I can only come up with checkpoints and A.I.
In the past there weren't really any checkpoints in a game. Each level just had to be beat. Now games gives you a checkpoint walking every 30 seconds and when you die you don't have to restart the level
Also A.I haven't evolved enough to impress anybody. In some games the A.I. have been really good, but I don't think there has really been a game where you really have to outsmart the oponents. WHy is this. I believe the technology is, but maybe developers think it will be too hard.
In terms of A.I do you think developers will program the A.I to replicate actuall people game styles. For Instance lets say in Gears2, the bots were really just replicas of certain people playstyles and statistics during certain modes. The tech is there because if Visual Concepts could do that for NFL2k5; then someone should be able to expand upon it.
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