There's alot of COD-clones. Alot of games trying to rip off aspects of COD. But they always leave out some of the most essential aspects that made COD popular in the first place. People have to remember that COD was not very popular until COD4. Even if you check COD4 opening week sales, it had pretty average sales in it's first few weeks. It didn't get huge off massive marketing. It got popular off word of mouth because it was a very good game. Now it's become a part of pop-culture and is one of the best selling franchises of all time.
1. Silky smooth 60fps while maintaining decent enough graphics. IW-engine especially.
2. No silly running animations or motion blur while running. I don't know why Gears, KZ, Resistance3, etc all insist on this nonsense. It's hard on the eyes and can give players a headache after awhile.
3. Full prone! Being able to lay down behind cover. I can understand with Battlefield's massive maps why they dont allow it in their games, but games like KZ have no reason not to include full prone.
4. Unobstructed movement. You can jump and climb onto almost anything that looks like you should be able to jump on it. This gives unrestricted movement and a sense of freedom. SOCOM 4 is pathetic in this area. I just played the Resistance 3 beta and could not even jump over a 3ft railing. It made R3 feel restricted and confined.
5. Tons of Guns and gadgets. It's a shooter after all, right? Fans of shooters like guns. Lots of them. The more the better. Crysis 2(and many others) in comparison have very limited selection of weapons and gadgets.
6. Realistic. Atleast by video game standards. There's no Invisibility crap like in recent games KZ3, Crysis 2, and Resistance 3. Enemies also die from a few shots, which is realistic and keeps games fast paced and fun.
7. Innovation. Perks, killstreaks, Spec Ops, Zombies, Customizable Guns, etc.
8. Maps. Every COD these days releases with 14-15 maps. Plus another 4-5 maps a couple months after release. And then another 4-5 maps a few months later. It keeps the game fresh, eventhough each game usually has 1 or 2 horrible maps (Estate for example). KZ3 in contrast only had like 6 maps. Pathetic. You can't compete with the big boys when you only include half the content on the retail disc. Even Homefront had a limited amount of maps IIRC.
So go ahead. Hate all you want. Success breeds envy. COD is still #1 for a good reason.
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