Why are so many Pro games 30fps or not 4k?

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PAL360

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#51 PAL360
Member since 2007 • 30574 Posts

Pro is not poweful enough for 4k with current gen graphics. It should be use to perfect native 1080p games with better effects, higher framerates, etc.

Battlefield 1, Tomb Raider and Infamous are the perfect examplesof how it should be used, imo.

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CrashNBurn281

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#52 CrashNBurn281
Member since 2014 • 1574 Posts

Because it is a budget PC specced console. What did you really expect from a 400 dollar console?

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dotWithShoes

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#53 dotWithShoes
Member since 2006 • 5596 Posts
@stereointegrity said:

im pretty sure the final dev kits arent out yet for the pro. but then again developers haven't had alot of time with the hardware

I'm pretty sure that's a horrible, and incorrect excuse for the pro.

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PimpHand_Gamer

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#54 PimpHand_Gamer
Member since 2014 • 3048 Posts

@putaspongeon said:

Because they want to keep the frame rate consistent for online play since otherwise it's an arms race on who can get better framerate.

More like getting under 16ms of lag. The only thing that matters in regards to frame rates are the dips. Problem is console owners have no real clue what their real time frame rate is per second. All they want to hear is 60fps which is now being used as marketing BS.

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Guy_Brohski

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#55  Edited By Guy_Brohski
Member since 2013 • 2221 Posts

The PS4 "Pro" is like two PS4's duct taped together, so of course it's not going to be 60fps and native 4K. Only when the much superior Scorpio hits will we finally see a plethora of native 4K games on a console.

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PutASpongeOn

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#56 PutASpongeOn
Member since 2014 • 4897 Posts

@pimphand_gamer said:
@putaspongeon said:

Because they want to keep the frame rate consistent for online play since otherwise it's an arms race on who can get better framerate.

More like getting under 16ms of lag. The only thing that matters in regards to frame rates are the dips. Problem is console owners have no real clue what their real time frame rate is per second. All they want to hear is 60fps which is now being used as marketing BS.

That's objectively wrong, the only thing that matters are dips? Fucking bullshit.

It's objectively better to have a stable 60fps than a stable 30fps, especially when it really comes to count like in hack and slash games and stuff like dark souls.

God of War 3 is objectively better on merit of it's higher settings on ps4 than it was on the ps3.

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Commiesdie

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#57 Commiesdie
Member since 2006 • 372 Posts

It is plain simple Sony can not make powerful hardware to save its life

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VFighter

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#58 VFighter
Member since 2016 • 11031 Posts

@Commiesdie: Yet they have the most powerful consoles on the market since 2006, so I guess MS is even worse in your eyes?

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Commiesdie

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#59 Commiesdie
Member since 2006 • 372 Posts

@vfighter: ps3 is not more powerful then 360 not by a long shot. Ps4 is more powerful then xbox1 but only by a 10% margin

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sukraj

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#60  Edited By sukraj
Member since 2008 • 27859 Posts

this thread sucks

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megla

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#61 megla
Member since 2016 • 49 Posts

Looks like Xboners are trying waaaay too hard!

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ni6htmare01

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#63 ni6htmare01
Member since 2005 • 3990 Posts

Because is a weak system? I guess you have to wait till next gen to see true 4K and 60 fps..

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Vaidream45

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#65  Edited By Vaidream45
Member since 2016 • 2116 Posts

Cuuuuuuuz the pro sucks lol.

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APiranhaAteMyVa

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#66  Edited By APiranhaAteMyVa
Member since 2011 • 4160 Posts

Design decision.

30fps= more cinematic

Also 4k checkerboard = full 4K due to Sony superior engineering, so full 4K is a waste of resources.

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MonsieurX

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#67 MonsieurX
Member since 2008 • 39858 Posts

necrothread

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SecretPolice

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#68 SecretPolice
Member since 2007 • 45685 Posts

:P