When ppl talk about the greatest devs they forget something....

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ActicEdge

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#51 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

I don't really care about how fast they pump out games. I care about how good they are. Naughty Dog and Insomniac games lack that feeling of polish I see on AAA titles in my opinion. That's why we will never be talking about how great there work was 10 years from now. Despite that they are still good devs.

TheGrat1

Spyro and Crash - Absolute classics that still get recognised for their greatness today. And by the time Insomniac is done with R&C its greatness will still be talked about. Those are games that people love. I really don't know what you're talking about. :|

:lol: Maybe you recognize them as some sort of greatness but the rest of us hardly ever mention them. Crash and Spyro are hardly classics. And yes, I have played and beaten every spyro and crash game Naughty Dog and Insomniac have released multiple times 100% perfect. (yes even CTR) As far as R&C being a classic? Seriously, hell no, good games yes, timeless classic? Maybe ................................no I can't lie, never is that going to happen. People love lots of games, their opinions aren't really what define classics, so if you don't know what I'm talking about, I suggest you take a hard look at the industry and then at those games and see why I have made my position.

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Makari

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#52 Makari
Member since 2003 • 15250 Posts

[QUOTE="OrwellJames"][QUOTE="Tylendal"]

So what are they? An amalgamation of developers? Nintendo started into video-games as developers, and today, the are still developers. Just because they've made many interchangeable teams doesn't mean they aren't a developer.

mistablair

Nintendo is a publisher, with several subsidiary developers. No one refers to Rare as "Microsoft" and I see no reason why Nintendo's subsidiaries should be massed into one giant category simply because they opted out of branding their dev teams. As if that's not enough to make it an absurd comparison, the only competition Nintendo had in its first two generations doesn't even exist anymore, and it's 2 and 3 generations ahead of the existing consoles, respectively.

That's because Rare is not Microsoft. When you turn on the game it says Rare. When you turn on a game like Mario it says Nintendo not some other developer. A company is allowed to publish and develop games. Example: Donkey Kong Country ..... Developed by: Rare, Published by: Nintendo Super Mario Galaxy...... Developed by: Nintendo, Published by: Nintendo

You're doing a massive, massive disservice to the dev studios that put the work into the games. Rare IS Microsoft in the exact same sense that Retro Studios is Nintendo. Nintendo just holds onto their branding much more tightly than companies like Microsoft did, and most people simply prefer to remain uninformed about who the actual developers are/were. It's like pointing at EA as a whole and lumping everybody in together instead of considering the Dead Space team separate from the Madden team separate from Bioware separate from Criterion separate from Maxis... etc. It's the exact same situation, a disaparate group of developers all owned and run by a single publisher.

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mistablair

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#53 mistablair
Member since 2003 • 690 Posts

[QUOTE="mistablair"][QUOTE="OrwellJames"] Nintendo is a publisher, with several subsidiary developers. No one refers to Rare as "Microsoft" and I see no reason why Nintendo's subsidiaries should be massed into one giant category simply because they opted out of branding their dev teams. As if that's not enough to make it an absurd comparison, the only competition Nintendo had in its first two generations doesn't even exist anymore, and it's 2 and 3 generations ahead of the existing consoles, respectively.Makari

That's because Rare is not Microsoft. When you turn on the game it says Rare. When you turn on a game like Mario it says Nintendo not some other developer. A company is allowed to publish and develop games. Example: Donkey Kong Country ..... Developed by: Rare, Published by: Nintendo Super Mario Galaxy...... Developed by: Nintendo, Published by: Nintendo

You're doing a massive, massive disservice to the dev studios that put the work into the games. Rare IS Microsoft in the exact same sense that Retro Studios is Nintendo. Nintendo just holds onto their branding much more tightly than companies like Microsoft did, and most people simply prefer to remain uninformed about who the actual developers are/were. It's like pointing at EA as a whole and lumping everybody in together instead of considering the Dead Space team separate from the Madden team separate from Bioware separate from Criterion separate from Maxis... etc. It's the exact same situation, a disaparate group of developers all owned and run by a single PUBLISHER.

At the end there I think you mean Developer. Because you have more than one development team it does not mean they aren't part of the same developer. And you are completely correct Retro studios is not Nintendo. They made Metroid Prime which was published by Nintendo, but not Developed by Nintendo. Mario Galaxy and Zelda on the other hand were Developed and Published by Nintendo.
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Nintendo_Ownes7

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#54 Nintendo_Ownes7
Member since 2005 • 30973 Posts

I would say two developers Nintendo EAD and Intelligent Systems

You can't say Intelligent Systems isn't one of the greatest developers they've been making games since 1986 and they've only made a small handful of bad games.

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-Snooze-

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#55 -Snooze-
Member since 2009 • 7304 Posts
[QUOTE="Generalmojo"]

NuaghtyDog/Insomniac >>>>>>>> All

Only 'cause they develop exvlusively for Sony platforms/ Your fanboyism is very apparent kiddo..
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clembo1990

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#56 clembo1990
Member since 2005 • 9976 Posts
Naughty Dog are highly rated, but Valve and Blizzard have proved themselves time and time again.
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blingchu55

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#57 blingchu55
Member since 2007 • 3098 Posts
[QUOTE="wizardwd"][QUOTE="Tylendal"]Nintendo is the only possible answer. Of the 250+ AAA games on Gamerankings, 54 of them are by Nintendo. Until another company manages to have published over 17% of the greatest games of all time, Nintendo is hands down the greatest developer of all time.

This post is filled with fail. Its not because a company PUBLISHES alot of good games that its a great DEVELOPER.

Nintendo makes A LOT of their own games, far more than Sony or Microsoft
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SragentThom

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#58 SragentThom
Member since 2008 • 941 Posts

[QUOTE="wizardwd"][QUOTE="Tylendal"]Nintendo is the only possible answer. Of the 250+ AAA games on Gamerankings, 54 of them are by Nintendo. Until another company manages to have published over 17% of the greatest games of all time, Nintendo is hands down the greatest developer of all time.blingchu55
This post is filled with fail. Its not because a company PUBLISHES alot of good games that its a great DEVELOPER.

Nintendo makes A LOT of their own games, far more than Sony or Microsoft

Nintendo Entertainment Analysis and Development (or EAD; formerly Research & Development Team 4) is the largest division inside Nintendo. Famed developers Shigeru Miyamoto and Takashi Tezuka serve as heads of the EAD studios and are credited in each game released from EAD, with varying degrees of involvement. EAD is best-known for its work on games in the Mario, The Legend of Zelda, F-Zero, Star Fox and Pikmin franchises.

In 1997, Miyamoto explained that twenty to thirty employees were devoted to each EAD title during the course of its development.[1] He also disclosed the existence of a programming group within the division called SRD, a group of about two-hundred employees with proficiency in hardware development.[1]

In 2004 Nintendo underwent a corporate restructuring, in which Nintendo Research & Development 1 and Nintendo Research & Development 2 were merged under the EAD banner.[2] Nintendo EAD is itself split into five separate teams who work concurrently on different projects

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SragentThom

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#59 SragentThom
Member since 2008 • 941 Posts

EAD Software Group No. 1

Manager/Producer: Hideki Konno

  • Games developed
    • Luigi's Mansion
    • Mario Kart: Double Dash!!
    • Nintendogs
    • Mario Kart DS
    • Mario Kart Wii

[edit] EAD Software Group No. 2

Manager/Producer: Katsuya Eguchi

  • Games developed
    • Animal Crossing
    • Animal Crossing: Wild World
    • Wii Sports
    • Wii Play
    • Wii Fit
    • Wii Music
    • Animal Crossing: City Folk
    • Wii Sports Resort

[edit] EAD Software Group No. 3

Manager/Producer: Eiji Aonuma

  • Games developed
    • The Legend of Zelda: Majora's Mask
    • The Legend of Zelda: The Wind Waker
    • The Legend of Zelda: Four Swords Adventures
    • The Legend of Zelda: Twilight Princess
    • The Legend of Zelda: Phantom Hourglass
    • Link's Crossbow Training
    • The Legend of Zelda: Spirit Tracks

[edit] EAD Software Group No. 4

Manager/Producer: Hiroyuki Kimura

  • Games developed
    • Super Mario 64 DS
    • Daigasso! Band Brothers
    • Yoshi Touch and Go
    • Big Brain Academy
    • New Super Mario Bros.
    • Big Brain Academy: Wii Degree
    • Daigasso! Band Brothers DX
    • New Super Mario Bros. Wii
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SragentThom

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#60 SragentThom
Member since 2008 • 941 Posts

Developer hierarchy Chief Production OfficerSatoru IwataGeneral ManagersShigeru Miyamoto - Takashi Tezuka - Takao SawanoDevelopment Group ManagersHideki Konno - Katsuya Eguchi - Eiji Aonuma
Hiroyuki Kimura - Takao ShimizuCreative DirectorsYasuyuki Oyagi - Toshiaki Suzuki - Kiyoshi Mizuki
Mitsuhiro Takano - Hisashi Nogami - Shigefumi Hino
Yoshiaki Koizumi - Kenta Usui - Hiroshi Matsunaga
Motoi Okamoto - Koichi Hayashida - Hidemaro Fujibayashi
Daiki Iwamoto - Shigeyuki Asuke - Tomoaki Yoshinobu - Takaya Imamura

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Hihatrider87

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#61 Hihatrider87
Member since 2007 • 1042 Posts

a rose by any other name....

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Hihatrider87

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#62 Hihatrider87
Member since 2007 • 1042 Posts

....and its really dumb to compare nintendo's development teams as a whole to single studios like bungie, naughty dog, etc.

hey i got an idea! compare single teams so that organizational structure won't matter, cause it shouldn't!

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NBSRDan

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#63 NBSRDan
Member since 2009 • 1320 Posts
Blizzard takes a long time to produce games because they take their time to produce a game of the highest possible quality. It's not because they have a small development team or because they're just lazy. I'd certainly prefer to have the perfect game right now, but if I want perfection I know I have to wait until it's finished.
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Lethalhazard

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#64 Lethalhazard
Member since 2009 • 5451 Posts
Blizzard and Valve are my two favorite developers. Which is why I feel all sad inside seeing the Activision Blizzard merge and the milking of Left 4 Dead on Valve's part. Well, I think the trilogy of Starcraft II Blizzard is releasing will be expansion packed price......hopefully.
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stepat201

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#65 stepat201
Member since 2008 • 1979 Posts

I would never put Naughty Dog on a best dev list because while their games are really good, none of them are more than AA games in my opinion.

Whereas Blizzard takes years to pump out games, they always end up being amazing games, some I would even class as AAAA (Diablo 2, Starcraft). Same case with Valve.

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Lethalhazard

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#66 Lethalhazard
Member since 2009 • 5451 Posts

I would never put Naughty Dog on a best dev list because while their games are really good, none of them are more than AA games in my opinion.

Whereas Blizzard takes years to pump out games, they always end up being amazing games, some I would even class as AAAA (Diablo 2, Starcraft). Same case with Valve.

stepat201

Agreed. I can't stand unpolished games.

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Tylendal

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#67 Tylendal
Member since 2006 • 14681 Posts

....and its really dumb to compare nintendo's development teams as a whole to single studios like bungie, naughty dog, etc.

hey i got an idea! compare single teams so that organizational structure won't matter, cause it shouldn't!

Hihatrider87
Why not. They don't have any single teams that really stay together, they move about and shift for every game. Besides, haters are apparently allowed to compare the Wii's game line-up to the 360 and PS3's combined, so why can't we do the same thing with developers. :roll:
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Makari

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#68 Makari
Member since 2003 • 15250 Posts
At the end there I think you mean Developer. Because you have more than one development team it does not mean they aren't part of the same developer. And you are completely correct Retro studios is not Nintendo. They made Metroid Prime which was published by Nintendo, but not Developed by Nintendo. Mario Galaxy and Zelda on the other hand were Developed and Published by Nintendo.mistablair
No, it's the terminology - Nintendo is the publisher, Retro is the developer. Nintendo is the publisher, Nintendo EAD (studio 1) is the developer. EA is the publisher, EA Tiburon is the developer. EA is the publisher, EA Redwood Shores (Dead Space team) is the developer (now they're.. V-something Games, I forget?). Whether or not people not involved in the company know their name or not doesn't change that they are still a separate entity. They're a team of people. When you know who the developer is, you get a much better idea what to expect out of a game. When you willfully start to ignore the team and give credit to some bigger faceless entity than they are, it's deliberately ignoring that they're the ones that actually made the game. People doing this annoys me because they tend to do it selectively, giving credit to the developer only when they feel like it.
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mistablair

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#69 mistablair
Member since 2003 • 690 Posts

[QUOTE="mistablair"]At the end there I think you mean Developer. Because you have more than one development team it does not mean they aren't part of the same developer. And you are completely correct Retro studios is not Nintendo. They made Metroid Prime which was published by Nintendo, but not Developed by Nintendo. Mario Galaxy and Zelda on the other hand were Developed and Published by Nintendo.Makari
No, it's the terminology - Nintendo is the publisher, Retro is the developer. Nintendo is the publisher, Nintendo EAD (studio 1) is the developer. EA is the publisher, EA Tiburon is the developer. EA is the publisher, EA Redwood Shores (Dead Space team) is the developer (now they're.. V-something Games, I forget?). Whether or not people not involved in the company know their name or not doesn't change that they are still a separate entity. They're a team of people. When you know who the developer is, you get a much better idea what to expect out of a game. When you willfully start to ignore the team and give credit to some bigger faceless entity than they are, it's deliberately ignoring that they're the ones that actually made the game. People doing this annoys me because they tend to do it selectively, giving credit to the developer only when they feel like it.

Alright now you're just being a little too picky. For example when you say that you like Coke you should really be saying you enjoy Coca-Cola Classic. You wouldn't though, because that just sounds weird. But other than that we are in agreement that Nintendo develops its own games which was what the discussion turned into a debate about.

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hakanakumono

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#70 hakanakumono
Member since 2008 • 27455 Posts

http://en.wikipedia.org/wiki/List_of_Nintendo_developers

The more you know...

JuarN18

It really sucks that they bought monolith soft. We could have been seeing some great console RPGs if it weren't for this. And before sheep bring up the new RPG they're making for the Wii, the team responsible for the highly acclaimed Xenosaga series left when Nintendo bought them and moved on to make the Sands of Destruction game for DS under SEGA.

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hakanakumono

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#71 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="Hihatrider87"]

....and its really dumb to compare nintendo's development teams as a whole to single studios like bungie, naughty dog, etc.

hey i got an idea! compare single teams so that organizational structure won't matter, cause it shouldn't!

Tylendal

Why not. They don't have any single teams that really stay together, they move about and shift for every game. Besides, haters are apparently allowed to compare the Wii's game line-up to the 360 and PS3's combined, so why can't we do the same thing with developers. :roll:

No they're not.

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hakanakumono

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#72 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="wizardwd"][QUOTE="Tylendal"]Nintendo is the only possible answer. Of the 250+ AAA games on Gamerankings, 54 of them are by Nintendo. Until another company manages to have published over 17% of the greatest games of all time, Nintendo is hands down the greatest developer of all time.blingchu55
This post is filled with fail. Its not because a company PUBLISHES alot of good games that its a great DEVELOPER.

Nintendo makes A LOT of their own games, far more than Sony or Microsoft

Uh, Sony makes a lot of their own games. Their 1st party is huge. They have a lot of development teams.

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Makari

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#73 Makari
Member since 2003 • 15250 Posts
Alright now you're just being a little too picky. For example when you say that you like Coke you should really be saying you enjoy Coca-Cola Classic. You wouldn't though, because that just sounds weird. But other than that we are in agreement that Nintendo develops its own games which was what the discussion turned into a debate about.mistablair
Too picky? I just took exception to your initial example of Rare vs. Nintendo EAD - they're both fully owned subsidiaries of the publishers. They're both in the exact same situation, just the average gamer knows who Rare is and doesn't know who Nintendo EAD is. Nearly every single one of EA's studios (Except for EAC, and to an extent EARS) started off as a separate company. Even Tiburon, who is responsible for the Madden games - about as iconic as it gets for what someone considers an EA-developed game.
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mistablair

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#74 mistablair
Member since 2003 • 690 Posts
[QUOTE="mistablair"] Alright now you're just being a little too picky. For example when you say that you like Coke you should really be saying you enjoy Coca-Cola Classic. You wouldn't though, because that just sounds weird. But other than that we are in agreement that Nintendo develops its own games which was what the discussion turned into a debate about.Makari
Too picky? I just took exception to your initial example of Rare vs. Nintendo EAD - they're both fully owned subsidiaries of the publishers. They're both in the exact same situation, just the average gamer knows who Rare is and doesn't know who Nintendo EAD is. Nearly every single one of EA's studios (Except for EAC, and to an extent EARS) started off as a separate company. Even Tiburon, who is responsible for the Madden games - about as iconic as it gets for what someone considers an EA-developed game.

Good, we are in agreement then. They are both game developers.
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Mr_Nordquist

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#75 Mr_Nordquist
Member since 2009 • 1777 Posts

Blizzard and Valve are my two favorite developers. Which is why I feel all sad inside seeing the Activision Blizzard merge and the milking of Left 4 Dead on Valve's part. Well, I think the trilogy of Starcraft II Blizzard is releasing will be expansion packed price......hopefully.Lethalhazard

Expansion pack price in the sense that Blizzard charges $50 for expansion packs?


Good luck with that. Activision is gonna milk that Starcraft franchise.

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2beers_in_hand

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#76 2beers_in_hand
Member since 2007 • 2950 Posts
[QUOTE="Tylendal"][QUOTE="TheGrat1"]

3AA crash bandicoot games, 4A, 2 Sub A, and one AAA for the mobile phone that has recieved exactly one review. That sounds more "run of the mill" than "classic". As for Spyro? 1AAA fairly early in it's life. 4AA, 4A, 19 Sub A, mostly more recent games, going as low as 45/100. That's a history of ratings reminiscent of a certain blue hedgehog... If you want classics, look at something like Mario, who despite being around for decades has managed to not only score consistent AAA & AA ratings, but land it's most recent title in the spot of 3rd highest rated game of all time. THOSE, are classics.ActicEdge
Most of the bad ones werent made by Naughty Dog and Insomniac IIRC.

I stand corrected. I seem to be seriously failing in this topic. :P

Its cool Universal got the rights to crash and destroyed it. Thank god NIN takes care of Mario and Zelda in any one elses hand they would go by the way side too.
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Captain-Pants

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#77 Captain-Pants
Member since 2005 • 3533 Posts

Nintendo EAD Software Group No. 3 has a better track record than Valve, Blizzard, Insomniac, and Naughty Dog.