Why aren't more devs jumping on board with the Wii?

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nervmeister

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#1 nervmeister
Member since 2005 • 15377 Posts
Aren't devs usually attracted to the console that sells the most? Yet this gen, most of the big devs are hovering around the 360 and PS3 despite them not selling as much. I thought software devs were in it for the profit. So what gives?
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All_that_is_Man

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#2 All_that_is_Man
Member since 2008 • 2044 Posts

Aren't devs usually attracted to the console that sells the most? Yet this gen, most of the big devs are hovering around the 360 and PS3 despite them not selling as much. I thought software devs were in it for the profit. So what gives?nervmeister

 

You see dev's enjoy making fun games....and most game on the wii arn't fun....hence why they don't make them for the wii

 

Second.....Dev's like challenging themselves to make a very pretty game.....and they can't do that on the wii

 

 

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nervmeister

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#3 nervmeister
Member since 2005 • 15377 Posts

[QUOTE="nervmeister"]Aren't devs usually attracted to the console that sells the most? Yet this gen, most of the big devs are hovering around the 360 and PS3 despite them not selling as much. I thought software devs were in it for the profit. So what gives?All_that_is_Man

 

You see dev's enjoy making fun games....and most game on the wii arn't fun....hence why they don't make them for the wii

 

 

 

So what you're saying is if a dev like Epic or Insomniac were to make an IP on the Wii, it would automatically be boring and/or tedious? What kind of logic is that?
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All_that_is_Man

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#4 All_that_is_Man
Member since 2008 • 2044 Posts

No, but It most likely would .....

 

and it wouldn't be as fun as its ps3/360 counter parts....

 

and since it would most definitely be shooter....well actually it would suck on the wii I take back the no I said in sentence one

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SSCyborg

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#5 SSCyborg
Member since 2007 • 7625 Posts
They want to make games. That's why.
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EuroMafia

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#6 EuroMafia
Member since 2008 • 7026 Posts
Power. They wanna move on to better hardware. Unfortunately Wii is just a little better than last gen hardware, but that's no ****ing excuse for cheap cash-ins.
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redmetal86

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#7 redmetal86
Member since 2006 • 1123 Posts

Second.....Dev's like challenging themselves to make a very pretty game.....and they can't do that on the wii

All_that_is_Man

if thats the case, then it sounds like the wii is perfect for devs. since the wii's hardware isnt as powerful as the other consoles, it would be much more of a challenge to make a pretty game on the wii than it would be on the 360 or ps3.

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jharv

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#8 jharv
Member since 2007 • 1774 Posts
They're scared to compete with Nintedo's first party.
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zaid55

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#9 zaid55
Member since 2005 • 1132 Posts
Software sales on the Wii are crap other then what nintendo throws out and maybe aone developer here and there.
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NeoGen85

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#10 NeoGen85
Member since 2003 • 4270 Posts

Power. They wanna move on to better hardware. Unfortunately Wii is just a little better than last gen hardware, but that's no ****ing excuse for cheap cash-ins.EuroMafia

Thank you! I was hoping someone would get to this. The developers feel that some of the ideas they have can't be executed on the Wii properly. It's all about prioritizing. At the sametime if a developer had a large budget, with a grade A team from their company working on a new Wii game; the chances of it success would be great. Especially with the install base. Then again, the Xbox 360 software has huge attachment rate, and it far exceeds the install base of the Xbox 360. So I can understand why 3rd party developers create more big budget games on the PS3 and Xbox 360. Those two console might not sell as much as the Wii, but the games sell more then those appearing on Nintendo's console.

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redmetal86

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#11 redmetal86
Member since 2006 • 1123 Posts


They're scared to compete with Nintedo's first party.jharv

now seems like a perfect time as any to release stuff for the wii without worrying about first party titles. all nintento has right now is wii music and animal crossing in terms of first party.  with a new zelda, mario, whatever two or more years from now, unless you count those wii-makes, theres a wide open space to be flled by third parties. then again, i guess they would needed to have games already planned/in development or nearly finished for them to be out by now or in the near future.

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Snake_raider

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#12 Snake_raider
Member since 2008 • 579 Posts
most good devs who make good games that are rated m or t and the majority of the wii consumers is under 10 years old
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redmetal86

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#13 redmetal86
Member since 2006 • 1123 Posts

most good devs who make good games that are rated m or t and the majority of the wii consumers is under 10 years old Snake_raider

isnt that pretty much the same for all consoles? the age thing i mean. you cant say no, because online games can be used as a counter. the one good thing about the wii initially having a lack of voice chat. you couldnt hear any kids online. even if you were playing against kids, you wouldnt and couldnt know. now thats all ruined. there better be a mute function on that damn thing. anywho,  did you all forget that you played video games as a kid too?

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JPOBS

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#14 JPOBS
Member since 2007 • 9675 Posts
360 has the most 3rd party sales thats why
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Snake_raider

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#15 Snake_raider
Member since 2008 • 579 Posts

[QUOTE="Snake_raider"]most good devs who make good games that are rated m or t and the majority of the wii consumers is under 10 years old redmetal86

isnt that pretty much the same for all consoles? the age thing i mean. you cant say no, because online games can be used as a counter. the one good thing about the wii initially having a lack of voice chat. you couldnt hear any kids online. even if you were playing against kids, you wouldnt and couldnt know. now thats all ruined. there better be a mute function on that damn thing. anywho,  did you all forget that you played video games as a kid too?

i wasnt making fun of kids i was just saying that thats why they wont make games for the wii because it wont appeal to the majority of the wii consumers 

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REforever101

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#16 REforever101
Member since 2005 • 11223 Posts

Some devs have what you'd call "pride" in their games

they want them to be good, non watered down, non party game, non pathetic pieces of trash.

the wii can't provide that. honest to god, i've never really regretted buying a system before i got my wii. damn, that was a real waste of 2 hundred bucks. brawl is fun though....

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ng1234

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#17 ng1234
Member since 2007 • 596 Posts
Because you're in for a risky business trying to compete with Nintendo's super quality line-up.
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KungfuKitten

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#18 KungfuKitten
Member since 2006 • 27389 Posts
It's like they figure nintendo's time is up. It's time for them to go. But they just won't go and are having huge success by themselves.
Even if the wii would turn into a really powerful console with its userbase this instant do You honestly feel that the devs would jump onto it? I don't think that.
They ridiculed the thing, put it in a corner. It's now 'the casual console'. Don't tell me nintendo made it a casual console. They make the games, the console offers the possibilities. Luckily not all devs are alike.

As illogical as it may sound i think the reason is a combination of everything mentioned here. Developers consist of people and they are just as biased as You and i. We can use common logic and sense but at some point it ends. Any decision becomes a very personal thing. Sure i can predict what card someone would pick from my hand, but only when they are reacting and not deciding.
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Mckenna1845

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#19 Mckenna1845
Member since 2005 • 4410 Posts

Power. They wanna move on to better hardware. Unfortunately Wii is just a little better than last gen hardware, but that's no ****ing excuse for cheap cash-ins.EuroMafia

actually thats the perfect excuse for cheap cash-ins. Low dev cost, so small budget devs can make alot of games for a much cheaper cost then ps3/360. Like the devs who keep making ski, bowling, dancing can't remember the proper name of the games but its the same company producing them, and they come out like every month. Nintendo should acquire a couple of talented devs to make a game or two. I don't mean buy a dev, just pay them for making a game. 

Also nintendo have had problems with 3rd partys since they stupidly used cartridges for n64, so they only have themselves to blame.

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mr_mozilla

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#20 mr_mozilla
Member since 2006 • 2381 Posts

Yeah, one would suppose that with rising development costs making games with last gen graphics on the Wii with the biggest userbase would be more atrractive.

But the 360 is still the sales beast even with a smaller user base, not to mention when they make a game for 360, PS3 or PC they can rather easily port it across all 3 platforms expanding thecustomer base even further.

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ninjaxams

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#21 ninjaxams
Member since 2004 • 7500 Posts
really? honostly? roflroflrofl
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GundamGuy0

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#22 GundamGuy0
Member since 2003 • 10970 Posts

360 has the most 3rd party sales thats whyJPOBS

 

Perhaps because it has the most 3rd party developers too? 

If they make it we will buy it... ... why don't they make it? That's the question... 

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DealRogers

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#23 DealRogers
Member since 2005 • 4589 Posts

Here is why:

Games like MGS, Halo and Final Fantasy (PS3,Xbox 360) still sell very well and even better than the previous generation.

But the Wii sells even better because it brings out a new market of casual people combined with Nintendo franchises fans.

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GundamGuy0

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#24 GundamGuy0
Member since 2003 • 10970 Posts

Here is why:

Games like MGS, Halo and Final Fantasy (PS3,Xbox 360) still sell very well and even better than the previous generation.

But the Wii sells even better because it brings out a new market of casual people combined with Nintendo franchises fans.

DealRogers

MGS 4, and Halo 3 did not out sell their previous counterparts... 

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Hexagon_777

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#25 Hexagon_777
Member since 2007 • 20348 Posts

Software sales on the Wii are crap other then what nintendo throws out and maybe aone developer here and there.zaid55

Wasn't that disproven ages ago? Xbox 360 > Wii > PlayStation 3 in terms of software sales. 

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mdisen2

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#26 mdisen2
Member since 2005 • 1133 Posts
They are, it just hasn't started yet.
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GundamGuy0

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#27 GundamGuy0
Member since 2003 • 10970 Posts

[QUOTE="zaid55"]Software sales on the Wii are crap other then what nintendo throws out and maybe aone developer here and there.Hexagon_777

Wasn't that disproven ages ago? Xbox 360 > Wii > PlayStation 3 in terms of software sales. 

Wii and 360 are close on software sales... I think the Wii even moved more software last Christmas... 

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Hexagon_777

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#28 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Hexagon_777"][QUOTE="zaid55"]

Software sales on the Wii are crap other then what nintendo throws out and maybe aone developer here and there.GundamGuy0

Wasn't that disproven ages ago? Xbox 360 > Wii > PlayStation 3 in terms of software sales. 

Wii and 360 are close on software sales... I think the Wii even moved more software last Christmas... 

From what I remember regarding that chart I saw, the Wii has the best balance between 1st party and 3rd party software sales as well. 

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Kratos_OMEGA

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#29 Kratos_OMEGA
Member since 2007 • 2872 Posts
Fallout 3 on Wii? LOL.
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goblaa

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#30 goblaa
Member since 2006 • 19304 Posts

There are a few reasons.

- Devs don't want to compete with nintendo as  many people won't buy a game no matter how good it is if it deosn't say 'nintendo' on the cover.

- Devs feel that only the petz demographic exists on the wii.

- Most devs are very late to getting wii development started.

Note: Thje wii does have the highest third party software sales this gen.

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Dadoc248

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#31 Dadoc248
Member since 2008 • 42 Posts

Because you're in for a risky business trying to compete with Nintendo's super quality line-up. ng1234

really ?

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lancea34

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#32 lancea34
Member since 2007 • 6912 Posts

- Devs don't want to compete with nintendo as  many people won't buy a game no matter how good it is if it deosn't say 'nintendo' on the cover.

goblaa

Then why did Guitar Hero 3, Resident Evil 4, Umbrella Chronicles, Sonic and others sold 1 million+.

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foxhound_fox

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#33 foxhound_fox
Member since 2005 • 98532 Posts
My guess is low-powered hardware. Power advancement is important to game advancement. Sure, the waggle-stick is innovative but with greater hardware power the full potential of the thing could have been realised. The Wii was a gimmick to re-establish Nintendo in the mainstream and supply a good foundation of profits in order to build off.

My personal hope is that the next generation Nintendo system sees powerful hardware coupled with a proper, full motion controller as well as reinvigorating of the old game formulas along with the addition of substantial narrative and the supplantation of the tired elements.
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Recca168

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#34 Recca168
Member since 2004 • 225 Posts
The wii has the greatest number of consoles sold but one thing i wonder about is how often are they being used. I'm one of the guys that did get a wii when it was first released. It was fun for a bit, after a while it was just something to goof around with when friends were over... for almost the last year now its been collecting dust. If they're just in people's houses and not being played it won't really matter how many consoles they've sold.
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SapSacPrime

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#35 SapSacPrime
Member since 2004 • 8925 Posts
It is a good question, I assumed that once they saw these sales and with the fact it is easy to program compared to the HD consoles developers would be climbign over each other to get games out on the Wii, but all we are seeing in abundance are a lot of casual games and young kid stuff. I would imagine that software companies do not think a high enough ratio of conventional gamers own the Wii compared to the new wave of casual gamers, which there is probably a lot of truth to.
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espoac

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#36 espoac
Member since 2005 • 4346 Posts
Because of the Wii's "innovative" control scheme and graphical limitations it's practically necessary to have a separate development team to make a quality Wii multiplat. Combine that with the fact that nearly the only Wii games that sell well are mingame collections and first-party titles and it's no surprise at all that third parties don't care about Wii. Nintendo shouldn't have expended all of its first-party resources so early. Or at least it could have secured some substantive 3rd party exclusives.
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JLF1

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#37 JLF1
Member since 2005 • 8263 Posts

[QUOTE="GundamGuy0"][QUOTE="Hexagon_777"]

Wasn't that disproven ages ago? Xbox 360 > Wii > PlayStation 3 in terms of software sales.

Hexagon_777

Wii and 360 are close on software sales... I think the Wii even moved more software last Christmas...

From what I remember regarding that chart I saw, the Wii has the best balance between 1st party and 3rd party software sales as well.


I think your right about that but the problem is that they can port it quickly to the PS3.

A dev might think that they can sell 800k in the Wii with an exclusive game but 1000K on the 360 and then do a quick port to the PS3 and get another 400K and perhaps even a PC port for couple of more 100K.

Nintendo made it easy for small developers and indy devs to develop games on the Wii but then they can't really have it on other systems (except for very few exception like World of Goo). The bigger developers however might see the cheaper development on the Wii tempting but then it will be a Wii exclusive which could lead to less money in the long-run. It's up to the devs if they want to spend money making exclusive Wii games or have it on three other systems as a multiplat.
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KungfuKitten

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#38 KungfuKitten
Member since 2006 • 27389 Posts
The wii has the greatest number of consoles sold but one thing i wonder about is how often are they being used. I'm one of the guys that did get a wii when it was first released. It was fun for a bit, after a while it was just something to goof around with when friends were over... for almost the last year now its been collecting dust. If they're just in people's houses and not being played it won't really matter how many consoles they've sold.Recca168


If a good game came along You wouldn't get it because the system hasn't been turned on for a while?
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Mlauthemighty

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#39 Mlauthemighty
Member since 2008 • 420 Posts

There's a certain prestiege involved in making the most technologically advanced game available and the wii can't deliver in that regard.

Personally I see that as justice. I find both the 360 and the ps3 great but I seriously dislike the old wine in new bottles called the Wii and I've been playing games too long to prefer getting to waggle a stick over superior control.

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Hexagon_777

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#40 Hexagon_777
Member since 2007 • 20348 Posts


There's a certain prestiege involved in making the most technologically advanced game available and the wii can't deliver in that regard.

Personally I see that as justice. I find both the 360 and the ps3 great but I seriously dislike the old wine in new bottles called the Wii and I've been playing games too long to prefer getting to waggle a stick over superior control.

Mlauthemighty

Only Crytek seems to really be following that goal. :?

Furthermore, only the PC can deliver on that criterion. :?

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Zhengi

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#41 Zhengi
Member since 2006 • 8479 Posts

They're starting to realize their mistake as they sustain more and more losses.  Look at Dead Space.  It barely cracked the top 10 last month on the NPDs, but it sold some 230k units only.  That is massive losses to a pub like EA who has already posted losses of $310 million the last fiscal quarter.

More than anything, those companies like money above all else.  They're starting to realize which side of their bread is buttered and they're moving more resources towards Wii development.  Japanese devs have already started this trend with companies like Marvelous bringing out a slew of games in 2009.

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Teuf_

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#42 Teuf_
Member since 2004 • 30805 Posts

They're starting to realize which side of their bread is buttered and they're moving more resources towards Wii development. 

Zhengi


They are?  Which devs specifically?  People have been saying this since the Wii came out and I haven't seen it materialize into much.
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Zhengi

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#43 Zhengi
Member since 2006 • 8479 Posts

Because of the Wii's "innovative" control scheme and graphical limitations it's practically necessary to have a separate development team to make a quality Wii multiplat. Combine that with the fact that nearly the only Wii games that sell well are mingame collections and first-party titles and it's no surprise at all that third parties don't care about Wii. Nintendo shouldn't have expended all of its first-party resources so early. Or at least it could have secured some substantive 3rd party exclusives.espoac

Nintendo made about $1.1 billion or so in profit last quarter.  I think they know what they're doing better than you are, especially considering that Mario Kart Wii and Wii Fit are still charting in the top 10 month to month.

The failure is entirely with 3rd party devs.  Nintendo gave them a window to release games during the holiday season to make money and they squandered it.  Now, Nintendo has an extra year to bring out more games and the competition will be even more fierce next year.  This is just bad business management by quite a few devs.

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Wasdie

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#44 Wasdie  Moderator
Member since 2003 • 53622 Posts
Its exactly what I said would happen. The Wii doesn't have power. Developers need more CPU power and more GPU power to make the games they really want.
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Zhengi

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#45 Zhengi
Member since 2006 • 8479 Posts
[QUOTE="Zhengi"]

They're starting to realize which side of their bread is buttered and they're moving more resources towards Wii development. 

Teufelhuhn



They are?  Which devs specifically?  People have been saying this since the Wii came out and I haven't seen it materialize into much.

Mostly the Japanese devs at this time.  Marvelous, Namco, Sega, Capcom, and others.  SE is realizing that development of FFXIII is costing them massive amounts of money and that's why they pulled team members from FF Versus XIII to help out with that project and they made the game multiplat.  This has also decided the course of their games as much of their focus has been placed on releasing handheld games and remakes because they can't afford to put more projects on consoles because of the costs of FFXIII.

Also, if you would have paid any attention before and during TGS in the month of October, you would have seen all the games that Japanese devs were offering on the Wii.  It's just more convenient for people to ignore them because the 360 and PS3 showings weren't as hot.

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BoloTheGreat

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#46 BoloTheGreat
Member since 2008 • 3483 Posts

Because you're in for a risky business trying to compete with Nintendo's super quality line-up. ng1234

ok first of all :lol: at that comment

The real reason is power;

The big devs have a vision of what they want to do, they want to make games with in depth story, a huge scope and preferably good graphics to tie this altogether. Devs tend to have vision, rightly or wrongly they see this as their art, their baby. To be frank they don't want to strangle its potential at birth;

The wii has the graphical power of a lemon, we all know this. Devs like to push bounderies;

the wii can't have realistic expressive character models that can help bring a story to life (see mass effect ot MGS4);

they can't really have big detailed immersive enviroments that put you in the right mood and give a grand scale (see fallout 3, STALKER etc).

They can't have that many enimies on screen so can't achive a sense of being assaulted by an army (see heavenly swrond or Gears of war2 or RE5 (hehe the wii can't even handel the title screen capcom has said:P)).

They can't have great physics so you wont be ablt to swing rag-dolls gayly (as in happily) through the air like you can in HL2 or Bioshock.

and least but not least they will never look as pretty as HD games, which is important in a next-gen console. 

 

Devs also like to have great online play (see CoD4, Halo3, RE2, TF2) and thwe wii uses 'freind codes' (shudders) and has n overall laughable online compared to PSN or XBL

Overall the Wii is just to constricting to a big Dev, they did all this last gen minus the waggle, if you look at wii ports of HD games like F.U. you will see just how gimped wii games can be. 

 

 

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Zhengi

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#47 Zhengi
Member since 2006 • 8479 Posts

[QUOTE="ng1234"]Because you're in for a risky business trying to compete with Nintendo's super quality line-up. BoloTheGreat

ok first of all :lol: at that comment

The real reason is power;

The big devs have a vision of what they want to do, they want to make games with in depth story, a huge scope and preferably good graphics to tie this altogether. Devs tend to have vision, rightly or wrongly they see this as their art, their baby. To be frank they don't want to strangle its potential at birth;

The wii has the graphical power of a lemon, we all know this. Devs like to push bounderies;

the wii can't have realistic expressive character models that can help bring a story to life (see mass effect ot MGS4);

they can't really have big detailed immersive enviroments that put you in the right mood and give a grand scale (see fallout 3, STALKER etc).

They can't have that many enimies on screen so can't achive a sense of being assaulted by an army (see heavenly swrond or Gears of war2 or RE5 (hehe the wii can't even handel the title screen capcom has said:P)).

They can't have great physics so you wont be ablt to swing rag-dolls gayly (as in happily) through the air like you can in HL2 or Bioshock.

and least but not least they will never look as pretty as HD games, which is important in a next-gen console. 

 

Devs also like to have great online play (see CoD4, Halo3, RE2, TF2) and thwe wii uses 'freind codes' (shudders) and has n overall laughable online compared to PSN or XBL

Overall the Wii is just to constricting to a big Dev, they did all this last gen minus the waggle, if you look at wii ports of HD games like F.U. you will see just how gimped wii games can be. 

 

 

But if devs think innovatively about how best to use the controls, you'll get gems like Pro Evo 2008, Godfather, and No More Heroes.  This isn't to say that graphics aren't important, but immersive controls that have been well thought out does bring a different experience.

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tskeeve

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#48 tskeeve
Member since 2004 • 667 Posts
[QUOTE="BoloTheGreat"]

[QUOTE="ng1234"]Because you're in for a risky business trying to compete with Nintendo's super quality line-up. Zhengi

ok first of all :lol: at that comment

The real reason is power;

The big devs have a vision of what they want to do, they want to make games with in depth story, a huge scope and preferably good graphics to tie this altogether. Devs tend to have vision, rightly or wrongly they see this as their art, their baby. To be frank they don't want to strangle its potential at birth;

The wii has the graphical power of a lemon, we all know this. Devs like to push bounderies;

the wii can't have realistic expressive character models that can help bring a story to life (see mass effect ot MGS4);

they can't really have big detailed immersive enviroments that put you in the right mood and give a grand scale (see fallout 3, STALKER etc).

They can't have that many enimies on screen so can't achive a sense of being assaulted by an army (see heavenly swrond or Gears of war2 or RE5 (hehe the wii can't even handel the title screen capcom has said:P)).

They can't have great physics so you wont be ablt to swing rag-dolls gayly (as in happily) through the air like you can in HL2 or Bioshock.

and least but not least they will never look as pretty as HD games, which is important in a next-gen console. 

 

Devs also like to have great online play (see CoD4, Halo3, RE2, TF2) and thwe wii uses 'freind codes' (shudders) and has n overall laughable online compared to PSN or XBL

Overall the Wii is just to constricting to a big Dev, they did all this last gen minus the waggle, if you look at wii ports of HD games like F.U. you will see just how gimped wii games can be. 

 

 

But if devs think innovatively about how best to use the controls, you'll get gems like Pro Evo 2008, Godfather, and No More Heroes.  This isn't to say that graphics aren't important, but immersive controls that have been well thought out does bring a different experience.

@ Zhengi

Sure, I'd agree with that statement, but I don't think that even well-thought out and implemented controls change the experience enough to sacrifice great online + good physics/graphics/immersive atmosphere.  I also am not convinced that for games besides FPS, RTS (maybe), and a 1:1 fighter that the Wii's control scheme would be superior, thus negating the one advantage it is supposed to have.  I think that we're putting way too much emphasis on control scheme, when to be perfectly honest, it shouldn't make that much of a difference.  Sure, a 1:1 star wars lightsabre game would be really cool, but when is that going to happen (and NOT suck, at that)?  I'm not saying that the Wii has bad games or that it will never have good games, but the platform itself is inherently gimped when it comes to things that most game developers would LIKE to take advantage of.  I honestly feel that a lot of development for the Wii is more often than not a waste of resources that could have been spent on a better 360/PS3/PC version (excluding games that rely heavily on the Wii's control scheme for core gameplay -- of which there are very few). Atmosphere and immersiveness, online gameplay, physics -- these are all important to me, and a lot of other gamers, which is why I have strayed away from the Wii so far.

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#49 farnham
Member since 2003 • 21147 Posts

most of the devs banked on the PS3

 

the games we are seeing now have started development before the wii was even on the market..

 

you will see a huge shift in development resources in 2009 and we are already seeing it in japan 

 

[QUOTE="Zhengi"]

They're starting to realize which side of their bread is buttered and they're moving more resources towards Wii development. 

Teufelhuhn
 

They are?  Which devs specifically?  People have been saying this since the Wii came out and I haven't seen it materialize into much.

 

prominent examples would be

 

capcom with Monsterhunter 3

 

bandai namco with fragile and tales of destiny 3

 

koei with sengoku musou 3 

 

fatal frame 4, tenchu 4 or muramasa as well as no more heroes or madworld would be other examples 

 

how is that surprising, 3rd party software sells terribly in wii

the 360 sells the most software 

-Mad_Rhetoric-

 

not really

 

in america maybe

 

but not in japan and not in europe 

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#50 -Mad_Rhetoric-
Member since 2008 • 1765 Posts

how is that surprising, 3rd party software sells terribly in wii

the 360 sells the most softwareÂ