[QUOTE="110million"]None of the above. I like to go for Tank, Tanks are not heavy hitters, they are decent hitters with massive defense. AdobeArtist
I kind of grouped the tanks and damage dealers together, as they both typically still carry the heavy sets of armor and weapons, with only a 40/60 difference in focus on damage or protection either way. Also both being in the thick of battle and not at a distance. Which is to say they have more in common with each other than they do with stealth and magic users who wear very light to no armor at all, and weaker melee weapons.
You can't really simplify classes like that. :o I know you only have 5 spots, I'm not really complaining, I'm just saying, Heavy Hitters and tanks have such a completely different purpose, goal and play style, that I did not like grouping it in with that. The games you listed have pretty meh class systems, not a huge variety from class to class outside a few key skills, so I get it that when you mean it like that it isn't very different.
Log in to comment