Actually, PC gaming has higher revenues worldwide. Outside of the US/Japan, PC gaming is much more popular then consoles.
Not higher revenues, but more players thanks to Korea.
Uh, Korea plus Europe, Middle East, China, South Asia...
Secondly, I will repeat my question: "So, console "rule" PC's due to your incompetence?"
You don't really need to know much to enjoy a console, that's why they're more popualr for gaming. Its not incompetence, just ignorance, and the want for convinience.
You don't have a friend who will do it for you? or just go to Dell.com
The console versions score better because of lower standards.
The ultimate excuse, consoles games are actually held to much higher standards since they actually have something to compete against, other console games. While PC gaes only have older games to compare to.
Yes. The PC does have higher standards. Look at all the cross platform releases, the largest percentage of them are better on the PC, even though they both get the same score on GS. Bioshock and Orange Box being the first example. Heck, Orange Box on the 360 is limited to 16 players, has no custom maps, is buggy / laggy, has worse graphics. Seriously, how can something that does everything a console can, but more, have lower standards? If you didn't realize, while you have your PS3 vs 360 debates -- we have competition too -- ATI vs Nvidia??? Intel vs AMD?? Heck, even MSI vs ASUS!
Than what? And did you see the video of the nuke going off in Crysis? Fully. Destructible.
Now read the Dev's notes. Not fully destructible. Games would be so much cooler if they were exactly like their videos.
Every object in the game is destructable, bar a few. However, that is completely due to not ruining the gameplay versus any kind of limitation due to the PC. I am assuming you are refering to some very specific undestructable items - like the submarine, or concrete bunkers.
By how much? A fraction of a second? That doesn't even cover the awkward control scheme consoles use compared to the PC. Console FPS still move slower.
Goldeneye, PD, Halo, all examples of FPS's don e right on consoles, better than the PC FPS too. Their controls ar enot awkward, if fact they are better than the old and tired M/KB. Though still not as precise for sniping.
Yes, those are good games. However, they are nothing compared to PC FPSs, as console FPSs have always lagged behind the level of PC FPSs. Name one console game that did something that a PC game has not.
Are you serious? Name one game that has better physics or AI then Crysis? Please, entertain me.
Halo's, Half Life's, FEAR, most other PC FPS's. Elebits for the physics part.
Wow. You are basing this on what? I suggest you do some reading. HL2 and FEARs physics and AI make up only a SUBSET of Crysis's.
As for those PC reviews, you should read were the PC port actually seems like a port now that the Dev's focused so much on the console versions nowadays.
We have our own devs smart guy.
wok7
I'm done with you after these replies. You clealry are another one of those console kids who is trying so hard to convince himself that PCs are dead, when in fact, they arn't and are already producing things that you will not be able to exeriance until the XBox 3 / PS4.
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