Why do PC FPS gamers like to cram so many players on a map?

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HavocV3

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#51 HavocV3
Member since 2009 • 8068 Posts

idk. preference.

12 vs 12 is enough.

I've played some 16 vs 16 games on PC, not my kind of game.

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HavocV3

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#52 HavocV3
Member since 2009 • 8068 Posts

[QUOTE="BrunoBRS"]but hey, it's the PS3 exclusive that has 256 players on the same map, not a PC game :Pferret-gamer
Actually there used to be a 256 player CSS server too.

well, the irony is that MAG is a recycled PC game really.

PlanetSide was an FPS made by Sony that supported ~400 players on a map at a time:P

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Velocitas8

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#53 Velocitas8
Member since 2006 • 10748 Posts

Depends on the game.Espada12

Also the gametype and, probably most importantly: the map.

The 32-player TF2 servers that run stock maps are a bit too hectic for me, but it's fun every once in a while. That said, this has nothing to do with ONLY the actual number of players..it's a combination of things. Some maps in some (PC) games actually feel very empty with only 24 players.

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Pug-Nasty

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#54 Pug-Nasty
Member since 2009 • 8508 Posts

Number of players matters little if the maps and modes are designed correctly for them. For instance 12 players in a MW2 map can feel clustered because the maps are itty bitty, while 256 players in a game of MAG feels fine because the maps are huge and the action broken up so that you're not all clustered in one area. Same with Warhawk, 32 players just fine, but KZ2 felt cluttered because the maps seemed optimized for 24 or so.

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mitu123

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#55 mitu123
Member since 2006 • 155290 Posts

Because it feels like real war.

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PS2_ROCKS

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#56 PS2_ROCKS
Member since 2003 • 4679 Posts
I think it's a lot of fun. I always go for the servers with the most players and highest player cap. If I want to play a multiplayer game I want an extreme balls to the wall experience.
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markinthedark

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#57 markinthedark
Member since 2005 • 3676 Posts

I think it's a lot of fun. I always go for the servers with the most players and highest player cap. If I want to play a multiplayer game I want an extreme balls to the wall experience.PS2_ROCKS

it can be fun... but i tend to miss the feeling that im actually influencing the outcome of the battle in big games.

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Pixel-Pirate

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#58 Pixel-Pirate
Member since 2009 • 10771 Posts

Because in 32 man insta-respawn 2fort servers in TF2....Nobody wins!

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DragonfireXZ95

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#59 DragonfireXZ95
Member since 2005 • 26716 Posts
32 is a great number in BC2. You just can't suck or you'll die a lot though. It's so much more chaotic and fun when you have more players.
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mitu123

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#60 mitu123
Member since 2006 • 155290 Posts

32 is a great number in BC2. You just can't suck or you'll die a lot though. It's so much more chaotic and fun when you have more players.DragonfireXZ95
War is hell, so I agree.

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AntiType

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#61 AntiType
Member since 2003 • 6249 Posts

I agree... The less ppl on a map the better. Play by yourself.

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skrat_01

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#62 skrat_01
Member since 2007 • 33767 Posts
1. Doesn't lag for me. 2. Play on lower number servers. 3. Certain maps are better for more players than less.
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Merex760

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#63 Merex760
Member since 2008 • 4381 Posts
I don't see the issue with it. It makes it tougher for you to stay alive and forces you to be more situationally aware. If you aren't a fan, there are tons of other servers with lower players counts. That's what is great about dedicated servers.
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vashkey

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#64 vashkey
Member since 2005 • 33781 Posts
It's different. How many games support 16 players? Thats often time the cap for many games Increasing the cap automatically makes the game experience different. While it's more common on the PC it's still pretty cool. It might feel like too much in the more recent Call of Duty and Battlefield titles since they were built more for console but they're much more fit for it in earlier installments.
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Bebi_vegeta

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#65 Bebi_vegeta
Member since 2003 • 13558 Posts

Clearly it depends on the type of FPS series... but EA Battlefield series is better with more.

But I recal a console game having 128 players if I'm not mistaken?

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shane_orija

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#66 shane_orija
Member since 2008 • 910 Posts
I agree with TC, somewhat. Recently I played a game of Rush on BC 2 (32 man), it was so just too friggin chaotic, everyone was alive for 30 seconds, on an average. But it also happened to be one of the most enjoyable MP game I have ever played, but I get where the TC is coming from.
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Mystic-G

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#67 Mystic-G
Member since 2006 • 6462 Posts

Because 50 people playing on Shipment in CoD4 is epic. :lol:

It's just preference. I doubt it's a platform thing either. I'm sure if consoles could overshoot the player limit like that, they would. 32-man GTA4 is lovely.

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GTSaiyanjin2

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#68 GTSaiyanjin2
Member since 2005 • 6018 Posts

well playing 40 players in COD4 is much more fun than the 12 we get on consoles.... makes the game more enjoyable as well.

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brandontwb

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#69 brandontwb
Member since 2008 • 4325 Posts

well playing 40 players in COD4 is much more fun than the 12 we get on consoles.... makes the game more enjoyable as well.

GTSaiyanjin2
Disagreed. The game was not meant for 40 players at once. Unless random grenades and killstreaks 24/7 is your thing.
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glez13

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#70 glez13
Member since 2006 • 10314 Posts

well playing 40 players in COD4 is much more fun than the 12 we get on consoles.... makes the game more enjoyable as well.

GTSaiyanjin2

I also prefer those servers in COD4. But it always depends who you play with.

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Androvinus

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#71 Androvinus
Member since 2008 • 5796 Posts
i dont know why people like playing cod with 64 people, thats just ridiculous. unless the maps are modded, games are never going to work with more players than the developers set.
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mitu123

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#72 mitu123
Member since 2006 • 155290 Posts

Clearly it depends on the type of FPS series... but EA Battlefield series is better with more.

But I recal a console game having 128 players if I'm not mistaken?

Bebi_vegeta

MAG has 256.

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dontshackzmii

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#73 dontshackzmii
Member since 2009 • 6026 Posts

it ony does 256 players

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deactivated-5cf4b2c19c4ab

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#74 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
come to think of it 20 player left 4 dead 2 does get a bit crowded
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rmysterio80

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#75 rmysterio80
Member since 2009 • 25 Posts

I dont know why but i cant stand PC gaming for alot of games. TF2, L4D and BF are fine for me. But i cant stand the cod pc community. All they do is spam and play cheap, then act like you're the noob for not jumping around like an idiot and dropshotting. All they do is throw grenades and use OP weapons. Every now and then ill get into a decent game, but the more players, the worse. I prefer to play with 10-15 players, limiting the spam and allowing you to actually spawn! I dont know, i played COD4 on the pc and never bought another COD game on PC. I re bought it for my Xbox and loved it, althought i wish i could use my mouse and key board. I dont know i guess its the mentallity of the community, if that makes any sense....that was all kind of off topic but eh

Less players

Better

More=sh*t

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HavocV3

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#76 HavocV3
Member since 2009 • 8068 Posts

depends.

usually 16-24 is a good balance of chaos and room to live. but some games are better with 32+

one game that I thought 32 player servers didn't work with at all was Republic Commando.....some people might enjoy that kind of MP. but I don't.

32 players on some of those small maps? easily the worst MP session I've ever had.

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foxhound_fox

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#77 foxhound_fox
Member since 2005 • 98532 Posts

Because they can.

Raymundo_Manuel


This is the only reason why PC gaming exists, and why console gaming evolved past its Atari days.

Also, giving the player the option is always better than limiting them to what the developer thinks they "want."

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Mr_Cumberdale

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#78 Mr_Cumberdale
Member since 2004 • 10189 Posts

I like playing in 40 man servers in COD4.... 50 can get a little chaotic, plus all the granade spammers,and martydom can be a bit much with so many people in the map.

GTSaiyanjin2
Same. Though in maps like Wet Work I think the best is around 15. You get to use more strategy.
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HavocV3

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#79 HavocV3
Member since 2009 • 8068 Posts

lmao. just noticed this is an old thread.

and I have posts on the previous page. :P

don't think my opinions have changed much since.

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psn8214

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#80 psn8214
Member since 2009 • 14930 Posts

Because 50 people playing on Shipment in CoD4 is epic. :lol

Mystic-G

:lol: ... yes it is! I have such fond memories of that. I remember playing 50 person FFA and topping the leaderboard. I used to level up each game, lol.

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MIYAMOTOnext007

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#81 MIYAMOTOnext007
Member since 2006 • 3061 Posts

Battlefield 1942 was amazing 32 vs. 32 back in the day. Most of my friends were playing FPS on consoles with 4 player split screen only at the time lmao (unless you did system link) :P

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Dead-Memories

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#82 Dead-Memories
Member since 2008 • 6587 Posts

64 player BF 2 was intense back in the day. especially playing as a medic, it got pretty hectic, a small feeling of empathy of real warzones, but not really actually.

good times.

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Brownesque

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#83 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="dannytanner79"]Let me preface this thread by saying I'm a PC gamer. I prefer PC over consoles for a multitude of reasons. Recently I've become more aware of the max players that developers have created for the game vs. what a lot of PC servers are running. For example, Bad Company 2. I first started on the PS3 which I believe has a max of 24 (maybe 16 player servers too?). For the most time the maps seemed balanced to me and quite enjoyable. Then I got it for PC and started going into 32 player servers. Die, spawn, die spawn, lag lag lag. I decided to try a few 24 man servers and I instantly felt the difference. There was more teamwork and less spamming of nades and such. The gameplay was very smooth which made me think the 32 man servers were just pushing the game beyond its limit. Other games that I found similar experiences with (minus the lag part) were TF2 and COD 4. Heck, in TF2 the scoreboard doesn't even scroll all the way down for 32 player servers because the game wasn't designed for it. Call of Duty becomes air strike/nade spam fest. It just seems to me that these severs take the skill and fun out of the game by jamming more players than the game was intended for, and it ultimately feels like an unpredictable spam fest. So which servers do you prefer? The ones that exceed the developer's limit or those that honor it? I use to be for more players but now I'm starting to sway to original design numbers set by the game devs.

PC FPS sometimes have multiple square kilometer maps in which case 50 players may not be nearly enough.
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NaveedLife

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#84 NaveedLife
Member since 2010 • 17179 Posts

[QUOTE="ferret-gamer"][QUOTE="BrunoBRS"]but hey, it's the PS3 exclusive that has 256 players on the same map, not a PC game :PBrunoBRS
Actually there used to be a 256 player CSS server too.

i hate CS >.>

I hate you :P. Just kidding ;), but seriously does CS stand for Counter Strike? I sure hope not cause 256 is a bit too many :P.

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KungfuKitten

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#85 KungfuKitten
Member since 2006 • 27389 Posts

PC is more anonimity, more players is more anonimity. We are just very very shy.

(Also keyboard and mouse allows for faster paced action/more players.)

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deactivated-635601fd996cc

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#86 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
Good point, especially with BC2, I reckon most of the servers can't even handle 32 player yet they still host 16 vs 16.
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PSdual_wielder

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#87 PSdual_wielder
Member since 2003 • 10646 Posts

Too much? I'm still contemplating why console shooters don't have enough players. More people means more chaotic combat, which is much more fun.

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deactivated-635601fd996cc

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#88 deactivated-635601fd996cc
Member since 2009 • 4381 Posts

Too much? I'm still contemplating why console shooters don't have enough players. More people means more chaotic combat, which is much more fun.

PSdual_wielder
It's not spawning and then getting killed by someone who spawn behind you
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Brownesque

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#89 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="PSdual_wielder"]

Too much? I'm still contemplating why console shooters don't have enough players. More people means more chaotic combat, which is much more fun.

ocstew
It's not spawning and then getting killed by someone who spawn behind you

That only happens in COD and other games with totally cluster****ed spawn systems.
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CoolSkAGuy

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#90 CoolSkAGuy
Member since 2006 • 9665 Posts
BF2 is amazing.... I can't wait for BF3. It's going to be WAR! lol
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Raymundo_Manuel

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#91 Raymundo_Manuel
Member since 2010 • 4641 Posts

[QUOTE="ocstew"][QUOTE="PSdual_wielder"]

Too much? I'm still contemplating why console shooters don't have enough players. More people means more chaotic combat, which is much more fun.

Brownesque

It's not spawning and then getting killed by someone who spawn behind you

That only happens in COD and other games with totally cluster****ed spawn systems.

Was going to say something like this.

It's very prevalent in console shooters

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Vaasman

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#92 Vaasman
Member since 2008 • 15877 Posts

The scale of the fight at those numbers is what really makes it great, because you have to coordinate across several squads and members to come out successful. Play BF2 on a 32v32 designed map and you'll see.

I would say Planetside too but I'd be surprised if it's servers are even still up.