What Nintendo Power has to say about the lack of Hardcore games

  • 85 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for frankeyser
frankeyser

5667

Forum Posts

0

Wiki Points

0

Followers

Reviews: 29

User Lists: 0

#51 frankeyser
Member since 2004 • 5667 Posts
[QUOTE="rykaziel"][QUOTE="FireEmblem_Man"]

[QUOTE="rykaziel"]But the Wii doesn't have the power that the core gamer requires. It's not the publishers and developers that is turning their back on them, it's Nintendo itself. You will get your complex game here and there, like Metroid, but those will be few and far between as developers make their hardcore games elsewhere.FireEmblem_Man

That is a really dumb answer!!! Why does a complex game needs more power???

Look at Crysis. The complexity of the game engine offers vast new gameplay possibilities, arguably even moreso than adding waggle features to last gen games.

So games like Crysis stand for all Complex games??? I see!!! So that makes games like Mass Effect, Halo, Gears Of War, Killzone 2, MGS4, and Heavenly Sword not hardcore do to them not being as powerful as the game Crysis??? So all last gen games aren't hardcore anymore because they are now technical inferior???

haha i know the biggest baddest "HARDCORE" games i can think of are almost all 2d sprite driven. once games went 3d they have gradually become easier and easier. the only hardcore games i can think of last gen are, nija gadien, devil may cry 3 and pain killer. for the most part all the other games were pretty easy. oh wait ikuraga. that was a good hardcore game.

Avatar image for GunSmith1_basic
GunSmith1_basic

10548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#52 GunSmith1_basic
Member since 2002 • 10548 Posts

If minigames and other shallow games make a lot of money, then they should be made. The video game industry would suffer as a whole if it other values other than making money. It's just that up till now, everyone assumed that the way to make money in the industry was to make games just as they have been evolving since the NES. If the wii shakes up that thinking, I believe that all of these minigames could be a great thing. ---only if they lead to something greater

Let's get minigames straight. They are successful on the wii not because they are shallow. They are successful because they are the most different kind of games that we've had for a very very long time. Right now, the most intuitive and most interesting motion sensing is found on minigames, whereas the bigger games have been fumbling it rather badly for some time. If the bigger games can learn what works from the minigames, I think they will outsell minigames on a regular basis

Avatar image for Vandalvideo
Vandalvideo

39655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#53 Vandalvideo
Member since 2003 • 39655 Posts

If minigames and other shallow games make a lot of money, then they should be made. The video game industry would suffer as a whole if it other values other than making money. It's just that up till now, everyone assumed that the way to make money in the industry was to make games just as they have been evolving since the NES. If the wii shakes up that thinking, I believe that all of these minigames could be a great thing. ---only if they lead to something greater

Let's get minigames straight. They are successful on the wii not because they are shallow. They are successful because they are the most different kind of games that we've had for a very very long time. Right now, the most intuitive and most interesting motion sensing is found on minigames, whereas the bigger games have been fumbling it rather badly for some time. If the bigger games can learn what works from the minigames, I think they will outsell minigames on a regular basis

GunSmith1_basic
I personally don't want to have "waht makes minigames work" in my regular games.
Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

But the Wii doesn't have the power that the core gamer requires.rykaziel
:lol: I'm sorry, but this is as ludicrously incorrect a statement as it is possible to make.

You realize every system is horribly underpowered for what could be possible in 10, 20 years?

Cutting edge =/= requirement for good game.

Avatar image for -SiiLeNCE-
-SiiLeNCE-

2161

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#55 -SiiLeNCE-
Member since 2006 • 2161 Posts

Quoted word by word, with the naked mole rat refrences cut out...

Just as bears aren't really the number one threat to America as asserted by Stephen Colbert on The Colbert Report, Wii isn't the number one threat to gamers as many industry pundits have recently griped. Their argument goes something like this: if Wii is a huge success, then game publishers will put all their development dollars, yen, pounds, and euros into making Wii Sports knockoffs and sushi-rolling sims while more-complex titles for core gamers will become as rare as grizzly bears in Manhattan. The argument ignores publishers' primary motivation, which is money. Money, to the tune of more than 10 billion dollars annually, has flowed from gamers to game bulishers over recent years, and most of the spending was on shooters, adventures, RPGS, and other core-friendly titles. The though that game companies would turn their backs on that market is silly.

Further evidence that traditional game genres are as healthy as ever can be seen in this month's Metroid Prime 3: Corruption cover story. According to senior write Steve Thomason, Retro Studio's long-anticipated title is worth the wait. I boldly predict that with one flick of the Wii remote Metroid Prime 3 will make believers out of critics everywhere. And the story on DS is just as positive. The Legend of Zelda: Phantom Hourglass is quite possibly the best DS game ever. So the next time you hear some bearish boor proclaim gaming doom at the hands of Wii, ignore the growling. It's just noise.0starter0

Thoughts?



their answer is one game? oh halleluiah thanks for the hot tip quincy! this makes me a lot more confident in my purchase!
Avatar image for Banhammer3000
Banhammer3000

398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#56 Banhammer3000
Member since 2007 • 398 Posts

[QUOTE="rykaziel"]But the Wii doesn't have the power that the core gamer requires.Jandurin

:lol: I'm sorry, but this is as ludicrously incorrect a statement as it is possible to make.

You realize every system is horribly underpowered for what could be possible in 10, 20 years?

Cutting edge =/= requirement for good game.

For example..

Avatar image for Hewkii
Hewkii

26339

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 Hewkii
Member since 2006 • 26339 Posts

For example..

Banhammer3000
I got modded for that once.
Avatar image for nintendofreak_2
nintendofreak_2

25896

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#58 nintendofreak_2
Member since 2005 • 25896 Posts


their answer is one game? oh halleluiah thanks for the hot tip quincy! this makes me a lot more confident in my purchase!
-SiiLeNCE-
Ever heard of an EXAMPLE?
Avatar image for Banhammer3000
Banhammer3000

398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 Banhammer3000
Member since 2007 • 398 Posts
[QUOTE="Banhammer3000"]

For example..

Hewkii

I got modded for that once.

Really just for a video I say that is not fair,anyway IMO the 3rd party support of the wii is the only thing that stops me from buying one,the list of current 3rd party games is rubbish..

Avatar image for GunSmith1_basic
GunSmith1_basic

10548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#60 GunSmith1_basic
Member since 2002 • 10548 Posts
[QUOTE="GunSmith1_basic"]

If minigames and other shallow games make a lot of money, then they should be made. The video game industry would suffer as a whole if it other values other than making money. It's just that up till now, everyone assumed that the way to make money in the industry was to make games just as they have been evolving since the NES. If the wii shakes up that thinking, I believe that all of these minigames could be a great thing. ---only if they lead to something greater

Let's get minigames straight. They are successful on the wii not because they are shallow. They are successful because they are the most different kind of games that we've had for a very very long time. Right now, the most intuitive and most interesting motion sensing is found on minigames, whereas the bigger games have been fumbling it rather badly for some time. If the bigger games can learn what works from the minigames, I think they will outsell minigames on a regular basis

Vandalvideo

I personally don't want to have "waht makes minigames work" in my regular games.

I would think that it wouldn't matter where excellence came from. If you can't imagine a hardcore game developer learning from what works and doesn't work from minigames, then I might accuse you of being close minded, or at least not having all the information.

It's early in the console's life, and the fate of the console is in that question I suppose. If the wii's unique abilities are no good for anything other than minigames, then the console will wither. I dont see it that way...

Avatar image for Banhammer3000
Banhammer3000

398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 Banhammer3000
Member since 2007 • 398 Posts

[QUOTE="-SiiLeNCE-"]

their answer is one game? oh halleluiah thanks for the hot tip quincy! this makes me a lot more confident in my purchase!
nintendofreak_2
Ever heard of an EXAMPLE?

I say they could mention resident evil chronicles...

Avatar image for Vandalvideo
Vandalvideo

39655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#62 Vandalvideo
Member since 2003 • 39655 Posts
I would think that it wouldn't matter where excellence came from. If you can't imagine a hardcore game developer learning from what works and doesn't work from minigames, then I might accuse you of being close minded, or at least not having all the information. It's early in the console's life, and the fate of the console is in that question I suppose. If the wii's unique abilities are no good for anything other than minigames, then the console will wither. I dont see it that way...GunSmith1_basic
I'm not closed minded. Its called having an opinion. I personally hate mini-games. SO therefore, I don't want minigame elements in my regular games. I think the one whose being close minded is the one bashing my opinion.
Avatar image for Riviera_Phantom
Riviera_Phantom

3658

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#63 Riviera_Phantom
Member since 2006 • 3658 Posts

[QUOTE="rykaziel"]But the Wii doesn't have the power that the core gamer requires.Jandurin

:lol: I'm sorry, but this is as ludicrously incorrect a statement as it is possible to make.

You realize every system is horribly underpowered for what could be possible in 10, 20 years?

Cutting edge =/= requirement for good game.

But Wii is underpowered now. Why aren't RE5 and Cod4 not on wii? Because the specs required to generate the physics/graphics is too extreme for the wii. Instead they opt to making dumb down version with wiimote controls.

Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

But Wii is underpowered now. Why aren't RE5 and Cod4 not on wii? Because the specs required to generate the physics/graphics is too extreme for the wii. Instead they opt to making dumb down version with wiimote controls.Riviera_Phantom
Relatively. But, there will be games on the Wii that the other consoles can't get because of interface differences. Not to mention Nintendo first and second party.

Avatar image for svetzenlether
svetzenlether

3082

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 svetzenlether
Member since 2003 • 3082 Posts
[QUOTE="GunSmith1_basic"]

If minigames and other shallow games make a lot of money, then they should be made. The video game industry would suffer as a whole if it other values other than making money. It's just that up till now, everyone assumed that the way to make money in the industry was to make games just as they have been evolving since the NES. If the wii shakes up that thinking, I believe that all of these minigames could be a great thing. ---only if they lead to something greater

Let's get minigames straight. They are successful on the wii not because they are shallow. They are successful because they are the most different kind of games that we've had for a very very long time. Right now, the most intuitive and most interesting motion sensing is found on minigames, whereas the bigger games have been fumbling it rather badly for some time. If the bigger games can learn what works from the minigames, I think they will outsell minigames on a regular basis

Vandalvideo

I personally don't want to have "waht makes minigames work" in my regular games.

Can you go back to playing your generic FPS now, please?

Avatar image for schu
schu

10200

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#66 schu
Member since 2003 • 10200 Posts

sounds nice..but is it true?

I don't think so. We will be bombarded with garbage and there will be a couple titles worth owning just like recent generations.. Console gaming is basically 90% trash with a couple good games sneaking through every 3-4 years when a new system is adopted. What games on the gamecube are so good that they can be played over and over again? Then look back to the snes or nes and ask yourself the same question. Good games are becoming fewer and fewer. How many AMAZING (for the time) rpgs did Snes have? How many did the cube have?

Avatar image for Vandalvideo
Vandalvideo

39655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#67 Vandalvideo
Member since 2003 • 39655 Posts
Can you go back to playing your generic FPS now, please?svetzenlether
You mean widely varied genre with multiple different sub-genres that can last a lot longer than some minigame? Ho-kay.
Avatar image for Opacic_A
Opacic_A

730

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#68 Opacic_A
Member since 2004 • 730 Posts

My eyes have begun to bleed trying to read what you people are saying, there's a spell check button y'know >_>.

Hardcore games don't appeal to anyone (except the hardcore fanbase), Nintendo saw that, therefore they make games that try to appeal to a wider generation, I myself am appealed to them, but I don't see my mum or granddad playing WiiSports.

Avatar image for ZinkOxide
ZinkOxide

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 ZinkOxide
Member since 2006 • 633 Posts
I like how people automatically assume that shovelware will actually sell on the Wii. Can anyone actually prove that developers make more money on it that on hardcore games?
Avatar image for GunSmith1_basic
GunSmith1_basic

10548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#70 GunSmith1_basic
Member since 2002 • 10548 Posts

[QUOTE="GunSmith1_basic"] I would think that it wouldn't matter where excellence came from. If you can't imagine a hardcore game developer learning from what works and doesn't work from minigames, then I might accuse you of being close minded, or at least not having all the information. It's early in the console's life, and the fate of the console is in that question I suppose. If the wii's unique abilities are no good for anything other than minigames, then the console will wither. I dont see it that way...Vandalvideo
I'm not closed minded. Its called having an opinion. I personally hate mini-games. SO therefore, I don't want minigame elements in my regular games. I think the one whose being close minded is the one bashing my opinion.

I didn't mean close minded as an insult, and I even suggested a lighter alternative. I think its ok to be close minded about things, since it can be difficult to get the full story on every little thing, especially if you dont enjoy it so much. All im saying is that there is something great happening on minigames on the wii, even though they aren't very good games. I founda lot of hardcore value in Wiiboxing, even though the game has some fatal flaws that punish people who approach in a hardcore sort of way. I cant blame you for not trying to appreciate the good things about them, since there are better games to play atm.

Also remember that it's not that hardcore games will be more like minigames, it's that they will learn from what works on those minigames, kind of like learning from a tech demo

Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

I like how people automatically assume that shovelware will actually sell on the Wii. Can anyone actually prove that developers make more money on it that on hardcore games?ZinkOxide
What constitutes shovelware?

Wii play Wii sports have sold a HELL of a lot.

Avatar image for Vandalvideo
Vandalvideo

39655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#72 Vandalvideo
Member since 2003 • 39655 Posts
I didn't mean close minded as an insult, and I even suggested a lighter alternative. I think its ok to be close minded about things, since it can be difficult to get the full story on every little thing, especially if you dont enjoy it so much. All im saying is that there is something great happening on minigames on the wii, even though they aren't very good games. I founda lot of hardcore value in Wiiboxing, even though the game has some fatal flaws that punish people who approach in a hardcore sort of way. I cant blame you for not trying to appreciate the good things about them, since there are better games to play atm.Also remember that it's not that hardcore games will be more like minigames, it's that they will learn from what works on those minigames, kind of like learning from a tech demoGunSmith1_basic
I'm not close minded, its just my opinion. I hate mini-games and what they stand for. I don't want them. This isn't the Reeses commercial where I say, "You got mini-game in my hardcore" and then we all walk off all happy dandy. NO, I HATE MINI GAMES.
Avatar image for ZinkOxide
ZinkOxide

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 ZinkOxide
Member since 2006 • 633 Posts
Shovelware= Barbie Horse Adventures and WarioWare ripoffs. Lame licensed games and poor minigames. Minigames were done well in WarioWare, we don't need any more. That's different from stuff like Wii Play which is based on the controller tech.
Avatar image for nintendofreak_2
nintendofreak_2

25896

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#74 nintendofreak_2
Member since 2005 • 25896 Posts

[QUOTE="ZinkOxide"]I like how people automatically assume that shovelware will actually sell on the Wii. Can anyone actually prove that developers make more money on it that on hardcore games?Jandurin

What constitutes shovelware?

Wii play Wii sports have sold a HELL of a lot.

Wii play only sold because it came with a Wiimote (only reason I bought it) and Wii Sports is not shovelware. It also came with the console in America.
Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
Shovelware= Barbie Horse Adventures and WarioWare ripoffs. Lame licensed games and poor minigames. Minigames were done well in WarioWare, we don't need any more. That's different from stuff like Wii Play which is based on the controller tech.ZinkOxide
What game is currently out that you would consider "shovelware"?
Avatar image for Tungsten88
Tungsten88

1121

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#76 Tungsten88
Member since 2006 • 1121 Posts
Heh, Miyamoto says that in ten years, people won't even be playing video games since the Wii and DS are chanigng the market so dramatically. So yeah, Nintendo is ruining gaming.
Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

Heh, Miyamoto says that in ten years, people won't even be playing video games since the Wii and DS are chanigng the market so dramatically. So yeah, Nintendo is ruining gaming.Tungsten88
That's going to suck for the Wii and the DS if people just... stop playing video games.

Luckily, I'll still have my current games, like Master of Magic and Starcraft and all sorts of games on the SNES/Xbox/PS2 etc. that I missed.

Avatar image for ZinkOxide
ZinkOxide

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 ZinkOxide
Member since 2006 • 633 Posts
A Wii shovelware game out now would be Tamagotchi Party On.
Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

A Wii shovelware game out now would be Tamagotchi Party On.ZinkOxide
:lol:

I don't think we have to worry about that selling.

I guess it isn't as big as problem as perceived.

Now, if you just hate mini-games, that's a different story.

I can understand that. I hate sports games and don't care much for driving sims.

Avatar image for ZinkOxide
ZinkOxide

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80 ZinkOxide
Member since 2006 • 633 Posts

I don't mind minigames, I just dislike cash-ins.

Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#81 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

I don't mind minigames, I just dislike cash-ins.ZinkOxide
I was referring to Vandal.

No, I'm really not worried about shovelware selling.

I think the haters are more worried about the "non-games" such as WiiFit selling well and pulling in people they don't like into the industry. Though, why they think those people will drop truckloads of money on ****** games again and again is unknown to me.

Avatar image for amtentori
amtentori

1911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#82 amtentori
Member since 2003 • 1911 Posts

[QUOTE="Vandalvideo"]What this person fails to realize, or rather misinterpreted, is that money being the primary motivator would ultimately mean people would make what is the best source of revenue. Tell me oh graet article writer. You yourself said that money is the primary motivator, but IGNORE the fact that the highest per capita revenue would come from cheaper games marketed to the mass market. DUUUUUH. That means theres a much larger motivation for companies to MAKE sushi-sims and wiisports knock offs. Larger audience who will buy anything, AND lower development costs to boot.thirstychainsaw

His logic has come up to bite him in the ass, nice.

The problem is that while the nintendo power article writer has a basic grasp of economics and business you dont.... you are making asssumptions based on what you think will happen but it is obvious you have never taken an economics, finance, marketing, or business class ever. Lets say that the casual market grows.... does that mean that the hardcore market shrinks? no. What will happen is developers will now make both kinds of games. Even if a developer shifts to a casual focus, a new developer will take its place and develop for the hardcore market that wants more games.

Nintendo is not doing a market change...Its going for a market EXPANSION. which just means the industry will be bigger and there will be more money in it, etc. Hardcore gamers are not being substituted by casual gamers, gamers are just being added.

Avatar image for FireEmblem_Man
FireEmblem_Man

20385

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#83 FireEmblem_Man
Member since 2004 • 20385 Posts

[QUOTE="FireEmblem_Man"] That is a really dumb answer!!! Why does a complex game needs more power???Berserker_2

You can't play Star Wars: KOTOR (let alone, Mass Effect) on the Wii. It is technically impossible. The reason is that the Wii lacks power.

The same is true of Halo 1. The complex physics andscaleis too much for the Wii.

Try Shadow of the Colossus, ICO, Dark Cloud 2, and Okami!!! All complex yet didn't required so much power to play!!!

Avatar image for Tylendal
Tylendal

14681

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#84 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="Devil-Itachi"]

[QUOTE="Vandalvideo"]What this person fails to realize, or rather misinterpreted, is that money being the primary motivator would ultimately mean people would make what is the best source of revenue. Tell me oh graet article writer. You yourself said that money is the primary motivator, but IGNORE the fact that the highest per capita revenue would come from cheaper games marketed to the mass market. DUUUUUH. That means theres a much larger motivation for companies to MAKE sushi-sims and wiisports knock offs. Larger audience who will buy anything, AND lower development costs to boot.Vandalvideo

Knock offs have always sold rather poorly. Especially when they are obvious and at the same price.

Its a hyperbole. :roll: My point still stands. I spun his logic right back in his face.

Heres one for you. The people who buy games like Cooking Mama (one of the worst selling games on the Wii) and the "Sushi rolling sim". How many games do you think they'd buy each year. Why do you think repetitive puzzle games like Bejewelled, Zuma, and Cubis, are so popular. It's because the people who buy those sorts of games aren't constantly looking for something new. Hardcore gamers buy much more games than non-gamers do.

Avatar image for Tylendal
Tylendal

14681

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#85 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="Berserker_2"]

[QUOTE="FireEmblem_Man"] That is a really dumb answer!!! Why does a complex game needs more power???FireEmblem_Man

You can't play Star Wars: KOTOR (let alone, Mass Effect) on the Wii. It is technically impossible. The reason is that the Wii lacks power.

The same is true of Halo 1. The complex physics andscaleis too much for the Wii.

Try Shadow of the Colossus, ICO, Dark Cloud 2, and Okami!!! All complex yet didn't required so much power to play!!!

Umm. There are Gamecube games that are better than Halo CE :lol:.

Avatar image for Tungsten88
Tungsten88

1121

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#86 Tungsten88
Member since 2006 • 1121 Posts

[QUOTE="Tungsten88"]Heh, Miyamoto says that in ten years, people won't even be playing video games since the Wii and DS are chanigng the market so dramatically. So yeah, Nintendo is ruining gaming.Jandurin

That's going to suck for the Wii and the DS if people just... stop playing video games.

Luckily, I'll still have my current games, like Master of Magic and Starcraft and all sorts of games on the SNES/Xbox/PS2 etc. that I missed.

Alright, all Nintendo supporters need to stop playing and the industry will thrive! Yay!

Avatar image for DJ_Vhat
DJ_Vhat

447

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 DJ_Vhat
Member since 2007 • 447 Posts
[QUOTE="FireEmblem_Man"][QUOTE="Berserker_2"]

[QUOTE="FireEmblem_Man"] That is a really dumb answer!!! Why does a complex game needs more power???Tylendal

You can't play Star Wars: KOTOR (let alone, Mass Effect) on the Wii. It is technically impossible. The reason is that the Wii lacks power.

The same is true of Halo 1. The complex physics andscaleis too much for the Wii.

Try Shadow of the Colossus, ICO, Dark Cloud 2, and Okami!!! All complex yet didn't required so much power to play!!!

Umm. There are Gamecube games that are better than Halo CE :lol:.

Star Wars Rouge Squadron 2, released at launch. Now THAT was a Halo killer.