[QUOTE="pelvist"]
[QUOTE="nameless12345"]
The Witcher 2 sold about 1.7 million in total, 500k or so copies on 360, the rest PC. From that, there were atleast 4.5 million attempted downloads of the PC version, as stated by the developers themselves. Numbers and statistics don't lie and not even the biggest hermits can deny it (they ususally resort to saying "but there's piracy on consoles too" and "used games hurt developers too"). Sure, there's piracy on consoles too, but not as much as on the PC.
Maneil99
It only takes one person to download a console game and distribute thausands of discs. There is no accurate number for how many people have "pirated" console games compared to PC. However going to a warez site where they offer links to download games its clear to see that the extent of console piracy is much bigger than what console gamers beleive it to be. Whats more, console games always end up on these sites weeks before they are even available in shops. PC games do not.
The only reason PC torrent downloads show more numbers is because PC gamers dont need the game on a CD/DVD in order to play it, they just download it. Console gamers on the other hand grab a copy off their mate or from under the counter at the market. Out of 8 people who own wii or 360 where I work only one of those people do not pirate their console games and thats because she no longer uses her console. The rest get theirs from the same guy who sells them a game for £3.50 a disc.
Now imagine when these people have nothing to play.
- PC pirate downloads a game on his not so stellar internet connection, 6 hours later its finished downloading and he installs it and plays it.
- Console gamer goes to his pirate game supplier, pirate game supplier already has tons of games burned to disc, 5 mins later console gamer walks out with 5 games goes home and in the space of 30 mins has 4 or 5 pirated games to play.
A lot of games are developed for consoles because the fixed hardware is easier/quicker/cheaper(?) to develop for. Some console manufacturers partly fund the development of certain games, some developers just feel that they dont have an audience/interest for their game on the PC and some are just complete idiots, like Cliffy B for example.
We all know by now why they delay the release of multiplatform games on PC. They hope to sell more on consoles because some people just cant wait. Sell tons on Microsofts console and Microsoft will like you, since you made them more money from royalties, same goes for Sony. Noone owns the PC, Microsoft have tried to muscle in with GFWL and they are likely to be trying again with XBOX Live on Windows 8. As of now they arent getting any royalties from games released on PC and royalties is better than no royalties.
As someone who Pirates Xbox games let me correct you on some things. First, you cannot play online for the skae of being banned. 2nd Pc games come out before release date aswell ( Crysis 2 came out 4 months before, Ghost Recon Future Soldier, Skyrim, MP3) PS3 requires users not to update locking thne out of games from post 2011. The amount of Xbox Pirates is much smaller then PC. Recent MS Ban wave only had 500,000. PC games like Crysis were pirated 4,500,000 times.
I know plenty of xbox pirates who have been playing online for over 2 years and have not been banned. xbox piracy IS huge and I do dare to say its bigger than PC piracy. also its illegal to admit that you pirate stuff here dude.
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