goldeneye ,
fpses exploded after goldeneye, -those saying halo better look through n64s library first and before hand
goldeneye was the first ever first person shooter to get 2 game of the year awards and become a million seller on consoles,
before it doom tried on snes, but failed to do so , ,
and goldeneye has such strong cult following that not only did we have goldeneye
we had perfect dark , timesplitters 1 2 and 3 pdxbla and the remake on the wii , all have similarities to the original goldeneye ,
then theres even a mod for halflife 2 so ya , pretty much goldeneye set a standard,
halo didnt do much to different it self from that formula, all they added was rechargable health ,
and online for consoles, thats the only areas id say halo helped in ,
other then that , goldeneye was the one that had the biggest affect on not just console fps but movie to game tie ins
wrong
2 weapons-goldeneye without cheats the following weapons could be dual weilded -pp7 pp7 silence dd44 klobb zmg 9mm throwing knives and in the jungle you can also hold a grenade launcher and rcp90 together , plus with the all guns cheat every gun nearly was dual weilded , and theres a trick to do exactly what you could do with that rcp90 and grenade l to other weapons
set buttons-dukenukem 3d
dual analog -timesplitters
map maker-timesplitters-akin to halo 3s forge
online halo 2 -i think
multiplayer -goldeneye
multiplayer with ai-duke nukem 64
coop -hexen 64 /dukenukem 64
legendary mode -goldeneye- had 007 mode which is the equivielent but you can change the settings so ya,
co op mission mode-perfect dark duke nukem 64 isnt mission based so i cant say that one was the first
counter op-i think perfect dark was the first may be the only where one player can be the bad guy and one player is the good guy
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