@uninspiredcup:
Ghost Babel plays similarly to Metal Gear 2: Solid Snake, but with the addition of MGS1's cover mechanic. But yeah, the GBC hardware that Ghost Babel was running on was very limited, more so than the MSX2 hardware that Metal Gear 1 & 2 ran on.
@asnakeneverdies:
The Metal Gear canon starts like this:
- Metal Gear (MG1) - MSX
- Metal Gear 2: Solid Snake (MG2:SS) - MSX
- Metal Gear Solid (MGS1) - PS1
- Metal Gear Solid 2: Sons of Liberty (MGS2) - PS2
The NES MG1 is not canon, due to how much it changed the gameplay and story of the original MSX MG1. Ghost Babel is also not canon, due to taking place in an alternate timeline set after MG1... though there is a fan-theory that Ghost Babel is a virtual simulation that "Jack" (a.k.a. Raiden) played some time before MGS2.
MG2:SS was a massive improvement over MG1, but MG2:SS was never officially released in the West for over a decade (up until its inclusion in MGS3 Subsistence). But because MG2:SS didn't release in the West, Kojima took the liberty of repeating many of the gameplay and plot elements of MG2:SS in its sequel MGS1. In other words, MGS1 wasn't as big a leap as many gamers thought.
Also, you can't really separate the two MSX games from the Solid series, as MG1 and MG2:SS are central to the entire series: MGS1 is a direct sequel to MG2:SS, while MGS 3 & 5 are prequels to MG1. In other words, the MSX games are what tie the whole MGS series together.
Log in to comment