What's better JRPG's or WRPG's !? *Let the Ultimate Battle Commence*

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AdrianWerner

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#51 AdrianWerner
Member since 2003 • 28441 Posts
Real, pen and paper roleplaying > both :)
But from videogames, to be a great wRPG will always beat a great jRPG, but on the other hand there are far less great wRPGs being made in the last 10 years than great jRPGs
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yodariquo

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#52 yodariquo
Member since 2005 • 6631 Posts
JRPG's 41% [24] WRPG's 41% [24] 0.0
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jasonharris48

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#53 jasonharris48
Member since 2006 • 21441 Posts
I perfer JRPG's over WRPG's I think WRPG's are too bland and boring.
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jasonharris48

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#54 jasonharris48
Member since 2006 • 21441 Posts
I perfer JRPG's over WRPG's I think WRPG's are too bland and boring.jasonharris48
I do think KOTOR 1,2 and Jade Empire were really good for WRPG's and I'm lookinf froward to Mass Effect ( So pretty much imo only Bioware's WRPGs are decent to me).
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Aztlan_920228

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#55 Aztlan_920228
Member since 2005 • 345 Posts
Morrowind is my favorite game of all time but i like more jrpgs..............so I guess its a tie
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Dencore

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#56 Dencore
Member since 2006 • 7094 Posts
Wow WRPG's so far are leading for the first time.
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deactivated-618bc23e9b1c9

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#57 deactivated-618bc23e9b1c9
Member since 2007 • 7339 Posts
I am the rpg king, so I love both but if I had to choose I will go with jrpg's. I think jrpg's usually have a better story and characters with more personality.
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-RPGamer-

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#58 -RPGamer-
Member since 2002 • 34283 Posts

This is going to sound incredibly biased. 

Western RPGs are much more well rounded than JRPGS.  Western RPGs can give different experiences from the same game.  Many have multiple characters to choose from the get go. Wide open world.  Choose your own path.  Most JRPGs, on the other hand, always seem to follow the same basic storyline, have turn-based random battles (ughhhhh!), have a metrosexual character, and always play the same, not truly open world to explore.  There is always a ridiculous amount of leveling up that you have to do b4 certain boss fights so you don't get owned. 

There are exceptions.  Secret of Mana on SNES was amazing. 

AvIdGaMeR444

That doesn't sound biased it sounds heavely misinformed.

  • First off metrosexual isn't a look it's a life style that some men live, few, if any, male JRPG characters are metrosexual. Manga style art direct? Yes, but metrosexual? Not by the contents of the titles.
  • The story line is such a huge generalization, all I'm going to say of the hundreds of JRPGs out there I find it hard to believe anyone who has spent some time with the sub genre would make such a claim. To say that Megaten, Mother, FF, DQ, Pokemon, Kingdom Hearts, Seiken Densetsu, Disgaea, Grandia, Shining, Suikoden, Xenogears/saga, Star Ocean, Tales, Shadow Hearts, Dark Cloud, Tactics Ogre, Lunar, Breath of Fire, Atelier etc series all have the "same basic storyline" is foolish at best.
  • Many don't have turnbased battles, and random battles seem to be trend that won't last.
  • Again I find it hard to believe they all "play the same", another poor over generalization like the storylines mentioned earlier. Unless you're one to believe that all shooters play the same, all racers play the same, all platformers play the same, all fighters play the same... right?
  • You don't need to power level to beat bosses, playing smart can do that for you. Brings to mind a saying (paraphrased), "you're working hard, but are you working smart?"

These same piss poor generalizations can be tossed at any genre, and yet they would fail just the same to those who know of the genre (regardless of whether they like it or not).

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mceleste11

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#59 mceleste11
Member since 2007 • 163 Posts

I like them both but I like wrpg a little bit better. But I voted for both.

 

JPRG I liked = FF7,FF8,  Crono Trigger, Crono Cross,

 

WRPG i liked = Kotor, Never winter nights, Balders gates, Diablo series, and Fall out 1 & 2

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PowerofFusion

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#60 PowerofFusion
Member since 2004 • 5841 Posts

I prefer JRPGs but I play WRPGs as well.

I vastly prefer turnbased combat because of it's strategical value. A common misconception I hear is that turnbased RPGS aren't strategic, they couldn't be furthur from the truth.

Many games like Shin Megami Tensei DDS and Nocturne require you to have some semblence of planning and a proper set up. Simply selecting the "Attack" command and your strongest abilities isn't going to win you the game, if anything, it'll get you killed faster. and for those who chew on the genre for the supposed perception of required grinding or risk being defeated by later bosses, it's not completely true. A proper strategy will allow you to go straight through the game with little to no grinding.

That's the beauty I find in turn based combat. There's so many ways to defeat your enemy if you're willing to take them time to LOOK and PLAN.

 

On the flip side. I'm not the biggest fan of Action based RPGS, Western and Japanese, simply because I can find the combat to be tedious and slightly boring. While there can be strategy, I find it a little too simplistic. I suppose it's because some prefer games where if you press a button, they want their character to do some sort of action right then and there.

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JimmyT2

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#61 JimmyT2
Member since 2007 • 771 Posts
It depends on the game. Final Fantasy X and KOTOR were my two favorite RPGs last gen. I also played plenty of bad JRPGs and WRPGs last gen.
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hamidious

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#62 hamidious
Member since 2007 • 1537 Posts

I like WRPGS better. Japanese RPGS are mostly clones and suck with a lot of boring fights. JRPGs are born out of WRpgs anyway, they need to learn a lot from them.

That being said, WRPGS can learn something from JRPGs, namely, the concentration on cut scenes.

I see Final Fantasy XII as a step in the right direction for JRPGS.

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takisse

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#63 takisse
Member since 2007 • 281 Posts

To all of you who posted in this thread, i have a question. It can be a little off topic if seen on the first glance, but i don't think it is off topic.

"Do you think Animal Crossing to be an RPG? and Why?" 

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PowerofFusion

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#64 PowerofFusion
Member since 2004 • 5841 Posts

To all of you who posted in this thread, i have a question. It can be a little off topic if seen on the first glance, but i don't think it is off topic.

"Do you think Animal Crossing to be an RPG? and Why?"

takisse

In the sense that you play a role? Yes. But if you want to go by those rules, essentially every game ever made in a "sense" is a RPG, as you play a specific role in a game.

If anything AC is more of a simulation. 

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takisse

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#65 takisse
Member since 2007 • 281 Posts
[QUOTE="takisse"]

To all of you who posted in this thread, i have a question. It can be a little off topic if seen on the first glance, but i don't think it is off topic.

"Do you think Animal Crossing to be an RPG? and Why?"

brokenspirit116

In the sense that you play a role? Yes. But if you want to go by those rules, essentially every game ever made in a "sense" is a RPG, as you play a specific role in a game.

If anything AC is more of a simulation.

Notin the sense that you play a role (for the same reason that you have given). I can then pass that  AC is a simulation game. But if you simulate everyday life (and not a train, or something else) isn't  it an RPG with an Un-epic storyline? Can you get what i want to say?

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PowerofFusion

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#66 PowerofFusion
Member since 2004 • 5841 Posts
[QUOTE="brokenspirit116"][QUOTE="takisse"]

To all of you who posted in this thread, i have a question. It can be a little off topic if seen on the first glance, but i don't think it is off topic.

"Do you think Animal Crossing to be an RPG? and Why?"

takisse

In the sense that you play a role? Yes. But if you want to go by those rules, essentially every game ever made in a "sense" is a RPG, as you play a specific role in a game.

If anything AC is more of a simulation.

Notin the sense that you play a role (for the same reason that you have given). I can then pass that AC is a simulation game. But if you simulate everyday life (and not a train, or something else) isn't it an RPG with an Un-epic storyline? Can you get what i want to say?

I already percieved what you were trying to say but I told you it's simply more complicated that that.

When you play Grand Theft Auto, you "simulate" and roleplay the life of a criminal. That makes it an RPG in a sense, but it  in no way takes on the incarnation of the genre's percieved role. 

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Pro_wrestler

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#67 Pro_wrestler
Member since 2002 • 7880 Posts
 KOTOR & Oblivion. (Both genre game of the year) With those games, its not that the story of them where revolutionary in a sence that they both did something different, but they did however tell it in a perfect way.
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Kreean

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#68 Kreean
Member since 2006 • 683 Posts

I like them all

JRPG (not all): Pro: good stories / Con: nearly linear gameplay

WRPG (not all): Pro: free roaming, nonlinear gameplay / Con: generic stories

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lordlors

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#69 lordlors
Member since 2004 • 6128 Posts
its hard to choose. I love Neverwinter Knights, Diablo, etc and also Final Fantasy games but in the end i like JRPGs more because of storyline and beautiful characters (female).
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Planeforger

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#70 Planeforger
Member since 2004 • 20169 Posts

JRPGs can be fun, but I'm not too fond of the mindless grind, fighting endless random battles as you follow the completely linear, generic storylines.

I greatly prefer WRPGs, because they give you a choice - you don't have to kill everything in your path, you can do whatever the hell you want to.

Oh, and to those who say that JRPGs have better stories...well, you've probably never played Planescape: Torment, and you've probably never seen this , either.

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Kreean

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#71 Kreean
Member since 2006 • 683 Posts

JRPGs can be fun, but I'm not too fond of the mindless grind, fighting endless random battles as you follow the completely linear, generic storylines.

I greatly prefer WRPGs, because they give you a choice - you don't have to kill everything in your path, you can do whatever the hell you want to.

Oh, and to those who say that JRPGs have better stories...well, you've probably never played Planescape: Torment, and you've probably never seen this , either.

Planeforger

Planescape: Torment is one of the greatest exception referring WRPG and a excellent example of good storytelling.

The list is cool, but you might want to read Joseph Campbells "The Hero's Journey" http://en.wikipedia.org/wiki/The_Hero%27s_Journey . Nearly every heroic story (gamestories too) follows this specific pattern that is based on Mythology.

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inoperativeRS

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#72 inoperativeRS
Member since 2004 • 8844 Posts

This is not fair on so many levels. Of course WRPG's. Take Black Isle out of the picture and you might actually have a fair comparison. When one of the sides has the greatest developers ever on their side there's not really much to do for the other side. And, uh, that's just my opinion. Feel free to disagree. Don't try to tell me BI isn't the best dev ever, though :P.

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inoperativeRS

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#73 inoperativeRS
Member since 2004 • 8844 Posts
[QUOTE="Planeforger"]

JRPGs can be fun, but I'm not too fond of the mindless grind, fighting endless random battles as you follow the completely linear, generic storylines.

I greatly prefer WRPGs, because they give you a choice - you don't have to kill everything in your path, you can do whatever the hell you want to.

Oh, and to those who say that JRPGs have better stories...well, you've probably never played Planescape: Torment, and you've probably never seen this , either.

Kreean

Planescape: Torment is one of the greatest exception referring WRPG and a excellent example of good storytelling.

The list is cool, but you might want to read Joseph Campbells "The Hero's Journey" http://en.wikipedia.org/wiki/The_Hero%27s_Journey . Nearly every heroic story (gamestories too) follows this specific pattern that is based on Mythology.

TBH I think WRPG's in general have better stories than JRPG's. The plot itself in for example fallout wasn't that special, but the story universe is just amazing. There's so much detail and backstory it's really hard to understand how anyone ever had the time to write everything. 

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Dencore

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#74 Dencore
Member since 2006 • 7094 Posts
Wow in the beggining JRPG's were dominating, then even, then WRPG's were winning by a little, then even again, then JRPG's were dominating, then even, now WRPG's are winning.
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Dencore

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#75 Dencore
Member since 2006 • 7094 Posts
BUMP
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TheOwnerOner

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#76 TheOwnerOner
Member since 2007 • 2921 Posts

Dang,

WRPGs making a strong come back.

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Timstuff

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#77 Timstuff
Member since 2002 • 26840 Posts
I voted #4, simply because it's such a saturated genre that I only have time to play the RPGs that stand out, like Oblivion, KOTOR, and FF.
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rpg9000owner

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#78 rpg9000owner
Member since 2006 • 1859 Posts
Can't stand turn based JRPG's, I haven't played a lot of JRPG's though. I always have been on the WRPG bandwagon.
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Dencore

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#79 Dencore
Member since 2006 • 7094 Posts
So guys any others?
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JediMoogle

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#80 JediMoogle
Member since 2004 • 21123 Posts
WRPGs tend to be more open-ended and more of "role-creating" games than "role-playing" games, which I like more. However, I love all kinds of RPGs. I just like WRPGs a little more.
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Redmoonxl2

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#81 Redmoonxl2
Member since 2003 • 11059 Posts
If you were to ask me which I liked when I was 16, I would say JRPGs. However, after playing so many JRPGs on the SNES and PS1, I personally grew tired of the anime throwaways JRPGs have become storywise. Right now WRPGs are what appeals to me due to the freedom given and a higher degree of focus on gameplay, not dramatic cutscenes. This is not the case with all JRPGs but in my view, they are very few I can enjoy nowadays.
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zh666

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#82 zh666
Member since 2005 • 5068 Posts

The thing I love about JRPGs is puzzle solving in dungeons and strategy in battles (plus great stories)... WRPGs don't have much of that, the battles are mostly hack and slash, and the dungeons are long maze like and boring that requires you to shut your brain off.. most sidequests are boring ass fetch missions..

 

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hamidious

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#83 hamidious
Member since 2007 • 1537 Posts

Jrpgs are usually clones. Here's a formula for most Jrpgs designs:

1) Hero has to save the world, because he is the chosen one or a decendant of some great king or the like. He has to save the world from the evil empire.

2) Hero has to look so gay so chicks will dig him and fans can claim he has so much "personality". Add a love story for the hero with a stupid bimbo. Also Hero has to be a teen, go figure.

3) There has to be a side character that is usually cooler than the hero, but doesn't get as much time as the main hero.

4) Add meaningless number of random fights or forced fights that are so repetitive in order to extend the hours it takes to complete the game, with stupid enemies like blobs or jellies. After all the meaningless fighting the player is awarded with a reward, usually a cutscence so they can be happy.

5) Something sad has to happen, like hero village destroyed, so we can create a soap opera around the event.

6) Even though the hero is a teen, slacker, with a typical personality of a brat, he can still unleash cataclysmic horrors on his enemies but after the fight everybody just goes back to being normal teens.

7) Final Villain once beaten has to evolve into something more bad ass and you fight again.

I could go on and on about this, Jrpgs as they are now fail. I liked FFXII though because it brought some change.

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zh666

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#84 zh666
Member since 2005 • 5068 Posts
what was the last original WRPG you've played?
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hamidious

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#85 hamidious
Member since 2007 • 1537 Posts

Last original Wrpg played was Gothic II (didn't try 1). Check the PC game library for some really great Rpgs that are original like Divine Divinity 2.

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ChinoJamesKeene

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#86 ChinoJamesKeene
Member since 2003 • 1201 Posts

Diablo and Diablo 2 are my favourites, Elder scrolls was cool but i feel overwhelmed at the size of them as time sinks.

 

I play far more Jrpgs now, they offer different qualities but i think Hallgate London will win me back to

 Westerns.

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zh666

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#87 zh666
Member since 2005 • 5068 Posts

Last original Wrpg played was Gothic II

hamidious

 

I just read the gamespot review and it sounds about as generic as a WRPG can get

also the first paragraph from the Divine Divinity review (there's no Divine Divinity 2 listed on this site)

"Combining many of the best aspects both of action-driven RPGs like the Diablo series and epic, open-ended RPGs like the ****c Ultima series"

I don't even think I shoud read on...

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hamidious

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#88 hamidious
Member since 2007 • 1537 Posts
Divine Div 2 is coming in 2007 list, should take a look at that list. Amazing to say the least.
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dommeus

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#89 dommeus
Member since 2004 • 9433 Posts

Western.

In my opinion, Fallout > every other RPG.

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Dencore

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#90 Dencore
Member since 2006 • 7094 Posts

Jrpgs are usually clones. Here's a formula for most Jrpgs designs:

1) Hero has to save the world, because he is the chosen one or a decendant of some great king or the like. He has to save the world from the evil empire.

2) Hero has to look so gay so chicks will dig him and fans can claim he has so much "personality". Add a love story for the hero with a stupid bimbo. Also Hero has to be a teen, go figure.

3) There has to be a side character that is usually cooler than the hero, but doesn't get as much time as the main hero.

4) Add meaningless number of random fights or forced fights that are so repetitive in order to extend the hours it takes to complete the game, with stupid enemies like blobs or jellies. After all the meaningless fighting the player is awarded with a reward, usually a cutscence so they can be happy.

5) Something sad has to happen, like hero village destroyed, so we can create a soap opera around the event.

6) Even though the hero is a teen, slacker, with a typical personality of a brat, he can still unleash cataclysmic horrors on his enemies but after the fight everybody just goes back to being normal teens.

7) Final Villain once beaten has to evolve into something more bad ass and you fight again.

I could go on and on about this, Jrpgs as they are now fail. I liked FFXII though because it brought some change.

hamidious

 

Ummmmm when was the last time you played a JRPG on the SNES? 

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shaggygrosser

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#92 shaggygrosser
Member since 2003 • 5871 Posts

I like them both, but for different reasons.

JRPGS are pretty linear and play out more like an interactive storybook.  Not much of it involves playing a role, but the stories are really well fleshed-out.

WRPGS let me really play out a role and mold characters the way I want to (i.e. Oblivion, KoTOR, etc).  But because of the crazy character customizations, sometimes it's hard for the game to really expand on the characters as in-depth as I would like.

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Alaris83

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#93 Alaris83
Member since 2004 • 1620 Posts
I actually prefer to have some role-playing in my RPGs so I'll stick with WRPGs for now. The last JRPG I played was FFX-2 and it pretty much destroyed my faith in the genre. If I'm going to play a JRPG these days, it's going to be one of the classics.
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Donkey_Puncher

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#94 Donkey_Puncher
Member since 2005 • 5083 Posts

WRPG's have given me some of my favorite games, JRPG's have done little to wow me and only left me with linear gameplay and cookie cutter stories. 

Diablo 1 and 2, KOTOR 1 and 2, Morrowind, Oblivion, Dungeon Siege, Fallout 1 and 2, Baldur's Gate 1 and 2, Deus Ex, and World of Warcraft are all good examples. 

I've yet to encounter a JRPG that left a bigger impression on me than these. 

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CHRIS_K_UK

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#95 CHRIS_K_UK
Member since 2007 • 215 Posts
In oblivion you didn't really get to mold your character into anything... you just picked his profession lvled him up the way you wanted, picked his skills.. blah blah.. then in the end, he just turned out how any other character would of, an uber fighting machine... Then you just went about with doing the quests and the main storyline... you can call that freedom if you want.. but it's all just the same thing each time you playthrough it but in a different order..
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-Sora

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#96 -Sora
Member since 2004 • 15152 Posts
WRPGs are real RPGs
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-Sora

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#97 -Sora
Member since 2004 • 15152 Posts

In oblivion you didn't really get to mold your character into anything... you just picked his profession lvled him up the way you wanted, picked his skills.. blah blah.. then in the end, he just turned out how any other character would of, an uber fighting machine... Then you just went about with doing the quests and the main storyline... you can call that freedom if you want.. but it's all just the same thing each time you playthrough it but in a different order.. CHRIS_K_UK

 

I have four characters in that game, an Assassin, Mage, Thief, Warrior. Mix it up instead of making a Nord with the Warrior Class

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CHRIS_K_UK

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#98 CHRIS_K_UK
Member since 2007 • 215 Posts

[QUOTE="CHRIS_K_UK"]In oblivion you didn't really get to mold your character into anything... you just picked his profession lvled him up the way you wanted, picked his skills.. blah blah.. then in the end, he just turned out how any other character would of, an uber fighting machine... Then you just went about with doing the quests and the main storyline... you can call that freedom if you want.. but it's all just the same thing each time you playthrough it but in a different order.. -Sora

 

I have four characters in that game, an Assassin, Mage, Thief, Warrior. Mix it up instead of making a Nord with the Warrior Class

 

I've got 1 character he is all of those you list :P and all he needs to get through the entire game is his hammer and some picklocks.. thats all I need to get through the entire quest line.  Everything else is just pointless. 

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Donkey_Puncher

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#99 Donkey_Puncher
Member since 2005 • 5083 Posts

In oblivion you didn't really get to mold your character into anything... you just picked his profession lvled him up the way you wanted, picked his skills.. blah blah.. then in the end, he just turned out how any other character would of, an uber fighting machine... Then you just went about with doing the quests and the main storyline... you can call that freedom if you want.. but it's all just the same thing each time you playthrough it but in a different order.. CHRIS_K_UK

No, I've beaten the game specifically as an assassin, figher, and a mage. 

Neither is an all class warrior simply because it's impossible to have that many fast leveling attributes.  Try again.

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link_knight89

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#100 link_knight89
Member since 2005 • 172 Posts
what is a WRPG