When do you think pc exclusives died off?

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Needhealing

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Poll When do you think pc exclusives died off? (94 votes)

1980's 1%
1990's 3%
2000's 17%
2010's 13%
They are amazing still 60%
Don't know 6%

I'm a pc gamer, but honestly every day more i feel like other than getting superior multiplats and amazing strategy games pc exclusives aren't that great anymore.

I mean when was the last time someone said "omg the second coming of christ, Crysis?" I haven't felt hyped for a pc exclusive since Spore and that flopped. Don't get me started on Flop Citizen.

For me it died this gen.

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#51 R4gn4r0k  Online
Member since 2004 • 49080 Posts

In the past year I got Day of Infamy and Rising Storm 2, two of the best games I've ever played.

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Ghosts4ever

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#52 Ghosts4ever
Member since 2015 • 26175 Posts

Try playing DOOM on PC and console and compare side by side.

It cant be play on console because how fast paced the game is and has no ironsight. it suck with controller.

so lot of games. PC take advantage.

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uninspiredcup

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#53 uninspiredcup  Online
Member since 2013 • 62868 Posts

PUBG is a PC built game that is incredibly janky, poorly optimized and not well made but has a simple formula that appeals to people in multiplayer.

Compared to Final Fantasy it's of extremely poor quality. The OST alone is of a higher standard than any aspect of that game.

But it's SP. Meanwhile, the unpiratable MMO does well.

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jun_aka_pekto

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#54  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

I'm happy to see the PC flight sim genre is still very much alive and kicking.

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Vaeh

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#55 Vaeh
Member since 2016 • 957 Posts

@uninspiredcup said:
@vaeh said:

Indie gaming killed AAA.

Asshole publishers killed AAA.

Mainstream media is ignorant to PC gaming.

@uninspiredcup said:

The latest Final Fantasy is a good example. Lots of effort put into the port. Only 2 thousand Steam reviews.

They will probably go back to lazy ports, can't blame em really.

Coz game is shit.

This is a line pc gamers constantly used. Insert

1. Bad port

2. Game is bad

3. Runs poorly on system

4. Random DRM (i'm just like Robin Hood!, except for me!)

etc...

Every answer except 5. It's easy to get free with no repercussions.

---

Except their are. Your platform no longer has any AAA single player games. It's all handouts, like a beggar with a McDonalds cup on a winter morning, while console gamers pass by oblivious.

That use to be you.

Nothing can defend disappointing game.

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uninspiredcup

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#56 uninspiredcup  Online
Member since 2013 • 62868 Posts

@vaeh said:
@uninspiredcup said:
@vaeh said:

Indie gaming killed AAA.

Asshole publishers killed AAA.

Mainstream media is ignorant to PC gaming.

@uninspiredcup said:

The latest Final Fantasy is a good example. Lots of effort put into the port. Only 2 thousand Steam reviews.

They will probably go back to lazy ports, can't blame em really.

Coz game is shit.

This is a line pc gamers constantly used. Insert

1. Bad port

2. Game is bad

3. Runs poorly on system

4. Random DRM (i'm just like Robin Hood!, except for me!)

etc...

Every answer except 5. It's easy to get free with no repercussions.

---

Except their are. Your platform no longer has any AAA single player games. It's all handouts, like a beggar with a McDonalds cup on a winter morning, while console gamers pass by oblivious.

That use to be you.

Nothing can defend disappointing game.

"very positive"

Yea, PC gamers are hating it.

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bigfootpart2

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#57  Edited By bigfootpart2
Member since 2013 • 1131 Posts

@uninspiredcup said:

PUBG is a PC built game that is incredibly janky, poorly optimized and not well made but has a simple formula that appeals to people in multiplayer.

Compared to Final Fantasy it's of extremely poor quality. The OST alone is of a higher standard than any aspect of that game.

But it's SP. Meanwhile, the unpiratable MMO does well.

Most people prefer multiplayer games to single player games. News at 11.

Also, like I said before, almost nobody pirates PC games. It's like you are stuck in 2008. Steam's cheap prices, return policy, and convenience killed PC game piracy for the most part.

I used to pirate myself. Haven't done it all in about 8 years. Even if I still wanted to it would be difficult and slow because the game torrents are nearly empty now. So much easier to just buy the game for cheap during a steam sale and quickly download a fully patched version that I don't have to crack, that's free of malware, and that I can play with my friends. And if it sucks, I can just return it and get my money back. And it seems like everybody else collectively came to the same conclusion.

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Johnny-n-Roger

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#58  Edited By Johnny-n-Roger
Member since 2003 • 15151 Posts
@uninspiredcup said:

PUBG is a PC built game that is incredibly janky, poorly optimized and not well made but has a simple formula that appeals to people in multiplayer.

Compared to Final Fantasy it's of extremely poor quality. The OST alone is of a higher standard than any aspect of that game.

But it's SP. Meanwhile, the unpiratable MMO does well.

A shitty comparison. Two games that attempt to appeal in two very different ways. The game has already sold more than 200k in 4 days on Steam so I'm not sure what this is even about.

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#59 cainetao11
Member since 2006 • 38076 Posts

Basically just your platform isn't what it used to be vs, these games may as well be exclusive because playing them on consoles is teh bad, in this thread.

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Needhealing

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#60 Needhealing
Member since 2017 • 2041 Posts

@R4gn4r0k said:

In the past year I got Day of Infamy and Rising Storm 2, two of the best games I've ever played.

What?

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#61  Edited By Johnny-n-Roger
Member since 2003 • 15151 Posts

@needhealing said:
@R4gn4r0k said:

In the past year I got Day of Infamy and Rising Storm 2, two of the best games I've ever played.

What?

They're two non-AAA shooters that are very enjoyable. You console peasants put so much emphasis on worshiping the "status" of a game and other meaningless tripe rather than how enjoyable it is. Sucks to be you.

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Needhealing

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#62 Needhealing
Member since 2017 • 2041 Posts

@Johnny-n-Roger said:
@needhealing said:
@R4gn4r0k said:

In the past year I got Day of Infamy and Rising Storm 2, two of the best games I've ever played.

What?

They're two non-AAA shooters that are very enjoyable. You console peasants put so much emphasis on worshiping the "status" of a game and other meaningless tripe rather than how enjoyable it is. Sucks to be you.

Console peasant? Little girl do you need a link to my steam account?

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deactivated-5acbb9993d0bd

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#63 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@needhealing said:
@Johnny-n-Roger said:
@needhealing said:
@R4gn4r0k said:

In the past year I got Day of Infamy and Rising Storm 2, two of the best games I've ever played.

What?

They're two non-AAA shooters that are very enjoyable. You console peasants put so much emphasis on worshiping the "status" of a game and other meaningless tripe rather than how enjoyable it is. Sucks to be you.

Console peasant? Little girl do you need a link to my steam account?

sure why not, what is it?

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Epak_

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#64 Epak_
Member since 2004 • 11911 Posts

There hasn't been a single PC game I've just had to have since this gen started.

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DaVillain

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#65  Edited By DaVillain  Moderator
Member since 2014 • 58715 Posts

PC exclusive didn't die off, nor they weren't even dead from the get-go. It's like this, popularity =/= quality.

Is Mount and Blade a better game than Assassins Creed, yes, but which is most well known designed for the widest audience, advertised on every billboard in the world. There are lots of great PC games that have no rivals on console because they don't transfer well to the format, Crusader Kings, Europa Universalis and the other Paradox Grand Strategy games as well as the Total War games, all far superior to anything that consoles have to offer.

We're just at a point where PC's and consoles are no longer that fundamentally different in terms of economics, hardware, and input. Whereas 10 years ago games like Witcher 3, Crysis 3 or FFXIV would have been exclusives, now we're seeing them on consoles because (if you're a developer) there is no reason not to make yourself available to that market. The PC exclusives that are doing well, however, are not really finished AAA games in any sense, but games that constantly evolve and thrive on community. This makes sense since they take unique advantage of PC's directness, there is no middleman. These are games like DOTA2, Elite, CSGO, WoW, Eve, etc, etc.

But games being better on PC still stands, regardless of whether or not you have a console, playing on PC is going to be better.

Edit: Voted: They are amazing still

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#66 appariti0n
Member since 2009 • 5193 Posts

They didn't die off, they're more abundant than ever.

You could say PC exclusives that really push the boundaries of graphical capability have sort of died off, that much is kinda true, ever since the original Crysis.

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#67 APiranhaAteMyVa
Member since 2011 • 4160 Posts

I would say AAA has certainly died off, last few that comes to mind are World in Conflict, Mount & Blade: Warband, Sins of a Solar Empire, Spore and Company of Heroes all around 2009-2011.

I'm struggling to think of anything other than indie exclusives. 2K games/Sega are like the last remaining support with Total War and Civilisation.

Looks like if you want AAA genre defining, limousine riding exclusives you need to get yourself a PS4 or Switch

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#68  Edited By hrt_rulz01
Member since 2006 • 22688 Posts

@bigfootpart2 said:

Exclusives aren't much of a thing in general these days. The big games that everyone is playing are nearly all multiplatform.

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deactivated-6092a2d005fba

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#69 deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

PC exclusives will be dead the day Star Citizen releases, so um never LOL.

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#70  Edited By Johnny-n-Roger
Member since 2003 • 15151 Posts

@needhealing said:
@Johnny-n-Roger said:
@needhealing said:
@R4gn4r0k said:

In the past year I got Day of Infamy and Rising Storm 2, two of the best games I've ever played.

What?

They're two non-AAA shooters that are very enjoyable. You console peasants put so much emphasis on worshiping the "status" of a game and other meaningless tripe rather than how enjoyable it is. Sucks to be you.

Console peasant? Little girl do you need a link to my steam account?

just the username and password will suffice.

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#71 PinchySkree
Member since 2012 • 1342 Posts

The differences with PC are it doesn't need to force game exclusivity as a form of life support and almost always the reason a game is exclusive is the consoles are too shit to run it

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#72 NoodleFighter
Member since 2011 • 11897 Posts

@bigfootpart2 said:
@uninspiredcup said:

PUBG is a PC built game that is incredibly janky, poorly optimized and not well made but has a simple formula that appeals to people in multiplayer.

Compared to Final Fantasy it's of extremely poor quality. The OST alone is of a higher standard than any aspect of that game.

But it's SP. Meanwhile, the unpiratable MMO does well.

Most people prefer multiplayer games to single player games. News at 11.

Also, like I said before, almost nobody pirates PC games. It's like you are stuck in 2008. Steam's cheap prices, return policy, and convenience killed PC game piracy for the most part.

I used to pirate myself. Haven't done it all in about 8 years. Even if I still wanted to it would be difficult and slow because the game torrents are nearly empty now. So much easier to just buy the game for cheap during a steam sale and quickly download a fully patched version that I don't have to crack, that's free of malware, and that I can play with my friends. And if it sucks, I can just return it and get my money back. And it seems like everybody else collectively came to the same conclusion.

I'm pretty sure uninspiredcup is just trolling. Piracy is so bad on PC now which is why Kingdom Come Deliverance a singleplayer game on PC outsold both consoles combined and now has a DRM free version.

Steam's cheap prices and services really saved PC gaming and made it stronger. Places like Russia were rampant with piracy but Steam was able to turn them into one of PC gaming's most profitable markets. China is another recent example, they're essentially the pirate kings due to their sheer population size and selling pirated games and modded consoles like its nothing but now China is on its way to be the #1 driving force of PC gaming growth outside of F2P games thanks to Steam now being available in China and making companies such as Tencent become more competitive in the standalone market. The market for premium/standalone games in China was only worth about $26 million dollars before 2015 but since Steam came its been getting over 180% year over year growth. Ubisoft who in the past saw PC as nothing but a piracy sinkhole now expect massive growth from PC gaming and China is the main reason why. We may see a resurgence of AAA-AA PC exclusives that aren't strategy or MMOs or games with PC as the lead platform at least in the next couple of years thanks to all the money coming from China and China now having its own growing standalone developer scene. We're already getting some AAA PC titles from China such as Faith Of Danschant and Swords Of Legends 3. Crossfire 2 is another upcoming AAA PC game its from South Korean developers but its played mostly by Chinese gamers. The singleplayer campaign is being made by Remedy Entertainment and Starbreeze was paid $40 million to make a coop spin off. Also with so much cheap middleware like UE4 and etc indie games for PC can rival AAA-AA in quality if they're given enough resources and have the talent.

@quadknight:

AAA PC exclusives are dying or almost dead true but where are a lot of PC exclusives from smaller indie devs.

They started dying in the early 2000s BTW.

You're right AAA PC exclusives were actually starting to die in the early 2000s but most people think its the mid to late 2000s when the Xbox 360 reigned supreme and prominent PC devs such as Crytek and Epic Games were abandoning PC in favor of consoles and declared piracy the death of PC as a viable platform.

@Johnny-n-Roger: Exclusives didn't "die off" but they certainly aren't as prevalent as they were in the 2000s with releases like Deus Ex, Diablo 2, Thief 2, Battlefield 1942, Call of Duty, Doom 3, Half Life 2, and Crysis just to name a few. Of these franchises that didn't die, most have become consolized ports. The PC still has exclusives, but it doesn't have near the AAA representation it used to. At least since the late 2000's and the Call of Duty craze.

Technically some of those games aren't exclusives they just had PC as a lead platform/came out on PC first. Half Life 2 and Doom 3 came to Xbox a year later, Deus Ex got ported to the PS2 2 years after its PC release, the first Diablo game came to Playstation 2 years afters its Windows release, the Xbox 360 version of Call Of Duty 2 was only a month after the PC version and games we cherish such as Unreal and Quake were on consoles as well. Doom technically was never a PC exclusive franchise since the first and second Doom games got ported to consoles a year after PC. Quadknight was right the early 2000s was actually when PC exclusives started to die it was around that time when the sales of retail PC games first started declining, development was starting to cost more and PC games such as the above listed and others such as The Elder Scrolls started getting ported to the Xbox and PS2. We still thought of them as PC exclusives because they came out on PC first and/or were significantly better on PC to the point you could call it a different game. It was when they started being made with consoles in mind first that it became a problem which started happening mass scale when the Xbox 360 was a huge hit. The late 2000s were a crappy time for PC gaming at that point developers were trying to make everything with consoles in mind even RTS games.

We're not gonna get another golden age of PC gaming exactly like the 90s where we had hundreds to thousands of AAA exclusive games coming out every year, games cost too much now to develop plus there really isn't much reason to not bring a game to consoles if it can run on them without too many downgrades/restrictions and there is an audience big enough to justify a port. If you think about it consoles have been hit harder in a sense that they've lost nearly all their third party exclusives. A lot of Playstation's best exclusive games are made by Japanese developers but they're losing their advantage over 3rd party Japanese exclusives as every year more and more Japanese games are coming to PC. Sega and Atlus are already looking into porting the Yakuza and Persona games to PC and they're some of the last few top Japanese exclusive titles Playstation has left. The Legend Of Heroes Trails Of Cold Steel 2 just got a worldwide release on PC last month while the game hasn't even come to PS4 yet and its only going to be available in Japan for PS4 next month when it releases. At this point a game would have to be available only for Japan for it to stay exclusive to Playstation but that does more harm for the system and game since it limits people outside of Japan from being able to play and the Nintendo Switch is starting to get some of Playstation's Japanese exclusives as well.

Pretty much everything from Xbox is on PC now. Both Sony and Nintendo have to rely heavily on first and second party since they really only have a handful of 3rd party Japanese games exclusive to their systems now. Meanwhile PC still has tons of exclusives even if they aren't AAA. Even if some of these games come to consoles later on the amount of games getting released on PC doesn't hurt it at all. Practically for every PC game that comes to consoles 10 more PC exclusives get announced so PC losing exclusives doesn't hurt it as much as consoles especially since PC still has the superior version.

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#73  Edited By UssjTrunks
Member since 2005 • 11299 Posts

The entire RTS and MOBA genres are exclusive to PC, the latter of which is arguably the most popular gaming genre in the world.

And shooters might as well be considered PC exclusives as playing them with a controller is torture.

Also, OP isn't a PC gamer.

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DragonfireXZ95

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#74 DragonfireXZ95
Member since 2005 • 26716 Posts

We just had Divinity Original Sin 2? Hunt: Showdown?

Not to mention all the great indies... Dungreed, Slay the Spire, etc.

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#75  Edited By naz99
Member since 2002 • 2941 Posts

@DragonfireXZ95 said:

We just had Divinity Original Sin 2? Hunt: Showdown?

Not to mention all the great indies... Dungreed, Slay the Spire, etc.

Slay the Spire is awesome, bought it on a whim and now can't stop playing it.

I also bought FF XV and Kingdom come Deliverance and i'm barely playing them because my "quick game" of Slay the Spire ends up being hours every night :P

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deactivated-5f3ec00254b0d

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#76 deactivated-5f3ec00254b0d
Member since 2009 • 6278 Posts

They stopped being relevant to me in the early 2000s. Really hate mobas and RTS games mostly bore me halfway. Nowadays most PC games end up on console too and very few of those who don't make me use PC for gaming. Last time I've played a PC exclusive was Papers Please, I think.

During the 90s yes, PC exclusives were super relevant to me. But those times of great diversity between systems are long gone.

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#77 DaVillain  Moderator
Member since 2014 • 58715 Posts

@phbz said:

They stopped being relevant to me in the early 2000s. Really hate mobas and RTS games mostly bore me halfway. Nowadays most PC games end up on console too and very few of those who don't make me use PC for gaming. Last time I've played a PC exclusive was Papers Please, I think.

During the 90s yes, PC exclusives were super relevant to me. But those times of great diversity between systems are long gone.

Sucks to be you.

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#78 deactivated-5f3ec00254b0d
Member since 2009 • 6278 Posts

@davillain-: How salty. ?

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#79 DaVillain  Moderator
Member since 2014 • 58715 Posts

@phbz: I'll get over it ^-^

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#80 NfamousLegend
Member since 2016 • 1037 Posts

Can't think of a single pc exclusive that looks great. They're all console handmedowns. Pc gamers are known for torrenting and mining, I'll play my games on my 50" 4K tv, even though I have a great pc with a 1440p monitor.

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#81 onesiphorus
Member since 2014 • 5468 Posts

Would the PC market die or be relevant without its exclusives?

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deactivated-5f9e3c6a83e51

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#82 deactivated-5f9e3c6a83e51
Member since 2004 • 57548 Posts

@needhealing said:
@MBirdy88 said:

Are you high?

I don't smoke pot. Okay, I did like a month ago. But it's rare.

Purely medicinal

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mrbojangles25

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#83  Edited By mrbojangles25
Member since 2005 • 60828 Posts

WTF are you going on about, PC has the most exclusives lol. Like, hundreds of them each year.

@MBirdy88 said:
@uninspiredcup said:
@vaeh said:

Indie gaming killed AAA.

Asshole publishers killed AAA.

Mainstream media is ignorant to PC gaming.

@uninspiredcup said:

The latest Final Fantasy is a good example. Lots of effort put into the port. Only 2 thousand Steam reviews.

They will probably go back to lazy ports, can't blame em really.

Coz game is shit.

...

You are just a fakeboy that says whatever he knows will rattle people.

Besides, FF15 is on the best sellers, so your wrong either way.

Yeah but the game really is not fun.

I keep giving Japanese games a chance to prove me wrong, but they just don't give you a lot of control. A lot of options, sure, but not a lot of control. I mean, I was all stoked to drive that beautiful car but...you don't really drive it, you just take it along a rail system. Combat is nice looking, but again, out of your control: lock target, attack, block, repeat. Your boy-band character does all the work for you.

And it is a terrible port; there is no independent mouse cursor for the most part, you move the mouse and it scrolls your options, you can't just move your cursor over something and select it.

It might be a good port in optimization...oh, no, wait a minute. Not true. It's literally the only game in months (years?) that has crashed on my system. Yeah. No.

Between the superficial FF15, the overhyped Vanquish, underwhelming Nier, a series of Dark Souls games that I just don't get the appeal of, and a bland Nioh, I really don't see the fuss over console games. I'd like to think those are all good games but honestly if that's the best they can offer, they can keep their ports. I'll take my PC exclusives.

@onesiphorus said:

Would the PC market die or be relevant without its exclusives?

If god eats bananas, is he a monkey?

nonsense theoretical is nonsense.

the fact of the matter is there is more ingenuity, creativity, more diversity of games across a multitude of genres, and far more technical innovation on PC that asking the "exclusives" question is moot; the PC is the origin of a whole lot of awesomeness, whether or not those things get ported/multi-platformed is irrelevant.

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#84 Ghosts4ever
Member since 2015 • 26175 Posts

@phbz said:

They stopped being relevant to me in the early 2000s. Really hate mobas and RTS games mostly bore me halfway. Nowadays most PC games end up on console too and very few of those who don't make me use PC for gaming. Last time I've played a PC exclusive was Papers Please, I think.

During the 90s yes, PC exclusives were super relevant to me. But those times of great diversity between systems are long gone.

where are console exclusive not publish my sony or nintendo??

even games like metal gear solid released on PC, tekken release on PC. destiny 2 on PC when original was just on console.

come on.

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lebanese_boy

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#85 lebanese_boy
Member since 2003 • 18050 Posts

@ghosts4ever said:

Its not PC exclusives died. its third party exclusive died.

console doesnot have much of exclusive unless sony or nintendo make it.

Third-party devs discovered that it was much more profitable to make their games on as many platforms as possible. And I have no problem with that, I feel like exclusives should be left to the ones making the consoles and for the PC we still get games that are simply not playable on consoles as well as games not tied to rules/company services etc.

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#86  Edited By Paradocs
Member since 2015 • 264 Posts

If you have enough money to release on multiple platforms, why limit yourself to one? Sony, Microsoft, and Nintendo have in house developers that produce games in order to sell their respective consoles.. Unlike consoles, nobody owns PC Gaming, so developers are free to do as they please, since there's nobody stopping them from releasing games on multiple platforms, they produce multiplatform games, it's more profitable.. They don't care about "fanboy wars" lol

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freedomfreak

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#87 freedomfreak
Member since 2004 • 52559 Posts

Feels like every platform has the same games these days, aside from a bing bing wahoo from Nintendo from time to time and a qte walksim from Sony.

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#88  Edited By BassMan
Member since 2002 • 18741 Posts

I think when Microsoft entered the console business a lot of the games associated with PC started to become multi-platform. Halo was converted into a console game and many PC games like Call of Duty, Battlefield, FarCry, etc. started to come out on console as well.

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DrSerigala

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#89 DrSerigala
Member since 2018 • 208 Posts

Exclusive is not relevant this day, since most AAA publisher make their game multiplatform , because more money more audience, who the hell care about stupid fanboy bragging about exclusive on game froum LOL, it is about money. Old games that usually console exclusive are coming to PC and vice versa

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scoots9

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#90 scoots9
Member since 2006 • 3505 Posts

Well all of my Steam top 5 most played are or might as well be PC exclusives released in the 2000s or 2010s so...

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#91 tgob89
Member since 2017 • 2153 Posts

Last PC exclusive to get me excited enough to invest into PC hardware and discover what all the hype over the platform was about was, Project Ego (anyone remember that game? or err promise).

Uhh yeah, we know how that turned out.

At the same time I tried the highest praised PC exclusive at the time Crysis only to come away mildly entertained and not blown away like most PC fans acted like everyone is supposed to be.

All in all the games specifically made for PC that I played turned out to be pretty good to mediocre or all together glitchy and broken, I'm talking about the game that were praised by fans. And none of the hyped up games I played for PC topped the best games I played for console so, yeah.

PC only seems to get manage 1 great PC exclusive every generation. Gen 6 there was HL2, gen 7 there was Crysis, and this gen people are banking on Star Citizen. Too little too late IMO. PC fans are starved of quality exclusives which is why something like PUBG can reach mass success even releasing in such shitty state (diddo for xbox fans)

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#92 DaVillain  Moderator
Member since 2014 • 58715 Posts

@lebanese_boy said:
@ghosts4ever said:

Its not PC exclusives died. its third party exclusive died.

console doesnot have much of exclusive unless sony or nintendo make it.

Third-party devs discovered that it was much more profitable to make their games on as many platforms as possible. And I have no problem with that, I feel like exclusives should be left to the ones making the consoles and for the PC we still get games that are simply not playable on consoles as well as games not tied to rules/company services etc.

Crytek enter the console business after Crysis & Warhead, look how that turn out for them.

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lebanese_boy

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#93 lebanese_boy
Member since 2003 • 18050 Posts

@davillain- said:
@lebanese_boy said:
@ghosts4ever said:

Its not PC exclusives died. its third party exclusive died.

console doesnot have much of exclusive unless sony or nintendo make it.

Third-party devs discovered that it was much more profitable to make their games on as many platforms as possible. And I have no problem with that, I feel like exclusives should be left to the ones making the consoles and for the PC we still get games that are simply not playable on consoles as well as games not tied to rules/company services etc.

Crytek enter the console business after Crysis & Warhead, look how that turn out for them.

I'm not sure the company would have been in any better shape had it not made the jump. All we know is that the quality of their work took a nosedive and they suffered as a consequence. Going multiplat doesn't mean you sacrifice quality if you know what you're doing.

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#94  Edited By Johnny-n-Roger
Member since 2003 • 15151 Posts

@tgob89 said:

Last PC exclusive to get me excited enough to invest into PC hardware and discover what all the hype over the platform was about was, Project Ego (anyone remember that game? or err promise).

Uhh yeah, we know how that turned out.

I had no idea what "Project Ego" was before googling it, but I was already thinking about Fable when you mentioned the last game you got excited for. I never thought it was an "exclusive" to the PC. In any case, I can honestly say I have never been hyped for a game since Fable.

It's not that there haven't been amazing games that have delivered it's just that Fable introduced me to this idea that developers are under zero obligation to actually deliver on promises and marketing hype.

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#95 Kruugh
Member since 2017 • 117 Posts

Exclusives are the worst thing in gaming.

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#96  Edited By adamosmaki
Member since 2007 • 10718 Posts

@uninspiredcup said:

The latest Final Fantasy is a good example. Lots of effort put into the port. Only 2 thousand Steam reviews.

They will probably go back to lazy ports, can't blame em really.

you do know according to steamspy it sold 225000 copies in just 5 days and you do know another AAA release (kingdom come deliverance ) sold about 620000 which is more than ps4/xbox combined

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#97 uninspiredcup  Online
Member since 2013 • 62868 Posts

@adamosmaki said:
@uninspiredcup said:

The latest Final Fantasy is a good example. Lots of effort put into the port. Only 2 thousand Steam reviews.

They will probably go back to lazy ports, can't blame em really.

you do know according to steamspy it sold 225000 copies in just 5 days and you do know another AAA release (kingdom come deliverance ) sold about 620000 which is more than ps4/xbox combined

It's a flop.

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#98  Edited By NoodleFighter
Member since 2011 • 11897 Posts

@lebanese_boy said:
@davillain- said:
@lebanese_boy said:
@ghosts4ever said:

Its not PC exclusives died. its third party exclusive died.

console doesnot have much of exclusive unless sony or nintendo make it.

Third-party devs discovered that it was much more profitable to make their games on as many platforms as possible. And I have no problem with that, I feel like exclusives should be left to the ones making the consoles and for the PC we still get games that are simply not playable on consoles as well as games not tied to rules/company services etc.

Crytek enter the console business after Crysis & Warhead, look how that turn out for them.

I'm not sure the company would have been in any better shape had it not made the jump. All we know is that the quality of their work took a nosedive and they suffered as a consequence. Going multiplat doesn't mean you sacrifice quality if you know what you're doing.

When a PC game comes to consoles it usually has to be dumbed down in order to be more appealing to console players or the game has to degrade itself technically in order to be able to run on console hardware and be more accessible with a controller. This has happened with almost every PC game that came to consoles and was developed as a multiplat from the start.

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#99 Dark_sageX
Member since 2003 • 3561 Posts

According to metacritic they are still alive.

@techhog89 said:

You need healing

He already had a joint last month. Now I think he found jesus...I'm not sure.

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#100  Edited By ShadowDeathX
Member since 2006 • 11699 Posts

Like many have said, third party big budget exclusives are near dead regardless of platforms. It isn't just PC.

That being said, we get a ton of small and medium budget exclusives on PC. So exclusives on PC aren't even close to dead.