idk. preference.
12 vs 12 is enough.
I've played some 16 vs 16 games on PC, not my kind of game.
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[QUOTE="BrunoBRS"]but hey, it's the PS3 exclusive that has 256 players on the same map, not a PC game :Pferret-gamerActually there used to be a 256 player CSS server too.
well, the irony is that MAG is a recycled PC game really.
PlanetSide was an FPS made by Sony that supported ~400 players on a map at a time:P
Depends on the game.Espada12
Also the gametype and, probably most importantly: the map.
The 32-player TF2 servers that run stock maps are a bit too hectic for me, but it's fun every once in a while. That said, this has nothing to do with ONLY the actual number of players..it's a combination of things. Some maps in some (PC) games actually feel very empty with only 24 players.
Number of players matters little if the maps and modes are designed correctly for them. For instance 12 players in a MW2 map can feel clustered because the maps are itty bitty, while 256 players in a game of MAG feels fine because the maps are huge and the action broken up so that you're not all clustered in one area. Same with Warhawk, 32 players just fine, but KZ2 felt cluttered because the maps seemed optimized for 24 or so.
I think it's a lot of fun. I always go for the servers with the most players and highest player cap. If I want to play a multiplayer game I want an extreme balls to the wall experience.PS2_ROCKS
it can be fun... but i tend to miss the feeling that im actually influencing the outcome of the battle in big games.
Clearly it depends on the type of FPS series... but EA Battlefield series is better with more.
But I recal a console game having 128 players if I'm not mistaken?
well playing 40 players in COD4 is much more fun than the 12 we get on consoles.... makes the game more enjoyable as well.
Disagreed. The game was not meant for 40 players at once. Unless random grenades and killstreaks 24/7 is your thing.well playing 40 players in COD4 is much more fun than the 12 we get on consoles.... makes the game more enjoyable as well.
GTSaiyanjin2
I dont know why but i cant stand PC gaming for alot of games. TF2, L4D and BF are fine for me. But i cant stand the cod pc community. All they do is spam and play cheap, then act like you're the noob for not jumping around like an idiot and dropshotting. All they do is throw grenades and use OP weapons. Every now and then ill get into a decent game, but the more players, the worse. I prefer to play with 10-15 players, limiting the spam and allowing you to actually spawn! I dont know, i played COD4 on the pc and never bought another COD game on PC. I re bought it for my Xbox and loved it, althought i wish i could use my mouse and key board. I dont know i guess its the mentallity of the community, if that makes any sense....that was all kind of off topic but eh
Less players
Better
More=sh*t
depends.
usually 16-24 is a good balance of chaos and room to live. but some games are better with 32+
one game that I thought 32 player servers didn't work with at all was Republic Commando.....some people might enjoy that kind of MP. but I don't.
32 players on some of those small maps? easily the worst MP session I've ever had.
Because they can.
Raymundo_Manuel
Same. Though in maps like Wet Work I think the best is around 15. You get to use more strategy.I like playing in 40 man servers in COD4.... 50 can get a little chaotic, plus all the granade spammers,and martydom can be a bit much with so many people in the map.
GTSaiyanjin2
Battlefield 1942 was amazing 32 vs. 32 back in the day. Most of my friends were playing FPS on consoles with 4 player split screen only at the time lmao (unless you did system link) :P
64 player BF 2 was intense back in the day. especially playing as a medic, it got pretty hectic, a small feeling of empathy of real warzones, but not really actually.
good times.
[QUOTE="ferret-gamer"][QUOTE="BrunoBRS"]but hey, it's the PS3 exclusive that has 256 players on the same map, not a PC game :PBrunoBRSActually there used to be a 256 player CSS server too. i hate CS >.>
I hate you :P. Just kidding ;), but seriously does CS stand for Counter Strike? I sure hope not cause 256 is a bit too many :P.
PC is more anonimity, more players is more anonimity. We are just very very shy.
(Also keyboard and mouse allows for faster paced action/more players.)
Too much? I'm still contemplating why console shooters don't have enough players. More people means more chaotic combat, which is much more fun.
It's not spawning and then getting killed by someone who spawn behind youToo much? I'm still contemplating why console shooters don't have enough players. More people means more chaotic combat, which is much more fun.
PSdual_wielder
[QUOTE="PSdual_wielder"]It's not spawning and then getting killed by someone who spawn behind you That only happens in COD and other games with totally cluster****ed spawn systems.Too much? I'm still contemplating why console shooters don't have enough players. More people means more chaotic combat, which is much more fun.
ocstew
[QUOTE="ocstew"][QUOTE="PSdual_wielder"]It's not spawning and then getting killed by someone who spawn behind you That only happens in COD and other games with totally cluster****ed spawn systems.Too much? I'm still contemplating why console shooters don't have enough players. More people means more chaotic combat, which is much more fun.
Brownesque
Was going to say something like this.
It's very prevalent in console shooters
The scale of the fight at those numbers is what really makes it great, because you have to coordinate across several squads and members to come out successful. Play BF2 on a 32v32 designed map and you'll see.
I would say Planetside too but I'd be surprised if it's servers are even still up.
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