Why do devs even bother with the PS3?

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TREAL_Since

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#51 TREAL_Since
Member since 2005 • 11946 Posts

[QUOTE="ChrnoTrigger"]PS3 has a bigger appeal in Japan and Europe than the 360(and a bigger userbase), so it has the potential to make more money.Sgt_Crow

Make that 'Japan only'.
In Europe, 360 is slightly more populair then the PS3.

Last time I checked Europe was called Sony Land for a reason. The price is the only thing holding it back.

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TREAL_Since

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#52 TREAL_Since
Member since 2005 • 11946 Posts
TC: Sometimes good relations with companies help. Sometimes cash helps. These are the main reasons you see any type of exlcusive.
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fiscope

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#53 fiscope
Member since 2006 • 2426 Posts
[QUOTE="fiscope"]

Most devs are proffessionals, not whiny teenagers in their basement. If they can't figure out how to program for a console, and do it quickly and efficiently, they need to reconsider their choice of proffesions.

Blackbond

So Valve are a bunch of whiny teenagers in their basement who can't figure out to program for a console and do it quickly and efficently. Seeing that all of their employees should reconsider they choice of profeesion?

Valve could if they wanted to. They have a very small team, so they simply outsource their PS3 porting/development. So.. what was your point again?

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mangas

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#54 mangas
Member since 2003 • 119 Posts

[QUOTE="ChrnoTrigger"]PS3 has a bigger appeal in Japan and Europe than the 360(and a bigger userbase), so it has the potential to make more money.Sgt_Crow

Make that 'Japan only'.
In the UK, 360 is slightly more populair then the PS3.

Corrected.

I'm curious to know if you think that Europe = UK. Some major outlets in Europe (outside UK) have actually removed the 360 console from their shelves, leaving only the 360 games.

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ReverseCycology

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#55 ReverseCycology
Member since 2006 • 9717 Posts
[QUOTE="OsgoodSchlatter"][QUOTE="DaGamingGod"]

Take MGS4 for example. It looks nice but I"m pretty positive that the 360 can output the same visuals. Maybe even better.

Steppy_76

Care to provide an example?

Still waiting.

Still waiting.

Yeah I didn't think so.

Name a single effect being used in MGS4 that the 360 can't do. MGS4 is very impressive from an artistic and presentation standpoint, but there isn't ANYTHING mindblowing from a technical standpoint.

Exactly. Plus did you notice the ugly environment textures in MGS4. I bet the 360 can do better.

Anyway, back to the topic, it's all about business. Most devs want their product on as many platforms. The more platforms that their product is on, the more money they can get. It's just business.

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W1NGMAN-

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#56 W1NGMAN-
Member since 2008 • 10109 Posts
[QUOTE="carljohnson3456"][QUOTE="DaGamingGod"][QUOTE="MoldOnHold"]

[QUOTE="SpruceCaboose"]I would guess that the answer is that there is money to be made on the system.DaGamingGod

This. I have to go with this.

TC, why not ask Hideo Kojima that question?

I don't speak Japanese?

:lol: Well played!

Thanks. I had to do it. =)

Btw, After playings MGS4 I came to the conclusion that the 360 could probably produce the same visuals if not a tiny bit better. The game looks nice but it doesn't blow me away really. It's not as if they PS3 has a ton more power than the 360 anyways. Guess we'll only find out if MGS4 is ever released for the 360 which I doubt will happen.

First you say you think the game would have looked a bit better on the 360 then go and say the PS3 is a bit more powerful then the 360 :?

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thermovie644064

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#57 thermovie644064
Member since 2007 • 252 Posts
multiplats to make money, exclusives to loose money lol jk. but to tell you that truth i have no idea i sure wouldnt put games there if i made them, well not exclusives anyway there is just to much money to be made on the WII and 360.
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AIH_PSP

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#58 AIH_PSP
Member since 2005 • 2318 Posts
The 360 could not produce better graphics than MGS4. Gears of War 2 is hyped the best graphics for 360, but IMO it's not as good as MGS4.
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SambaLele

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#59 SambaLele
Member since 2004 • 5552 Posts
[QUOTE="MoldOnHold"]

[QUOTE="SpruceCaboose"]I would guess that the answer is that there is money to be made on the system.DaGamingGod

This. I have to go with this.

TC, why not ask Hideo Kojima that question?

I don't speak Japanese?

i don`t know why, but i just think that the best answer you could ever get in SW is already up there.

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Norg

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#60 Norg
Member since 2002 • 15959 Posts
[QUOTE="Blackbond"]

That money money, yeah yeah.

DaGamingGod

Obviously developers create games to make cash but why bother limiting themselves instead of releasing the game on both the 360 and PS3? There's not a ton of cash to be made on the PS3 at this moment.

how do u know this are some sort of expert on this do u study economics ??????

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LOXO7

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#61 LOXO7
Member since 2008 • 5595 Posts
I dont know how the buissiness* part of gaming works and i expect none of you do either. But maybe it works this way? Maybe having an exclusive game to one system would be more benifitual* to that company who made the game. By the Systems company, in this case SONY would buy the game for x amount of money from the company that made it. The company who made it is happy because they got theirs moneys back and quick.
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Hexagon_777

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#62 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Sgt_Crow"][QUOTE="ChrnoTrigger"]

PS3 has a bigger appeal in Japan and Europe than the 360(and a bigger userbase), so it has the potential to make more money.Uptown

Make that 'Japan only'.
In Europe, 360 is slightly more populair then the PS3.

How so? Just curious....If I recall theyre on pace for the same amount of units sold in EU....PS3 being out a year less...

False. The PS3 came out 16 months after the Xbox 360 in Europe and is still on par with the Xbox 360 in terms of units sold in Europe. Impressive.

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bballm10

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#63 bballm10
Member since 2006 • 1025 Posts
Is this a serious question? They want to make money...that's kind of the goal of most businesses...
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epic_pets

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#64 epic_pets
Member since 2008 • 5598 Posts
Cause they can do more stuff on ps3
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Pandemonium876

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#65 Pandemonium876
Member since 2007 • 336 Posts
Answer to your question: The masterpiece that is MGS4
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ermacness

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#66 ermacness
Member since 2005 • 10940 Posts
[QUOTE="OsgoodSchlatter"][QUOTE="DaGamingGod"]

Take MGS4 for example. It looks nice but I"m pretty positive that the 360 can output the same visuals. Maybe even better.

Steppy_76

Care to provide an example?

Still waiting.

Still waiting.

Yeah I didn't think so.

Name a single effect being used in MGS4 that the 360 can't do. MGS4 is very impressive from an artistic and presentation standpoint, but there isn't ANYTHING mindblowing from a technical standpoint.

OCTOCAMO (if that's how it's spelled). That feature is one of the single most mindblowing technical feature i have ever seen in a video game, and i also believe that this feature alone, the 360 will have a difficult time pulling off
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DaGamingGod

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#67 DaGamingGod
Member since 2008 • 1041 Posts
[QUOTE="carljohnson3456"][QUOTE="DaGamingGod"]

Don't get me wrong. I love my PS3 console but if you think about it, why would a non-first party developer bother spending a massive budget and a couple of years on creating a game that is only for the PS3 when they can spend less cash and less time creating the same game on the 360? It's not as if the PS3 can output visuals that the 360 can't. Take MGS4 for example. It looks nice but I"m pretty positive that the 360 can output the same visuals. Maybe even better. I'm guessing that down the line, development costs will be down and it won't take as much time to develop on the PS3 but then again, developing on the 360 will cost even less and take less time to create great games. What do you folks think?

Gamersince81

I dont see how you can say that maybe MGS4 could look better on the 360.

It wouldnt. It would be downgraded by alote. MGS4 isnt GEARS, Bioshock or Mass Effect.,, MGS4 is a complete graphical beast compared to those games. *Spoiler* I dont think the 360 can run act 3 chase scene or act 4 metal gear fight scene. MGS4 shows how much more powerful the PS3 is over the 360 from my comparisons of the two.

MGS4 is not a "graphical beast" when compared to Gears of War, Bioshock or Mass Effect. It looks great but c'mon, a graphical beast? That title belongs to Crysis.
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DaGamingGod

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#68 DaGamingGod
Member since 2008 • 1041 Posts
[QUOTE="DaGamingGod"]

Don't get me wrong. I love my PS3 console but if you think about it, why would a non-first party developer bother spending a massive budget and a couple of years on creating a game that is only for the PS3 when they can spend less cash and less time creating the same game on the 360? It's not as if the PS3 can output visuals that the 360 can't. Take MGS4 for example. It looks nice but I"m pretty positive that the 360 can output the same visuals. Maybe even better. I'm guessing that down the line, development costs will be down and it won't take as much time to develop on the PS3 but then again, developing on the 360 will cost even less and take less time to create great games. What do you folks think?

darthogre

I think you need to back up that statement.

Everything that I've read is the PROBLEM is not as big as you think when making 1st party titles for PS3 right now. How can you get so many great titles from Insomniac or even from Naughty Dog (uncharted was the best game I've played this gen)

The real issue is developers choose to try to port X360 code to the PS3 on multiplatform games.......it's one of the reasons why Sony has been trying to convince everyone to use PS3 as the lead console, this way it's much easier to port the game to X360.

This post is really funny considering you say "spend less cash and less time creating the same game on the 360".....you really need to back that up.

The 360 is basically made up of PC parts. What developer isn't used to developing on that kind of hardware? Devs wouldn't have to take time and money to learn how the Cell works and instead concentrate on what they already know.
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DaGamingGod

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#70 DaGamingGod
Member since 2008 • 1041 Posts

The TC is basically saying "I don't have a PS3 really, so I would like it if MGS4 was to be ported to the 360".

This thread is basically that.

megaton3k
MY PSN is TheGamingGod. Try again, LoL!
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Steppy_76

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#71 Steppy_76
Member since 2005 • 2858 Posts
[QUOTE="Steppy_76"][QUOTE="OsgoodSchlatter"][QUOTE="DaGamingGod"]

Take MGS4 for example. It looks nice but I"m pretty positive that the 360 can output the same visuals. Maybe even better.

ermacness

Care to provide an example?

Still waiting.

Still waiting.

Yeah I didn't think so.

Name a single effect being used in MGS4 that the 360 can't do. MGS4 is very impressive from an artistic and presentation standpoint, but there isn't ANYTHING mindblowing from a technical standpoint.

OCTOCAMO (if that's how it's spelled). That feature is one of the single most mindblowing technical feature i have ever seen in a video game, and i also believe that this feature alone, the 360 will have a difficult time pulling off

It's applying a texture, nothing more. It is a cool feature, but nothing hard to pull of from a technical standpoint.
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Gh0st_Of_0nyx

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#72 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
Idk why devs bother wit the ps3 eithr but then again remeber Devs still made games for the GC last gen and that was doing as bad as the ps3isdoing now. :lol:
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DaGamingGod

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#73 DaGamingGod
Member since 2008 • 1041 Posts
W1NGMAN, when I typed that the 360 version would look a tiny bit better I meant that it would be improved on since it would obviously be in development after the PS3 version was released. Just like how Oblivion looked and ran better on the PS3 once the devs had more time to work on it.
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W1NGMAN-

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#74 W1NGMAN-
Member since 2008 • 10109 Posts

W1NGMAN, when I typed that the 360 version would look a tiny bit better I meant that it would be improved on since it would obviously be in development after the PS3 version was released. Just like how Oblivion looked and ran better on the PS3 once the devs had more time to work on it.DaGamingGod

Well MGS4 isn't your typical game, it uses 35 gigs with 3 or 4 different installs on the HDD, I would expect a major downgrade if it ever got ported over to the 360.

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NinjaMunkey01

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#75 NinjaMunkey01
Member since 2007 • 7485 Posts

Idk why devs bother wit the ps3 eithr but then again remeber Devs still made games for the GC last gen and that was doing as bad as the ps3isdoing now. :lol:Gh0st_Of_0nyx

the ps3 is outselling the 360 monthly, and has been doing so for a while... :?

you fail.

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finalfantasy94

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#76 finalfantasy94
Member since 2004 • 27442 Posts
Umm because there is money to make on it. I mean that 1.4million in one day is nothing to lagh at.
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T3h_M3tal_Biggz

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#77 T3h_M3tal_Biggz
Member since 2008 • 473 Posts
If MGS4 were to go 360 it would have to be heavily compressed, from Sound from 7.1 to at the most 5.1, texture quality aboutely horrible and having pre rendered cutscenes. and thats how MGs4 would be done on 360, that or having the game on 6 DVD's.
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r_gam3

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#78 r_gam3
Member since 2008 • 1185 Posts
yes TC. Thats why wee have a Wii. They can work on that.
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_Zac_

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#79 _Zac_
Member since 2005 • 156 Posts

OCTOCAMO (if that's how it's spelled). That feature is one of the single most mindblowing technical feature i have ever seen in a video game, and i also believe that this feature alone, the 360 will have a difficult time pulling off

You can notice that it's just putting texture on the suite, now if it actually went through the steps that Octocamo supposedly did (like if it was made in real life) rather than what it actually did (if textureincontact=2 then octocamotexture=2) it would have been a lot more impressive.
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LibertySaint

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#80 LibertySaint
Member since 2007 • 6500 Posts
Cause they can do more stuff on ps3epic_pets
lol no just no.
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Phazevariance

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#81 Phazevariance
Member since 2003 • 12356 Posts
[QUOTE="DaGamingGod"]

Don't get me wrong. I love my PS3 console but if you think about it, why would a non-first party developer bother spending a massive budget and a couple of years on creating a game that is only for the PS3 when they can spend less cash and less time creating the same game on the 360? It's not as if the PS3 can output visuals that the 360 can't. Take MGS4 for example. It looks nice but I"m pretty positive that the 360 can output the same visuals. Maybe even better. I'm guessing that down the line, development costs will be down and it won't take as much time to develop on the PS3 but then again, developing on the 360 will cost even less and take less time to create great games. What do you folks think?

carljohnson3456

I dont see how you can say that maybe MGS4 could look better on the 360.

Because it can output better graphics.

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mistervengeance

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#82 mistervengeance
Member since 2006 • 6769 Posts

1. a japanese dev who wanted a powerful console

2. a dev who wanted to make use of blu-ray

3. dev who favored the open structure of PSN to the rigidness of live

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jknight5422

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#83 jknight5422
Member since 2003 • 1992 Posts

Don't get me wrong. I love my PS3 console but if you think about it, why would a non-first party developer bother spending a massive budget and a couple of years on creating a game that is only for the PS3 when they can spend less cash and less time creating the same game on the 360? It's not as if the PS3 can output visuals that the 360 can't. Take MGS4 for example. It looks nice but I"m pretty positive that the 360 can output the same visuals. Maybe even better. I'm guessing that down the line, development costs will be down and it won't take as much time to develop on the PS3 but then again, developing on the 360 will cost even less and take less time to create great games. What do you folks think?

DaGamingGod

I think someone is finally making a breakthrough to cow logic. Exactly! Why bother on the PS3 when it will go great on a 360? Point taken. Point taken indeed.

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fluxorator

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#84 fluxorator
Member since 2008 • 887 Posts
PS2 was harder and more expensive to program for...