I was thinking about how action games should evolve and I came up with a great idea. Combine shooter elements along with fighter elements for deep combat. Imagine a game where you could play like a 3rd person shooter like Gears of War (with about 2-3 times as fast gameplay) where you could push a button, lets say the start or select button, to switch to melee mode where you can chain melee combos with complexity like Devil May Cry.
Ok, now add in RPG elements like skills and leveling with good character customation. Add to the scale of enviroments (not like making it bigger, just more stuff), enemys (bosses that are at least 20 times the size of you) and vehicles (aircraft that can hold 5-8 people at once). Online should be insanely intense like melee sword fighting in mid air or shooting in the air while flying. I'm thinking of becoming a devoloper, to make a game like this happen :D I have a ton more ideas to go along with this that no one has ever thought of doing.
Post feedback and your ideas on how games should evolve. I need to know what others think.
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