Why do people call halo generic if it was the game that created generic, therefore it isn't generic.
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Why do people call halo generic if it was the game that created generic, therefore it isn't generic.
.. No it didn't..And its generic because the character is one of the most one dimensional characters out there in green moto cross gear.. Now this isn't suggesting that its a bad game.. Its story or lack of it to me is really dumb like most FPS's, not worth making a movie on it.. Its just like the stupid idea of making a movie for WoW.Why do people call halo generic if it was the game that created generic, therefore it isn't generic.
mr_poodles123
ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog.Im more surprised the cows still haven't realized KZ2 is generic because of its graphics
DoomZaW
Why do people call halo generic if it was the game that created generic, therefore it isn't generic.
.. No it didn't..And its generic because the character is one of the most one dimensional characters out there in green moto cross gear.. Now this isn't suggesting that its a bad game.. Its story or lack of it to me is really dumb like most FPS's, not worth making a movie on it.. Its just like the stupid idea of making a movie for WoW. Don't know about you, but a movie on The Fall OF Reach novel has a lot of potential.[QUOTE="sSubZerOo"][QUOTE="mr_poodles123"].. No it didn't..And its generic because the character is one of the most one dimensional characters out there in green moto cross gear.. Now this isn't suggesting that its a bad game.. Its story or lack of it to me is really dumb like most FPS's, not worth making a movie on it.. Its just like the stupid idea of making a movie for WoW. Don't know about you, but a movie on The Fall OF Reach novel has a lot of potential. The point being is they are not gonna base it off the novels to begin with.. The series is popular due to the video games not the novels.Why do people call halo generic if it was the game that created generic, therefore it isn't generic.
Dead-Memories
[QUOTE="mr_poodles123"].. No it didn't..And its generic because the character is one of the most one dimensional characters out there in green moto cross gear.. Now this isn't suggesting that its a bad game.. Its story or lack of it to me is really dumb like most FPS's, not worth making a movie on it.. Its just like the stupid idea of making a movie for WoW.Why do people call halo generic if it was the game that created generic, therefore it isn't generic.
sSubZerOo
Ill admit that mc isnt the deepest character, but the story of Halo is one of the most complex ones Ive experienced in an FPS...
[QUOTE="sSubZerOo"][QUOTE="mr_poodles123"]
Why do people call halo generic if it was the game that created generic, therefore it isn't generic.
.. No it didn't..And its generic because the character is one of the most one dimensional characters out there in green moto cross gear.. Now this isn't suggesting that its a bad game.. Its story or lack of it to me is really dumb like most FPS's, not worth making a movie on it.. Its just like the stupid idea of making a movie for WoW.Ill admit that mc isnt the deepest character, but the story of Halo is one of the most complex ones Ive experienced in an FPS...
Thats kind of like being the worlds tallest midget..[QUOTE="Dead-Memories"][QUOTE="sSubZerOo"] .. No it didn't..And its generic because the character is one of the most one dimensional characters out there in green moto cross gear.. Now this isn't suggesting that its a bad game.. Its story or lack of it to me is really dumb like most FPS's, not worth making a movie on it.. Its just like the stupid idea of making a movie for WoW.sSubZerOoDon't know about you, but a movie on The Fall OF Reach novel has a lot of potential. The point being is they are not gonna base it off the novels to begin with.. The series is popular due to the video games not the novels. Yes they are.
Halo isn't that generic compared to shooters that try to seem real. Why? Everyone is trying to be real and use real weapons, real vehicles and real situations. If you use creativity then there will be a lesser chance for you to be generic or be like everyone else. Halo games are fantasy which allows for fantasy weapons, vehicles and situations. To call any fantasy shooter generic (unless it's a rip off) is idiotic considering that none of the weapons, vehicles or situations are used in any other game.
[QUOTE="dragonfly110"][QUOTE="sSubZerOo"] .. No it didn't..And its generic because the character is one of the most one dimensional characters out there in green moto cross gear.. Now this isn't suggesting that its a bad game.. Its story or lack of it to me is really dumb like most FPS's, not worth making a movie on it.. Its just like the stupid idea of making a movie for WoW.sSubZerOo
Ill admit that mc isnt the deepest character, but the story of Halo is one of the most complex ones Ive experienced in an FPS...
Thats kind of like being the worlds tallest midget..well yea I guess essentially, but it isnt like anyone is saying that Halo offers as deep of a story experience that you can find in a JRPG. No FPS's have always tended to be more gameplay oriented over story oriented, but you said that it was lacking in the story department, which it isnt at al.
Even if they rip off of numerous other settings? I mean the marines looks exactly like the marines from the movie Aliens.. So does the drop ship.. The vast majority of their ideals are nothing new.. Yet again not saying its a bad game, the multiplayer was really fun.. But I think the story was quite average and there was really nothing really unique about it over any other scifi universe..Halo isn't that generic compared to shooters that try to seem real. Why? Everyone is trying to be real and use real weapons, real vehicles and real situations. If you use creativity then there will be a lesser chance for you to be generic or be like everyone else. Halo games are fantasy which allows for fantasy weapons, vehicles and situations. To call any fantasy shooter generic (unless it's a rip off) is idiotic considering that none of the weapons, vehicles or situations are used in any other game.
boredy-Mcbored
Similarity in weapons, vehicles, situations is not usually what gets a game the generic label (not from the objective people anyway).Halo isn't that generic compared to shooters that try to seem real. Why? Everyone is trying to be real and use real weapons, real vehicles and real situations. If you use creativity then there will be a lesser chance for you to be generic or be like everyone else. Halo games are fantasy which allows for fantasy weapons, vehicles and situations. To call any fantasy shooter generic (unless it's a rip off) is idiotic considering that none of the weapons, vehicles or situations are used in any other game.
boredy-Mcbored
It takes a bit more than that. Halo does do some pretty severe sampling from a long sci-fi tradition (which Bungie themselves admit).
The concept of a generic game predates Halo. :PDanm_999
10K coming soon!!! Halo had the first excellent co-op multiplayer for campaign.
[QUOTE="boredy-Mcbored"]Even if they rip off of numerous other settings? I mean the marines looks exactly like the marines from the movie Aliens.. So does the drop ship.. The vast majority of their ideals are nothing new.. Yet again not saying its a bad game, the multiplayer was really fun.. But I think the story was quite average and there was really nothing really unique about it over any other scifi universe..Halo isn't that generic compared to shooters that try to seem real. Why? Everyone is trying to be real and use real weapons, real vehicles and real situations. If you use creativity then there will be a lesser chance for you to be generic or be like everyone else. Halo games are fantasy which allows for fantasy weapons, vehicles and situations. To call any fantasy shooter generic (unless it's a rip off) is idiotic considering that none of the weapons, vehicles or situations are used in any other game.
sSubZerOo
No other game does it. Generic game? No. Generic scifi plot? Yep.
Even if they rip off of numerous other settings? I mean the marines looks exactly like the marines from the movie Aliens.. So does the drop ship.. The vast majority of their ideals are nothing new.. Yet again not saying its a bad game, the multiplayer was really fun.. But I think the story was quite average and there was really nothing really unique about it over any other scifi universe..[QUOTE="sSubZerOo"][QUOTE="boredy-Mcbored"]
Halo isn't that generic compared to shooters that try to seem real. Why? Everyone is trying to be real and use real weapons, real vehicles and real situations. If you use creativity then there will be a lesser chance for you to be generic or be like everyone else. Halo games are fantasy which allows for fantasy weapons, vehicles and situations. To call any fantasy shooter generic (unless it's a rip off) is idiotic considering that none of the weapons, vehicles or situations are used in any other game.
boredy-Mcbored
No other game does it. Generic game? No. Generic scifi plot? Yep.
Starsiege: Tribes
System Shock 2
Doom
Off the top of my head. All games which feature some form of super soldier or space marine against hordes of parasitic/utterly alien intelligent invaders.
Similarity in weapons, vehicles, situations is not usually what gets a game the generic label (not from the objective people anyway).[QUOTE="boredy-Mcbored"]
Halo isn't that generic compared to shooters that try to seem real. Why? Everyone is trying to be real and use real weapons, real vehicles and real situations. If you use creativity then there will be a lesser chance for you to be generic or be like everyone else. Halo games are fantasy which allows for fantasy weapons, vehicles and situations. To call any fantasy shooter generic (unless it's a rip off) is idiotic considering that none of the weapons, vehicles or situations are used in any other game.
Danm_999
It takes a bit more than that. Halo does do some pretty severe sampling from a long sci-fi tradition (which Bungie themselves admit).
I'm not saying that games that use realism are generic. I'm saying that those game should get the generic title before Fantasy games. And yeah Halo has a generic Scifi plot but not alot of other games have the same guns, or vehicles.Similarity in weapons, vehicles, situations is not usually what gets a game the generic label (not from the objective people anyway).[QUOTE="Danm_999"]
[QUOTE="boredy-Mcbored"]
Halo isn't that generic compared to shooters that try to seem real. Why? Everyone is trying to be real and use real weapons, real vehicles and real situations. If you use creativity then there will be a lesser chance for you to be generic or be like everyone else. Halo games are fantasy which allows for fantasy weapons, vehicles and situations. To call any fantasy shooter generic (unless it's a rip off) is idiotic considering that none of the weapons, vehicles or situations are used in any other game.
boredy-Mcbored
It takes a bit more than that. Halo does do some pretty severe sampling from a long sci-fi tradition (which Bungie themselves admit).
I'm not saying that games that use realism are generic. I'm saying that those game should get the generic title before Fantasy games. And yeah Halo has a generic Scifi plot but not alot of other games have the same guns, or vehicles. So what? We don't base our understandings of genre on minor elements like guns or vehicles. We base it on major elements like plot, setting, protagonist, enemies. In that respect, Halo borrows heavily from sci-fi tradition (which Bungie proudly admits). It doesn't make Halo a bad or unexciting game, it just makes it a fairly generic one within the confines of the sci-fi genre.[QUOTE="boredy-Mcbored"]
[QUOTE="sSubZerOo"] Even if they rip off of numerous other settings? I mean the marines looks exactly like the marines from the movie Aliens.. So does the drop ship.. The vast majority of their ideals are nothing new.. Yet again not saying its a bad game, the multiplayer was really fun.. But I think the story was quite average and there was really nothing really unique about it over any other scifi universe..Danm_999
No other game does it. Generic game? No. Generic scifi plot? Yep.
Starsiege: Tribes
System Shock 2
Doom
Off the top of my head. All games which feature some form of super soldier or space marine against hordes of parasitic/utterly alien intelligent invaders.
Exactly. Halo's story is very generic and blah compared to most other Scifi games/movies. The game it's self meaning it's guns, viechles, etc. aren't generic compared to the rest of the market.[QUOTE="Danm_999"]
[QUOTE="boredy-Mcbored"]
No other game does it. Generic game? No. Generic scifi plot? Yep.
boredy-Mcbored
Starsiege: Tribes
System Shock 2
Doom
Off the top of my head. All games which feature some form of super soldier or space marine against hordes of parasitic/utterly alien intelligent invaders.
Exactly. Halo's story is very generic and blah compared to most other Scifi games/movies. The game it's self meaning it's guns, viechles, etc. aren't generic compared to the rest of the market. Well, many of them are. Starsiege Tribes was obviously a HUGE influence on Halo in terms of content.Its probably because Halo is kinda the standard AAA shooter. It really hasnt changed since part 1. Nonstop-MadnessLets compare 3 to ODST, since we know so much about it now. Remember, this is only the difference between 2 games, if I were to compare ODST to Halo 1 the differences would be even bigger:
Gameplay - the weapon set is completely revamped, you now have no shields and there's med kits, there's a new visr mode and world map on the menu screen, complete open world, new HUD, no dual wielding or equipment, different physics (no floaty jumping), silenced weapons add new stealth elements
Story - New story structure focusing on flashbacks and ;'clues' that you can approach in any order, completely new set of characters and events
And then there's the new Firefight mode with 5 maps as well. Halo is no Call of Duty or Guitar Hero, after the end of the original, planned trilogy it has evolved significantly. Wars was completely new to the Halo franchise, ODST plays quite a bit differently to 3 and Reach will most likely be some sort of co-op focused game from the look of it; more like Left 4 Dead.
[QUOTE="boredy-Mcbored"]I'm not saying that games that use realism are generic. I'm saying that those game should get the generic title before Fantasy games. And yeah Halo has a generic Scifi plot but not alot of other games have the same guns, or vehicles. So what? We don't base our understandings of genre on minor elements like guns or vehicles. We base it on major elements like plot, setting, protagonist, enemies. In that respect, Halo borrows heavily from sci-fi tradition (which Bungie proudly admits). It doesn't make Halo a bad or unexciting game, it just makes it a fairly generic one within the confines of the sci-fi genre.[QUOTE="Danm_999"]
Similarity in weapons, vehicles, situations is not usually what gets a game the generic label (not from the objective people anyway).
It takes a bit more than that. Halo does do some pretty severe sampling from a long sci-fi tradition (which Bungie themselves admit).
Danm_999
I don't know about you but I don't play many FPS' for story. If you ask me almost every FPS has the same Aliens/Military/Government vs Humans/Good guys/Rebel plot. Gameplay should be the thing that separate game A from B. The guns and vehicles are part of gameplay. Therefore those are what make games different from other games. It's not the only factor but it's a major one for the FPS genre.
[QUOTE="boredy-Mcbored"]Exactly. Halo's story is very generic and blah compared to most other Scifi games/movies. The game it's self meaning it's guns, viechles, etc. aren't generic compared to the rest of the market. Well, many of them are. Starsiege Tribes was obviously a HUGE influence on Halo in terms of content. Never really heard of it. Can you name them?[QUOTE="Danm_999"]
Starsiege: Tribes
System Shock 2
Doom
Off the top of my head. All games which feature some form of super soldier or space marine against hordes of parasitic/utterly alien intelligent invaders.
Danm_999
Lets compare 3 to ODST, since we know so much about it now. Remember, this is only the difference between 2 games, if I were to compare ODST to Halo 1 the differences would be even bigger:[QUOTE="Nonstop-Madness"]Its probably because Halo is kinda the standard AAA shooter. It really hasnt changed since part 1. angelkimne
Gameplay - the weapon set is completely revamped, you now have no shields and there's med kits, there's a new visr mode and world map on the menu screen, complete open world, new HUD, no dual wielding or equipment, different physics (no floaty jumping), silenced weapons add new stealth elements
Story - New story structure focusing on flashbacks and ;'clues' that you can approach in any order, completely new set of characters and events
And then there's the new Firefight mode with 5 maps as well. Halo is no Call of Duty or Guitar Hero, after the end of the original, planned trilogy it has evolved significantly. Wars was completely new to the Halo franchise, ODST plays quite a bit differently to 3 and Reach will most likely be some sort of co-op focused game from the look of it; more like Left 4 Dead.
TBH I think the series could have reworked itself more over the years, in similar fashion to the dramatic change between Half Life 1 and 2 (saying that the episodes have marked a rut).In this regard I think Halo does told stronger to its foundations over 3 titles, similar to the Call of Duty games - to be honest both have branched out over the years, but stuck very firmly to their roots.... for better or worse.
ODST looks very interesting - i like the changes -, and potentially great at that, but I think its to little to late.
Its almost like tentative baby steps, I think the changes echo this, to be honest.
Saying that its hard for a shooter, let alone a successful game hit a true stage of evolution in between titles, and remain as good as its predecessor.
People mainly call Halo generic because of its popularity. Haters gotta have a reason for hating buddy!
The concept of a generic game predates Halo. :PDanm_999
[QUOTE="DoomZaW"]ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog. If youve ever fired a gun in real life you would know that guns have very strong recoil. It would "jump around like a wet dog" if someone shot it in real life. in real life, noone runs around busting like a maniac, fireing off 3 perfect shots in a row, while repeatedly jumping up and down like they do in halo;)Im more surprised the cows still haven't realized KZ2 is generic because of its graphics
Nonstop-Madness
It's not generic it's ovverated and milked...
ps3wizard45
ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog. If youve ever fired a gun in real life you would know that guns have very strong recoil. It would "jump around like a wet dog" if someone shot it in real life. in real life, noone runs around busting like a maniac, fireing off 3 perfect shots in a row, while repeatedly jumping up and down like they do in halo;) There are no spartans in real life :|[QUOTE="Nonstop-Madness"][QUOTE="DoomZaW"]
Im more surprised the cows still haven't realized KZ2 is generic because of its graphics
mrarmyman48
It isn't really generic, it's just a little stagnated that's all. The majority of FPS these days take at least a couple of elements from a halo game, and in some ways those shooters have surpassed Halo in terms of design. Or rather, it isn't bad design as much as it is stuck in a rut, because of the desire to please fans and the sheer lack of development time, Bungie has only been able to refine, and have therefore innovated very little in the series.
[QUOTE="DoomZaW"]ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog.Im more surprised the cows still haven't realized KZ2 is generic because of its graphics
Nonstop-Madness
Just because you suck at something doesn't mean it's bad..\
[QUOTE="mr_poodles123"].. No it didn't..And its generic because the character is one of the most one dimensional characters out there in green moto cross gear.. Now this isn't suggesting that its a bad game.. Its story or lack of it to me is really dumb like most FPS's, not worth making a movie on it.. Its just like the stupid idea of making a movie for WoW.Why do people call halo generic if it was the game that created generic, therefore it isn't generic.
sSubZerOo
Yeah...because Warcraft doesn't have story...*facepalm* Go do some reading on the Warcraft story, instead of playing WoW, you won't learn anything of Warcraft story in WoW.
Yeah...because Warcraft doesn't have story...*facepalm* Go do some reading on the Warcraft story, instead of playing WoW, you won't learn anything of Warcraft story in WoW.
araksik
halo's generic because they just ripped off wolfenstein 3d.Why do people call halo generic if it was the game that created generic, therefore it isn't generic.
mr_poodles123
Why do people call halo generic if it was the game that created generic, therefore it isn't generic.
.. No it didn't..And its generic because the character is one of the most one dimensional characters out there in green moto cross gear.. Now this isn't suggesting that its a bad game.. Its story or lack of it to me is really dumb like most FPS's, not worth making a movie on it.. Its just like the stupid idea of making a movie for WoW. Shows how intelligent some people are, halo has a huge story behind it and same with certain parts of wow. wow would be more epic then lordof the rings, and halo is one of the least generic shooters i've played. A generic shooter is like area 51, black, killzone,And because everything about halo's setting and plot are generic sci-fi elements doens in tons of films, books, and shows in the past 60 years.
goblaa
uh you can say the same for about 99% of sci fi games
[QUOTE="butteater86"]
[QUOTE="goblaa"]
And because everything about halo's setting and plot are generic sci-fi elements doens in tons of films, books, and shows in the past 60 years.
goblaa
uh you can say the same for about 99% of sci fi games
Ok. Still no less generic.
Honestly, you can say that about MOST games, regardless of genre.Please Log In to post.
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