshake

your a gamer but you dont like pressing buttons to play video games? thats pretty ridiculous man...

Control stick > Arrow Keys is what I meant.

I sorta agree with this. With the control stick you have more of a selection of directions to choose from. With the keyboard you have 8 but I believe the mouse compensates for this.

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osan0

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#52 osan0
Member since 2004 • 18239 Posts
in order of preference 1) KB+M. FPSs were origonally designed for this setup and it reamins the king of FPS control schemes. 2) DS controls: after some practice that touch screen prooves to be very accurate in FPSs. i hope moon comes to europe soon...ive been itching for a DS FPS. 3) wiimote+nunchuck. definately the most natural setup for a FPS and quite accurate...but not DS or PC accurate. 4) dual analogue standard controller. sloppy, messy, pretty crap. FPSs have clearly had to be compromised to accomodate such a poor setup. i only use it as a last resort. given the choice..id prefer the 360s controller to the PS3s for a FPS...but both are pretty bad imho. 5) PSP setup. unplayable. i simply wont play a FPS of any sort on the PSP....its that simple. sure some devs can clobber something together but its just such a mess. some people complain about not being able to go back to SD graphics after playing HD games. well this is the same for me. i have played FPSs with just a d-pad and buttons before. never again...ever.
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Rdav1193

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#53 Rdav1193
Member since 2009 • 32 Posts

[QUOTE="OreoMilkshake"]Wiimote + NunchuckAnimal-Mother
Red steel anyone?

Yeah! NO.

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Animal-Mother

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#54 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="Animal-Mother"][QUOTE="OreoMilkshake"]Wiimote + NunchuckRdav1193

Red steel anyone?

Yeah! NO.

like i said. Its the first wii FPS i've played so bad first impression. Plus like ironbass said metroid holds up well
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Rdav1193

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#55 Rdav1193
Member since 2009 • 32 Posts

in order of preference 1) KB+M. FPSs were origonally designed for this setup and it reamins the king of FPS control schemes. 2) DS controls: after some practice that touch screen prooves to be very accurate in FPSs. i hope moon comes to europe soon...ive been itching for a DS FPS. 3) wiimote+nunchuck. definately the most natural setup for a FPS and quite accurate...but not DS or PC accurate. 4) dual analogue standard controller. sloppy, messy, pretty crap. FPSs have clearly had to be compromised to accomodate such a poor setup. i only use it as a last resort. given the choice..id prefer the 360s controller to the PS3s for a FPS...but both are pretty bad imho. 5) PSP setup. unplayable. i simply wont play a FPS of any sort on the PSP....its that simple. sure some devs can clobber something together but its just such a mess. some people complain about not being able to go back to SD graphics after playing HD games. well this is the same for me. i have played FPSs with just a d-pad and buttons before. never again...ever.osan0

I don't understand why everyone likes KBM so much... I mean with a controller you can feel rumble, aim faster, move more agile, and also no screw ups... like with KBM sometimes you accidentally hit the wrong key. There is no wrong key on a controller. But to answer the true question - I prefer 360 + PS3. I like them both the same. Although, if I HAD to choose - I take 360. I mkean, the console is basically made for FPS'.

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Rdav1193

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#56 Rdav1193
Member since 2009 • 32 Posts

[QUOTE="Rdav1193"]

[QUOTE="Animal-Mother"] Red steel anyone?Animal-Mother

Yeah! NO.

like i said. Its the first wii FPS i've played so bad first impression. Plus like ironbass said metroid holds up well

Holds up well, but it isn't a shooter. It's more action/adventure. Which is fine, but that is what the Wii should stick to. Shooters are horrible on Wii. I mean, Resident Evil 4 Wii was pitiful.

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doll94

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#57 doll94
Member since 2008 • 1559 Posts

Agreed. Controller isn't as precise, but a slight bit of autoaim makes up for it. I just feels more natural on a controller.

though i agree with you that using a controller is better for me.. i always turn off autoaim if it has the option

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TheElfChild

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#58 TheElfChild
Member since 2009 • 1182 Posts

[QUOTE="TheElfChild"][QUOTE="Dev-Kronsce"]

Dualshock.

bladeeagle

That reminds me of another advantage controllers have over Keyboard and Mouse - Rumble. It's fun to feel a jerk every time you pull the trigger.

So far advantages for controllers are rumble and the joystick.

Let's list advantages for the mouse and keyboard shall we?

1. Different mouses have different controls, feels, and sidebuttons. Instead of having 1 controller with different colors, there are literally endless amounts of different types of mice.

2. Sidebuttons, you can map important keys like weapon switching or aiming to different sidebuttons on the mouse. This makes it a lot easier in fast paced situtations.

3. Customization, you can literally map any action to any key on the keyboard and of course buttons on the mouse. With controllers, you can only change the scheme but you can't change the mappings yourselves.

4. Precision, mouse and keyboard is faster and more precise than the joystick. In fact joystick is so slow and innacurrate, some games have auto aim to compensate. Even GTA4 on the PS3 had an extreme type of auto aim where the reticule automatically jumped from person to person.

I think mouse and keyboard wins.

1. I can't argue with that, but if you're satisfied with the way the controller already is, variety of control options really isn't necessary.

2. The mouse has five buttons plus the wheel. The PS3 and 360 controllers have seven buttons on the right hand (Plus the middle button which is harder to access), and seven buttons on the left hand.

3. It depends on the game for the consoles. I'm pretty sure Bioshock had full button customization (Though I never changed it.) Though you're right, some games annoyingly only have 3 or 4 mapping options (Like RE5, which needed it.)

4. Nothing terribly wrong with Auto-Aim, especially for a single player experience. There are other ways besides auto aim that controllers make up for the lack of precision too. Besides, precision was already mentioned.

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Rdav1193

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#59 Rdav1193
Member since 2009 • 32 Posts

[QUOTE="AdamPA1006"][QUOTE="-Snooze-"] It's opinion. In my opinion The Xbox controller is the best. The KB+M being more accurate or whatever hermits wanna say really dosen't help me. How is waving your hand about in mid air, with a dodgy white remote, pointing a gun?Cicatraz_ESP

Its not "whatever works for you" KB and M is more accurate and better for playing shooting games period. Case in point- Take a 360 controller and play and PC online game with it. You will get owned.

Stating your opinion as fact FTW!!!!

I do it all the time on COD4. I play with my 360 controller and the wireless adapter, and I play people using keyboards and I have a K/D Ratio of 3.26 ---- Therefore, you're wrong! Yeah! Alright! WOOT! Just kidding, I'm not five.

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bladeeagle

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#60 bladeeagle
Member since 2006 • 1863 Posts

[QUOTE="osan0"]in order of preference 1) KB+M. FPSs were origonally designed for this setup and it reamins the king of FPS control schemes. 2) DS controls: after some practice that touch screen prooves to be very accurate in FPSs. i hope moon comes to europe soon...ive been itching for a DS FPS. 3) wiimote+nunchuck. definately the most natural setup for a FPS and quite accurate...but not DS or PC accurate. 4) dual analogue standard controller. sloppy, messy, pretty crap. FPSs have clearly had to be compromised to accomodate such a poor setup. i only use it as a last resort. given the choice..id prefer the 360s controller to the PS3s for a FPS...but both are pretty bad imho. 5) PSP setup. unplayable. i simply wont play a FPS of any sort on the PSP....its that simple. sure some devs can clobber something together but its just such a mess. some people complain about not being able to go back to SD graphics after playing HD games. well this is the same for me. i have played FPSs with just a d-pad and buttons before. never again...ever.Rdav1193

I don't understand why everyone likes KBM so much... I mean with a controller you can feel rumble, aim faster, move more agile, and also no screw ups... like with KBM sometimes you accidentally hit the wrong key. There is no wrong key on a controller. But to answer the true question - I prefer 360 + PS3. I like them both the same. Although, if I HAD to choose - I take 360. I mkean, the console is basically made for FPS'.

How exactly do you aim faster with a controller? Can you do a full 360 turn in less than a second on a joystick? And before you mention turning up the sensitivity what about precision then?

And screw ups really? You get used to the keyboard.

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blizzle

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#61 blizzle
Member since 2005 • 206 Posts

Any FPS that has dual analogue as the only control scheme I will not play. I've tried it, and it sucks. Compared to a mouse it is extremely slow and doesn't have a shred of the precision. KB+M all the way.