What's Wrong With This Gen?

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Tiefster

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#1 Tiefster
Member since 2005 • 14639 Posts
Alright guys and gals we all have our complaints about this gen so go ahead and jot yours down.

Me:
-Too much emphasis on multiplayer
-Too much emphasis on open ended and open world games
-Not enough action/adventure
-Games are starting to feel like they are all business no creativity
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wiidog

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#2 wiidog
Member since 2007 • 600 Posts
Lack of online and offline splitscreen multiplayer is the only thing I hate about this gen. there is no reason why they cant incorporate splitscreen into all games.
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BillGates_Money

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#3 BillGates_Money
Member since 2007 • 1200 Posts
i agree with the creativity aspect. IDK though something is missing i just cant put my finger on it
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vaderhater

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#4 vaderhater
Member since 2003 • 3972 Posts
Too many fanboys thinking they are Naustradamus.
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Ballroompirate

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#5 Ballroompirate
Member since 2005 • 26695 Posts
The only problems I have with this gen is not enough fighters (Street Fighter IV will fix my addiction) and $60 for games is getting costly for gamers.
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diped

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#6 diped
Member since 2008 • 2005 Posts

-needs more emphasis on online multiplayer. any game that doesn't include it is barely worth purchasing unless its released near the holiday season.

thats it.

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RuprechtMonkey

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#7 RuprechtMonkey
Member since 2008 • 1509 Posts

The problem is there is no "Ivory Tower."

During the last generation, the PS2 was by far the biggest seller. It had an unbelievable wealth of AAA's and AA's. The more sales it got, the more it seemed to get - and fast. By the end of its 2nd year it was clear no consle was going to come close to matching its library quality.

This generation it's the opposite. The highest selling console, selling at an even faster pace than the PS2, has the WEAKEST library. THis is the first time it has ever happened. The more sales it gets, the more it seems to be left behind in quality by the other sales "losers." It is like rewarding developers and console manufacturers for a de-emphasis on quality, and that's not where we should be headed, it sets a bad precedent.

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TenP

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#8 TenP
Member since 2006 • 3338 Posts

Emphasis on shooters to please the brainless.

Several games going Multiplat (Good for gamers, and good for developers, but bad for the gaming business as a whole).

60 dollar games (Doesn't bother me, I get the cheaper PC version).

MS and Sony playing dirty with their silly Exclusive DLC. :lol:

Not enough platformers.

Not enough WRPGs.

Too many fanboys.

Pirating on handhelds.

Focus on WTFOMFGBBQ graphics instead of gameplay

-

There's some, this console gen is pretty failtastic. :\

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jethrovegas

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#9 jethrovegas
Member since 2007 • 5103 Posts

Devs focusing on spectacle instead of quality core design.

That, to me, is really the biggest issue. It's like basketball players who start doing all kinds of sweet trick shots and wild lay-ups that look great but cause them to lose games, instead of just focusing on the central principles and playing good ball.

Developers need to cut it out with all this vomit inducing buzz word bull **** and just get back to the basics.

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primateface

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#10 primateface
Member since 2008 • 1095 Posts

Alright guys and gals we all have our complaints about this gen so go ahead and jot yours down.

Me:
-Too much emphasis on multiplayer
-Too much emphasis on open ended and open world games
-Not enough action/adventure
-Games are starting to feel like they are all business no creativity
Tiefster

the multiplayer in new games suck and map design.

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-Renegade

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#11 -Renegade
Member since 2007 • 8340 Posts
Japanese developers are loosing their touch and are developing games too slow this generation.
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primateface

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#12 primateface
Member since 2008 • 1095 Posts
everythings trying to be realistic=realism=boring
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primateface

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#13 primateface
Member since 2008 • 1095 Posts
realism sucks in a fps...but it's cool in a racing game such as need for speed 1# which you can do some awesome crashes in.
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anime_gamer007

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#14 anime_gamer007
Member since 2007 • 6142 Posts

Alright guys and gals we all have our complaints about this gen so go ahead and jot yours down.

Me:
-Too much emphasis on multiplayer
-Too much emphasis on open ended and open world games
-Not enough action/adventure
-Games are starting to feel like they are all business no creativity

Tiefster

Couldn't agree more with the things you stated.I definitely want some adventure games soon. And there's definitely a lot of emphasis about multiplayer but, I don't think I could ever buy a multiplayer only game.For me multiplayer is more of a bonus, I could care less if a game has multiplayer, I need a solid single player experience.

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jharv

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#15 jharv
Member since 2007 • 1774 Posts
Too expensive.
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never100

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#16 never100
Member since 2005 • 127 Posts
I was thinking about this. It seem that people are so into this console war that people have spinning for the game companies. Too much cover up, and almost all of it from fans.
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Tylendal

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#17 Tylendal
Member since 2006 • 14681 Posts

Lack of online and offline splitscreen multiplayer is the only thing I hate about this gen. there is no reason why they cant incorporate splitscreen into all games.wiidog

No way. Online multiplayer is the biggest gimmick that this industry has ever seen. I long for the old days when we had single player games that spanned dozens of hours. I was just playing Paper Mario today. I realized that I was less than a quarter through the game, and I already had almost 12 hours of playtime.

I'll take a strong single-player or co-op over multiplayer any day.

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hakanakumono

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#18 hakanakumono
Member since 2008 • 27455 Posts

1. It costs too much to make games, which causes other problems

2. Survival Horror is going down a steep hill

3. Lack of JRPGs

4. How slow releases are these days, in exchange for better graphics.

5. Casual focus from nintendo

6. Developers not taking the wii seriously

7. Lawsuits

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wiidog

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#19 wiidog
Member since 2007 • 600 Posts

[QUOTE="wiidog"]Lack of online and offline splitscreen multiplayer is the only thing I hate about this gen. there is no reason why they cant incorporate splitscreen into all games.Tylendal

No way. Online multiplayer is the biggest gimmick that this industry has ever seen. I long for the old days when we had single player games that spanned dozens of hours. I was just playing Paper Mario today. I realized that I was less than a quarter through the game, and I already had almost 12 hours of playtime.

I'll take a strong single-player or co-op over multiplayer any day.

A good single player element is good but there is nothing better than an incredible game you can play with 4 of your friends ( Timesplitters 4 example ).

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primateface

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#20 primateface
Member since 2008 • 1095 Posts

[QUOTE="wiidog"]Lack of online and offline splitscreen multiplayer is the only thing I hate about this gen. there is no reason why they cant incorporate splitscreen into all games.Tylendal

No way. Online multiplayer is the biggest gimmick that this industry has ever seen. I long for the old days when we had single player games that spanned dozens of hours. I was just playing Paper Mario today. I realized that I was less than a quarter through the game, and I already had almost 12 hours of playtime.

I'll take a strong single-player or co-op over multiplayer any day.

multiplayer games have more replay value.

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-Renegade

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#21 -Renegade
Member since 2007 • 8340 Posts

realism sucks in a fps...but it's cool in a racing game such as need for speed 1# which you can do some awesome crashes in.primateface

Are you kidding me? I am loving Call of Duty 4 because of how real it looks and feel.

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mushroom_kid

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#22 mushroom_kid
Member since 2004 • 156 Posts
As games become more like movies, and more money is spent making them, they, like movies, need to be blockbusters to succeed, which is why we are getting heaps of big-budget games (usually clones of other successful games) and/or cheap, crap games, while we lack the middle ground that use to make up the majority of games last gen
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ProductofChina

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#23 ProductofChina
Member since 2005 • 142 Posts

1. It costs too much to make games, which causes other problems

2. Survival Horror is going down a steep hill

3. Lack of JRPGs

4. How slow releases are these days, in exchange for better graphics.

5. Casual focus from nintendo

6. Developers not taking the wii seriously

7. Lawsuits

hakanakumono
You can't say that until the big daddies come out - Silent Hill 5, Resident Evil 5, Fatal Frame 4
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GunSmith1_basic

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#24 GunSmith1_basic
Member since 2002 • 10548 Posts

the problem is that we have two consoles that didn't do a meaningful upgrade from last gen all though they think they have, all while skyrocketting the costs of consoles, and meanwhile the wii is doing something really special but is bogged down with faulty hardware. By faulty hardware I dont mean the processors btw; I am saything the actual motion sensing doesn't work the way it should. If it did then the wii would be getting a lot more hardcore games. To me it seems like the really ambitious titles have controller issues, and the games that avoided those issues tend to underemphasize the motion sensing or make it tacked on. The tech in wii motion plus should have been there from the beginning and now it might be too late.

There are lots of good things about this gen though

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Tylendal

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#25 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="Tylendal"]

[QUOTE="wiidog"]Lack of online and offline splitscreen multiplayer is the only thing I hate about this gen. there is no reason why they cant incorporate splitscreen into all games.primateface

No way. Online multiplayer is the biggest gimmick that this industry has ever seen. I long for the old days when we had single player games that spanned dozens of hours. I was just playing Paper Mario today. I realized that I was less than a quarter through the game, and I already had almost 12 hours of playtime.

I'll take a strong single-player or co-op over multiplayer any day.

multiplayer games have more replay value.

Au contraire. Many online multiplayer games, such as Team Fortress 2 get old really quickly (at least for me). I'd rather have a game like Ogre Battle 64, where the campaign takes over 60 hours, and there are multiple endings and important decisions, meaning that you have to play through at least four times to find everything.

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never100

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#26 never100
Member since 2005 • 127 Posts
[QUOTE="Tylendal"]

[QUOTE="wiidog"]Lack of online and offline splitscreen multiplayer is the only thing I hate about this gen. there is no reason why they cant incorporate splitscreen into all games.primateface

No way. Online multiplayer is the biggest gimmick that this industry has ever seen. I long for the old days when we had single player games that spanned dozens of hours. I was just playing Paper Mario today. I realized that I was less than a quarter through the game, and I already had almost 12 hours of playtime.

I'll take a strong single-player or co-op over multiplayer any day.

multiplayer games have more replay value.

True. Unless the person playing doesn't like multiplayer, or it's a really badly done multiplay system.

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sargentbotk

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#27 sargentbotk
Member since 2007 • 4224 Posts

-The amount of dev time for games
-Lack of Action Adventure games.

That's basically it.

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madsnakehhh

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#28 madsnakehhh
Member since 2007 • 18368 Posts

Online game over single player experience, it is a joke when a game only have 6 hours of single player campaign and they compensate with multiplayer features, thats lazy.

Too much hype for big games that sales millions on the first week and then they are forget because the next big one is around the corner (although you know its at least 6 months away)

Graphics = Great game in some buyers and devs eyes.

Too expensive.

Lack of creativity

Lack of fighters.

But of course, there are still tons of great things this gen.

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TargetDog

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#29 TargetDog
Member since 2003 • 10076 Posts
I actually wish there were more open ended and open world games. Those are things this gen should be able to do better than last gen and they should take full advantage of it. To me this gen has been devoid of creativity. Early last gen you saw incredible stuff, not just niche games like Ico but also creativity in mainstream games like GTA3 and Metroid Prime. Now it's just sequel, sequel, sequel, or shooter, shooter, shooter. Everything has been done before and nothing feels fresh.
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jasonheyman

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#30 jasonheyman
Member since 2006 • 1683 Posts
Software companies that say they are pushing the next gen system when you look at the game it looks blocky graphic wise and choppy play wise!! Price of the systems!!
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dream431ca

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#31 dream431ca
Member since 2003 • 10165 Posts
Too much throwing around money to get exclusives.
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Tylendal

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#32 Tylendal
Member since 2006 • 14681 Posts

I actually wish there were more open ended and open world games. Those are things this gen should be able to do better than last gen and they should take full advantage of it. To me this gen has been devoid of creativity. Early last gen you saw incredible stuff, not just niche games like Ico but also creativity in mainstream games like GTA3 and Metroid Prime. Now it's just sequel, sequel, sequel, or shooter, shooter, shooter. Everything has been done before and nothing feels fresh.TargetDog

That's one of the main reasons I got a Wii. Endless Ocean, No More Heroes, Blastworks, Trauma Center. Interspersed with more traditional games like SSBB or SMG those are the games that give me a new and fresh experience.

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Tylendal

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#33 Tylendal
Member since 2006 • 14681 Posts

Software companies that say they are pushing the next gen system when you look at the game it looks blocky graphic wise and choppy play wise!! Price of the systems!! jasonheyman

Egotistical devs? :|

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foxhound_fox

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#34 foxhound_fox
Member since 2005 • 98532 Posts

-needs more emphasis on online multiplayer. any game that doesn't include it is barely worth purchasing unless its released near the holiday season.

thats it.

diped

Is multiplayer some way of magically increasing value? Because it has "replay value?" Singleplayer games can have replay value. Dead Rising is a great example. Most multiplayers put into games these days are half-assed and nearly all of them are extremely shallow and repetitive... all featuring the exact same gameplay with a gimmick that makes it stand out, or makes it try to stand out.

Most games should be solid singleplayer first, multiplayer second or in the case of multiplayer-only games, only have a "singleplayer-multiplayer" mode with bots. The emphasis on multiplayer these days is far too much. The truly quality games that are released are those that are solid on all fronts, whether or not if they have multiplayer or not.
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AlphaGamer469

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#35 AlphaGamer469
Member since 2008 • 1881 Posts

Companies more focused on non gaming aspects instead of gaming. (Do we REALLY need dvd playback and internet browsers?)

Companies that spend more time hyping instead of ensuring they are producing quality products . (So how many times are you going to worry about last gen and forget that this gen exists?)

Too much worrying about the casual market ( I don't want to flaial a controller at a screen to bowl or play Scene It.)

Ideas being just reheashed instead of new ones surfacing (Homage is a fancy way of saying total rehash.)

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TargetDog

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#36 TargetDog
Member since 2003 • 10076 Posts

[QUOTE="TargetDog"]I actually wish there were more open ended and open world games. Those are things this gen should be able to do better than last gen and they should take full advantage of it. To me this gen has been devoid of creativity. Early last gen you saw incredible stuff, not just niche games like Ico but also creativity in mainstream games like GTA3 and Metroid Prime. Now it's just sequel, sequel, sequel, or shooter, shooter, shooter. Everything has been done before and nothing feels fresh.Tylendal

That's one of the main reasons I got a Wii. Endless Ocean, No More Heroes, Blastworks, Trauma Center. Interspersed with more traditional games like SSBB or SMG those are the games that give me a new and fresh experience.

Yeah, the Wii has plenty of original games, but most of them aren't of high quality. I can think of all the original games I enjoyed this year on one hand. No More Heroes, Zack and Wiki, Uncharted, Mass Effect, and Viva Pinata. This isn't including downloadable games, though, which have been a godsend this gen IMO. You would never see Braid or Lostwinds released as full games.

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dream431ca

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#37 dream431ca
Member since 2003 • 10165 Posts
[QUOTE="diped"]

-needs more emphasis on online multiplayer. any game that doesn't include it is barely worth purchasing unless its released near the holiday season.

thats it.

foxhound_fox


Is multiplayer some way of magically increasing value? Because it has "replay value?" Singleplayer games can have replay value. Dead Rising is a great example. Most multiplayers put into games these days are half-assed and nearly all of them are extremely shallow and repetitive... all featuring the exact same gameplay with a gimmick that makes it stand out, or makes it try to stand out.

Most games should be solid singleplayer first, multiplayer second or in the case of multiplayer-only games, only have a "singleplayer-multiplayer" mode with bots. The emphasis on multiplayer these days is far too much. The truly quality games that are released are those that are solid on all fronts, whether or not if they have multiplayer or not.

I entirely agree with you. Most multiplayer in games this gen as well as last gen are really just a gimmick.

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bri360

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#38 bri360
Member since 2005 • 2755 Posts

Alright guys and gals we all have our complaints about this gen so go ahead and jot yours down.

Me:
-Too much emphasis on multiplayer
-Too much emphasis on open ended and open world games
-Not enough action/adventure
-Games are starting to feel like they are all business no creativity
Tiefster

Pretty much the same as what you have. Although I like open world game, but it has to be done well like oblivion where their is still clear main story etc. Too much multiplayer not enough story and game creativity. Its all about selling, not making something amazing now adays.

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0rin

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#39 0rin
Member since 2006 • 7179 Posts

Alright guys and gals we all have our complaints about this gen so go ahead and jot yours down.

Me:
-Too much emphasis on multiplayer
Tiefster


In a way, I agree, but I think the problem is that there isn't enough emphasis on co-operative multiplayer (like in LBP and Fable 2 (if F2 were online :/)) and it's too much about FPS deathmatches. I think we need more muliplayer RPG's and action titles. LBP and Castle Crashers are doing it right IMO.

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wassup432

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#40 wassup432
Member since 2007 • 1025 Posts

Games focus more on graphics and mutiplayer, therefore that makes the game have good mutiplayer but bad single player. Can't developers do both? Another complaint is the price of the consoles/games. I am not going to buy a last gen game because of the insane prices. I'm going back to playing my PS2 (bring it fanboys) instead of the new consoles.

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TargetDog

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#41 TargetDog
Member since 2003 • 10076 Posts

I entirely agree with you. Most multiplayer in games this gen as well as last gen are really just a gimmick. dream431ca

Why is it acceptable for a game to focus only on single player to you, but not the other way around? Personally, I prefer a good single player game over a good multiplayer one, but some games are designed to be experienced with others and are better games as a result.

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svetzenlether

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#42 svetzenlether
Member since 2003 • 3082 Posts

1. It costs too much to make games, which causes other problems

2. Survival Horror is going down a steep hill

3. Lack of JRPGs

4. How slow releases are these days, in exchange for better graphics.

5. Casual focus from nintendo

6. Developers not taking the wii seriously

7. Lawsuits

hakanakumono

I agree with you to an extent on these points, and I think it's both the Third Parties' and Nintendo's fault. The Third Parties because so many of them see the Wii as nothing more than a quick cash grab while they SHOULD be focusing on it since it's got the largest install base of the 3 current home consoles.

That being said, how can the casual gamers that Nintendo wants to hook know about any of the really good 3rd Party titles when there is NO advertising for them?? Nintendo needs to show some support and put some ads out for these titles (I'm saying this not knowing if Nintendo wants to control any and all ads for the Wii or not, so if I'm wrong than please correct me). Consumers WILL buy something if its marketed right; look at Gears of War. Do you think it would've sold as high as it has if it didn't have that AMAZING commercial going for it?

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tm0054

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#43 tm0054
Member since 2005 • 557 Posts

The PS2 is the best deal in gaming. It's amazing the number of great games for it that can be had for less than $20. I found MGS2 at GameStop for 3.99... Tough to beat that.

Games focus more on graphics and mutiplayer, therefore that makes the game have good mutiplayer but bad single player. Can't developers do both? Another complaint is the price of the consoles/games. I am not going to buy a last gen game because of the insane prices. I'm going back to playing my PS2 (bring it fanboys) instead of the new consoles.

wassup432
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dream431ca

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#44 dream431ca
Member since 2003 • 10165 Posts

[QUOTE="dream431ca"]

I entirely agree with you. Most multiplayer in games this gen as well as last gen are really just a gimmick. TargetDog

Why is it acceptable for a game to focus only on single player to you, but not the other way around? Personally, I prefer a good single player game over a good multiplayer one, but some games are designed to be experienced with others and are better games as a result.

Look at Warhawk. A multiplayer game only. Personally I think the designers of the game made a smart choice in making the game multiplayer only.

With a lot of games this gen, you see developers having to choose which is best: Single Player or Multiplayer. It's pretty rare to have a game where both the Single Player and Multiplayer are excellent. What usually happens is the developers get stretched too thin on what part of the game should they focus more on: is story more important than online? Is multiplayer really worth it if the multiplayer is shallow?

I have no problems with multiplayer, but what I prefer is a developer should either stick to Single Player or Multiplayer. Too many games this gen and last gen have disappointed me in either Single Player or Multiplayer because the developer had to choose which was more important.

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Tylendal

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#45 Tylendal
Member since 2006 • 14681 Posts

[QUOTE="dream431ca"]

I entirely agree with you. Most multiplayer in games this gen as well as last gen are really just a gimmick. TargetDog

Why is it acceptable for a game to focus only on single player to you, but not the other way around? Personally, I prefer a good single player game over a good multiplayer one, but some games are designed to be experienced with others and are better games as a result.

There are definately good multiplayer games. However, I think the reason that single-player seems more important is the fact that it's harder to create a unique experiance with multiplayer. Single player deals with the realm of imagination, whereas multiplayer has been pretty covered by various games and sports over the centuries, and when it is something that first appeared in the gaming industry, it's usually an expansion on what was originally a single-player experiance.

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primateface

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#46 primateface
Member since 2008 • 1095 Posts

not enough sci-fi/twitch shooters

casuals

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Ballroompirate

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#47 Ballroompirate
Member since 2005 • 26695 Posts

1. It costs too much to make games, which causes other problems

2. Survival Horror is going down a steep hill

3. Lack of JRPGs

4. How slow releases are these days, in exchange for better graphics.

5. Casual focus from nintendo

6. Developers not taking the wii seriously

7. Lawsuits

hakanakumono

I have to agree, I miss the good old days when a game would take no more than 1-2 years to make, now its like 2-4 years and majority of them aren't even good/worth the wait (MGS4 is prolly the only exception).

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Daxol

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#48 Daxol
Member since 2006 • 107 Posts
I agree but games like Bioshock and Braid are perfect exceptions
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hakanakumono

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#49 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="hakanakumono"]

1. It costs too much to make games, which causes other problems

2. Survival Horror is going down a steep hill

3. Lack of JRPGs

4. How slow releases are these days, in exchange for better graphics.

5. Casual focus from nintendo

6. Developers not taking the wii seriously

7. Lawsuits

ProductofChina

You can't say that until the big daddies come out - Silent Hill 5, Resident Evil 5, Fatal Frame 4

Silent Hill 5, imo, has been contaminated by the fanboys that produced it.

RE5 is not survival horror anymore.

And FF4? Well, yeah thats still there. Siren is still here, although it seems to be heavily watered down.

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dream431ca

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#50 dream431ca
Member since 2003 • 10165 Posts
[QUOTE="ProductofChina"][QUOTE="hakanakumono"]

1. It costs too much to make games, which causes other problems

2. Survival Horror is going down a steep hill

3. Lack of JRPGs

4. How slow releases are these days, in exchange for better graphics.

5. Casual focus from nintendo

6. Developers not taking the wii seriously

7. Lawsuits

hakanakumono

You can't say that until the big daddies come out - Silent Hill 5, Resident Evil 5, Fatal Frame 4

Silent Hill 5, imo, has been contaminated by the fanboys that produced it.

RE5 is not survival horror anymore.

And FF4? Well, yeah thats still there. Siren is still here, although it seems to be heavily watered down.

Silent Hill 5 is worrying me. I love that series.

RE4 wasn't survival horror as well, although I liked the change.