[QUOTE="MADVLAD123"][QUOTE="HoldThePhone"][QUOTE="MADVLAD123"][QUOTE="HoldThePhone"][QUOTE="MADVLAD123"] [QUOTE="SmoothMoved"]Oh snap its beta 0_0 ... Will it ever end lemmings .HoldThePhone
Do you not know what a beta is? It's a stage in development. There's Pre-Alpha, Alpha, Pre-Beta, Beta, and then there's Gold (where the game is finished). Might wanna change that signiature before more people see it and laugh at you.
Bungie pretty much already confirmed that the Beta is what you are getting in the full version save for watever glitches need to be worked out (and new weapons, maps etc..) Graphics are pretty much final.
link of this so called confirmation?
I have no idea how to find it, it was a thread that quoted a bungie dev and gave a link.
can you give me a link to that thread?
The game looked similar enough to "Halo 2" to prompt someone to ask O'Connor if the beta's graphics were final. "The graphics are going to improve," he said, "but honestly, this is pretty representative of how multiplayer is going to look." He suggested people look at "Halo 3" and "Halo 2" side by side to see a dramatic difference, but he acknowledged that the new game wasn't going to have some of the wild graphical effects seen in other leading-edge video games. "We still try to keep the 'Halo' aesthetic," he said. "There's not much point in us filling the battlefield with smoke or grit or grime. 'Halo' is a very tactical shooter and people like to see where they're shooting."
http://www.mtv.com/news/articles/1559460/20070514/id_0.jhtml
so i guess single player may look better, but yeah.Â
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Well he says that the graphics will improve in the first quote there. And they basically say at the end that they will keep the old Halo art style. That's basically all he was saying.
They say that the BETA is PRETTY representative to the final product (and it is not specified wether he is talking about graphics or gameplay) and they will make some improvements here and there.
Single player though, like all other games, will be a great looking game.
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