[QUOTE="Nengo_Flow"]
[QUOTE="ForzaGearsFace"]
so they just made the move to have it around. Glad you arent running my company. They failed miserably compared to Kinect that is for sure.
SPYDER0416
I know wat you are up to, and I know you are only saying this ti make SONY look even worst, but lest be honest and realistic........................ SONY didnt give a flyng f*ck about the Move.I know you want to make it sound like the had high hopes for it and they put all of the money they had left, along with their heart, sould and hopes into it hoping it would be a succeses but we all know it wasnt like that. The Move wasnt expensive to make, and it sold really well for a while, many people were surprised it was matching Kinect back in the summer and begining of fall, when Kinect had a hype train and huge marketing.
Also, Move failed horribly? For something Sony just tossed out there, it did shockingly close to Kinect in sales.
www.gameinformer.com/b/news/archives/2011/12/26/kinect-vs-move-one-year-later.aspx (stupid glitchspot won't let me link)
Move: 8.8 million shipped since launch
Kinect: 10 million shipped since launch
If Move failed horribly, then I guess Kinect did too judging by figures THAT close. Heck, Sony didn't even push move NEARLY that much :lol:
Looks like money wasted for MS, or maybe they needed to push it?
18 million Kinects to lets say 9 million CONTROLLERS, not MOVES, but CONTROLLERS. So that means the installed base of move is lets say 5 million. Thats being generous as well. That means the Kinect outsold the Move 3 to 1, almost 4 to 1, and the Move was released about a month or so earlier than Kinect. Also look at software sales, tell me one standalone Move game that has sold as much as Kinect SPorts or Dance Central series, heck tell me one that has sold more than 1 MILLION. KNOW WHAT YOU ARE TALKING ABOUT!... I love educating these wishful cows, im so good, oh yeah....
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