I thought it would be interesting to find out.
Mine is probably WRPG.
This topic is locked from further discussion.
I like both J and W. S I only completed one. Enjoyed the heck out of it. The rest I just couldn't take it. Too long to develop. I have no patience.
MORPG never, I like closure in my single player/Co-op game experiences. MMO feels like a Co-op game that goes on forever.
Uh...
this poll is confusing, since SRPGs and MMORPGs can be either WRPGs or JRPGs...
I like Strategy JRPGs like Fire Emblem and Growlanser the best.
I like all of them, but overall WRPGs tend to be better and higher quality.
Although Xenogears is my favorite game ever made and FF6/7/8/10 hold a special place in my heart.
Western RPGs, if only for the fact that Baldur's Gate 2, KotOR, and Diablo 2 pwn every other RPG ever made.MetroidPrimePwnFallout and Planescape: Torment say "hello".
JRPGs, they tend to have a better art style and story.Silenthps
Even better than Planetscape: Torment? :o
TBH there are several things I strongly dislike about WRPG's.
1. Reliance on age old DnD rules. This is really annoying because these rules are obscure and not explained. Game tutorials explain how to talk to someone (duh) but not what critical threat 19-20x1d20 or some such nonesense means. nfact it seems most people play ignoring all this stuff. To me, if I can't understand how everything in the game is working then I can't play it tactically which defeats the point of playing properly. It's like playing a fighting game only to button bash...sure you could, but where is the gratification?
2. Self-steered stories come with a major trade-off. They dilute focus on the main quest...in fact I would argue that many WRPG's actually have little or not narrative at all, instead of having an overarcing story that is complex it tends to be quite simple and the game ends up being a series of events that the player passes through rather than one cohesive narrative. To put it simply; if you were to ask someone what a WRPG was about you'd find the story could normally be summed up very simply in a sentence or two. Whereas for a JRPG the narrative is progressive so you sort of have to delve into what happens during the games events to explain it rather than just the premise and ending (or at least you have to explain from the point where the plottwists have resolved themselves). To me this trade-off isn't really worth my time.
There are exceptions to these rules (The Witcher/Deus Ex) and I love those games all the more for it.
Please Log In to post.
Log in to comment