Some might say the series needed to be "slimmed down" or "focused". To that, I say: GTA isn't about that, it's about MORE, MORE, and MORE, period. GTA was never bloated to begin with. Mordred19
To be fair, ever since the first iteration, GTA has gotten progressively focussed.
In the first two games, all you needed to do was smash into cars and blow them up, run over pedestrains, and your bank account would collect so much moolah it was amazing you were still alive after all that carnage. If you thought GTA III, Vice City and San Andreas was fun because it had those crazy elements, GTA 1 & 2 was video gaming nirvana.
But the GTA III series got more mission-focussed, and the craziness from the PSX versions were toned down. The main reason GTA III was praised despite being less than its predecessors? It's irreverent humour, great story, great characters (Vice City had even better characters and story which was noted by critics and fans) and it had the benefit of being the first 3D GTA; it was the closest thing we had to a living city in a video game.
It's no surprise then, that GTA IV has continued that route of getting more realistic and more focussed. The reason it is praised? Great story, great characters, and it's the closest thing we have to a living, breathing city in a game yet.
Oh yes, having to juggle mulitple friendships was annoying. VERY annoying.
Mordred19
You need to play more Sims. I'm doing rather well with juggling friendships. My sister is an absolute master at cheating on multiple women and keeping them at the same time. That's while she's progressing through the main game :P.
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