Lastly, one quick thing for you to consider... As you point out quite emphatically in your post, Blizzard bosses around multi-billion dollar corporations. What's more, it's pretty obvious that Blizzard doesn't need anyone to do well. Thus, if they ever made the move to a console, wouldn't it be a move purely because they wanted to rather than any financial need? Wouldn't that give them a tremendous bargaining chip when dictating the terms of them coming to whatever console they wanted to? MS is just anothre multi-billion dollar corporation, as are Sony and Nintendo... And as you've pointed out, Blizzard tends to get whatever they want from such organizations. What makes you think MS or Sony would be dumb enough to scare Blizzard off by imposing draconic demands on them if Blizzard ever did show interest in a console? Nintendo might well be, but that's Nintendo. It's pretty obvious MS/Sony would gain more by having a real Blizzard game on their console than Blizzard would gain from being on a console, almost regardless of the terms of it appearing there.Shafftehr
I'm not a member of Blizzard or Microsoft so I can't give specifics. I only go by what I know and what people say.
Key BLizzard employees have already stated that the biggest hurdle in a console port right now would be the big 3. I'm almost positive, and I think you'd agree with me that Blizzard has made some inquiries into porting some of their franchises onto consoles. Why wouldnt theyat least research it? They've ported games before, and they had a console game deep in development already.
What do you see as the more likely senario? A) Blizzard making an unreasonable request of the manufacturers? or B) The manufacturers imposing their standard demands on developers, and Blizzard deciding it was better from a business perspective to keep things Pc only?
Check out why WoW never made it to the 360:
http://www.joystiq.com/2006/03/03/wow-360-aint-gonna-happen-says-blizzard/
"Their whole goal is to encourage people to go and buy games on the shelf, then there's an online component for it," he explained. "But for us, when you buy it on the shelf, that's just the beginning of our relationship with you - and we want a direct connection with our customer so that we're always giving you new content, always supporting you directly. Xbox Live just wasn't really built, from a business standpoint, to support that."
It's all about business....and it's smarter business for Blizzard to stay where they are until companies like microsoft loosen their business model....but do you see that happening? Look at windows....look at UT3 on 360 (no mod support)....do you really see that happening? As Big as Blizzard is, Microsoft is bigger. lol
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