Whats the best looking rpg in realtime , not a cgi rpg( Final Fantasy).

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xjet039

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#1 xjet039
Member since 2004 • 3007 Posts

Blue Dragon

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Cedmln

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#2 Cedmln
Member since 2006 • 8802 Posts

You are misinformed... Thats sad.

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#3 foxhound_fox
Member since 2005 • 98532 Posts
Best looking RPG in real time?


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OXIIIIXO

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#4 OXIIIIXO
Member since 2006 • 2337 Posts

FFXIII, because I think so and wanna mess with the TC

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#5 -RPGamer-
Member since 2002 • 34283 Posts

I would say FFXIII, Lost Odyssey, or Mass Effect. All very nice looking titles.

I wouldn't say BD, to be honest the art direction doesn't lead to the most intensive of rendering. On that same note I would still prefer Eternal Sonoata to BD.

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lawlessx

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#6 lawlessx
Member since 2004 • 48753 Posts

Best looking RPG in real time?


foxhound_fox

this owns that:

 

:) 

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Planeforger

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#7 Planeforger
Member since 2004 • 20169 Posts

Oblivion is currently the best looking real-time RPG.

/thread 

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KeyWii

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#8 KeyWii
Member since 2006 • 4884 Posts

FFXIII

 It's a done deal.

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#9 evilbarbarian
Member since 2005 • 3883 Posts
Eternal Sonata is looking beatiful. Mass Effect as well, if it hasn't been downgraded.
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#10 kingpoopa84
Member since 2006 • 547 Posts
I'm sorry it's to close to call with the RPGs like have Oblivion,Blue Dragon,Mass Effect,FF13 all of these games just look fantastic in realtime gameplay.
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#11 1carus
Member since 2004 • 1454 Posts
What's the big deal about Blue Dragon? It doesn't even look that good. The only reason why that first picture looks decent is because it's got anit-aliasing and depth of field. Apart from that, it's just a standard, low poly count Japanese model, that no where near competes with the likes of Oblivion. I'm short to say Mass Effect because it's not out yet. It does look amazing though. 
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#12 Nex_Ownage
Member since 2004 • 4753 Posts
I second Blue Dragon. The game is the first truly next gen JRPG.
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#13 -RPGamer-
Member since 2002 • 34283 Posts

I second Blue Dragon. The game is the first truly next gen JRPG.Nex_Ownage

But does it look the "best". Like I said before the art style isn't very intensive in terms of technical graphics, relative to that of the other next gen RPGs coming out.

Look at the image again provided in this thread. Look at the level of detail on any given character, does it really approach the detail the other RPGs are pushing? I'm not saying BD doesn't look good mind you, I'm saying that it's very sharp and relatively more simple by it's own design.

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#14 SmoothMoved
Member since 2007 • 599 Posts
FFXIII is the best .
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Infernal246

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#15 Infernal246
Member since 2004 • 5325 Posts

Best looking RPG in real time?


foxhound_fox

Watch Bethesda **** up the third one... :( 

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#16 ParasiteEveLust
Member since 2005 • 1545 Posts
FFXIII obviously.
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#17 -RPGamer-
Member since 2002 • 34283 Posts

[QUOTE="foxhound_fox"]Best looking RPG in real time?


Infernal246

Watch Bethesda **** up the third one... :( 

Bethesda hasn't really messed up that much in the past. There is such backlash about Fallout being under their control, but to be honest I can't wait to see how they approach the game.

Don't get me wrong I have a large list of reasons why Oblivion is broken, but the company has a pretty strong track record. And despite me thinking that Oblivion is overrated for what it really offers, it still did took many great strides for the series.

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#18 Infernal246
Member since 2004 • 5325 Posts
[QUOTE="Infernal246"]

[QUOTE="foxhound_fox"]Best looking RPG in real time?


-RPGamer-

Watch Bethesda **** up the third one... :(

Bethesda hasn't really messed up that much in the past. There is such backlash about Fallout being under their control, but to be honest I can't wait to see how they approach the game.

Don't get me wrong I have a large list of reasons why Oblivion is broken, but the company has a pretty strong track record. And despite me thinking that Oblivion is overrated for what it really offers, it still did took many great strides for the series.

I can't wait to see what they do with it either, but its my second favorite series so I'm a little afraid...

Will it be PC exclusive?

Will it be 1st person?

Realtime or turn based?

Will they **** up the leveling system as bad as Oblivions?  

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#19 Nex_Ownage
Member since 2004 • 4753 Posts

[QUOTE="Nex_Ownage"]I second Blue Dragon. The game is the first truly next gen JRPG.-RPGamer-

But does it look the "best". Like I said before the art style isn't very intensive in terms of technical graphics, relative to that of the other next gen RPGs coming out.

Look at the image again provided in this thread. Look at the level of detail on any given character, does it really approach the detail the other RPGs are pushing? I'm not saying BD doesn't look good mind you, I'm saying that it's very sharp and relatively more simple by it's own design.

Actually, the game   really pushes technical graphics, the environments are breath taking in beauty and are very detailed and so are the monsters you encounter. and  it may not be apparent in the screenshots, but the combination of Toriyama's artstyle and fully 3D detailed environments result in look that hasn't been seen in a game before. Hoenstly I think it's the best looking game so far this gen.

And in comparison to other JRPGS, well i've only seen trailers of Shirokishi monogatari, Eternal Sonata, Lost Odyssey , and while they look impressive, i've yet to see something that look's better than BD.  

 And of course, there is  the amazing FFXIII trailer  , but IMO, When SE showed the trailer, the game was still too early in development for it to be something other than CGi.

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#20 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"]

[QUOTE="Nex_Ownage"]I second Blue Dragon. The game is the first truly next gen JRPG.Nex_Ownage

But does it look the "best". Like I said before the art style isn't very intensive in terms of technical graphics, relative to that of the other next gen RPGs coming out.

Look at the image again provided in this thread. Look at the level of detail on any given character, does it really approach the detail the other RPGs are pushing? I'm not saying BD doesn't look good mind you, I'm saying that it's very sharp and relatively more simple by it's own design.

Actually, the game   really pushes technical graphics, the environments are breath taking in beauty and are very detailed and so are the monsters you encounter. and  it may not be apparent in the screenshots, but the combination of Toriyama's artstyle and fully 3D detailed environments result in look that hasn't been seen in a game before. Hoenstly I think it's the best looking game so far this gen.

And in comparison to other JRPGS, well i've only seen trailers of Shirokishi monogatari, Eternal Sonata, Lost Odyssey , and while they look impressive, i've yet to see something that look's better than BD.  

 And of course, there is  the amazing FFXIII trailer  , but IMO, When SE showed the trailer, the game was still too early in development for it to be something other than CGi.

The environments are expanisve, but not as detailed as say even Oblivion. The actual models for characters and enemies for that matter is relatively lean compared to the other RPGs. Prime example of this is the hair alone. I think you're confusing sharp graphics (something say the like PS2 couldn't do well), with actual difficulty to render those type of artistic designs. I don't see BD pushing much of anything compared to that of the other titles, not saying I'm not interested just not overly impressed.

Toriyama's art style in a fully 3D environment was seen last gen in less crisp showing called Dragon Quest VIII. Honesty I think you're confusing artistic direction (which you obviously like in this instance) with actual difficulty to render.

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#21 br0kenrabbit
Member since 2004 • 18126 Posts
I've got the visual settings turned down a bit so I can run a bunch of weather, graphic, and botanical mods. This is on 3-year-old hardware, booyah! Images link to full size.
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#22 Planeforger
Member since 2004 • 20169 Posts

    I've got the visual settings turned down a bit so I can run a bunch of weather, graphic, and botanical mods. This is on 3-year-old hardware, booyah! Images link to full size.br0kenrabbit

...and that looks pretty bad compared to mine. :D 

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#23 br0kenrabbit
Member since 2004 • 18126 Posts

[QUOTE="br0kenrabbit"] I've got the visual settings turned down a bit so I can run a bunch of weather, graphic, and botanical mods. This is on 3-year-old hardware, booyah! Images link to full size.Planeforger

...and that looks pretty bad compared to mine. :D

Pull it out. :p What you running on?
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#24 foxhound_fox
Member since 2005 • 98532 Posts
   I've got the visual settings turned down a bit so I can run a bunch of weather, graphic, and botanical mods. This is on 3-year-old hardware, booyah! Images link to full size.br0kenrabbit


If I can be so forward... what are you running it on? Whatever it is, you did quite a great job at optimizing. ;)
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#25 Nex_Ownage
Member since 2004 • 4753 Posts
[QUOTE="Nex_Ownage"][QUOTE="-RPGamer-"]

[QUOTE="Nex_Ownage"]I second Blue Dragon. The game is the first truly next gen JRPG.-RPGamer-

But does it look the "best". Like I said before the art style isn't very intensive in terms of technical graphics, relative to that of the other next gen RPGs coming out.

Look at the image again provided in this thread. Look at the level of detail on any given character, does it really approach the detail the other RPGs are pushing? I'm not saying BD doesn't look good mind you, I'm saying that it's very sharp and relatively more simple by it's own design.

Actually, the game really pushes technical graphics, the environments are breath taking in beauty and are very detailed and so are the monsters you encounter. and it may not be apparent in the screenshots, but the combination of Toriyama's artstyle and fully 3D detailed environments result in look that hasn't been seen in a game before. Hoenstly I think it's the best looking game so far this gen.

And in comparison to other JRPGS, well i've only seen trailers of Shirokishi monogatari, Eternal Sonata, Lost Odyssey , and while they look impressive, i've yet to see something that look's better than BD.

And of course, there is the amazing FFXIII trailer , but IMO, When SE showed the trailer, the game was still too early in development for it to be something other than CGi.

The environments are expanisve, but not as detailed as say even Oblivion. The actual models for characters and enemies for that matter is relatively lean compared to the other RPGs. Prime example of this is the hair alone. I think you're confusing sharp graphics (something say the like PS2 couldn't do well), with actual difficulty to render those type of artistic designs. I don't see BD pushing much of anything compared to that of the other titles, not saying I'm not interested just not overly impressed.

Toriyama's art style in a fully 3D environment was seen last gen in less crisp showing called Dragon Quest VIII. Honesty I think you're confusing artistic direction (which you obviously like in this instance) with actual difficulty to render.

Okay first off, DQ doesn't look anything like BD (unless you're not looking beyond the character's faces). While DQ used cell shading which is nothing new in video games, BD uses true 3d environments that are displayed with a real time blurring effect which makes the environments look like they've been captured using a tilt shift technique.

 

here's a pic of what it look's like in game.

 

 

Now it may not be that impressive from a single pic, but trust me, the results are beautiful ingame and as i've said , i've never seen anything like this before.

and there are the characters in DQ, which look like they are hand drawn, but in BD, the charcaters look like a perfectly scuplted SD figurines. So overall the games look drastically different.

Now, about the details, While i admit it's not as detailed as oblivion, it's still not just a "sharp" looking game with bland characters and enemies. the lighting, weather and water effects puts oblivion to shame, and many of the enemiess are much more detailed than what you expect out of a game with a cartoonish look. add to unbelievibly fluid animation and the constant 60 fps and the results are one techinically/artistaclly excellent game IMO.

 

 

 

 

 

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ArisShadows

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#26 ArisShadows
Member since 2004 • 22784 Posts

Best looking RPG in real time?


foxhound_fox

 

HELL YA!

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#27 Eltroz
Member since 2007 • 5238 Posts

Mass Effect is by far best looking RPG.

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#28 the-very-best
Member since 2006 • 14486 Posts

Either FFXIII, White Knight Story or Mass Effect in my view.

They're all very nice. I prefer FFXIII's artistic style to the others though and the graphics do seem sharper. Then again, it's not out till next year.

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#29 Gen007
Member since 2006 • 11006 Posts
blue dragon is the best i would say FF but we cant tell if thats how it looks or not i dont care what anyone says when it comes out and it still looks like that then fine FF gets the title of best looking
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#30 br0kenrabbit
Member since 2004 • 18126 Posts
[QUOTE="br0kenrabbit"] I've got the visual settings turned down a bit so I can run a bunch of weather, graphic, and botanical mods. This is on 3-year-old hardware, booyah! Images link to full size.foxhound_fox


If I can be so forward... what are you running it on? Whatever it is, you did quite a great job at optimizing. ;)

It's as follows: Athlon64 3200+ (Venice) Chaintech VNF4 S939 1GB (2x512 Dual Channel)

Radeon X800XL PCIe Some crap Soundblaster Live I've got it running at 25-40 FPS outdoors, the low-end is during combat. I've kept tree canopy shadows on but reduced the resolution of the shadows to 256. This and changing the imin size of the grass from the default 80 to 130 gave me 90% of my performance boost. 2xAF but no AA. Bloom. Object distance sliders all mid, visual distance at full. I only stutter a bit now and again as a new cell loads, but I only drop to like 10FPS for one-half to one-full second, thanks to my RAID array. It still has to page the data into RAM though. I'm not going to invest in another gig because my Core2 Duo ground-up rebuild is scheduled for June. I only upgrade every three years, and never have a problem running games well. It's all about how well you research your purchases. ;)
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#31 mceleste11
Member since 2007 • 163 Posts

Best looking RPG in real time?


foxhound_fox

 

I love fallout!!

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#32 ArisShadows
Member since 2004 • 22784 Posts

 

.

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#33 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"][QUOTE="Nex_Ownage"][QUOTE="-RPGamer-"]

[QUOTE="Nex_Ownage"]I second Blue Dragon. The game is the first truly next gen JRPG.Nex_Ownage

But does it look the "best". Like I said before the art style isn't very intensive in terms of technical graphics, relative to that of the other next gen RPGs coming out.

Look at the image again provided in this thread. Look at the level of detail on any given character, does it really approach the detail the other RPGs are pushing? I'm not saying BD doesn't look good mind you, I'm saying that it's very sharp and relatively more simple by it's own design.

Actually, the game really pushes technical graphics, the environments are breath taking in beauty and are very detailed and so are the monsters you encounter. and it may not be apparent in the screenshots, but the combination of Toriyama's artstyle and fully 3D detailed environments result in look that hasn't been seen in a game before. Hoenstly I think it's the best looking game so far this gen.

And in comparison to other JRPGS, well i've only seen trailers of Shirokishi monogatari, Eternal Sonata, Lost Odyssey , and while they look impressive, i've yet to see something that look's better than BD.

And of course, there is the amazing FFXIII trailer , but IMO, When SE showed the trailer, the game was still too early in development for it to be something other than CGi.

The environments are expanisve, but not as detailed as say even Oblivion. The actual models for characters and enemies for that matter is relatively lean compared to the other RPGs. Prime example of this is the hair alone. I think you're confusing sharp graphics (something say the like PS2 couldn't do well), with actual difficulty to render those type of artistic designs. I don't see BD pushing much of anything compared to that of the other titles, not saying I'm not interested just not overly impressed.

Toriyama's art style in a fully 3D environment was seen last gen in less crisp showing called Dragon Quest VIII. Honesty I think you're confusing artistic direction (which you obviously like in this instance) with actual difficulty to render.

Okay first off, DQ doesn't look anything like BD (unless you're not looking beyond the character's faces). While DQ used cell shading which is nothing new in video games, BD uses true 3d environments that are displayed with a real time blurring effect which makes the environments look like they've been captured using a tilt shift technique.

 

here's a pic of what it look's like in game. 

 

Now it may not be that impressive from a single pic, but trust me, the results are beautiful ingame and as i've said , i've never seen anything like this before.

and there are the characters in DQ, which look like they are hand drawn, but in BD, the charcaters look like a perfectly scuplted SD figurines. So overall the games look drastically different.

Now, about the details, While i admit it's not as detailed as oblivion, it's still not just a "sharp" looking game with bland characters and enemies. the lighting, weather and water effects puts oblivion to shame, and many of the enemiess are much more detailed than what you expect out of a game with a cartoonish look. add to unbelievibly fluid animation and the constant 60 fps and the results are one techinically/artistaclly excellent game IMO.

They look alike, cel-shaded or not (it's cel not "cell" as in what makes up a living thing). The style is very similar, Toriyama rarely steps outside his go to look. It's not just the faces that he carries over in his style. He has a rather clean and simple art style, I like to refer to it as "pop anime". And DQVIII is fully 3D. A fully 3D environment is not new, nor is blur effects. Nothing you're mentioning makes BD stand out, nor does it negate what I've already said about the art style leading to less intensive models.

I didn't say that the game isn't excellent. You're misunderstanding me obviously. My comments are about relative greatness, while BD looks great for it's simple and clean look (btw saving on lower detail models opens up resources for other effects, such as water/weather/etc.), it doesn't push as hard as the other RPGs imho. The character models in the other titles alone are just more impressive technically, and b/c of this I find more appreciation in the remainder of the graphics they offer. Remember relativity.

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#34 Jagazaar
Member since 2007 • 1023 Posts

SMT: Nocturne. Stuff looking realistic, the atmospheric cel-shading was more visually appealing to me than modern graphical powerhouses like Oblivion.

But then, that's just my personal preference.

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#35 Nex_Ownage
Member since 2004 • 4753 Posts
[QUOTE="Nex_Ownage"][QUOTE="-RPGamer-"][QUOTE="Nex_Ownage"][QUOTE="-RPGamer-"]

[QUOTE="Nex_Ownage"]I second Blue Dragon. The game is the first truly next gen JRPG.-RPGamer-

But does it look the "best". Like I said before the art style isn't very intensive in terms of technical graphics, relative to that of the other next gen RPGs coming out.

Look at the image again provided in this thread. Look at the level of detail on any given character, does it really approach the detail the other RPGs are pushing? I'm not saying BD doesn't look good mind you, I'm saying that it's very sharp and relatively more simple by it's own design.

Actually, the game really pushes technical graphics, the environments are breath taking in beauty and are very detailed and so are the monsters you encounter. and it may not be apparent in the screenshots, but the combination of Toriyama's artstyle and fully 3D detailed environments result in look that hasn't been seen in a game before. Hoenstly I think it's the best looking game so far this gen.

And in comparison to other JRPGS, well i've only seen trailers of Shirokishi monogatari, Eternal Sonata, Lost Odyssey , and while they look impressive, i've yet to see something that look's better than BD.

And of course, there is the amazing FFXIII trailer , but IMO, When SE showed the trailer, the game was still too early in development for it to be something other than CGi.

The environments are expanisve, but not as detailed as say even Oblivion. The actual models for characters and enemies for that matter is relatively lean compared to the other RPGs. Prime example of this is the hair alone. I think you're confusing sharp graphics (something say the like PS2 couldn't do well), with actual difficulty to render those type of artistic designs. I don't see BD pushing much of anything compared to that of the other titles, not saying I'm not interested just not overly impressed.

Toriyama's art style in a fully 3D environment was seen last gen in less crisp showing called Dragon Quest VIII. Honesty I think you're confusing artistic direction (which you obviously like in this instance) with actual difficulty to render.

Okay first off, DQ doesn't look anything like BD (unless you're not looking beyond the character's faces). While DQ used cell shading which is nothing new in video games, BD uses true 3d environments that are displayed with a real time blurring effect which makes the environments look like they've been captured using a tilt shift technique.

 

here's a pic of what it look's like in game.

 

Now it may not be that impressive from a single pic, but trust me, the results are beautiful ingame and as i've said , i've never seen anything like this before.

and there are the characters in DQ, which look like they are hand drawn, but in BD, the charcaters look like a perfectly scuplted SD figurines. So overall the games look drastically different.

Now, about the details, While i admit it's not as detailed as oblivion, it's still not just a "sharp" looking game with bland characters and enemies. the lighting, weather and water effects puts oblivion to shame, and many of the enemiess are much more detailed than what you expect out of a game with a cartoonish look. add to unbelievibly fluid animation and the constant 60 fps and the results are one techinically/artistaclly excellent game IMO.

They look alike, cel-shaded or not (it's cel not "cell" is in what makes up a living thing). The style is very similar, Toriyama rarely steps outside his go to look. It's not just the faces that he carries over in his style. He has a rather clean and simple art style, I like to refer to it as "pop anime". And wake up DQVIII is fully 3D. A fully 3D environment is not new, nor is blur effects. Nothing you're mentuioning makes BD stand out, nor does it neaget what I've already said about the art style leading to less intensive models.

I didn't say that the game isn't excellent. You're misunderstanding me obviously. My comments are about relative greatness, while BD looks great for it's simple and clean look (btw saving on lower detailed models opens up resources for other effects, such as water/weather/etc.), it doesn't push as hard as the other RPGs imho. The character models in the other titles alone are just more impressive technically, and b/c of this I find more appreciation in the remainder of the graphics they offer. Remember relativity.

Meh, i've been awake for the last 20 hours and trust me, the last thing i'm worried about is whether ''cel'' is spelled with a one or two "L"'s ..Thanks for the info though.

 

Anyway, it seems to me that the argument was pointless to begin with as clearly, each of us defines "graphically impressive" in a very different way so why not just agree to disagree and call it a night , k? :)

I just hope you give BD a chance as it is a truly great game and no one with "RPGamer" in his username should miss out on it.

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#36 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"][QUOTE="Nex_Ownage"][QUOTE="-RPGamer-"][QUOTE="Nex_Ownage"][QUOTE="-RPGamer-"]

[QUOTE="Nex_Ownage"]I second Blue Dragon. The game is the first truly next gen JRPG.Nex_Ownage

But does it look the "best". Like I said before the art style isn't very intensive in terms of technical graphics, relative to that of the other next gen RPGs coming out.

Look at the image again provided in this thread. Look at the level of detail on any given character, does it really approach the detail the other RPGs are pushing? I'm not saying BD doesn't look good mind you, I'm saying that it's very sharp and relatively more simple by it's own design.

Actually, the game really pushes technical graphics, the environments are breath taking in beauty and are very detailed and so are the monsters you encounter. and it may not be apparent in the screenshots, but the combination of Toriyama's artstyle and fully 3D detailed environments result in look that hasn't been seen in a game before. Hoenstly I think it's the best looking game so far this gen.

And in comparison to other JRPGS, well i've only seen trailers of Shirokishi monogatari, Eternal Sonata, Lost Odyssey , and while they look impressive, i've yet to see something that look's better than BD.

And of course, there is the amazing FFXIII trailer , but IMO, When SE showed the trailer, the game was still too early in development for it to be something other than CGi.

The environments are expanisve, but not as detailed as say even Oblivion. The actual models for characters and enemies for that matter is relatively lean compared to the other RPGs. Prime example of this is the hair alone. I think you're confusing sharp graphics (something say the like PS2 couldn't do well), with actual difficulty to render those type of artistic designs. I don't see BD pushing much of anything compared to that of the other titles, not saying I'm not interested just not overly impressed.

Toriyama's art style in a fully 3D environment was seen last gen in less crisp showing called Dragon Quest VIII. Honesty I think you're confusing artistic direction (which you obviously like in this instance) with actual difficulty to render.

Okay first off, DQ doesn't look anything like BD (unless you're not looking beyond the character's faces). While DQ used cell shading which is nothing new in video games, BD uses true 3d environments that are displayed with a real time blurring effect which makes the environments look like they've been captured using a tilt shift technique.

 

here's a pic of what it look's like in game.

 

Now it may not be that impressive from a single pic, but trust me, the results are beautiful ingame and as i've said , i've never seen anything like this before.

and there are the characters in DQ, which look like they are hand drawn, but in BD, the charcaters look like a perfectly scuplted SD figurines. So overall the games look drastically different.

Now, about the details, While i admit it's not as detailed as oblivion, it's still not just a "sharp" looking game with bland characters and enemies. the lighting, weather and water effects puts oblivion to shame, and many of the enemiess are much more detailed than what you expect out of a game with a cartoonish look. add to unbelievibly fluid animation and the constant 60 fps and the results are one techinically/artistaclly excellent game IMO.

They look alike, cel-shaded or not (it's cel not "cell" is in what makes up a living thing). The style is very similar, Toriyama rarely steps outside his go to look. It's not just the faces that he carries over in his style. He has a rather clean and simple art style, I like to refer to it as "pop anime". And wake up DQVIII is fully 3D. A fully 3D environment is not new, nor is blur effects. Nothing you're mentuioning makes BD stand out, nor does it neaget what I've already said about the art style leading to less intensive models.

I didn't say that the game isn't excellent. You're misunderstanding me obviously. My comments are about relative greatness, while BD looks great for it's simple and clean look (btw saving on lower detailed models opens up resources for other effects, such as water/weather/etc.), it doesn't push as hard as the other RPGs imho. The character models in the other titles alone are just more impressive technically, and b/c of this I find more appreciation in the remainder of the graphics they offer. Remember relativity.

Meh, i've been awake for the last 20 hours and trust me, the last thing i'm worried about is whether ''cel'' is spelled with a one or two "L"'s ..Thanks for the info though.

 

Anyway, it seems to me that the argument was pointless to begin with as clearly, each of us defines "graphically impressive" in a very different way so why not just agree to disagree and call it a night , k? :)

I just hope you give BD a chance as it is a truly great game and no one with "RPGamer" in his username should miss out on it.

I play a lot of RPGs that look like garbage. The reason I say that is b/c I think you're taking my slightly negative stance (albeit I did say BD looks "great" and will be "excellent") towards it's graphics relative to that of others as me not being interested at all. That's not the case at all.

I'll agree that we view graphics differently, but I think that's b/c I'm focusing in on the objective part of graphics (level of detail), attempting to not look at it subjectively (invest interest in the style of art being used (ie "perfectly scuplted SD figurines" or something similar). Get some sleep and have a good night :)