What's all the fuss about piracy of PC games?

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funkyzoom

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#1 funkyzoom
Member since 2005 • 1534 Posts

Most developers these days develop games exclusively for consoles, or else release crappy console ports on the PC after a significant delay. They claim the reason for this is rampant piracy of PC games. But really, its a fact that even console games are pirated quite a lot. Just visit any popular torent or warez site, and you'll come across loads of pirated XBOX 360 and Wii games (pirated PS3 games are also found on these sites, but significantly less than XBOX 360 or Wii games). So why do developers keep claiming that piracy is the reason for them to ignore the PC platform and concentrate on consoles? What is the REAL reason for most major developers sidelining the PC?

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parkurtommo

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#2 parkurtommo
Member since 2009 • 28295 Posts

Justifying an escape to console land.

They'll make more money that way, regardless of what's happenning on PC.

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Obviously_Right

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#3 Obviously_Right
Member since 2011 • 5331 Posts

More money to be made on Consoles.

Console Gamers actually buy games, after all.

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nameless12345

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#4 nameless12345
Member since 2010 • 15125 Posts

The Witcher 2 sold about 1.7 million in total, 500k or so copies on 360, the rest PC. From that, there were atleast 4.5 million attempted downloads of the PC version, as stated by the developers themselves. Numbers and statistics don't lie and not even the biggest hermits can deny it (they ususally resort to saying "but there's piracy on consoles too" and "used games hurt developers too"). Sure, there's piracy on consoles too, but not as much as on the PC.

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lundy86_4

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#5 lundy86_4  Online
Member since 2003 • 61987 Posts

You realize that the PC has amassive amount of developer support, right? Arguably, more than the consoles (look at the sheer number of released exclusives/multiplats this gen alone).

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Sushiglutton

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#6 Sushiglutton
Member since 2009 • 10445 Posts
Well for starters they have much better data then we do. The "pirating is equally bad on PC and consoles" is something I never have seen substantiated. Secondly I think some genres just do better on consoles (short SP story driven games in the action/action-adventure genre for example). Then I guess DLC sells better on consoles.
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parkurtommo

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#7 parkurtommo
Member since 2009 • 28295 Posts

More money to be made on Consoles.

Console Gamers actually buy games, after all.

Obviously_Right
lol inb4 20 page thread because of ^
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lostrib

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#8 lostrib
Member since 2009 • 49999 Posts

The Witcher 2 sold about 1.7 million in total, 500k or so copies on 360, the rest PC. From that, there were atleast 4.5 million attempted downloads of the PC version, as stated by the developers themselves. Numbers and statistics don't lie and not even the biggest hermits can deny it (they ususally resort to saying "but there's piracy on consoles too" and "used games hurt developers too"). Sure, there's piracy on consoles too, but not as much as on the PC.

nameless12345

That isnt true. 4.5 million was not an actual statistic. It was speculation by the developer. The Witcher 2 isnt even listed in the most pirated games of 2011

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nameless12345

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#9 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

The Witcher 2 sold about 1.7 million in total, 500k or so copies on 360, the rest PC. From that, there were atleast 4.5 million attempted downloads of the PC version, as stated by the developers themselves. Numbers and statistics don't lie and not even the biggest hermits can deny it (they ususally resort to saying "but there's piracy on consoles too" and "used games hurt developers too"). Sure, there's piracy on consoles too, but not as much as on the PC.

lostrib

That isnt true. 4.5 million was not an actual statistic. It was speculation by the developer. The Witcher 2 isnt even listed in the most pirated games of 2011

Regardless, the most pirated PC game in 2011 (Crysis 2) was pirated a lot more than the most pirated console game (Mario Galaxy 2).

Piracy on PC just happens to be a lot easier and PC gamers are, in general, more knowledgable about it.

So enforced DRM and constant internet updates is really the only way PC devs should go (see Diablo 3's success for example).

Sony did a good job on preventing piracy on the PS3 too with their blu-ray drive.

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parkurtommo

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#10 parkurtommo
Member since 2009 • 28295 Posts

[QUOTE="lostrib"]

[QUOTE="nameless12345"]

The Witcher 2 sold about 1.7 million in total, 500k or so copies on 360, the rest PC. From that, there were atleast 4.5 million attempted downloads of the PC version, as stated by the developers themselves. Numbers and statistics don't lie and not even the biggest hermits can deny it (they ususally resort to saying "but there's piracy on consoles too" and "used games hurt developers too"). Sure, there's piracy on consoles too, but not as much as on the PC.

nameless12345

That isnt true. 4.5 million was not an actual statistic. It was speculation by the developer. The Witcher 2 isnt even listed in the most pirated games of 2011

Regardless, the most pirated PC game in 2011 (Crysis 2) was pirated a lot more than the most pirated console game (Mario Galaxy 2).

Piracy on PC just happens to be a lot easier and PC gamers are, in general, more knowledgable about it.

So enforced DRM and constant internet updates is really the only way PC devs should go (see Diablo 3's success for example).

This man speaks the truth.
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YoshiYogurt

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#11 YoshiYogurt
Member since 2010 • 6008 Posts
[QUOTE="Obviously_Right"]

More money to be made on Consoles.

Console Gamers actually buy games, after all.

parkurtommo
lol inb4 20 page thread because of ^

I didn't know buying games used at for $5 less was helping developers at all. Gamestop should be selling OLD games that are unavailable, not shutting down the sales of GBA, GC, and PS2 games.
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lostrib

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#12 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="nameless12345"]

The Witcher 2 sold about 1.7 million in total, 500k or so copies on 360, the rest PC. From that, there were atleast 4.5 million attempted downloads of the PC version, as stated by the developers themselves. Numbers and statistics don't lie and not even the biggest hermits can deny it (they ususally resort to saying "but there's piracy on consoles too" and "used games hurt developers too"). Sure, there's piracy on consoles too, but not as much as on the PC.

nameless12345

That isnt true. 4.5 million was not an actual statistic. It was speculation by the developer. The Witcher 2 isnt even listed in the most pirated games of 2011

Regardless, the most pirated PC game in 2011 (Crysis 2) was pirated a lot more than the most pirated console game (Mario Galaxy 2).

Piracy on PC just happens to be a lot easier and PC gamers are, in general, more knowledgable about it.

So enforced DRM and constant internet updates is really the only way PC devs should go (see Diablo 3's success for example).

Sony did a good job on preventing piracy on the PS3 too with their blu-ray drive.

Actually they shouldnt use always on DRM,etc because it turns out that the pirated version of Witcher 2 was the version with DRM. Many people pirate games because of DRM, such as ubisoft games. In addition, pirated games are not the same as a lost sale. It's actually been found that many pirates actually end up purchasing more games

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Heil68

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#13 Heil68
Member since 2004 • 60812 Posts
Good games sell and you cant stop piracy on any platform, so its best to make good games and dont use piracy as a crutch.
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yellosnolvr

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#14 yellosnolvr
Member since 2005 • 19302 Posts

More money to be made on Consoles.

Console Gamers actually buy games, after all.

Obviously_Right
yeah. console gamers don't pirate at all. they don't buy used games and/or sell each other their games. they also don't rent games, either.
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lostrib

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#15 lostrib
Member since 2009 • 49999 Posts

[QUOTE="Obviously_Right"]

More money to be made on Consoles.

Console Gamers actually buy games, after all.

yellosnolvr

yeah. console gamers don't pirate at all. they don't buy used games and/or sell each other their games. they also don't rent games, either.

Console games also have a much higher overall cost to publisher/developer

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deactivated-5acbb9993d0bd

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#16 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

The Witcher 2 sold about 1.7 million in total, 500k or so copies on 360, the rest PC. From that, there were atleast 4.5 million attempted downloads of the PC version, as stated by the developers themselves. Numbers and statistics don't lie and not even the biggest hermits can deny it (they ususally resort to saying "but there's piracy on consoles too" and "used games hurt developers too"). Sure, there's piracy on consoles too, but not as much as on the PC.

nameless12345
and yet it trippled xbox 360 version sales.
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lundy86_4

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#17 lundy86_4  Online
Member since 2003 • 61987 Posts

More money to be made on Consoles.

Console Gamers actually buy games, after all.

Obviously_Right

Diablo 3 :)

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glez13

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#18 glez13
Member since 2006 • 10314 Posts

Regardless, the most pirated PC game in 2011 (Crysis 2) was pirated a lot more than the most pirated console game (Mario Galaxy 2).

Piracy on PC just happens to be a lot easier and PC gamers are, in general, more knowledgable about it.

So enforced DRM and constant internet updates is really the only way PC devs should go (see Diablo 3's success for example).

Sony did a good job on preventing piracy on the PS3 too with their blu-ray drive.

nameless12345

Most probably that one was also for playing on an emulator on PC. >.>

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nameless12345

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#19 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="Obviously_Right"]

More money to be made on Consoles.

Console Gamers actually buy games, after all.

yellosnolvr

yeah. console gamers don't pirate at all. they don't buy used games and/or sell each other their games. they also don't rent games, either.

Used games are not illegal. The European Union even voted that downloadable games can be resold. People who compare piracy to used games (or even lending) are morons.

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nameless12345

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#20 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

Regardless, the most pirated PC game in 2011 (Crysis 2) was pirated a lot more than the most pirated console game (Mario Galaxy 2).

Piracy on PC just happens to be a lot easier and PC gamers are, in general, more knowledgable about it.

So enforced DRM and constant internet updates is really the only way PC devs should go (see Diablo 3's success for example).

Sony did a good job on preventing piracy on the PS3 too with their blu-ray drive.

glez13

Most probably that one was also for playing on an emulator on PC. >.>

It indeed was :P

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lostrib

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#21 lostrib
Member since 2009 • 49999 Posts

[QUOTE="yellosnolvr"][QUOTE="Obviously_Right"]

More money to be made on Consoles.

Console Gamers actually buy games, after all.

nameless12345

yeah. console gamers don't pirate at all. they don't buy used games and/or sell each other their games. they also don't rent games, either.

Used games are not illegal. The European Union even voted that downloadable games can be resold. People who compare piracy to used games (or even lending) are morons.

To the company buying a used game and pirating a game is the same because they didnt get any money

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parkurtommo

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#22 parkurtommo
Member since 2009 • 28295 Posts

[QUOTE="yellosnolvr"][QUOTE="Obviously_Right"]

More money to be made on Consoles.

Console Gamers actually buy games, after all.

nameless12345

yeah. console gamers don't pirate at all. they don't buy used games and/or sell each other their games. they also don't rent games, either.

Used games are not illegal. The European Union even voted that downloadable games can be resold. People who compare piracy to used games (or even lending) are morons.

But that is the reason why devs shouldn't blame pirates, they also lose money due to used and rentals.
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nameless12345

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#23 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="yellosnolvr"] yeah. console gamers don't pirate at all. they don't buy used games and/or sell each other their games. they also don't rent games, either.lostrib

Used games are not illegal. The European Union even voted that downloadable games can be resold. People who compare piracy to used games (or even lending) are morons.

To the company buying a used game and pirating a game is the same because they didnt get any money

Doesn't matter. Piracy is illegal, used games are not.

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parkurtommo

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#24 parkurtommo
Member since 2009 • 28295 Posts

[QUOTE="lostrib"]

[QUOTE="nameless12345"]

Used games are not illegal. The European Union even voted that downloadable games can be resold. People who compare piracy to used games (or even lending) are morons.

nameless12345

To the company buying a used game and pirating a game is the same because they didnt get any money

Doesn't matter. Piracy is illegal, used games are not.

It does matter because the post you quoted wasn't about wether it's illegal or not.
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lostrib

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#25 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="nameless12345"]

Used games are not illegal. The European Union even voted that downloadable games can be resold. People who compare piracy to used games (or even lending) are morons.

nameless12345

To the company buying a used game and pirating a game is the same because they didnt get any money

Doesn't matter. Piracy is illegal, used games are not.

We're not arguing about legality.

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nameless12345

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#26 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="lostrib"]

To the company buying a used game and pirating a game is the same because they didnt get any money

parkurtommo

Doesn't matter. Piracy is illegal, used games are not.

It does matter because the post you quoted wasn't about wether it's illegal or not.

Used games and game rentals were present since the dawn of gaming. Why should they be considered a "problem" all of the sudden?

If they want better retail games sales, lower the prices.

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lostrib

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#27 lostrib
Member since 2009 • 49999 Posts

[QUOTE="parkurtommo"][QUOTE="nameless12345"]

Doesn't matter. Piracy is illegal, used games are not.

nameless12345

It does matter because the post you quoted wasn't about wether it's illegal or not.

Used games and game rentals were present since the dawn of gaming. Why should they be considered a "problem" all of the sudden?

If they want better retail games sales, lower the prices.

Well the cost of creating and marketing a game have increased. So game companies want to cut out anything that may decrease their profits

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glez13

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#28 glez13
Member since 2006 • 10314 Posts

[QUOTE="parkurtommo"][QUOTE="nameless12345"]

Doesn't matter. Piracy is illegal, used games are not.

nameless12345

It does matter because the post you quoted wasn't about wether it's illegal or not.

Used games and game rentals were present since the dawn of gaming. Why should they be considered a "problem" all of the sudden?

If they want better original games sales, lower the prices.

Wasn't piracy there in the dawn also?

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lundy86_4

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#29 lundy86_4  Online
Member since 2003 • 61987 Posts

[QUOTE="nameless12345"]

[QUOTE="parkurtommo"] It does matter because the post you quoted wasn't about wether it's illegal or not.glez13

Used games and game rentals were present since the dawn of gaming. Why should they be considered a "problem" all of the sudden?

If they want better original games sales, lower the prices.

Wasn't piracy there in the dawn also?

Pretty much. Don't copy that floppy and all that.

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lightleggy

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#30 lightleggy
Member since 2008 • 16090 Posts

Justifying an escape to console land.

They'll make more money that way, regardless of what's happenning on PC.

parkurtommo
actually the PC industry is more profitable, but devs are too dumb to realize
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lostrib

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#31 lostrib
Member since 2009 • 49999 Posts

[QUOTE="nameless12345"]

[QUOTE="parkurtommo"] It does matter because the post you quoted wasn't about wether it's illegal or not.glez13

Used games and game rentals were present since the dawn of gaming. Why should they be considered a "problem" all of the sudden?

If they want better original games sales, lower the prices.

Wasn't piracy there in the dawn also?

And on the seventh day God torrented

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lightleggy

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#32 lightleggy
Member since 2008 • 16090 Posts

The Witcher 2 sold about 1.7 million in total, 500k or so copies on 360, the rest PC. From that, there were atleast 4.5 million attempted downloads of the PC version, as stated by the developers themselves. Numbers and statistics don't lie and not even the biggest hermits can deny it (they ususally resort to saying "but there's piracy on consoles too" and "used games hurt developers too"). Sure, there's piracy on consoles too, but not as much as on the PC.

nameless12345
the house of the dead OK sold around 400k copies on the wii and it was downloaded over 2 million times FROM TORRENTS ONLY in its year of release. its also huge on consoles.
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Jankarcop

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#33 Jankarcop
Member since 2011 • 11058 Posts

More money to be made on Consoles.

Console Gamers actually buy games, after all.

Obviously_Right

PC has 2x more game sales than any single console.....

Sure, there's piracy on consoles too, but not as much as on the PC.[/quote


Console has piracy + used game dilemma, which result in PC still ending up with more game sales.

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RyuRanVII

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#34 RyuRanVII
Member since 2006 • 4257 Posts

"Most developers these days develop games exclusively for consoles."

Wrong. The PC is the platform that most developers choose to develop games for. That's why we still have hundreds of upcoming exclusive games and the reason why PC gaming revenue is almost as big as all consoles and handhelds together.

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nameless12345

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#35 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="parkurtommo"] It does matter because the post you quoted wasn't about wether it's illegal or not.glez13

Used games and game rentals were present since the dawn of gaming. Why should they be considered a "problem" all of the sudden?

If they want better original games sales, lower the prices.

Wasn't piracy there in the dawn also?

The difference is that noone has benefit from piracy (except the pirates) while there exist a market for used games and there are provisions that go into the developer/publisher's pocked from the game rentals.

Used game market also keeps retrogaming alive.

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glez13

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#36 glez13
Member since 2006 • 10314 Posts

[QUOTE="glez13"]

[QUOTE="nameless12345"]

Used games and game rentals were present since the dawn of gaming. Why should they be considered a "problem" all of the sudden?

If they want better original games sales, lower the prices.

nameless12345

Wasn't piracy there in the dawn also?

The difference is that noone has benefit from piracy (except the pirates) while there exist a market for used games and there are provisions that go into the developer/publisher's pocked from the game rentals.

Used game market also keeps retrogaming alive.

That still doesn't explain the logic you used in your previous post.

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cain006

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#37 cain006
Member since 2008 • 8625 Posts

[QUOTE="lostrib"]

[QUOTE="nameless12345"]

The Witcher 2 sold about 1.7 million in total, 500k or so copies on 360, the rest PC. From that, there were atleast 4.5 million attempted downloads of the PC version, as stated by the developers themselves. Numbers and statistics don't lie and not even the biggest hermits can deny it (they ususally resort to saying "but there's piracy on consoles too" and "used games hurt developers too"). Sure, there's piracy on consoles too, but not as much as on the PC.

nameless12345

That isnt true. 4.5 million was not an actual statistic. It was speculation by the developer. The Witcher 2 isnt even listed in the most pirated games of 2011

Regardless, the most pirated PC game in 2011 (Crysis 2) was pirated a lot more than the most pirated console game (Mario Galaxy 2).

Piracy on PC just happens to be a lot easier and PC gamers are, in general, more knowledgable about it.

So enforced DRM and constant internet updates is really the only way PC devs should go (see Diablo 3's success for example).

Sony did a good job on preventing piracy on the PS3 too with their blu-ray drive.

I don't even get how they come up with those numbers. First of all, someone downloading the torrent doesn't mean that they actually finished the download for the game. And what about people who download it once and make multiple copies? This happens a lot with console games, they sell them for like a few bucks in some countries.

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lightleggy

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#38 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="nameless12345"]

[QUOTE="lostrib"]

That isnt true. 4.5 million was not an actual statistic. It was speculation by the developer. The Witcher 2 isnt even listed in the most pirated games of 2011

cain006

Regardless, the most pirated PC game in 2011 (Crysis 2) was pirated a lot more than the most pirated console game (Mario Galaxy 2).

Piracy on PC just happens to be a lot easier and PC gamers are, in general, more knowledgable about it.

So enforced DRM and constant internet updates is really the only way PC devs should go (see Diablo 3's success for example).

Sony did a good job on preventing piracy on the PS3 too with their blu-ray drive.

I don't even get how they come up with those numbers. First of all, someone downloading the torrent doesn't mean that they actually finished the download for the game. And what about people who download it once and make multiple copies? This happens a lot with console games, they sell them for like a few bucks in some countries.

This. people dont realize that in case of console games, one torrent downloaded could mean over 100 pirate copies sold
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glez13

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#39 glez13
Member since 2006 • 10314 Posts

[QUOTE="cain006"]

[QUOTE="nameless12345"]

Regardless, the most pirated PC game in 2011 (Crysis 2) was pirated a lot more than the most pirated console game (Mario Galaxy 2).

Piracy on PC just happens to be a lot easier and PC gamers are, in general, more knowledgable about it.

So enforced DRM and constant internet updates is really the only way PC devs should go (see Diablo 3's success for example).

Sony did a good job on preventing piracy on the PS3 too with their blu-ray drive.

lightleggy

I don't even get how they come up with those numbers. First of all, someone downloading the torrent doesn't mean that they actually finished the download for the game. And what about people who download it once and make multiple copies? This happens a lot with console games, they sell them for like a few bucks in some countries.

This. people dont realize that in case of console games, one torrent downloaded could mean over 100 pirate copies sold

For all we know the same happens with PC so what's the point?

Also for all we know most console pirating that isn't 360 or PS3 will most likely end up in the PC tally because it will be for playing with an emulator on PC. So what's the point on calling out something that isn't even certain?

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wis3boi

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#40 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="nameless12345"]

[QUOTE="lostrib"]

That isnt true. 4.5 million was not an actual statistic. It was speculation by the developer. The Witcher 2 isnt even listed in the most pirated games of 2011

cain006

Regardless, the most pirated PC game in 2011 (Crysis 2) was pirated a lot more than the most pirated console game (Mario Galaxy 2).

Piracy on PC just happens to be a lot easier and PC gamers are, in general, more knowledgable about it.

So enforced DRM and constant internet updates is really the only way PC devs should go (see Diablo 3's success for example).

Sony did a good job on preventing piracy on the PS3 too with their blu-ray drive.

I don't even get how they come up with those numbers. First of all, someone downloading the torrent doesn't mean that they actually finished the download for the game. And what about people who download it once and make multiple copies? This happens a lot with console games, they sell them for like a few bucks in some countries.

a lot of companies fail to realize that many poorer countries sell pirated copies of console games like hotcakes out on the street and in legit stores.

Also to add to this discussion, good games sell, and bad ones don't. They also don't sell when you enforce poor DRM practices and always online features...unless your name is Blizzard, then you can do it, get 6mil copies sold, and then have your fanbase complain anyways

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yellosnolvr

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#41 yellosnolvr
Member since 2005 • 19302 Posts

[QUOTE="yellosnolvr"][QUOTE="Obviously_Right"]

More money to be made on Consoles.

Console Gamers actually buy games, after all.

nameless12345

yeah. console gamers don't pirate at all. they don't buy used games and/or sell each other their games. they also don't rent games, either.

Used games are not illegal. The European Union even voted that downloadable games can be resold. People who compare piracy to used games (or even lending) are morons.

you missed my point completely. holy crap that's actually impressive how you did that
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senses_fail_06

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#42 senses_fail_06
Member since 2006 • 7033 Posts
[QUOTE="cain006"]

[QUOTE="nameless12345"]

Regardless, the most pirated PC game in 2011 (Crysis 2) was pirated a lot more than the most pirated console game (Mario Galaxy 2).

Piracy on PC just happens to be a lot easier and PC gamers are, in general, more knowledgable about it.

So enforced DRM and constant internet updates is really the only way PC devs should go (see Diablo 3's success for example).

Sony did a good job on preventing piracy on the PS3 too with their blu-ray drive.

lightleggy

I don't even get how they come up with those numbers. First of all, someone downloading the torrent doesn't mean that they actually finished the download for the game. And what about people who download it once and make multiple copies? This happens a lot with console games, they sell them for like a few bucks in some countries.

This. people dont realize that in case of console games, one torrent downloaded could mean over 100 pirate copies sold

You could use the same logic for PC games :|
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Click_Clock

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#43 Click_Clock
Member since 2005 • 3632 Posts

PC (Microsoft Windows) is heaven for pirates and developers know this. To many developers, the PC is a system where people almost always download its games for free regardless if they are committing a crime.

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lundy86_4

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#44 lundy86_4  Online
Member since 2003 • 61987 Posts

You could use the same logic for PC games :|senses_fail_06

Yep. In essence, we should take piracy numbers with a grain of saltfor all systems. They are not accurate, and could in fact be completely off (either above or below).

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funkyzoom

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#45 funkyzoom
Member since 2005 • 1534 Posts

a lot of companies fail to realize that many poorer countries sell pirated copies of console games like hotcakes out on the street and in legit stores.

Also to add to this discussion, good games sell, and bad ones don't. They also don't sell when you enforce poor DRM practices and always online features...unless your name is Blizzard, then you can do it, get 6mil copies sold, and then have your fanbase complain anyways

wis3boi

You're absolutely right. I live in India, which is a VERY poor and backward country. Here, pirated console games are sold for as less as Rupees 50 per game, which is roughly equal to US $1. There are big shops in markets, used to exclusively sell pirated console games. A few people with terrific internet connections download these games, burn it on to disks, and distribute it to the owners of shops for a price. These owners sell the games to customers with a profit. Piracy is actually an organized business here.

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lostrib

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#46 lostrib
Member since 2009 • 49999 Posts

PC (Microsoft Windows) is heaven for pirates and developers know this. To many developers, the PC is a system where people almost always download its games for free regardless if they are committing a crime.

Click_Clock

And yet PC is growing

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yellosnolvr

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#47 yellosnolvr
Member since 2005 • 19302 Posts
fyi:
Good games sell and you cant stop piracy on any platform, so its best to make good games and dont use piracy as a crutch. Heil68
this. 90% of games to ever to make it to the top of these so-called 'top pirated games of 2xxx' lists are either huge disappointments, just plain bad, or the developer pissed off the PC gaming community and people downloaded the game illegally out of spite (crytek crytek crytek crytek crytek crytek crytek crytek). the reasons behind piracy are never discussed on this board in a civil manner and people that don't even know anything about anything (95% of people on this board) always say something that everyone else seems to follow, ending in blind and slanderous generalizations about PC gaming. this is also the case with developers and that is why people move off of the PC platform. not only because of piracy, but just the sheer fact that NOT moving to consoles after becoming a successful company is usually a dumb idea (one exception: blizzard). PC game developers are not legally bound to PC gaming because it is an open system, not a closed system. therefore, PC exclusives being 'lost' is irrelevant and not the same as an xbox 360 or ps3 exclusive being lost. every company should try and move to consoles as well as stay on PC for maximized profit. furthermore, 1 pirated version of a game does not equal 1 sale lost. piracy, used games, and rentals are all influential on sales on consoles, too, even though consoles still will (generally) get a company more sales. the reason for low sales on PC for multiple new releases the past few years isn't just piracy, but rather...maybe.....we have better games to play than some terrible scrap meat that smells of rehashery and/or lack of innovation. PC gamers may be much more numerous, but a lot of them don't even care about new releases. PC is much different than consoles in many different ways and I'm going to quit system wars with this post because the 2 are so different in many ways, that they really shouldn't be compared like they are in this forum. the end. TLDR: you guys are dumb and dont know how pc gaming works.
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Click_Clock

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#48 Click_Clock
Member since 2005 • 3632 Posts

[QUOTE="Click_Clock"]

PC (Microsoft Windows) is heaven for pirates and developers know this. To many developers, the PC is a system where people almost always download its games for free regardless if they are committing a crime.

lostrib

And yet PC is growing

Smartphones and Tablets will replace traditional desktop PCs. All PC manufacturers are going mobile and Intel is putting a lot of its resources into mobile chip. Desktop PC (teh one with the tower) will become a very small ninche market.

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lostrib

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#49 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="Click_Clock"]

PC (Microsoft Windows) is heaven for pirates and developers know this. To many developers, the PC is a system where people almost always download its games for free regardless if they are committing a crime.

Click_Clock

And yet PC is growing

Smartphones and Tablets will replace traditional desktop PCs. All PC manufacturers are going mobile and Intel is putting a lot of its resources into mobile chip. Desktop PC (teh one with the tower) will become a very small ninche market.

Right, so the same thing could happen to consoles as well. And they are easier to replace since they lack any additional abilities outside of games

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lightleggy

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#50 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="lightleggy"][QUOTE="cain006"]I don't even get how they come up with those numbers. First of all, someone downloading the torrent doesn't mean that they actually finished the download for the game. And what about people who download it once and make multiple copies? This happens a lot with console games, they sell them for like a few bucks in some countries.

glez13

This. people dont realize that in case of console games, one torrent downloaded could mean over 100 pirate copies sold

For all we know the same happens with PC so what's the point?

Also for all we know most console pirating that isn't 360 or PS3 will most likely end up in the PC tally because it will be for playing with an emulator on PC. So what's the point on calling out something that isn't even certain?

Its less common on PC, trust me I live in acountry where you can buy pirate copies everywhere, and there is no emulator for 360 or PS3.