Why can't 360 run a game like Crysis?

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HappyAppe

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#1 HappyAppe
Member since 2003 • 1543 Posts
I'm not trying to instigate any sort of argument here. I'm pretty sure 360 couldn't run crysis. I'd just like computer tech savy people to tell me what exactly it is that 360 hardware is missing to run a game like Crysis (whatw would the 360 need at this point to run it?)...just curious thats all. Thanks!
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cobrax75

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#2 cobrax75
Member since 2007 • 8389 Posts
RAM.
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Dante2710

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#3 Dante2710
Member since 2005 • 63164 Posts
not enough Ram
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Zeliard9

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#4 Zeliard9
Member since 2007 • 6030 Posts
It's the lack of RAM that really hurts consoles, mostly.
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Wartzay

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#5 Wartzay
Member since 2006 • 2036 Posts

Because the levels are miles across. RL miles.

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AIH_PSP

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#6 AIH_PSP
Member since 2005 • 2318 Posts
It's missing the processing power (the CPU power), the RAM memory (360 only has 512MB), it's missing a GPU powerful enough, and the shared RAM cannot even hold most of the textures. When I checked on low settings, it took up 640MB.
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OhSnapitz

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#7 OhSnapitz
Member since 2002 • 19282 Posts
Of course the 360 could run Crysis... ALthough it'll look very bland compared to the PC Version. I magine if it looked similar to COD4.
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catlin_czirr

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#8 catlin_czirr
Member since 2007 • 2545 Posts
Because not even a PC can run it yet.....
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Zeliard9

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#9 Zeliard9
Member since 2007 • 6030 Posts

Of course the 360 could run Crysis... ALthough it'll look very bland compared to the PC Version. I magine if it looked similar to COD4. OhSnapitz

If they kept the open world it would probably look worse than CoD4. Oblivion chugs on consoles and doesn't have 10% of the stuff going on that Crysis does, especially in terms of physics and post-processing.

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TrailorParkBoy

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#10 TrailorParkBoy
Member since 2006 • 2922 Posts
The only limiting factor is RAM/VRAM, Your average Gaming PC has about 2 Gigs of RAM and a video card with its own Video RAM while a 360 only has 512 Megs of RAM that also has to be shared with the video card (PC=2+VRAM, 360=.5 in total) but they could easily scale it so it would run on a 360 and it probable will be ported eventually or at least imo.
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Impex

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#11 Impex
Member since 2005 • 5532 Posts
Because then the console would be more expensive, to allow more ram, which defeats the purpose of a cheaper console. Crysis sure as hell looks amazing, but it'll cost ya.
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OhSnapitz

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#12 OhSnapitz
Member since 2002 • 19282 Posts

[QUOTE="OhSnapitz"]Of course the 360 could run Crysis... ALthough it'll look very bland compared to the PC Version. I magine if it looked similar to COD4. Zeliard9

If they kept the open world it would probably look worse than CoD4. Oblivion chugs on consoles and doesn't have 10% of the stuff going on that Crysis does, especially in terms of physics and post-processing.

Well Obviously they'd have to chop the levels up... But it could be done.. Infact don't be surprised when it is done... ;)

But I must say those Crysis gameplay picks are breathtaking... I can't imagine the 360 doing that (to that level) unless it had some sort of hidden powa..

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BobHipJames

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#13 BobHipJames
Member since 2007 • 3126 Posts

Honestly, Crytek has given really self-contradictory comments on whether the next-gen consoles would be able to run Crysis.

Sometimes they can't, other times they're considering porting....

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Spite_Ninja

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#14 Spite_Ninja
Member since 2007 • 132 Posts

it would be dumbed down

360 was developed with 2004-2005 tech

could the best commercially available comp run crysis with 2004 specs?

meaning a 3ghz or so P4, 1gbram with an average 256 card?

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Cali3350

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#15 Cali3350
Member since 2003 • 16134 Posts
The CPU and GPU are enough to run Crysis at some level. When we say "The 360 cant run Crysis" we dont mean its hardware cant physcially run te code acceptably, it can. There is just not enough RAM in the console though. You cannot fit a single level of Crysis into 512mb of ram.
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actionquake

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#16 actionquake
Member since 2007 • 335 Posts
It lacks the system RAM, CPU processing power, GPU processing power and GPU RAM. The 360 could run Crysis the same way that the Wii could run Gears of War, ie not very well.
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michael098

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#17 michael098
Member since 2006 • 3441 Posts

It's missing the processing power (the CPU power), the RAM memory (360 only has 512MB), it's missing a GPU powerful enough, and the shared RAM cannot even hold most of the textures. When I checked on low settings, it took up 640MB.AIH_PSP

The cpu in the 360 is not whats holding back the 360, a more powerful gpu would help but the main reason is RAM!!!!

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michael098

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#18 michael098
Member since 2006 • 3441 Posts
But even with 3gb of ram the 360 could still not run crysis the way it was meant to be played, i don't think any current pc hardware can.
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primetime2121

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#19 primetime2121
Member since 2004 • 3953 Posts
no PC right now can max out Crysis....unlike what most PC gamers said before the game came out that is would be easy to max out Crysis...I will wait till next year to get a new computer that can max out Crysis
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deactivated-5f26ef21d6f71

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#20 deactivated-5f26ef21d6f71
Member since 2006 • 2521 Posts
I'm no developer. But the porting of Crysis on to 360 or PS3 seem possible, but not without any extreme downgrade or if devs play thier cards right, and build a Console Crysis version built from the ground up, anything is possible.
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redneckdouglas

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#21 redneckdouglas
Member since 2005 • 2977 Posts
It takes more than $299 to run it. Fun > Silly advanced ingame tech.
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XxHeliosxX

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#22 XxHeliosxX
Member since 2007 • 110 Posts

I am actually a firm believer that the 360 would be able to run Crysis.

I remember on the First Xbox games like Doom, Half Life 2, Far Cry, and Chronicles of Riddick pushed the system itself

to new boundarys so why can't Crysis do the same thing for 360 and PS3?

I mean I'm not saying that the game will look nearly as good as it can on my gaming rig or anyone elses for that matter, but

it would be cool to see the tricks developers use to make the game look as visually appealing as possible while pushing both

consoles to their limits.

It's a win win for both gamers and developers in my eyes because developers will be able to optimize their ports better and

console gamers get to experience the awesomeness that is Crysis!

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PS3_3DO

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#23 PS3_3DO
Member since 2006 • 10976 Posts

RAM.cobrax75

Dude my PC ran the Crysis demo on medium settings and I only have 1gb of Ram. Of course I only got around 15fps but still the 360 is more powerful then my PC using a 7600.

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Zeliard9

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#24 Zeliard9
Member since 2007 • 6030 Posts
It's obvious they could port Crysis to consoles. That isn't really the question. The question is, can they port it and retain much of what actually makes it Crysis (such as the open sandbox world, combined with high-level graphics and physics)? Far Cry: Instincts may have been a decent game, but it wasn't Far Cry, and it shouldn't have been called it.
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PwningStick

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#25 PwningStick
Member since 2005 • 453 Posts

[QUOTE="cobrax75"]RAM.PS3_3DO

Dude my PC ran the Crysis demo on medium settings and I only have 1gb of Ram. Of course I only got around 15fps but still the 360 is more powerful then my PC using a 7600.

Well the 360 only has 512mb of ram and the 7600 is a budget gpu (no where near high-end).

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PS3_3DO

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#26 PS3_3DO
Member since 2006 • 10976 Posts
[QUOTE="PS3_3DO"]

[QUOTE="cobrax75"]RAM.PwningStick

Dude my PC ran the Crysis demo on medium settings and I only have 1gb of Ram. Of course I only got around 15fps but still the 360 is more powerful then my PC using a 7600.

Well the 360 only has 512mb of ram and the 7600 is a budget gpu (no where near high-end).

The Ram in Consoles like the 360 is like 1-1.5gb of Ram on the PC.

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Harbadakus

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#27 Harbadakus
Member since 2005 • 5474 Posts
I think it could run it, lots of tweaking of course, the huge environments wouldn't be a problem(remember Just Cause?) encounters might need to be scaled back. Gameplay would still be intact.
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MadExponent

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#28 MadExponent
Member since 2003 • 11454 Posts
[QUOTE="PwningStick"][QUOTE="PS3_3DO"]

[QUOTE="cobrax75"]RAM.PS3_3DO

Dude my PC ran the Crysis demo on medium settings and I only have 1gb of Ram. Of course I only got around 15fps but still the 360 is more powerful then my PC using a 7600.

Well the 360 only has 512mb of ram and the 7600 is a budget gpu (no where near high-end).

The Ram in Consoles like the 360 is like 1-1.5gb of Ram on the PC.

Someone sig this.

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cobrax75

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#29 cobrax75
Member since 2007 • 8389 Posts

I think it could run it, lots of tweaking of course, the huge environments wouldn't be a problem(remember Just Cause?) encounters might need to be scaled back. Gameplay would still be intact. Harbadakus

the enviroment in Crysis is much much more detailed and complex than in Just Cause.

this same thing happened to Farcry...when they ported it..they had to make it into a linnear shooter.

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IndianaJosh

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#30 IndianaJosh
Member since 2003 • 5159 Posts
[QUOTE="PwningStick"][QUOTE="PS3_3DO"]

[QUOTE="cobrax75"]RAM.PS3_3DO

Dude my PC ran the Crysis demo on medium settings and I only have 1gb of Ram. Of course I only got around 15fps but still the 360 is more powerful then my PC using a 7600.

Well the 360 only has 512mb of ram and the 7600 is a budget gpu (no where near high-end).

The Ram in Consoles like the 360 is like 1-1.5gb of Ram on the PC.



I think people who have no idea what they're talking about should really keep quiet on this topic.
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Hitamaru-homia

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#31 Hitamaru-homia
Member since 2006 • 2046 Posts
ram and its GPU unless you wanna play in bad psone graphics and 13 Frames per second. cause i dont even think the 360 can run the new crytek engine. there's no home console that do it,not even ps3,its lucky to even get 15 frames per second -.-...
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primetime2121

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#32 primetime2121
Member since 2004 • 3953 Posts
[QUOTE="PS3_3DO"][QUOTE="PwningStick"][QUOTE="PS3_3DO"]

[QUOTE="cobrax75"]RAM.MadExponent

Dude my PC ran the Crysis demo on medium settings and I only have 1gb of Ram. Of course I only got around 15fps but still the 360 is more powerful then my PC using a 7600.

Well the 360 only has 512mb of ram and the 7600 is a budget gpu (no where near high-end).

The Ram in Consoles like the 360 is like 1-1.5gb of Ram on the PC.

Someone sig this.

what are the highest settings you can run on Crysis with at least 30-40 fps ??

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Harbadakus

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#33 Harbadakus
Member since 2005 • 5474 Posts

[QUOTE="Harbadakus"]I think it could run it, lots of tweaking of course, the huge environments wouldn't be a problem(remember Just Cause?) encounters might need to be scaled back. Gameplay would still be intact. cobrax75

the enviroment in Crysis is much much more detailed and complex than in Just Cause.

this same thing happened to Farcry...when they ported it..they had to make it into a linnear shooter.

As I said, encounters could be scaled back, I guess amount of trees destroyable at a time would be reduced,too other that that, what else would need to change? for mass amounts of foliage the lod system could be changed, so trees and such would become sprites closer. have wind only effect really close trees too. It wouldn't go linear, the demo on low/medium only uses 800mb, so Crytec could get 512 running it ok.

Edit:nevermind...

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Hitamaru-homia

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#34 Hitamaru-homia
Member since 2006 • 2046 Posts
[QUOTE="PS3_3DO"][QUOTE="PwningStick"][QUOTE="PS3_3DO"]

[QUOTE="cobrax75"]RAM.IndianaJosh

Dude my PC ran the Crysis demo on medium settings and I only have 1gb of Ram. Of course I only got around 15fps but still the 360 is more powerful then my PC using a 7600.

Well the 360 only has 512mb of ram and the 7600 is a budget gpu (no where near high-end).

The Ram in Consoles like the 360 is like 1-1.5gb of Ram on the PC.



I think people who have no idea what they're talking about should really keep quiet on this topic.

Yes they should. 360's ram does not equal to 1 or 1.5 gb of ram on pc... Wtf is 1.5 gb??? There's no such thing!!! OS3 3DO you dont have enough information about CPU to say a 360 is strong then a pc with 7600. a GPU is only as good as it's CPU. GPUs(Gcard) only relieves stress(Data flow) off the CPU and a bag a chips. a 7600 is stronger then the 360s Graphic card. 360 is a xenon,somewhere from 2004. 7600 is from late 2005(if i am correct). 360 only has 512mb of ram...

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Mordred19

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#35 Mordred19
Member since 2007 • 8259 Posts
the 360 doesn't have an HDD to stream data from, so it would have to decompress the data off of the disk in real time, albiet much more slowly. 512mb of RAM means a lot of loading, and the no HDD problem means LONG loadtimes at that! Ouch! >.
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cobrax75

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#36 cobrax75
Member since 2007 • 8389 Posts
[QUOTE="cobrax75"]

[QUOTE="Harbadakus"]I think it could run it, lots of tweaking of course, the huge environments wouldn't be a problem(remember Just Cause?) encounters might need to be scaled back. Gameplay would still be intact. Harbadakus

the enviroment in Crysis is much much more detailed and complex than in Just Cause.

this same thing happened to Farcry...when they ported it..they had to make it into a linnear shooter.

As I said, encounters could be scaled back, I guess amount of trees destroyable at a time would be reduced,too other that that, what else would need to change? for mass amounts of foliage the lod system could be changed, so trees and such would become sprites closer. It wouldn't go linear, the demo on low/medium only uses 800mb, so Crytec could get 512 running it ok.

thats 800 MB of system ram, thats not including video Ram...

the consoles have 512 MB of system+GPU....

your just not gonna get that to fit right...and just like with farcry...the size of the level will have to be scaled back consistantly...

Crytek has stated this themselves.

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Funkyhamster

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#37 Funkyhamster
Member since 2005 • 17366 Posts
RAM and graphics card horsepower... a card on the level of the PS3 or 360's GPU could barely run Crysis on medium at a decent resolution, so even with the optimization console games get it probably wouldn't turn out well.
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michael098

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#38 michael098
Member since 2006 • 3441 Posts
Does anyone know the lowest amount of ram windows xp can use?
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Harbadakus

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#39 Harbadakus
Member since 2005 • 5474 Posts
[QUOTE="Harbadakus"][QUOTE="cobrax75"]

[QUOTE="Harbadakus"]I think it could run it, lots of tweaking of course, the huge environments wouldn't be a problem(remember Just Cause?) encounters might need to be scaled back. Gameplay would still be intact. cobrax75

the enviroment in Crysis is much much more detailed and complex than in Just Cause.

this same thing happened to Farcry...when they ported it..they had to make it into a linnear shooter.

As I said, encounters could be scaled back, I guess amount of trees destroyable at a time would be reduced,too other that that, what else would need to change? for mass amounts of foliage the lod system could be changed, so trees and such would become sprites closer. It wouldn't go linear, the demo on low/medium only uses 800mb, so Crytec could get 512 running it ok.

thats 800 MB of system ram, thats not including video Ram...

the consoles have 512 MB of system+GPU....

your just not gonna get that to fit right...and just like with farcry...the size of the level will have to be scaled back consistantly...

Crytek has stated this themselves.

Oh, I thought the ram amount shown in the corner of the editor was for both. Nevermind then. :oops:
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Mordred19

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#40 Mordred19
Member since 2007 • 8259 Posts

someone should photoshop the crysis cover art onto a 360 game case, and make the character look all blurry with jagged edges! :lol:

it should also have an "requires HDD storage" message on the case, saying "what, you don't have one? HA HA HA HA HA HA!"

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cobrax75

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#41 cobrax75
Member since 2007 • 8389 Posts

Does anyone know the lowest amount of ram windows xp can use?michael098

*edit*

sorry was thinking about Vista.

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XaosII

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#42 XaosII
Member since 2003 • 16705 Posts

Does anyone know the lowest amount of ram windows xp can use?michael098

128MB. Though 64MB is supported.

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michael098

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#43 michael098
Member since 2006 • 3441 Posts

[QUOTE="michael098"]Does anyone know the lowest amount of ram windows xp can use?XaosII

128MB. Though 64MB is supported.

Do you know how to get it that low?

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XxHeliosxX

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#44 XxHeliosxX
Member since 2007 • 110 Posts

Listen all I'm reading about is the RAM the 360/PS3 have access too and to a certain extent that's true, 512 MB is not

a lot considering how much RAM itself Crysis requires to run on minimal settings but if I'm not mistaken your talking about 2

totally different architectures when talking about PC and 360 itself (Exclude PS3 because of development diffucultys)

360 is a machine thats built to run games, PC is built to run programs of different types, not gaming specifically.

360 still wouldn't be able to run Crysis with all the bells and whistles but can it still run it? I believe so.

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REforever101

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#45 REforever101
Member since 2005 • 11223 Posts
ram, i think
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Harbadakus

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#46 Harbadakus
Member since 2005 • 5474 Posts
[QUOTE="Harbadakus"][QUOTE="cobrax75"]

[QUOTE="Harbadakus"]I think it could run it, lots of tweaking of course, the huge environments wouldn't be a problem(remember Just Cause?) encounters might need to be scaled back. Gameplay would still be intact. cobrax75

the enviroment in Crysis is much much more detailed and complex than in Just Cause.

this same thing happened to Farcry...when they ported it..they had to make it into a linnear shooter.

As I said, encounters could be scaled back, I guess amount of trees destroyable at a time would be reduced,too other that that, what else would need to change? for mass amounts of foliage the lod system could be changed, so trees and such would become sprites closer. It wouldn't go linear, the demo on low/medium only uses 800mb, so Crytec could get 512 running it ok.

thats 800 MB of system ram, thats not including video Ram...

the consoles have 512 MB of system+GPU....

your just not gonna get that to fit right...and just like with farcry...the size of the level will have to be scaled back consistantly...

Crytek has stated this themselves.


Ok I just checked with 'sys_enable_budgetmonitoring 1' on. It only uses 64mb vram on average(low/medium)... Maybe it can run after all. (unless there's something wrong with budgetmonitoring)

Edit: nevermind now, Teuf cleared it up.

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cobrax75

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#47 cobrax75
Member since 2007 • 8389 Posts
[QUOTE="XaosII"]

[QUOTE="michael098"]Does anyone know the lowest amount of ram windows xp can use?michael098

128MB. Though 64MB is supported.

Do you know how to get it that low?

run "msconfig" and disable as much un-needed crap as possible.

http://www.processlibrary.com/

this website has a program that helps you tell which programs are needed, and which arent.

Windows also has problems managing memory...

this program will clear your Ram every time you run it, and helps performence.

http://www.download.com/FreeRAM-XP-Pro/3000-2086-10070530.html?part=dl-FreeRAMXP&subj=dl&tag=button

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Teuf_

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#48 Teuf_
Member since 2004 • 30805 Posts

Listen all I'm reading about is the RAM the 360/PS3 have access too and to a certain extent that's true, 512 MB is not

a lot considering how much RAM itself Crysis requires to run on minimal settings but if I'm not mistaken your talking about 2

totally different architectures when talking about PC and 360 itself (Exclude PS3 because of development diffucultys)

360 is a machine thats built to run games, PC is built to run programs of different types, not gaming specifically.

360 still wouldn't be able to run Crysis with all the bells and whistles but can it still run it? I believe so.

XxHeliosxX


Different architectures or not, RAM is still RAM. And if a game is using 800-900 MB of it on a PC, it's going to be very difficult to cut out 3/4 of it. We're not talkng about a little "trim" here. And its not as though streaming will solve your problems either, considering it already uses streaming on the PC.
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mikemil828

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#49 mikemil828
Member since 2003 • 7024 Posts

[QUOTE="cobrax75"]RAM.PS3_3DO

Dude my PC ran the Crysis demo on medium settings and I only have 1gb of Ram. Of course I only got around 15fps but still the 360 is more powerful then my PC using a 7600.

Actually you have a bit more memory than you think, your 7600 gives you an extra 256 mbs of video memory, the X360 has 512 mbs total memory. This is a game that will eat up a gig of ramif allowed toplus whatever video memory you have on hand, it's unlikely that any console would be able to handle Crysis in it's current form.

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XaosII

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#50 XaosII
Member since 2003 • 16705 Posts
[QUOTE="XaosII"]

[QUOTE="michael098"]Does anyone know the lowest amount of ram windows xp can use?michael098

128MB. Though 64MB is supported.

Do you know how to get it that low?

I think i misunderstood your question. 128 is the lowest RAM amount you can have availiable where Windows can be installed. If you have more, Windows will use more of it. You cant forcibly lower Window's RAM use to those levels - if you do you'll get worse performance out of it instead of better.

There are apps and utilities like those mentioned above that can lower it by a decent amount, yet still give you the same performance using Windows.