[QUOTE="cowgriller"][QUOTE="wayne_kar"] still don't agree but thank for explaining. wayne_kar
can i try my guess to what he was thinking? this gen is made up primarily of sequels and games with short campaigns (6-10 hours). tbh, most games are not worth the $60 asking price. there are a few games that are worth the price, but there are still a lot more that are not. for instance, the CoD series, short 6 hour campaigns that are just last years game with a new skin; guitar hero, did we really need 5 of them? couldn't they just add more music tracks to the older title instead of making a "new" version with more gimmicks? same goes for rock band.
then there are games that are too ambitious and promise to give gameplay and storytelling a huge jump, only to flop. examples, alone in the dark, to an extent killzone 2 (failed to sell very well despite its 4 year hype cycle. *gets flame shield*), lair (there have to be more 360 games that fit this category but i can't seem to think of any right now, so if you or anyone else would like to add to the "ambitious fail" category, please do so.)
i still don't find this gen boring though. i've never found any gen boring. if i found gaming boring i wouldn't bother anymore. id be stupid to... right.it's not so much that the games are boring, it's that they have little replay value or incentive to replay the game. look at assassins creed. the game is fun the first time around, but gets boring and repetitive when you try to replay the game. mass effect is similar but only for the side quests.
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